Walkthrough Menu
General Tips
- This is the official guide for Chimeras: Heavenfall Secrets.
- This guide won't tell you when to zoom into a location; the screenshots show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
- Use the Map to fast travel to a location.
Chapter 1: Heavenfall Entrance
- Read (A).
- Speak (B); take ASTRID'S BAG and ASTRID'S PIN.
- ASTRID'S PIN on ASTRID'S BAG; find HEAVENFALL EMBLEM and STONE FRAGMENT 1/3.
- Pick up SCISSORS (C).
- Use SCISSORS (D); pick up WHISTLE.
- Pick up PAPER (E); blow WHISTLE (F); open.
- Complete HOP; receive TALON DOORKNOB.
- Use TALON DOORKNOB (G); open.
- Complete HOP (H); receive HEAVENFALL EMBLEM.
- Use SCISSORS (J); receive NUMBER PLATE.
- Place HEAVENFALL EMBLEM (K-L).
- Solution (M): A-B-C-D-E-F-G-H-I-F-J.
- Walk forward.
- Speak (N); speak (O); take FOLDER and ASTRID'S KEY.
- Look (P).
- Pick up ASTRID'S SCARF (Q); place NUMBER PLATE (R); find LAUREL WREATH.
- Hang LAUREL WREATH (S); open; take CANE.
- Pick up STONE FRAGMENT 2/3 (T); use CANE (U); receive BRONZE BUTTON.
- Take LIZARD MEDAL (V); place BRONZE BUTTON (W); find STONE FRAGMENT 3/3.
- Place STONE FRAGMENTS (X).
- Solution (Y): Ux2-Rx3-U-Rx2-Dx2-L-U-L-U-Rx2.
- Solution (Z): U-Rx2-Ux2-Lx2-D-L-D-Rx2-L-Dx2-Rx2-Ux2-D-Rx2-Ux2-L-D-R-D-L.
- Solution (A): L-D-L-U-Rx3-U-Rx2-D-Lx4-Dx2-R-U-L-U-Rx3-D-R-U-L-U-R-D-R-U.
- D-Lx5-D-Lx2-U-Rx6-Lx4-Ux2-L-D-L-D-Rx5-D-R-U-L-U-R.
- Pick up GOLDEN RULER and TROPHY.
- Use GOLDEN RULER (B); pick up GRETA'S KEY.
- Use GRETA'S KEY (C) and ASTRID'S KEY (D); open.
- Walk right.
- Pick up SKULL KEYCHAIN (E).
- Pick up GRETA'S PURSE (F); use LIZARD MEDAL (G); find COIN.
- Use COIN (H); receive SCREW 1/2; take NET.
- Use NET (I); receive MAGICAL DRAGONFLY.
- MAGICAL DRAGONFLY on GRETA'S PURSE; open; find MIRROR, RUST REMOVAL POTION and LIZARD RING.
- Walk down.
- Use COIN (J); receive SCREW 2/2 and DRAGON FIGURINE.
- Place DRAGON FIGURINE (K); pick up POCKET WATCH.
- Walk right.
- Use LIZARD RING (K).
- Complete HOP (L); receive GOLDEN SHIELD.
- Place GOLDEN SHIELD (M); find PENCIL.
- Use PAPER and PENCIL (N); receive CODE.
- Use CODE (O): solution: 1-5.
- Pick up MAGICAL LENS.
- MAGICAL LENS on FOLDER.
- Inspect (P); open; pick up KEYCARD.
- Walk down twice.
- Use KEYCARD (Q); open.
- Walk right.
- Use ASTRID'S SCARF (R); receive RECIPE.
- Complete HOP (S); receive MAGICAL WISP.
- Use RUST REMOVAL POTION (T); take LOCK PART.
- Pick up STUDENT'S CARD (U) and GLASS FLASK (V).
- Take CHALK (W); place STUDENT'S CARD; find SHRINKING POWDER and MAGICAL CHEST.
- Place LOCK PART (X); open; pick up BLUE CRYSTAL.
- Inspect (Y); use SCREWS (Z).
- Place BLUE CRYSTAL (A); open.
- Solution (B).
- Pick up MAGICAL BEETLE and ENGRAVED RING.
- MAGICAL BEETLE on GLASS FLASK; open, pick up MAGICAL WISP.
- Place MAGICAL WISP (C-D); press.
- Solution (E).
- Solution (F).
- Solution (G).
- Walk right.
- Place TROPHY (H).
- Solution (I); pick up BLUE STAR.
- Use SKULL KEYCHAIN (J); open; pick up WATCH WINDING KNOB and SLEEPING PILLS.
- Use SCISSORS (K); inspect; pick up MAGICIAN FIGURINE 1/3.
- WATCH WINDING KNOB on POCKET WATCH; open; pick up LENS.
- Walk down.
- Place ENGRAVED RING (L) and LENS (M).
- Solution (N): Ax6-Bx5.
- Pick up COMBINATION.
- Walk right.
- Pick up SCHOOL FLAG 1/4 (O); place COMBINATION.
- Solution (P): 1-6.
- Pick up MAGICIAN FIGURINE 2/3.
- BLUE STAR on MAGICAL CHEST; open; find MAGICIAN FIGURINE 3/3.
- Walk down.
- Place MAGICIAN FIGURINE (@).
- Inspect (Q); complete HOP; receive MAGICAL RAY.
- Walk right.
- Use MAGICAL RAY (R); pick up SCHOOL SEAL.
- Use SCHOOL SEAL (S).
- Complete HOP (T); receive ANCIENT EMBLEM.
- Place ANCIENT EMBLEM (U); press.
- Walk right.
Chapter 2: Magical Staircase
- Use SHRINKING POWDER (V); pick up TRIDENT.
- Take CATMINT (W).
- Inspect (X); pick up SCHOOL FLAG 2/4 (Y).
- Walk down.
- Place TRIDENT (Z); open; pick up PROFESSOR'S SPELL and LARGE KEY.
- Walk right.
- Use LARGE KEY (A); open.
- Complete HOP; receive TEACHER'S SPELL.
- Walk down twice.
- Place RECIPE (B).
- Place CATMINT and SLEEPING PILLS (C); mix; pick up SLEEPING POTION.
- Walk right.
- Pour SLEEPING POTION (C).
- Pick up SCHOOL FLAG 3/4 (D) and WINDOW HANDLE (E).
- Walk right.
- Use WINDOW HANDLE (F); open; pick up YELLOW STAR.
- YELLOW STAR on MAGICAL CHEST; open; find SNEEZING POLLEN and PROFESSOR'S CARD.
- Walk down.
- Place PROFESSOR'S CARD (G); pick up DEVIL STATUE and STAFF OF LIGHT.
- Walk right.
- Place DEVIL STATUE (H); take SCHOOL FLAG 4/4.
- Walk down.
- Hang SCHOOL FLAG (I); pick up HEADMASTER'S SPELL.
- Walk right.
- Place PROFESSOR'S SPELL, TEACHER'S SPELL and HEADMASTER'S SPELL (J).
- Solution (K).
- Part 1: P-H.
- Part 2: H-A-H-B-G.
- Part 3: N-P-G-A-B.
- Walk forward.
- Speak (L); take BROKEN BALL.
- Pick up COMBINATION (M).
- Take BLUE ELEMENT (N); use COMBINATION (O).
- Solution (P): A-T; F-O; D-J; E-F; X-L; P-S; Y-P; S-V; T-W; O-S; J-O.
- Pick up PIPE.
- Use PIPE (Q); take MAGICAL SHARD 1/4 and GREEN ELEMENT.
- Pick up SCRAPER and SECRET BOX (R).
- Use SCRAPER (S); take WINDUP KEY.
- WINDUP KEY on SECRET BOX; find RED ELEMENT and RUBY.
- Place BLUE ELEMENT (T); GREEN ELEMENT (U) and RED ELEMENT (V).
- Solution (W): G-C-K-J-E-F-A-F-A-E-F-D-E-C-D-B-C-G-B-G-B-H-G-I-H-J-I-K-J-L-K-L-K.
- Walk forward.
- Use STAFF OF LIGHT (X); pick up SLINGSHOT.
- Place RUBY (Y); press; pick up FEATHER EMBLEM.
- Take MAGICAL SHARD 2/4 (Z); place FEATHER EMBLEM (A); find SILVER BALL.
- Use SLINGSHOT and SILVER BALL (B); pick up CHIMERA PENDANT.
- Walk down.
- Place CHIMERA PENDANT (C); pick up BUTTERFLY EMBLEM and BLACK PIANO KEY.
- Walk forward.
- Place BUTTERFLY EMBLEM (D); open; take FIREPLACE SCOOP.
- Use FIREPLACE SCOOP (E); pick up JUSTICE FIGURINE and MAGICAL SHARD 3/4.
- Walk back.
- Place JUSTICE FIGURINE (F); press; pick up WHITE PIANO KEY.
- Walk forward.
- Place BLACK PIANO KEY and WHITE PIANO KEY (G).
- Complete HOP (H); receive MAGICAL SPINDLE.
- Use MAGICAL SPINDLE (I); take MAGICAL SHARD 4/4.
- MAGICAL SHARD on BROKEN BALL; create MAGICAL BALL.
- Walk down.
- Speak (J).
- Speak (K); take RAVEN BOX.
- Pick up CURVED SPEAR (L).
- Pour SNEEZING POLLEN (M); pick up GREEN EYE and PLANK 1/4.
- Use CURVED SPEAR (N); take BLUE EYE.
- Place GREEN EYE and BLUE EYE (O); pick up CHEST KEY.
- Use CHEST KEY (P); complete HOP; receive SWORD HANDLE.
- Look (Q).
- Pick up ROPE and PLANK 2/4 (R); use SWORD HANDLE (S); take DAGGER.
- Use DAGGER (T).
- Walk forward.
- Speak (U); take BLANK SCROLL.
- Inspect MAGICAL BALL; speak (V).
- Pick up TIED BAG and PLANK 3/4 (W).
- DAGGER on TIED BAG; receive BAG WITH SAND.
- Pick up PLANK 4/4 (X).
- Use BAG WITH SAND (Y); take IRON PEG, CHARCOAL and KRAKEN EMBLEM.
- Walk down, place KRAKEN EMBLEM (Z).
- Complete HOP (A); receive PICKAX.
- Walk forward.
- Use PICKAX (B); pick up MAGICAL POTION.
- PLANK on ROPE; assemble; take ROPE LADDER.
- MAGICAL POTION on BLANK SCROLL; receive MAGICAL SCROLL.
- Use MAGICAL SCROLL (C).
- Solution (D): Solution is random.
- Use ROPE LADDER (C).
- Walk forward.
- Inspect MAGICAL BALL; speak (E).
- Place IRON PEG (F); pick up DUST RECIPE.
- Take MAGICAL STONE (G).
- Move (H); receive OAR; pick up RAVEN FIGURINE 1/3 and TOWER EMBLEM (I).
- Walk down.
- Use OAR (J); pick up MAGICAL OCULUS 1/6.
- Walk down.
- Place TOWER EMBLEM (K); press; pick up LIT CRYSTAL and WELL HANDLE.
- Walk forward.
- Use WELL HANDLE (L); pick up RUNE and POISON BERRIES.
- Place RUNE (M).
- Solution (N): 1-6.
- Pick up SKELETON RING.
- Walk forward.
- Place SKELETON RING (O); pick up LIT CRYSTAL and MAGICAL OCULUS 2/6.
- Place LIT CRYSTAL x2 (P).
- Solution (Q): D-K; C-D; F-C; K-F; E-L; B-E; A-B; L-A.
- Take SUN FLOWER and HAMMER.
- COAL, POISON BERRIES and SUN FLOWER on DUST RECIPE; take MAGICAL INGREDIENTS.
- Place MAGICAL STONE (R) and MAGICAL INGREDIENTS (S); use (R); pick up MAGICAL DUST.
- Use MAGICAL DUST and HAMMER (T).
- Walk forward.
Chapter 3: Castle Anteroom
- Pick up MAGICAL OCULUS 3/6 and DRAGON POISON (U).
- Pour DRAGON POISON (V); find ARMOR CLASP and RAVEN LEG.
- Take RAVEN FIGURINE 2/3 (W); use RAVEN LEG (X); pick up ROYAL BELT.
- Use ROYAL BELT (Y); complete HOP; receive MAGICAL OCULUS 4/6.
- Walk down.
- Place ARMOR CLASP (Z); find RAVEN FEATHERS and MAGICAL TONGS.
- Use MAGICAL TONGS (A); take MAGICAL OCULUS 5/6.
- Walk forward.
- Place RAVEN FEATHERS; solution (B).
- Take ANTI-FOG SPRAY.
- Use ANTI-FOG SPRAY (C); pick up RAVEN FIGURINE 3/3.
- Place RAVEN FIGURINE (D); complete HOP; receive ROYAL EMBLEM.
- ROYAL EMBLEM on RAVEN BOX; open; take MAGICAL OCULUS 6/6 and FLAME.
- Place MAGICAL OCULUS (E).
- Solution (F).
- Speak (G); receive SKULL.
- Pick up FILE (H).
- Use FILE (I); take CHAIN.
- Pick up BROKEN JUG (J).
- Use CHAIN (K).
- Complete HOP (L); receive CHISEL.
- Take NAMEPLATE (M); use CHISEL (N); pick up STONE SPIDER.
- Use STONE SPIDER and FLAME (O); find SKULL and METAL LEVER.
- Place SKULL x2 (P).
- Solution (Q): 1-14.
- Walk forward.
- Speak (R); pick up MIRROR FRAME and SNAKE VENOM.
- Pick up MOSAIC PART 1/4 (S); use NAMEPLATE and CHALK; take WRITTEN CODE.
- Take MAGICAL MIRROR PART 1/6 (T); use FILE (U); receive FAUCET HANDLE.
- Place METAL LEVER (V) and WRITTEN CODE (W).
- Press 1-2-3-4; turn (V); pick up MOSAIC PART 2/4 and AMULET BONES.
- Take MOSAIC PART 3/4 (X); use FAUCET HANDLE (Y); pick up BRUSH and MAGICAL MIRROR PART 2/6.
- Use BRUSH (Z); receive BRUSH WITH RESIN.
- BRUSH WITH RESIN on BROKEN JUG; assemble; take EMPTY JUG.
- Fill EMPTY JUG (A); take JUG OF WATER.
- Pour JUG OF WATER (B); pick POISON MUSHROOM.
- Walk down.
- Place AMULET BONES (C); press.
- Complete HOP; receive DRAGON SCALES.
- POISON MUSHROOM and DRAGON SCALES on SNAKE VENOM; take POISON SMOKE.
- Walk forward.
- Use POISON SMOKE (D).
- Walk forward.
- Pick up MOSAIC PART 4/4 (E).
- Place MOSAIC PART (@).
- Solution (F): D-E; H-D; M-H; L-M; B-L; C-B; D-G; E-C; H-E; C-D; G-C; M-H; L-M; K-L.
- J-K; F-I; A-J; B-F; C-A; D-B; H-C; M-H; L-M; K-L; E-D; J-K; I-J.
- Pick up SACK OF GOLD.
- Pick up FOLIO (G).
- Give SACK OF GOLD (H); take MAGICAL MIRROR PART 3/6 and HOOK.
- Use CHAIN and HOOK (I); pick up RAT EMBLEM.
- Walk down.
- Place RAT EMBLEM (J); press; find METAL SPIRAL and KING FIGURINE.
- Walk down.
- Use METAL SPIRAL (K); pick up MAGICAL MIRROR PART 4/6 and RAVEN STAMP.
- Inspect FOLIO; receive MAGICAL MIRROR PART 5/6.
- RAVEN STAMP on FOLIO; pick up RAVEN BRACELET.
- Walk forward twice.
- Place RAVEN BRACELET (L).
- Complete HOP (M); receive CHARMED SWORD.
- Swing CHARMED SWORD (N).
- Walk forward.
- Pick up DOLL'S MASK and MAGICAL MIRROR PART 6/6 (O).
- Use MIRROR (P); inspect; pick up PRINCESS FIGURINE.
- Pick up BAT and GRETA'S BACKPACK (Q).
- Place MAGICAL MIRROR PART on MIRROR FRAME; inspect; take BAT.
- Place BAT x2 (R).
- Solution (S): Ax2-Bx2-Cx2-Dx2-Ex2-Fx2-G-Hx2-I-J-Kx2-Lx2.
- Solution (T): A-J; G-I; A-I; B-N; B-F; F-N; D-M; E-M; C-L; C-H; K-L.
- Solution (U).
- Pick up AMULET OF DEATH.
- Use AMULET OF DEATH (V); pick up MAGICAL STAR.
- Walk down.
- Place PRINCESS FIGURINE (W) and KING FIGURINE (X); pick up TELESCOPE KNOB.
- Walk forward.
- Use TELESCOPE KNOB (Y); receive LENS COVER.
- Use LENS COVER (Z); receive EMBLEM PIECE.
- Walk down.
- Place EMBLEM PIECE (A).
- Solution (B): Ax2-B-Dx3-E.
- Walk right.
- Pick up WRENCH (C).
- Take DRAWER HANDLE (D); place DOLL'S MASK (E); pick up GRETA'S PORTRAIT.
- Inspect (F); use DRAWER HANDLE; find RANDOLPH'S MEDAL.
- Use RANDOLPH'S MEDAL (G); pick up SHIELD.
- Place SHIELD (H); pick up CHIMERA KEY.
- Move to King Raven's Room.
- Use WRENCH (I); receive GLOWING MOON.
- Place GLOWING MOON (J); find ASTRID'S PORTRAIT.
- CHIMERA KEY on GRETA'S BACKPACK; find RANDOLPH'S PORTRAIT.
- Move to Gallery.
- Place GRETA'S PORTRAIT, ASTRID'S PORTRAIT and RANDOLPH'S PORTRAIT (K); open; pick up MAGICAL DIAL.
- Use MAGICAL DIAL (L); take CROWN.
- Move to King Raven's Room.
- Place CROWN (M); use AMULET OF DEATH (N); pick up MAGICAL STAR.
- Move to Gallery.
- Place MAGICAL STAR x2 (O).
- Solution (P): A-B; B-C; D-E; E-F; F-G; H-I; J-K; K-L.
- Solution (Q): A-B; C-D; E-F; D-C; G-F; H-E; I-J; J-C; C-D; B-A.
- Solution (R): A-B; C-D; B-A; E-D; F-E; E-G; H-A; I-H; D-E; J-K; K-L; M-N; H-A.
- Walk forward.
- Speak (S).
- Use AMULET OF DEATH (T).
- Speak (U).
- Give AMULET OF DEATH (V).
- Speak (W); take PROFESSOR'S PACKAGE.
- Pick up LINDBERG'S SIGNET RING (X).
- LINDBERG'S SIGNET RING on PROFESSOR'S PACKAGE; open; take BASILISK'S BLOOD and GRID KEY.
- Use GRID KEY (Y); open; find CHIMERA'S TEARS.
- Place BASILISK'S BLOOD and CHIMERA'S TEARS (@).
- Solution (Z): Bx4-A-Dx3-Cx2-D.
- Pick up SPELL POTION.
- Give SPELL POTION (A).
- Complete HOP (B).
- Congratulations, you've completed Chimeras: Heavenfall Secrets!
Created at: 2018-12-02