Walkthrough Menu
- General Tips
- Chapter 1: Alice's House
- Chapter 2: Main Street
- Chapter 3: Old Town Square
- Chapter 4: Kitchen
- Chapter 5: Gorky Park
General Tips
- This is the official guide for Christmas Stories: Alice's Adventures.
- This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. This guide will not show HOP solutions. It will identify the location of the HOP and the inventory item acquired.
- This guide will show solutions for non-random puzzles. Please read the in-game instructions for each puzzle.
- In this game, you will sometimes have to select the new scene to trigger dialog, cut-scenes, or tasks prior to interacting with the scene.
Chapter 1: Alice's House
- Talk (A); play HOP; earn IMPROVISED ROPE.
- Use IMPROVISED ROPE (B).
- Talk (C).
- Restore mirror (D).
- Find differences (E); earn STAR VESSEL.
- Talk; take FIRST FLAG (F).
- The CHESHIRE CAT is now on the user interface (@).
- Take 1/4 COIN; place FIRST FLAG (G).
- Talk: earn THIEF'S WATCH (H).
- Take WOODEN BEAR (I).
- Take WOODEN FOX (J).
- Take GOLDEN BELL (K).
- Use CHESHIRE CAT; earn 1/3 CRYSTAL FRAGMENT (L).
- Place WOODEN BEAR and WOODEN FOX; restore pairs; take WINDING KEY (M).
- WINDING KEY on THIEF'S WATCH; take JEWELED TILE, 2/3 CRYSTAL FRAGMENT, and HATTER'S WATCH.
- Take OVEN MITT; place JEWELED TILE: take HOLLY and 3/3 CRYSTAL FRAGMENT (N).
- Place CRYSTAL FRAGMENTS; solution (O).
- Go forward.
- Take WALLET (P).
- Take 2/4 COIN (Q).
- Take SILVER BELL (R).
- Take GLASS SHARD (S).
- Walk down.
- Use GLASS SHARD; take 1/2 TINY CHARM and SURVIVAL GUIDE (A).
- Open SURVIVAL GUIDE; earn PATTERNED BELL.
- Place SILVER BELL, GOLDEN BELL, and PATTERNED BELL; select 1-5; take 3/4 COIN and LOCKPICK (B).
- Go forward.
- Use LOCKPICK; take FLASK OF HOT TEA and HAMMER (C).
- Use HAMMER; take PLANKS (D).
- Walk down.
- Use FLASK OF HOT TEA; take 2/2 TINY CHARM and SLINGSHOT (E).
- TINY CHARMS on WALLET; solution F-G-H-I-J; take 4/4 COIN and HARP ANGEL.
- Go forward.
- Use COINS (K).
- Select (1-8)-(L)-(M).
- Take ELF CAP and ANGEL WITH HORN.
- Walk down.
- Place ELF CAP; take RIBBON and HARD CANDIES (P).
- HARD CANDIES on SLINGSHOT; take LOADED SLINGSHOT.
- PLANKS and RIBBON on SURVIVAL GUIDE; take ROPE BRIDGE.
- Go forward.
- Use ROPE BRIDGE and CHESHIRE CAT (Q).
- Go left.
- Use LOADED SLINGSHOT (R).
- Play match-3 game; make 9 sets of 3 hearts (A).
- Sets of 4 or more creates hearts.
- This mini-game is randomly generated.
- Talk; give HATTER'S WATCH; earn MAGNIFIER and TINY HAT (B).
- Take ASHBERRY (C).
- Take SPOON (D).
- Take MATCHES (E).
- Walk down 2x.
- Use MAGNIFIER; play HOP; earn FLYING ANGEL (F).
- Place HARP ANGEL, ANGEL WITH HORN, and FLYING ANGEL; select (G).
- Go right.
Chapter 2: Main Street
- Take BIRDSEED (H).
- Take TALKING CUP (I).
- Take CANDLE MOLD (J).
- Read note (K).
- Return to Tea Garden.
- Place TALKING CUP; take 1/3 STACKING TILE and GINGERBREAD (L).
- Go to Main Street.
- Place GINGERBREAD (M).
- Play HOP; earn NUTS (N).
- Go to Marketplace.
- Use BIRDSEED (A), NUTS (B), and ASHBERRY (C); take 1-3/3 STAINED GLASS and TINY GLASSES.
- Go left.
- Use STAINED GLASS and SPOON; earn WAX and take 2/3 STACKING TILE (D).
- Place; select TINY GLASSES; take CANDLESTICK and CANE (E).
- Go to Main Street.
- Use CANE and CHESHIRE CAT; take PINECONE and WICK (F).
- MATCHES, WAX, CANDLESTICK, and WICK on CANDLE MOLD; take BURNING CANDLE.
- Go to Marketplace.
- Use BURNING CANDLE; select pairs; take CAT KEY (G).
- Return to Mainstreet.
- Use CAT KEY (H).
- Go forward.
- Take RABBIT'S PAW (I).
- Take TINY BOOTS (J).
- Take 1/4 CARD (K).
- Take 3/3 STACKING TILE (L).
- Walk down.
- Place STACKING TILES (A).
- Solution (C-B)-(D-C)-(B-D)-(B-D)-(B-C)-(D-C)-(D-C)-(B-D)-(C-B)-(C-B)-(C-D).
- -(C-D)-(B-D)-(B-D)-(C-B)-(D-B)-(D-B)-(D-C)-(B-C)-(B-C)-(D-B)-(C-D)-(C-D).
- -(C-B)-(D-B)-(D-B)-(D-C)-(B-D)-(B-D)-(B-C)-(D-C)-(D-B).
- Take 2/4 CARD and NEEDLE AND THREAD (E).
- Return to Tea Garden.
- Use RABBIT'S PAW and NEEDLE AND THREAD; take CLOWN ON UNICYCLE and BIRD INSERT (F).
- Walk down.
- Place BIRD INSERT; take TOKEN, 3/4 CARD, and DANCER FIGURINE (G).
- TOKEN on CLOWN ON UNICYCLE; take LADDER WHEEL.
- Go to Main Street.
- Place DANCER FIGURINE; take HEART MASK and 4/4 CARD (H).
- Go forward.
- Place CARDS (I).
- Select (J-K)-(J-L).
- Restore image (M).
- Select (J-N)-(J-O).
- Win by having the most pieces at the end or eliminating opponent (P).
- This mini-game is randomly generated.
- Select (J).
- Take TOY CAR.
- Walk down.
- Place TOY CAR; take 1/2 BOLT and SPADE MASK (A).
- Go forward.
- Place HEART MASK and SPADE MASK; take KEY (B).
- Use KEY; take 2/2 BOLT and TINY FUR COAT (C).
- Place LADDER WHEEL and BOLT; use TOKEN (D).
- Select (E).
- Play HOP; earn FROZEN DORMOUSE (F).
- TINY FUR COAT, TINY BOOTS, and TINY HAT on FROZEN DORMOUSE; take DORMOUSE.
- Go to Tea Garden.
- Give DORMOUSE (G).
- Take BAG OF GIFTS (H).
- Walk down 2x.
- Give BAG OF GIFTS (I).
- Use STAR VESSEL (J); earn STAR LIGHT.
- Take MAD HATTER TOY (K).
- Use STAR LIGHT (L); earn STAR VESSEL and SECOND FLAG.
- Place MAD HATTER TOY (N).
- Use SECOND FLAG (O).
Chapter 3: Old Town Square
- Take RIM (P).
- Read note; take 1/4 TILE (Q).
- Use CHESHIRE CAT; earn HORSE INLAY (R).
- Select (S).
- Talk; earn SILVER PINECONE (A).
- Take AWL (B).
- Walk down.
- Select; use AWL; earn CARROT (C).
- Place CARROT; take HORSESHOE INLAY (D).
- Place HORSE INLAY and HORSESHOE INLAY (E).
- Solution (H-L)-(F-G)-(I-J)-(J-F)-(O-N)-(G-K)-(F-G)-(J-I)-(J-F)-(O-N).
- -(G-K)-(H-G)-(L-M)-(L-H)-(J-I)-(L-P)-(L-M).
- Take COMPASS DIAL and BOLT CUTTERS (Q).
- Use BOLT CUTTERS; earn OLD WHEEL (R).
- RIM on OLD WHEEL; take CART WHEEL.
- Place CART WHEEL (S).
- Go forward.
- Take BEADS (A).
- Take BROKEN SNOWGLOBE (B).
- Take 2/4 TILE (C).
- Take FIR BRANCHES (@).
- BEADS, SILVER PINECONE. PINECONE, and HOLLY on FIR BRANCHES; take WREATH.
- Go to Ivanka's Store.
- Give WREATH; earn GOLD KEY (D).
- Walk down, forward.
- Use GOLD KEY (E).
- Select (F).
- Select pairs 1-12 (G); take SMALL SNOWMAN.
- Walk down.
- Place SMALL SNOWMAN; take BALL and 1st LIGHTNING TILE (H).
- Go forward.
- Use BALL; select basket; play HOP; take 2nd LIGHTNING TILE (I).
- Place 2 LIGHTNING TILES; pull switch (J).
- Go forward.
- Talk; earn MOOD LIST (A).
- Read MOOD LIST; take ICE CREAM SHAPE.
- Read note: take CHALK (B).
- Take DOME (C).
- Select; use CHESHIRE CAT; earn DOG'S SEAL (D).
- Take CUPCAKE SHAPE (E).
- Walk down.
- Use DOG'S SEAL; take CANDY SHAPE and 3/4 TILE (F).
- Place CUPCAKE SHAPE, ICE CREAM SHAPE, and CANDY SHAPE; select (G).
- Select sets (H-K).
- Walk left.
- Take CHAMPAGNE WITH SECRET (L).
- Take PALETTE SHAPE (M).
- Take NOTE (N).
- Take HOUSE FIGURINE (O).
- Walk down, forward.
- Place NOTE; take VIOLIN STRING and FIR FIGURE (P).
- DOME, HOUSE FIGURINE, and FIR FIGURE on BROKEN SNOWGLOBE; take SNOWGLOBE.
- Go to Ivanka's Store.
- Give SNOWGLOBE; earn CORKSCREW and WIRECUTTERS (Q).
- Walk down, forward.
- Use WIRECUTTERS; earn WIRE (R).
- CORKSCREW, VIOLIN STRING, and WIRE on CHAMPAGNE WITH SECRET; take DIAMOND RING and CHAMPAGNE.
- Walk left.
- Use DIAMOND RING (S).
- Play HOP; earn CITY EMBLEM (T).
- Walk down, forward.
- Place; select CITY EMBLEM; take SPEAR AND SHIELD (A).
- Walk down, left.
- Use SPEAR AND SHIELD (B).
- Collect green dots to fill meter (C).
- This mini-game is randomly generated.
- Select buttons (D-E) when corresponding arrow is in the green (F-G); fill meter (H).
- Go forward.
Chapter 4: Kitchen
- Take BRUSHES SHAPE (I).
- Take 1st SANTA'S REINDEER (J).
- Take SOLVENT (K).
- Walk down 2x; go forward.
- Use SOLVENT, PALETTE SHAPE, and BRUSHES SHAPE; take 2nd SANTA'S REINDEER (L).
- Go to Ivanka's Store.
- Place 2 SANTA'S REINDEER; take RED PAINT and CABINET SHAPE (M).
- Return to Kitchen.
- Use CABINET SHAPE; take PLATTER (N).
- Select pairs; take LADY FIGURE (O).
- Walk down.
- Place LADY FIGURE; take CAKE KNIFE and BERRIES (P).
- Walk down, forward.
- Use CAKE KNIFE; take EMPTY LIGHTER, SPONGE, and ORANGE (Q).
- Go to Coffee House.
- Use CHALK and SPONGE (A).
- Select marked blocks (B-J).
- Take LOLLIPOP and LIGHTER FUEL.
- LIGHTER FUEL on EMPTY LIGHTER; take LIGHTER.
- Go forward.
- Place LOLLIPOP; take 1st ORNAMENT, SPICES, and 4/4 TILE (M).
- Use SPICES; take PAN WITH TURKEY (N).
- Use LIGHTER and PAN WITH TURKEY; use OVEN MITT to take TURKEY (O).
- Place PLATTER, TURKEY, BERRIES, ORANGE, and CAKE KNIFE; play HOP; take CHRISTMAS TURKEY (P).
- Earn GREEN TIE and 2nd ORNAMENT.
- Walk down 2x; go forward.
- Place TILES (A).
- Solution (C-B)-(G-D)-(D-C)-(I-J)-(J-G)-(G-D)-(E-H)-(H-I)-(I-J).
- -(J-G)-(B-E)-(E-H)-(H-I)-(C-B)-(B-E)-(D-C).
- Take 3rd ORNAMENT (K).
- Go to Ivanka's Store.
- Place 3 ORNAMENTS (L).
- Solution (R-S)-(Q-N)-(Q-R)-(N-R)-(R-W)-(M-R)-(V-S)-(N-O)-(S-T)-(Q-N)-(R-W).
- -(W-T)-(W-X)-(R-O)-(N-S)-(R-S)-(S-P)-(S-X)-(V-S)-(V-W)-(M-N)-(N-R)-(U-R).
- -(Q-N)-(R-V)-(N-R)-(R-V)-(Q-U)-(S-P)-(W-X)-(S-W)-(O-S)-(T-X)-(P-T)-(T-X).
- Take GIFT BOX and BLUE PAINT.
- Go to Charles Bridge.
- Place RED PAINT and BLUE PAINT; take PICTURE (A).
- Walk down, left.
- Place PICTURE; take LAPEL PIN and RIBBON (B).
- GREEN TIE, LAPEL PIN, and RIBBON on GIFT BOX; take PRESENT FOR CATERPILLAR.
- CHAMPAGNE, CHRISTMAS TURKEY, and PRESENT FOR CATERPILLAR on MOOD LIST; take HOLIDAY PACK.
- Walk down, forward.
- Give HOLIDAY PACK (C).
- Play HOP; earn SPYGLASS.
- Use STAR VESSEL; earn STAR LIGHT (D).
- Take MR. CATERPILLAR TOY (E).
- Use STAR LIGHT (F); earn THIRD FLAG and STAR VESSEL.
- Place MR. CATERPILLAR TOY (G).
- Use THIRD FLAG (H).
- Take 1/3 LACE SNOWFLAKE (I).
- Take CADUCEUS (J).
- Take CLUB TOKEN (K).
- Take SPADE TOKEN (L).
- Take 1st NESTING DOLL (M); place COMPASS DIAL.
- Solution Nx2-O-P-Ox2-Nx2-Px2-Nx2-Px3-Ox3-P-Ox2.
- Take FIRST AID KIT (Q).
- CADUCEUS on FIRST AID KIT; take ANTISEPTIC, AMMONIA, and BANDAGE.
- Use ANTISEPTIC and BANDAGE (R); use AMMONIA (S); earn SNOWMOBILE KEY.
- Use SNOWMOBILE KEY (T).
- Go left (U).
Chapter 5: Gorky Park
- Use SPYGLASS (A); earn BROKEN SPYGLASS.
- Open BROKEN SPYGLASS; take PIN.
- Use PIN; take 2/3 LACE SNOWFLAKE; use CHESHIRE CAT; earn BROKEN HEADDRESS and 2nd NESTING DOLL (B).
- Talk; take THE KNAVE'S PHOTO (C).
- Take CAROUSEL SWITCH (D).
- Take LIPSTICK (E).
- Walk down.
- Place 2 NESTING DOLLS (F).
- Play HOP; earn HORSE KEY (G).
- Use HORSE KEY and CAROUSEL SWITCH; take FANCY BERET, TWEEZERS, and BEADED NET (H).
- Go left.
- Use TWEEZERS; take PEARL BEADS and SKATER TOKEN (I).
- Place SKATER TOKEN; take 3/3 LACE SNOWFLAKE and FANCY CAPE (J).
- BEADED NET, PEARL BEADS, and LACE SNOWFLAKES on BROKEN HEADDRESS; take SNOW MAIDEN'S HEADDRESS.
- Walk down.
- Place SNOW MAIDEN'S HEADDRESS; move gift; play HOP; earn SABRE (K).
- FANCY BERET, FANCY CAPE, and SABRE on THE KNAVE'S PHOTO; take FANCY DRESS.
- Walk left.
- Give FANCY DRESS (L).
- Go right.
- Take RAIL (M).
- Take DIAMOND TOKEN (N).
- Take PLANK (O).
- Read note; take HEART TOKEN (P).
- Walk down.
- Place SPADE TOKEN, CLUB TOKEN, HEART TOKEN, and DIAMOND TOKEN (A).
- Solution G-F-E-D-C-B-L-H-G-F-E-D-C-L-I-H-G-F-E-D-L-J-I-H-G-F-E-L-K-J-I-H-G-F-L.
- Take ROSE.
- Walk down.
- Place ROSE; take EMERALD EYE and ELASTIC (N).
- Go left, right.
- Place EMERALD EYE; earn SHOVEL HANDLE and BRIEFCASE BUTTON (O).
- Walk down.
- Use LIPSTICK and BRIEFCASE BUTTON (A).
- Solution Gx2-C-Fx2-Dx2-Hx3-B.
- Take CARVING SET (I).
- CARVING SET, SHOVEL HANDLE, and ELASTIC on PLANK; take SHOVEL.
- Go right.
- Use SHOVEL; earn OLD TRAIN (J).
- Go right.
- Take CHRISTMAS TREE FIGURINE (K).
- Take RUBBER GLOVE (L).
- Walk down.
- Use RUBBER GLOVE (M).
- Solution (N).
- Take BUNNY FIGURINE and 1/3 CIRCLE PIECE (O).
- Go right.
- Place BUNNY FIGURINE; take LEG DECORATION and LOCOMOTIVE DRIVER (P).
- Walk down 3x.
- Place LEG DECORATION; take NUTCRACKER'S HAT and 2/3 CIRCLE PIECE (Q).
- Go left, right.
- Place NUTCRACKER'S HAT; earn 3/3 CIRCLE PIECE (A).
- Walk right.
- Place CIRCLE PIECES (B).
- Play HOP; earn TOY BRIDGE (C).
- Go left.
- Take RAILROAD SWITCH (D).
- Take FLASHLIGHT and TOY BOX (E).
- Take GLUE BRUSH (F).
- Walk down.
- Use FLASHLIGHT and CHESHIRE CAT; earn FATHER FROST FIGURINE and SMOKESTACK (G).
- LOCOMOTIVE DRIVER and SMOKESTACK on OLD TRAIN; take TRAIN.
- Go left.
- Place RAILROAD SWITCH, TOY BRIDGE, RAIL, and TRAIN (H).
- Solution (I); select (J).
- Earn SNOWMAN SHAPE and 1/2 SOLDIER.
- Walk down 2x.
- Place CHRISTMAS TREE FIGURINE and SNOWMAN SHAPE; take BROKEN SNOW MAIDEN and PETRUSHKA TOY (K).
- Go to Toy Shop.
- Place PETRUSHKA TOY (L); play HOP; earn BALLERINA.
- Walk down 2x.
- Place BALLERINA; take COMET'S TAIL TOKEN (M).
- Go right.
- Place COMET'S TAIL TOKEN; take GLUE (N).
- GLUE BRUSH and GLUE on BROKEN SNOW MAIDEN; take SNOW MAIDEN.
- Go left.
- Place FATHER FROST FIGURINE and SNOW MAIDEN; select (O).
- Play HOP; earn WREATH SHAPE (P).
- Place WREATH SHAPE; take 2/2 SOLDIER (Q).
- SOLDIERS on TOY BOX; take SOLDIERS FOR THE KNAVE.
- Walk down 2x.
- Use SOLDIERS FOR THE KNAVE (A).
- Use STAR VESSEL; earn STAR LIGHT (B).
- Use STAR LIGHT; take SHINING STAR (C).
- Use SHINING STAR (@).
- Select symbol pairs (D).
- Solution (E).
- Solution (F).
- Congratulations! You have completed Christmas Stories: Alice's Adventures!
Created at: 2018-12-21