Walkthrough Menu
General Tips
- This is the official guide for Christmas Stories: Enchanted Express.
- This guide won't tell you when to zoom into a location; the screenshots show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
- Use the map for fast travel to a location.
Chapter 1: Tommy
- Talk (A).
- Open book; go (B).
- Take MONOGRAM (C).
- Read notes; take DOG PAW (D).
- Place MONOGRAM; take WATER BOTTLE, GIFT RIBBON and HOUSE KEY (E).
- Take CANDY CANE; place GIFT RIBBON (F).
- Take DOG PAW and BURNER (G).
- Place DOG PAW x2 (H).
- Play HOP; receive BOWL (I).
- BOWL and WATER BOTTLE on BURNER; turn knob. Take BOILING WATER.
- Use BOILING WATER (J).
- Send Brother Mouse (K).
- Offer HOUSE KEY (L).
- Go (M).
- Take ITEM IN CLAY (N).
- Take CHICKADEE FIGURINE; place CANDY CANE (O).
- Take BOX WITH SLIDES and CIRCUS BEAR (P).
- Take BAG BUTTON. Place BOX WITH SLIDES (Q).
- Walk down.
- Place and push BAG BUTTON (R).
- Solution (S): (6-7)-(5-6)-(10-9)-(1-5)-(9-10)-(5-9)-(4-5-1)-(6-5-4).
- (2-6-5)-(1-2)-(5-1)-(7-6-5)-(2-6)-(3-2)-(8-7-3)-(6-7-8).
- Take picture. Take HOLLY BRANCH and BRUSH (T).
- Go (U).
- BRUSH on ITEM IN CLAY; take PROJECTOR KNOB and KIND CLOWN.
- Place PROJECTOR KNOB; move slides (V).
- Play HOP (W); receive SANTA'S BELL.
- Walk down.
- Place SANTA'S BELL; take WREATH DECORATION and TAPESTRY PART 1/4 (X).
- Go (Y).
- Take TAPESTRY 2/4 PART (Z).
- Place WREATH DECORATION (A).
- Go (B).
- Take DOG'S TOY (C).
- Walk down twice.
- Offer DOG'S TOY; take COIN and RUBBER GLOVE (D).
- Go (E).
- Use COIN (F).
- Take FUSE (G).
- Go (H).
- Use RUBBER GLOVE; place FUSE (I).
- Solution (J): connect fuses as shown, then select K and L.
- Take FATHER'S PORTRAIT (M).
- Take LOLLIPOP (N).
- Take BOY'S PORTRAIT (O).
- Take TAPESTRY PART 3/4 (P).
- Walk down.
- Place FATHER'S PORTRAIT and BOY'S PORTRAIT; take ACORN and BULLFINCH FIGURINE (Q).
- Go (R).
- Place HOLLY BRANCH, CHICKADEE FIGURINE and BULLFINCH FIGURINE (S).
- Select (T) x2.
- Move (U).
- Connect stars (V).
- Select 1-4 (W).
- Move (X).
- Solution (Y).
- Drag (Z).
- Drag (A).
- Select 1-2-3-1-4-3-5-4-6-5-7-8-3-9-2-10-9-8-10-11 (B).
- Drag (C).
- Drag (D).
- Take TOMMY'S ROOM KEY (E).
- Use TOMMY'S ROOM KEY (F).
- Go (G).
- Send Brother Mouse (H); receive CLOCK WEIGHT 1/2.
- Take DOG FIGURINE (I).
- Take MISTLETOE (J).
- Take BOY'S DIARY (K).
- Walk down.
- Place DOG FIGURINE (L).
- Take THREAD and LETTER OPENER (M).
- Walk down.
- Use LETTER OPENER; take CLOCK WEIGHT 2/2 and NEEDLE (N).
- Go forward.
- Place CLOCK WEIGHTS; take TAPESTRY PARTS 4/4 and CRYSTAL SNOWFLAKE (O).
- Go (P).
- Place TAPESTRY PARTS, NEEDLE and THREAD (Q).
- Play HOP (R); receive TOY TIGER.
- Place CIRCUS BEAR, TOY TIGER and KIND CLOWN (S).
- Take DIARY KEY, GLUE and TILE 1/3 (T).
- DIARY KEY on BOY'S DIARY.
- Solution (U).
- Take CARDBOARD SNOWMAN (V).
- Walk down.
- Place CARDBOARD SNOWMAN (W).
- Take FOREST MAP and RABBIT FIGURE PART (X).
- Walk down.
- Place GLUE, RABBIT FIGURE PART and LOLLIPOP; take TILE 2/3 and WARDROBE HANDLE (Y).
- Go to Tommy's Room.
- Place WARDROBE HANDLE (Z).
- Take LANTERN and ROPE LADDER (A).
- Place ROPE LADDER (B).
- Go (C).
- Take TUNING FORK (D).
- Take SANTA'S REINDEER 1/4 (E).
- Take TILE 3/3 (F).
- Take BUTTONS (G).
- Walk down.
- Place TILE (H).
- First solution (I): J right, K left-right, L right, M left x2, N right x3.
- Second solution (O): P right x2, Q right x2, R left, S right, T left.
- U right x3, V right x3, W left-right, X right, Y left.
- Third solution (Z): A right x2, B left x3, C right x2, D left x2.
- E left, F right, G right, H left x2, I left x8, @ left x8.
- Take PLASTIC CARROT and WOODEN CUCKOO (J).
- Walk down.
- Place WOODEN CUCKOO; take GEAR and SANTA'S REINDEER 2/4 (K).
- Go to Backyard.
- Place BUTTONS and PLASTIC CARROT; take DOWEL LOCK and SANTA'S REINDEER 3/4 (L).
- Place GEAR and DOWEL LOCK (M).
- Solution (N-M).
- Take SANTA'S REINDEER 4/4 and BROKEN SNOWSHOES (O).
- Go to Hall.
- Place SANTA'S REINDEER (P).
- Take PARIS SNOW GLOBE, SNOWSHOE BINDINGS and CRYSTAL SNOWFLAKE (Q).
- Go to Backyard.
- Place CRYSTAL SNOWFLAKE x2 (R).
- Play HOP (S); receive HORSE FIGURINE.
- SNOWSHOE BINDINGS on BROKEN SNOWSHOES; take SNOWSHOES.
- Place HORSE FIGURINE; open gate (T).
- Place LANTERN, FOREST MAP and SNOWSHOES (U).
- Play HOP.
- Go (V).
- Offer FOREST MAP; take FLARE GUN (W).
- Take CROWBAR (X).
- Walk down.
- Use CROWBAR; take SNOWMAN'S HAT and BOX WITH FLARES (Y).
- Place SNOWMAN'S HAT; take ROPE and SHOVEL (Z).
- Go (A).
- Use SHOVEL (B).
- Send Brother Mouse (C); receive SAFETY TRIGGER.
- BOX WITH FLARES and SAFETY TRIGGER on FLARE GUN; take FLARE GUN.
- Defeat bear (D).
- Send Brother Mouse (E).
- Offer ROPE (F).
Chapter 2: Lily
- Touch book twice (G).
- Read note; take FOX FIGURINE (H).
- Take DAPHNE'S NOTEBOOK (I).
- Take TILE 1/4 (J).
- Take BELLS (K).
- Take AWL (L).
- AWL on DAPHNE'S NOTEBOOK; take SHOPPING LIST.
- Play HOP; receive WOLF FIGURINE.
- Place WOLF FIGURINE and FOX FIGURINE (M).
- Go (N).
- Take TILE 2/4 (O).
- Take TEA AMULET and CARABINER (P).
- Take GOLDEN HORSESHOE (Q).
- Take BROKEN STRING LIGHTS. Place CARABINER; take MECHANISM LEVER (R).
- Walk down.
- Place GOLDEN HORSESHOE (S).
- Take GLASS CUTTER and SCREWDRIVER (T).
- Go (U).
- Use GLASS CUTTER; take PRECIOUS GEAR 1/2 and BULBS BOX (V).
- Use SCREWDRIVER (W).
- Take TILE 3/4 and INSULATING TAPE (X).
- Walk down.
- BULBS BOX on BROKEN STRING LIGHTS. Replace lights. Use INSULATING TAPE. Take STRING LIGHTS.
- Place STRING LIGHTS (Y).
- Send Brother Mouse (Z).
- Play HOP; receive PRECIOUS GEAR 2/2.
- Go right.
- Place MECHANISM LEVER and PRECIOUS GEAR (A).
- Solution (B).
- Go (C).
- Take GOLDEN TITMOUSE (D).
- Take FIR-TREE TOY (E).
- Take SCREWS (F).
- Take MANNEQUIN'S HAND (G).
- Take CAKE BOX (H).
- Walk down.
- Place MANNEQUIN'S HAND; take HEDGEHOG TOY (I).
- Walk down.
- Place FIR-TREE TOY and HEDGEHOG TOY (J).
- Take HANDLE ELEMENT (K).
- Go to Mall.
- Use HANDLE ELEMENT (L).
- Solution (M): (11-14)-(10-13)-(6-7)-(3-9)-(2-5)-(2-5)-(12-2)-(9-12)-(9-2)-(9-11).
- (9-2)-(5-3)-(5-9)-(11-4)-(13-5)-(14-9)-(12-14)-(12-13)-(12-9)-(7-12)-(7-12)-(5-12).
- (5-11)-(4-7)-(3-5)-(1-5)-(9-5)-(7-4)-(7-9)-(4-9)-(2-7)-(11-2)-(13-4)-(14-7)-(4-7).
- Take WIND-UP PENGUIN (N).
- Offer WIND-UP PENGUIN; take ROME SNOW GLOBE and ICE-CREAM AMULET (O).
- Place PARIS SNOW GLOBE and ROME SNOW GLOBE; take RIBBON and CUPCAKE AMULET (P).
- Place TEA AMULET, CUPCAKE AMULET and ICE-CREAM AMULET (Q).
- Go (R).
- Take CARRIAGE (S).
- Take LITTLE PENGUIN (T).
- Take VALVE (U).
- Take PRINCE FIGURINE (V).
- Walk down.
- Place and turn VALVE; take ICEBOX HANDLE (W).
- Go (X).
- Use ICEBOX HANDLE (Y).
- Play HOP (Z); receive CAKE.
- Walk down.
- LITTLE PENGUIN from CAKE. Place in CAKE BOX, close box and place RIBBON. Take HOLIDAY CAKE.
- Place LITTLE PENGUIN x2 (A). Receive JUKEBOX MONEY.
- Go (B).
- Use JUKEBOX MONEY; take TILE 4/4 and VINYL RECORD (C).
- Walk down twice.
- Place TILE (D).
- Solution (E): 9-G-1-Fx2-8-7-(4 down)-10-(1 down)-2-(1 left)-Fx3-5.
- (4 right)-10-(1 down)-2-(1 left)-Fx2-4-(5 up)-7-(8 up)-9-(8 left)-11.
- (9 left)-6-(9 right)-Gx3-11-(9 up)-8-5-2-3-6-(9 up)-8-(9 right)-G-5-4-1-2-3.
- (6 up)-5-4-1-2-3-(6 up)-8-(5 down)-4-(5-right)-7-(8 left)-9-(8 up).
- 11-(9 left)-6-3-2-1-10.
- Take CASTLE FIGURINE and LITTLE SNOWMAN (H).
- Go forward.
- Place PRINCE FIGURINE, CARRIAGE and CASTLE FIGURINE (I).
- Take CHEST SHIELD (J).
- Go (K).
- Place CHEST SHIELD; take HAIRPIN and CASH REGISTER BUTTON 1/3 (L).
- Walk down.
- Use HAIRPIN; take ELECTRIC SCREWDRIVER (M).
- Place SCREWS and use ELECTRIC SCREWDRIVER (N).
- Play HOP (O); receive BOWL.
- Go (O).
- Take DOLL (P).
- Take SHOPPING BAG (Q).
- Use TUNING FORK; take CASH REGISTER BUTTON 2/3, ORANGE SLICE and CLEAN SPONGE 1/2 (R).
- Go to Outside The Archives.
- HOLIDAY CAKE, VINYL RECORD, DOLL and SHOPPING BAG on SHOPPING LIST; take ITEMS FOR DAPHNE.
- Place ITEMS FOR DAPHNE. Take GOLDEN DOVE (S).
- Go to Souvenir Store.
- Place GOLDEN TITMOUSE and GOLDEN DOVE (T); receive NEEDLES and CASH REGISTER BUTTON 3/3.
- Go to Christmas Cafe.
- Place CASH REGISTER BUTTON (U).
- Solution (V): select 1-31.
- Take MASK (W).
- Go to Souvenir Store.
- Place MASK (X); take SMART MITTENS and ANISE STAR (Y).
- Go to Christmas Cafe.
- Place MISTLETOE, ORANGE SLICE and ANISE STAR (Z).
- Take CHRISTMAS OWL and LITTLE FUR COAT (A).
- Go to Souvenir Store.
- Place CHRISTMAS OWL; take SOLVENT and KNITTING PATTERN (B).
- Go to Christmas Cafe.
- Use SOLVENT; take CODE (C).
- Walk down twice.
- Place BOWL; take CLEAN SPONGE 2/2 (D).
- Walk down.
- Place CODE; enter code (E).
- Play HOP; receive FLYING PLANE.
- Go to Souvenir Store.
- Brother Mouse on FLYING PLANE; take FLYING MOUSE.
- Use FLYING MOUSE (F); receive BALL OF YARN.
- Go to Outside The Archives.
- NEEDLES and BALL OF YARN on KNITTING PATTERN; take CAP.
- Solution 1 (G).
- Solution 2 (H).
- Use SPONGE AND WATER; place LITTLE FUR COAT, SMART MITTENS and CAP (I).
Chapter 3: Hansel
- Touch book twice (J).
- Take BALL WITH ROPE (K).
- Take CARVED HANDLE (L).
- Take DOMINO (M).
- Take BROKEN PERCH; use CARVED HANDLE (N).
- Take CHEF'S HAT and BOOK AMULET 1/2 (O).
- Place CHEF'S HAT (P).
- Play HOP; take SERVICE KNIFE (Q).
- Take WHEEL (R).
- Use SERVICE KNIFE; take BOOK AMULET 2/2 (S).
- Place BOOK AMULET (T).
- Go (U).
- Take BAUBLE 1/5 (V).
- Take DOMINO (W).
- Walk down.
- Place DOMINO x2 (X).
- Solution (Y).
- Take POLE and BOOK WITH CODE (Z).
- Go (A).
- POLE and BALL WITH ROPE on BROKEN PERCH; take PERCH.
- Place PERCH; take POTHOLDER (B).
- Use POTHOLDER (C).
- Go (D).
- Take SMALL KEY (E).
- Take BOWL (F).
- Walk down.
- Use SMALL KEY; take BAULBLE 2/5 and PLIERS (G).
- Use PLIERS (H).
- Take BOOK HINT. Use BOWL; receive BOWL WITH SNOW (I).
- Go (J).
- Use BOWL WITH SNOW (K).
- Play HOP (L); receive MOM'S BOOK.
- Place BOOK WITH CODE and BOOK HINT (M).
- Solution (N).
- Take MOM'S AMULET (O).
- Take GOLD BOW (P).
- Take CLEANING BRUSH (Q).
- Walk down twice.
- CLEANING BRUSH and MOM'S AMULET on MOM'S BOOK; take SPARE KEY.
- Use SPARE KEY (R).
- Go (S).
- Take BROKEN JACK (T).
- Offer ACORN (U); receive SILVER BOW.
- Take BAUBLE 3/5 (V).
- Go to Corridor.
- Place GOLD BOW and SILVER BOW (W); take FASHIONABLE BELT and SCENTED OIL (X).
- Go to Town Street.
- Take NUT; use FASHIONABLE BELT (Y).
- Send Brother Mouse. Receive BOY FIGURINE and JACK HANDLE (Z).
- SCENTED OIL, JACK HANDLE and NUT on BROKEN JACK; take JACK.
- Place JACK (A).
- Play HOP (B); receive SCROLL.
- Go to Kitchen.
- Place LITTLE SNOWMAN and BOY FIGURINE; take SANTA RIDER and GATE PART 1/2 (C).
- CLOCK HANDS and PAGE 1/3 from SCROLL.
- Place CLOCK HANDS; take GATE PART 2/2 (D).
- Go to Town Street.
- Place GATE PART (E).
- Solution (F): select 1-5.
- Go (G).
- Take MEDIUM ELEPHANT (H).
- Take BAUBLE 4/5 (I).
- Take BAG BUTTON (J).
- Take FISHING LINE (K).
- Walk down twice.
- Use BAG BUTTON (L); take ANTLERS and MAGNET (M).
- Go (N).
- MAGNET on FISHING LINE; take FISHING LINE WITH MAGNET.
- Take LEVER and WRENCH with FISHING LINE WITH MAGNET (O).
- Go (P).
- Place SANTA RIDER, BELLS and ANTLERS; take BAUBLE 5/5 (Q).
- Go to Corridor.
- Place BAUBLE (R).
- Solution (S).
- Take START BUTTON (T).
- Go to Spice Shop.
- Place and select LEVER and START BUTTON (U).
- Solution 1 (V).
- Solution 2 (W).
- Take LABEL SET (X).
- Place LABEL SET; solution (Y).
- Receive SET OF SPICES; take BIG ELEPHANT and PAGE 2/3 (Z).
- Walk down.
- Place MEDIUM ELEPHANT and BIG ELEPHANT; take SCREW and MOON AMULET (A).
- Go to Corridor.
- Place WHEEL, SCREW and WRENCH (B).
- Go (C).
- Take COLORED CANDIES (D).
- Take CASTLE GUARD (E).
- Take BREAD BOX HANDLE (F).
- Go to Kitchen.
- Place BREAD BOX HANDLE; take CASTLE GUARD (G).
- Go to Nursery.
- Place CASTLE GUARD x2 (H).
- Solution (I): move 1-12 to J.
- Take SHOWCASE KEY (K).
- Go to Spice Shop.
- Use SHOWCASE KEY (L); take GOLDEN COIN and SURPRISE KNOB (M).
- Go to Nursery.
- Place SURPRISE KNOB. Take SUN AMULET (N).
- Walk down.
- Place SUN AMULET and MOON AMULET; take TINY FLASHLIGHT (O).
- Go (P).
- Send Brother Mouse; offer TINY FLASHLIGHT. Receive SILVER COIN (Q).
- Place SILVER COIN and GOLDEN COIN; take PAGE 3/3 (R).
- Go to Kitchen.
- PAGE on MOM'S BOOK; take COOKBOOK.
- Place COOKBOOK, SET OF SPICES and COLORED CANDIES (S). Play HOP; receive GINGERBREAD HOUSE.
- Walk down twice.
- Place GINGERBREAD HOUSE (T).
- Play HOP.
- Congratulations, you have completed Christmas Stories: Enchanted Express.
Created at: 2019-12-20