Walkthrough Menu
- General Tips
- Chapter 1: Trapped Souls
- Chapter 2: The Masked Figure
- Chapter 3: The Price of Beauty
- Chapter 4: The Diary
- Chapter 5: Elena's Portrait
General Tips
- This is the official guide for Dark Tales: Edgar Allan Poe's The Oval Portrait.
- This guide won't tell you when to zoom into a location; the screenshots show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
Chapter 1: Trapped Souls
- Talk (A).
- Talk (B).
- Take letter (C).
- Take LAMP TOKEN (D).
- Take LILY-KEY HALF; place LAMP TOKEN (E).
- Solution: 4-1-2-3-4-1 (F).
- Take DOOR PLATE 1/3 (E).
- Move door plate (G); read papers and take PRUNERS (H).
- Find pairs of flowers; take DOOR PLATE 2/3 (I).
- Use PRUNERS; remove vines and move plate (J).
- Play HOP (K).
- Solution (L).
- Receive DOOR PLATE 3/3.
- Talk (M).
- Take book (N).
- Solution (O).
- Take NECKLACE PIECE and BOOK (P).
- Place DOOR PLATE (Q).
- Align, in order, U-R-S-T. Open door.
- Go (V).
- Talk (W).
- Talk (X).
- Place NECKLACE PIECE (Y).
- Take LILY-KEY HALF (Z).
- Restore and take CODE (A).
- Find PUZZLE PIECES x16 (B).
- Place PUZZLE PIECES (C).
- Solution: (2-4)-(1-5)-(10-9)-(12-8)-(1-6)-(2-11)-(3-12)-(6-10)-(7-12)-(10-11).
- Take LILY KEY 1/3 (D).
- Take CLOCK KEY (E).
- Place CLOCK KEY (F).
- Easy solution: (1-2)-(8-6)-(2-8)-(3-7)-(3-8)-(4-8).
- Hard solution: (1-7)-(9-6)-(2-8)-(4-7)-(3-9)-(4-8)-(4-5)-(5-10).
- Take LILY KEY 2/3 (G).
- Combine LILY-KEY HALF x2; take LILY KEY 3/3.
- Place LILY KEY (H).
- Solution (I).
- Go (J).
- Talk (K).
- Take CUP (L).
- Take WATER with CUP (M).
- Offer WATER (K); take FOLDER and BROKEN KEY (N).
- Solution (O).
- Take cat food (P); take LION PART 1/3 (Q).
- Look; take NET (R).
- Take LION PART 2/3 with NET (S).
- Open FOLDER; take LION PART 3/3.
- Place LION PART (T).
- Solution: (1-2)-(3-4)-(5-6).
- Play HOP (U). Place BROKEN KEY when prompted.
- Receive DOOR KEY.
- Use DOOR KEY (V).
- Go (W).
Chapter 2: The Masked Figure
- Talk (X).
- Take PICTURE 1/2; take KEY PART 1/4 (Y).
- Take STATUETTE SOLUTION and PICTURE 2/2 (Z).
- Take DRAWER HANDLE (A).
- Take BRACELET; place PICTURE (B).
- Solution; take KEY PART 2/4 (C).
- Place DRAWER HANDLE; open drawer (D). Take code piece and move seal (1).
- Take code piece and move knob (2).
- Take code piece and move eagle (3).
- Take code piece and KEY PART 3/4 (4); take CODE (5).
- Place CODE (E).
- Solution: 1-5.
- Take KEY PART 4/4.
- Place KEY PART (F).
- Solution: (G-S)-(H-K)-(I-O)-(J-Q)-(K-O)-(L-Q)-(M-R)-(N-O)-(O-R)-(P-R)-(Q-S).
- Take ROOM KEY (T).
- Use ROOM KEY (U).
- Go (V).
- Undo ribbon (W).
- Find STATUETTE PIECES x6 and take BOOK 1/3 (X).
- Read note; take BOOK 2/3, TILE 1/2 and BROKEN STATUETTE (Y).
- STATUETTE PIECES on BROKEN STATUETTE. Turn 1-2-3; take STATUETTE (Z).
- Place STATUETTE; take LOCK PART 1/3 (A).
- Place BRACELET; take BOOK 3/3 and LOCK PART 2/3 (B).
- Place BOOK (C).
- Solution: (1-5)-(4-6)-(4-8)-(4-1)-(4-3).
- Take LOCK PART 3/3.
- Take UMBRELLA SYMBOL; place LOCK PART (D).
- Solution (E).
- Go (F).
- Talk (G).
- Take MEDALLION (H).
- Move postbox key and lever (I).
- Solution (J). Find items; take POSTBOX KEY.
- Take BAG (K).
- Restore gate and move debris (L).
- Play HOP (M); receive LEAF 1/3.
- Place POSTBOX KEY; take LEAF 2/3 (N).
- UMBRELLA SYMBOL on BAG; take LEAF 3/3.
- Place LEAF (O).
- Casual solution: 5-4-3-2-1-12-13-14-15-16-6-7-8-9-10-11.
- Hard solution: 1-6-8-2-7-3-8-10-4-9-5-16-15-14-13-12-11-10-9-8-7-6-5-4-3-2-1-6-1-2-3-4-5-12-7-12-7-12-7-13-8-13-8-13-8-14-9-14-9-14-9-15-10-15-10-15-10.
- Go (P).
Chapter 3: The Price of Beauty
- Take note from MEDALLION.
- Place MEDALLION (Q).
- Talk (R).
- Talk (S).
- Take ROOM NUMBER (T).
- Find COINS x4 (U).
- Take COOKIE and HANDLE; use COINS (V).
- Find GEAR pieces x6 (W).
- Walk down.
- Place GEAR (X).
- Take TILE 2/2 and KNIGHT (Y).
- Place TILE; swap (1-2) and (2-3) (Z).
- Use key (A).
- Go (B).
- Take KEY (C).
- Take 'T' KEY (D).
- Take 4x NUMBER PIECES 1/4. Offer COOKIE; take HANDLE (E).
- Take 4x NUMBER PIECES 2/4. Use HANDLE; take KEY (F).
- Take 4x NUMBER PIECES 3/4 (G).
- Place KNIGHT; take KEY (H).
- Place KEY x2 (I).
- Take 4x NUMBER PIECES 4/4. Use ROOM NUMBER to receive ROOM KEY (J).
- Place NUMBER PIECES; solution (K).
- Use ROOM KEY for HOP (L); receive RECIPE.
- 'T' KEY on BAG; take SUITCASE KEY.
- Take CUPBOARD KEY; place SUITCASE KEY (M).
- Solution (N).
- Take CHIP and MEDICINE (O).
- Take CHIP (P).
- Place CHIP x2; select 1-2-3-4 (Q).
- Take RED MIXTURE and CORKSCREW (R).
- Open MEDICINE; place RED MIXTURE and RECIPE. Take BOX KEY.
- Place BOX KEY and use CORKSCREW; pour liquid. Take GREEN MIXTURE and QUEEN (S).
- Walk down.
- Place QUEEN; take BLUE MIXTURE (T).
- Walk down and left.
- BLUE MIXTURE and GREEN MIXTURE on MEDICINE; add green, red, blue and yellow. Take MEDICINE.
- Offer MEDICINE (U).
- Take COUCH PIECE (V).
- Place COUCH PIECE. Swap (1-3) and (2-3); take HAT KEY and MASK KEY (W).
- HAT KEY on BAG; take KEY.
- Use KEY (X).
- Solution (Y1-2); take MASK KEY (Z).
- Place MASK KEY x2 (A).
- Solution 1 (A): B-Dx2-E; move blue mask.
- Solution 2 (F): G-H-I-J; move red mask.
- Go (K).
Chapter 4: The Diary
- Take BROKEN RAVEN and CLAW (L).
- Take WING PARTS x5 (M).
- Take BREAST; place CUPBOARD KEY (N).
- Solution (O).
- Take COMPASS KEY.
- CLAW, WING PARTS and BREAST on BROKEN RAVEN; take COMPASS KEY and RAVEN.
- Place RAVEN (P).
- Play HOP (Q); receive COMPASS KEY.
- Place COMPASS KEY x4; solution (R).
- Take MAP (S).
- Talk (T).
- Walk down twice.
- Play HOP (U); receive TORCH.
- Go (V).
- Use MAP and TORCH.
- Solution 1: W-X-W-X-Y-X-W-X-X-W-X.
- Solution 2: X-X-Y-Y-Z, X-W-X-X-Y-X, Y-X.
- Solution 3: X-Y-X-Y, X-W-X-W, W-Z-Y-Z-W-Z-Y-Z-Z-W-X-Y-X-Y-X-W-X.
- Take STICK (A).
- Find FIVE COINS. Use STICK; take OIL (B).
- Take PORTRAIT KEY 1/4. Use HANDLE and OIL; turn handle (C).
- Use FIVE COINS; take GLASS and POLICE KEY 1/2 (D).
- Take POLICE KEY 2/2 (E).
- Place POLICE KEY (F).
- Go (G).
- Take BADGE KEY (H).
- Place BADGE KEY; take PASS, GATE PART 1/3 and CODE PART (I).
- Use PASS. Take CODE PART and KEY (J).
- Take CODE (K).
- CODE PART x2 on CODE.
- Place CODE; enter 7-2-3 (L).
- Go (M).
- Open all boxes; find pairs and take TUMBLER 1/3 and POUCH (N).
- Talk (O).
- Take CYPHER (P).
- Take GATE PART 2/3 and TUMBLER 2/3 (Q).
- Place CYPHER. Dial 9-5-1-8-5-7-7-5-4-3-2-8. Take CASE CODE (R).
- On POUCH, swap (1-3) and (2-3) (S). Find SIX COINS and TUMBLER 3/3 (S).
- Place TUMBLER and CASE CODE. Enter 4-3-3-2. Take TUSSOLE'S DIARY (T).
- Walk down.
- Take EVIDENCE FILE from TUSSOLE'S DIARY.
- Use KEY. Find folder 314. Use EVIDENCE FILE. Take ADDRESS (U).
- Talk (V).
- Walk down.
- Use SIX COINS (W); take GATE PART 3/3 (X).
- Talk (Y).
- Place GATE PART (Z). Solution: A-B-C-D.
- Go (E).
Chapter 5: Elena's Portrait
- Take APPLE (F).
- Take FORCEPS (G).
- Take PEAR KEY with FORCEPS (H).
- Place APPLE and PEAR KEY (G).
- Play HOP (I); receive FOOD.
- Take GLASS (J).
- Place GLASS x2; select 3-1-2-4. Find MONEY x5 and ALE (K).
- Offer FOOD, ADDRESS, ALE and MONEY (J).
- Go (L).
- Clear path (M).
- Remove branches; take SKULL KEY (N).
- Take GLOVE; use SKULL KEY (O).
- Play HOP (P); receive METAL BIRD 1/3.
- Take CAGE KEY (Q).
- Use knife; take METAL BIRD 2/3. Use CAGE KEY; take STATUE PART (R).
- Place STATUE PART; take METAL BIRD 3/3 (S).
- Place METAL BIRD (T); select U-V-W-X.
- Casual and hard solution (Y): (1-11)-(2-10)-(3-12)-(4-14)-(5-7)-(6-10)-(7-14)-(8-10)-(9-11)-(11-12).
- Go (Z).
- Take DRAGON EYE 1/2 (A).
- Take LOGS and use GLOVE x3 (B).
- Select flower pairs; take SPIDER KEY (C).
- Place SPIDER KEY (D).
- Solution: 1-4-6, 5-7-3-6, 3-2-8-1-5.
- Go (E).
- Talk; take WITCH'S KEY (F).
- Take GOBLET (G).
- Take PORTRAIT KEY 2/4; take WATER CUP with GOBLET (H).
- Find BEETLE COLLECTION x8 (I).
- Walk down.
- Place WITCH'S KEY (J).
- Solution: (1-3)-(4-6)-(5-6)-(6-7)-(7-8).
- Go (K).
- Take DRAGON EYE 2/2 (L).
- Place DRAGON EYE; take POTION BOOK and SEWING KIT (M).
- Take SICKLE (N).
- Walk down and left.
- GARDEN KEY from POTION BOOK.
- Use GARDEN KEY (O).
- Play HOP (P); receive RED FLOWER.
- Use SICKLE; take WHITE ROOT (Q).
- Walk down and forward.
- Take PORTRAIT KEY 3/4. Use SEWING KIT; place LOGS and WATER CUP. Use bellows. Place BEETLE COLLECTION and RED FLOWER. Take ANTIDOTE with GOBLET (R).
- Go down and left.
- Offer ANTIDOTE (S).
- Take BAT KEY (T).
- Walk down.
- Place BAT KEY (U). Place WHITE ROOT; take SEDATIVE (V).
- Go (W).
- Place SEDATIVE; take PORTRAIT KEY 4/4 (X).
- Place PORTRAIT KEY (Y).
- Solution (Z).
- Congratulations, you have completed Dark Tales: Edgar Allan Poe's The Oval Portrait.
Created at: 2018-09-28