Walkthrough Menu
- General Tips
- Chapter 1: Alice's Room
- Chapter 2: Road
- Chapter 3: Cabin
- Chapter 4: Albert's House
- Chapter 5: Gorgon's Crypt
General Tips
- This is the official guide for Darkness and Flame: Enemy in Reflection.
- This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. This guide will not show HOP solutions. It will identify the location of the HOP and the inventory item acquired.
- This guide will show solutions for non-random puzzles. Please read the in-game instructions for each puzzle.
- In this game, you will sometimes have to select the new scene to trigger dialog, cut-scenes, or tasks prior to interacting with the scene.
Chapter 1: Alice's Room
- Move pillows; take RIBBON (A).
- Open drawer; take HAIRPIN (B).
- Take POSTER (C).
- Place POSTER (D).
- Use HAIRPIN (E).
- Select poster; take BROKEN KEY (F).
- Restore BROKEN KEY; add RIBBON; earn KEY.
- Use KEY; turn handle (E).
- Go forward.
- Play HOP; earn PARTS KIT (G).
- Select PARTS KIT; select 1-14 (H); earn BEE.
- Select (I).
- Place BEE (J).
- Select Kx3-L-Kx5-L-K-L-Kx7-Jx2-K-J-K.
- Take CRYSTAL (M).
- Take MATCHES and TWEEZERS; turn knob (N).
- Replace CRYSTAL (O).
- Go right.
- Talk; earn KEY (P).
- Use TWEEZERS; earn HINT (Q).
- Use TWEEZERS; take SPATULA and LADLE (R).
- Use SPATULA and open window; take 1/4 GLASS SPHERES and SPOON (S).
- Walk down 2x.
- Take LADDER (A).
- Place HINT; select (B).
- Solution (C).
- Take 1/2 PUZZLE PIECE and HINT (D).
- Go forward.
- Place LADDER (E).
- Use SPOON; earn 2/3 GLASS SPHERES (F).
- Place KEY; select 1-4 (G).
- Place HINT; solution (H).
- Go forward.
- Move rocks; take 1st HORSESHOE (I).
- Take BRICK (J).
- Take 2nd HORSESHOE; use BRICK (K).
- Take RAKE, HORSE COLLAR, and HAMMER (L).
- Use RAKE; remove moss; take 2/2 PUZZLE PIECE (M).
- Walk down, right.
- Place PUZZLE PIECE; move 1-10 (N).
- Take KNIFE (O).
- Walk down.
- Use KNIFE; earn BRIDLE (P).
- Go forward.
- Select (A); place 1st HORSESHOE.
- Select nails (B); use HAMMER (A).
- Select (C); place 2nd HORSESHOE.
- Select nails (B); use HAMMER (C).
- Place HORSE COLLAR and BRIDLE (D).
- Select (E-F).
- Use LADLE and KNIFE; earn LADLE FULL OF RESIN (G).
- Go Kitchen.
- Place LADLE FULL OF RESIN (H); select knob (I); use MATCHES (J).
- Take MEDALLION (K).
- Walk down, forward.
- Use MEDALLION; take diary and GATE HANDLE (L).
- Place GATE HANDLE (M).
- Select both gate handles.
- Solution move O up-N right-O down, left-N down, left-P up, right, down-Q up-P left-N down-P right, up-Q right, down, right.
- Go left.
- Take CLAY (A).
- Select (B).
- Go left.
- Take 1st BEAR FIGURINE (C).
- Take HOOK (D).
- Select (E).
- Use KNIFE; earn DULL KNIFE (F).
- Open cabinet; take LUBRICANT (G).
- Walk down.
- Use HOOK; earn TIED-UP PACKAGE (H).
- Open TIED-UP PACKAGE; take 2nd BEAR FIGURINE and RAG.
- Use LUBRICANT; open latch; take SKI and HOE (I).
- Use SKI; take MOUSETRAP (J).
- Go left.
- Place 2 BEAR FIGURINE; take STAIN REMOVER (K).
- Walk down.
- Use RAG, STAIN REMOVER, and CLAY; take CAST and LEVER (L).
- Go left.
- Place and select LEVER (M).
- Set rollers as shown; move (O-P)-(Q-R)-(S-T).
- Take papers and KEY (U).
- Walk down 2x; go right, left.
- Take 1/10 WOOD (A).
- Go down.
- Take 2/10 WOOD (B).
- Go right.
- Take 3/10 wood (C).
- Go right.
- Remove moss; take 4/10 WOOD (D).
- Go right.
- Use (E-F); earn 5/10 WOOD.
- Go forward.
- Take 6/10 WOOD (G).
- Walk down 2x; go left.
- Use (H-I); earn 7/10 WOOD.
- Go forward.
- Remove foliage; take 8/10 WOOD (J).
- Go right.
- Take 9/10 WOOD (K).
- Walk down; go left.
- Use (L-M); take 10/10 WOOD.
- Walk down 5x; go left.
- Place 10 WOOD (N).
- Go forward.
Chapter 2: Road
- Talk; earn WRENCH (O).
- Take SHIP IN A BOTTLE (P).
- Take BOARD (Q).
- Remove sticks; take 3/4 GLASS SPHERES; place BOARD (R).
- Play HOP; earn WHEEL (S).
- Walk down.
- Place MOUSETRAP (A).
- Open bag; move (B-A); earn MOUSE.
- Walk down.
- Use MOUSE; take 4/4 GLASS SPHERES (C).
- Walk down.
- Select (D).
- Place GLASS SPHERES; solution (E).
- Go Colin's House Yard.
- Solution (F).
- Take JACK (G).
- Go to Road.
- Use JACK (H).
- Use WHEEL and WRENCH (I).
- Remove leaves; use KEY (J).
- Open chest; take GARDENING SCISSORS (K).
- Use GARDENING SCISSORS (L).
- Solution (M).
- Talk (A).
- Use HOE; take CORKSCREW (B).
- Take DRY LEAVES and SNIPS (C).
- Select; use DRY LEAVES, MATCHES, and CAST; use (D-E). Take HARDENED CAST.
- Open bag; take GRINDSTONE (F).
- DULL KNIFE on GRINDSTONE; earn KNIFE.
- Place HARDENED CAST (G).
- Select (H).
- Go right 2x; go forward.
- Take MACHETE (I).
- Walk down 3x; go forward 2x.
- Use MACHETE (J).
- Go forward.
- Go left (K).
- Take BOARD (L).
- Walk down, forward.
- Place BOARD (M).
- Go forward; go left 2x.
- Take DYNAMITE (N).
- Walk down 7x; go right, and then forward 2x.
- Place and select DYNAMITE (O).
- Go forward.
- Use KNIFE; open box; take SYRINGE (A).
- Take SACK (B).
- Go forward.
- Take LONG SPEAR (C).
- Use SNIPS; earn MEDALLION (D).
- Walk down.
- Use LONG SPEAR; earn CODE (E).
- Walk down.
- Talk; earn APPLES (F).
- Use MEDALLION; take MAGNET and NAIL PULLER (G).
- CORKSCREW and MAGNET on SHIP IN A BOTTLE; earn PART OF MECHANISM.
- Go forward.
- Use NAIL PULLER; open BOX (H); play HOP; earn BOTTLE OF WINE.
- Use BOTTLE OF WINE and SYRINGE on APPLES; earn APPLE FOR THE HEDGEHOG.
- Place CODE and PART OF MECHANISM (I).
- Rotate counter-clockwise to put outer arrow on 1 (J).
- Rotate clockwise to place middle arrow on 5 (K).
- Rotate counter-clockwise to 9 (L).
- Final positions (M).
- Take TRIANGULAR CHIP (N).
- Walk down.
- Use APPLE FOR THE HEDGEHOG and SACK; earn HEDGEHOG (O).
- Go forward 2x.
- Use HEDGEHOG (P).
- Select (Q).
- Select (R).
- Place TRIANGULAR CHIP; solution (H-B)-(G-E)-(B-H)-(L-E)-(A-I)-(K-F)-(D-K)-(C-I)-(K-F)-(J-B).
- Go forward.
- Take 1/4 GRIPS, HINT, and PUZZLE PIECES (M).
- Go left.
- Take ROPE (N).
- Select (O).
- Take 1/3 GEARS (P).
- Take 2/3 GEARS; place HINT (Q).
- Select 1-7; take JAWS (R).
- Place PUZZLE PIECES; solution (S).
- Take SIEVE and CLUE (T).
- Walk down.
- Use SIEVE; earn DETAIL (A).
- Use JAWS; take PENDANT (B).
- Use JAWS; take MAGNIFYING GLASS (C).
- Go left.
- Select (D).
- Place CLUE and DETAIL; solution F-H-G-H-G-E-I-G-E-I-Gx2-I-G-H-Gx2-H.
- Go forward.
Chapter 3: Cabin
- Remove scrolls; take 3/3 GEARS, RAZOR BLADE and DUCT TAPE (K).
- Take REBAR; place GEARS and select handle (L).
- Use RAZOR BLADE; take 1/2 ICE SKATE BLADE (M).
- Use REBAR; take TUBE (N).
- Open TUBE; unroll map; take 2/4 GRIPS.
- Select P-O-Px3.
- Open chest; take WRENCH and AUGER (Q).
- Walk down.
- Use DUCT TAPE (A).
- Select; earn KEY (B).
- Walk down, right.
- Use WRENCH; earn 2/2 ICE SKATE BLADE (C).
- Go to Cabin.
- Use KEY; take OIL (D).
- Walk down 2x.
- Use OIL; take SIGNET RING (E).
- Go right.
- Use OIL and MAGNIFYING GLASS; take 3/4 GRIPS (F).
- Go to Cabin.
- Use SIGNET RING; open book; select page (G).
- Select (H); remove all red except the areas shown (I).
- Select (J); remove all blue except the areas shown (K).
- Select (L); remove all green except the areas shown (M).
- Select (N); remove all orange except the areas shown (O).
- Select (P).
- Take 4/4 GRIPS (Q).
- Use GRIPS (R); play HOP; earn ICE SKATE SHOES.
- ICE SKATE BLADE and WRENCH on ICE SKATE SHOES; earn ICE SKATES.
- Go to Frozen Lake.
- Use ICE SKATES (A).
- Use AUGER; take HAND (B).
- Select (C).
- Place HAND; set rings (D-E-F).
- Take GRAPPLE and PICK-UP TOOL (G).
- ROPE on GRAPPLE; earn GRAPPLING HOOK.
- Place GRAPPLING HOOK (H) and AUGER (I); select (H).
- Go forward.
- Talk; earn CLAMP (J).
- Take SILVER KEY, SCOOP, and EMPTY BAG (K).
- Use PICK-UP TOOL (L).
- Use RAZOR BLADE; take PUTTY KNIFE; use CLAMP and WRENCH (M).
- Go forward.
- Earn ARBOREAL KEY.
- Remove lid; use EMPTY BAG and SCOOP; take 1/3 LENSES and BAG OF GRAIN (N).
- Use PUTTY KNIFE and PENDANT (O).
- Take HAMMER (P).
- Take BOARDS (Q).
- Use ARBOREAL KEY (R).
- Go left.
- Select (A).
- Use BAG OF GRAIN; take CURTAIN WAND (B).
- Play HOP (C).
- Take CARVED KEY (D).
- Use CURTAIN WAND (E).
- Use CARVED KEY; read diary; take SET OF PATTERNS (F).
- Use SILVER KEY; take NAILS (G).
- Walk down.
- Remove stone and broken boards; use BOARDS, NAILS, and HAMMER (H).
- Go right.
- Remove leaves; take HANDLE and GOLDEN KEY (I).
- Take HATCHET (J).
- Use HATCHET; earn YEW WOOD (K).
- Walk down, left.
- Place SET OF PATTERNS and YEW WOOD; solution E-D-J-H-A-E-F-I-B-C-G-F; earn KEY TO THE TOWN HALL.
- Use GOLDEN KEY; take 1/2 LEVERS (K).
- Walk down, right.
- Use KEY TO THE TOWN HALL (L).
- Go right.
- Talk (M).
- Take BRONZE KEY (N).
- Walk down 2x; go left.
- Use BRONZE KEY; take 2/3 LENSES and 2/2 LEVERS (O).
- Go to Town Hall.
- Remove books and use LEVERS; remove items and take VALVE (P).
- Walk down.
- Select (Q).
- Place VALVE (C).
- Turn arrows to yellow area C-B-D-A-C.
- Take BELT; use HATCHET; earn ASH WOOD (E).
- Use BELT (F).
- Go to Roger's House.
- Place ASH WOOD; solution F-C-I-J-E-B-J-G-A-B-D-H-F; earn ARBOREAL KEY.
- Walk down, right, and forward.
- Use ARBOREAL KEY (K).
- Go forward.
Chapter 4: Albert's House
- Use HANDLE (L).
- Take FAN (M).
- Take PICKAXE (N).
- Open cabinet; take SCREWDRIVER (O).
- Use SCREWDRIVER; take KEY (P).
- Use KEY; take FLASK, POT, EMPTY JAR, AWAKENING POLLEN RECIPE, EMPTY SPRAY BOTTLE, and SQUARE VALVE (Q).
- Take BASKET; use POT; earn POISON FROM THE RIVER (R).
- Walk down.
- Place and select SQUARE VALVE (S).
- Play HOP; take REAPING HOOK (T).
- Walk down.
- Use PICKAXE and HATCHET; earn AMARANTH WOOD (U).
- Go right.
- Use FLASK; earn ALOE JUICE (V).
- Go to Roger's House.
- Place AMARANTH WOOD; solution A-B-C-A-D-E-F-D-B-E-C-F-A; earn ARBOREAL KEY.
- Walk down; go right, left.
- Use ARBOREAL KEY (G).
- Play HOP (H).
- HOP mini-game 1 solution M-L-M-I-L-M-K-I-L-M-J-K-I-L-M.
- HOP mini-game 2 solution 1-3 (N).
- HOP mini-game 3 solution P-O-R-S-T-Q-P-S-R-U-V-S-T-W; take LEVER ARM.
- Place and select LEVER ARM; use EMPTY SPRAY BOTTLE; earn SPRAY BOTTLE (A).
- Walk down 3x.
- Use SPRAY BOTTLE and REAPING HOOK; earn RED ROSE (B).
- Walk down.
- Use BASKET; earn RED BERRIES (C).
- Walk down.
- Use REAPING HOOK; earn SOMNOLENT FLOWER BUD (D).
- EMPTY JAR, POISON FROM THE RIVER, ALOE JUICE, RED BERRIES, SOMNOLENT FLOWER BUD, and RED ROSE on AWAKENING POLLEN RECIPE; earn BASKET WITH INGREDIENTS.
- Go to Albert's House.
- Select (E).
- Place BASKET WITH INGREDIENTS; close instructions.
- Turn (S); use (F-G)-(H-G)-(I-G).
- Select (J); use (K-J)-(L-J)-(M-N)-(O-N)-(N-J)-(P-G)-(Q-R).
- Select (R-S-J-T-U).
- Take JAR WITH WAKE-UP POLLEN (R).
- Use JAR WITH WAKE-UP POLLEN and FAN (A).
- Move items; take 3/3 LENSES (B).
- Go to Town Hall.
- Talk; earn CUP SHAPED KEY (C).
- Place CUP SHAPED KEY (D).
- Play HOP (E).
- HOP mini-game 1 solution (F).
- HOP mini-game 2 solution (H-G-I-H-G); take CRYSTALS.
- Place LENSES; select (J).
- Select 1-3 (K).
- Select 1-3 (L).
- Walk down 5x.
- Use CRYSTALS (M).
- Solution (N).
- Take LIANA and 1/4 SNAKE KEYS (A).
- Use LIANA; earn HANDLE (B).
- Take TWISTED FORK; use HANDLE (C).
- Go forward.
- Take POKER (D).
- Go forward.
- Use POKER; earn TABLET WITH ENGRAVING (E).
- Take GARDEN GLOVE (F).
- Take MIRROR FRAGMENT (G).
- Use TWISTED FORK; earn FORGED SYMBOL (H).
- Walk down.
- Use MIRROR FRAGMENT; earn STRIP OF FABRIC (I).
- Go forward, left.
- Play HOP; earn 2/4 SNAKE KEYS (J).
- Take SOLAR CHARM and STONES (K).
- Place STONES; select 3x; take LEVER and METAL BRUSH; push button (L).
- Place SOLAR CHARM; take PUZZLE PIECE and 3/4 SNAKE KEYS (M).
- Walk down.
- Place PUZZLE PIECE; select (N-O).
- Walk down.
- Use GARDEN GLOVE and METAL BRUSH; take CLAY KEY (P).
- Go forward, right.
- Select 1-9; restore items; earn LADDER (A).
- Take DISK WITH PATTERN; place LADDER (B).
- Take PLATE WITH A DRAWING (C).
- Walk down.
- Place PLATE WITH A DRAWING (D).
- Select differences (E).
- Walk down.
- Select (F).
- Place DISK WITH PATTERN; solution (G).
- Take VALVE (H).
- Go forward.
- Use VALVE (I).
- Take COLORED TILE (J).
- Walk down 2x.
- Select (K).
- Place COLORED TILE (L).
- Select 1-6 (M).
- Select 7-12 (N).
- Select 13-18 (O).
- Take 4/4 SNAKE KEYS (P).
- Go forward 2x.
- Place SNAKE KEYS (Q).
- Go forward.
- Take MUG (R).
- Go forward (S).
Chapter 5: Gorgon's Crypt
- Take 1/6 FANGS; place CLAY KEY (A).
- Take PRESSURE GAUGE (B).
- Take RAG (C).
- Place FORGED SYMBOL (D).
- Solution H-F-G-K-J-H-F-G-K-J-H-E-I-J-H.
- Play HOP (L).
- Take EAGLE HEAD FIGURINE; use MUG; earn MUG WITH WATER (M).
- Use MUG WITH WATER; earn MUG WITH BOILING WATER (A).
- Walk down.
- Use RAG and TABLET WITH ENGRAVING; solution (B).
- Take HAMMER WITH A CHISEL, TANK, and SAW (C).
- Walk down 2x.
- Use HAMMER WITH A CHISEL; take OLD TORCH (D).
- STRIP OF FABRIC on OLD TORCH; earn TORCH.
- Go to Gorgon's Crypt.
- Use TORCH; earn BURNING TORCH (E).
- Walk down 3x.
- Use BURNING TORCH; take BOTTLE WITH ACID (F).
- Go to Treasury.
- Use BOTTLE WITH ACID (G).
- Select K-L-M-J-H-K-I-L-H-I-J-K.
- Remove sword; note code (N).
- Walk down, go right.
- Use MUG WITH BOILING WATER; note code (A).
- Select (B).
- Solution (C).
- Take KEY (D).
- Use KEY; take ANCHORAGE (E).
- Play HOP (F); mini-game 1 solution (G). Mini-game 2 solution (H).
- Take BOOK ABOUT GORGON (I).
- Go to Spiral Staircase.
- Select (J).
- Place LEVER, ANCHORAGE, PRESSURE GAUGE, and TANK; restore 1-7 (K).
- Final (L).
- Go to Town Hall.
- Place EAGLE HEAD FIGURINE; select A-G-E-F-G-Cx2-G-Bx2.
- Take 2/6 and 3/6 FANGS (H).
- Go to Albert's House.
- Talk; earn ROPE (I).
- Use ROPE (J).
- Take 4/6 FANGS (K).
- Go right.
- Use SAW (L).
- Move items; take SKELETON PAW (M).
- Use SKELETON PAW; earn HONEY SPOON (N).
- Go forward.
- Take GARDEN SHOVEL (O).
- Move items; take 1/5 and 2/5 MULTICOLORED CHIPS (P).
- Use (Q-R); tale 3/5 and 4/5 MULTICOLORED CHIPS.
- Take SLINGSHOT (S).
- Take CLIPPERS (T).
- Walk down 2x.
- Use SAW and GARDEN SHOVEL; open bag; take SWIMMING MASK (A).
- Use SLINGSHOT; earn BRUSH (B).
- Use BRUSH (C).
- Select (D); use CLIPPERS; take CHAIN (E).
- Use SWIMMING MASK (F). Play HOP; earn OWL FIGURINE.
- Use CHAIN; take ANCHOR WITH CHAIN (G).
- Go forward 2x.
- Use ANCHOR WITH CHAIN (H).
- Use HONEY SPOON; earn SPOON WITH HONEY; take 5/5 MULTICOLORED CHIPS (I).
- Place OWL FIGURINE; select panel (J).
- Place MULTICOLORED CHIPS on grid.
- Solution C-Fx2-E-Fx7-D-Fx4-C-Fx7-A-Fx8.
- Go forward.
- Use SPOON WITH HONEY; take 5/6 FANGS and DENTAL FORCEPS (G).
- Walk down 2x.
- Use DENTAL FORCEPS; earn 6/6 FANGS (H).
- Go forward 2x.
- Select (I).
- Place FANGS; select 1-9 (J).
- Take SPEAR (K).
- Select (L).
- Use SPEAR (M).
- Select (N).
- Play HOP (O); mini-game solution (P); earn MIRRARRIUM.
- You earn SPECIAL SWORD.
- Go to Spiral Staircase.
- Place MIRRARRIUM (Q).
- Congratulations! You have completed Darkness and Flame: Enemy in Reflection!
Created at: 2019-10-27