Walkthrough Menu
General Tips
- This is the official guide for Dawn of Hope: Daughter of Thunder.
- This guide will not show when you have to zoom into a location; the screenshots will show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. This guide will not show screenshots of the HOPs, however, it will mention when an HOP is available and the inventory item you'll collect from it.
- Use the Map to fast travel to a location.
Chapter 1: Duskvale
- Take CLOTHESPIN (A).
- Move plant; take RUBBER GLOVE and SNOWBOARD (B). Move cloth; examine bag. Use CLOTHESPIN.
- Play HOP; receive LYNN'S AMULET (C).
- Examine (D).
- Examine (E).
- Solution (F): stop hand in center.
- Examine scene.
- Go up.
- Use LYNN'S AMULET (G).
- Solution (H).
- Go up.
- Talk (I).
- Walk forward.
- Examine lever (J); take VALVE and WICKER BROOM (K).
- Solution (1-4).
- Examine box; take MAYOR'S STATUE and SPINNING TOP.
- Talk (L); take TENT PEG (M).
- Place SPINNING TOP and VALVE (N); examine (O).
- Solution (P): (A-B-A)-(B-C-B-A-B-A)-(B-A-D-A-D-C-D).
- Take CUP OF GRAIN.
- Give CUP OF GRAIN; select (Q). Take LARGE FISHING HOOK.
- Examine WICKER BROOM; place LARGE FISHING HOOK. Receive HOOKED ROD.
- Use HOOKED ROD (R).
- Examine (S).
- Walk left.
- Talk (T); take OIL CAN (U).
- Select either arrow to rotate scene; take SMALL SURFBOARD (V).
- Walk down.
- Take AMULET FRAGMENT and NAILS (W).
- LYNN'S AMULET on AMULET FRAGMENT; take Amulet of Thunder.
- Use OIL CAN (X); take BONE DAGGER (Y).
- Walk left.
- Rotate. Use BONE DAGGER; open. Take ANCIENT MAGAZINE, Map, and EMPTY SODA CAN (Z).
- Walk down.
- Examine; give ANCIENT MAGAZINE. Select (A); take HAMMER.
- Use TENT PEG and HAMMER (B); take GREEN BULB.
- Use EMPTY SODA CAN (C); receive CAN OF WATER.
- Walk left.
- Place SNOWBOARD, SMALL SURFBOARD, and NAILS (D); use HAMMER. Give CAN OF WATER (E).
- Examine (F).
- Play HOP; receive POWER CABLE (G).
- Rotate. Place GREEN BULB and POWER CABLE (H); examine (I). Use Amulet of Thunder (J).
- Solution (K).
- Go forward.
- Place MAYOR'S STATUE; examine (L).
- Solution (M).
- Examine (N).
- Walk forward.
- Talk (O).
- Examine (P).
- Move cushion; examine (Q). Open; take SEAL WAX. Read letter.
- Take HELMET (R). Move papers (S); take picture, DARK FIGURE BROOCH, and METAL FORK.
- Open; place SEAL WAX (T). Use SMALL METAL FORK; receive MELTED WAX.
- Examine MELTED WAX 4x; receive IMPROVISED HEX KEY.
- Read. Move cushion; take STORMBORNE BROOCH (U). Use IMPROVISED HEX KEY (V); examine.
- Walk down.
- Take CANVAS CLOTH (W).
- Use IMPROVISED HEX KEY (X).
- Examine (Y).
- Solution (Z-A).
- Take LYNN'S BROOCH.
- Walk right.
- Move items; take WOODEN SPEARS (B). Place DARK FIGURE BROOCH, STORMBORNE BROOCH, and LYNN'S BROOCH; examine.
- Open; take ROPE and EMPTY HONEY JAR (C). Read; take SILVER COIN. Turn page; examine symbols (D). Take FLYING CONTRAPTION BLUEPRINT.
- Walk down.
- Use SILVER COIN (E).
- Place HOP; receive LENSES (F).
- Open FLYING CONTRAPTION BLUEPRINT; place ROPE, CANVAS CLOTH, WOODEN SPEARS, and LENSES. Receive AIR GLIDER.
- Use AIR GLIDER (G); examine.
- Solution (H): keep ball in orange section.
Chapter 2: The Titan
- Talk (I).
- Walk forward.
- Take COLORED CHALK and SHIRT BUTTON (J).
- Walk right.
- Take SERRATED KNIFE (K); examine (L).
- Take FISHING ROD (M). Use COLORED CHALK (N); examine.
- Walk down.
- Use FISHING ROD (O).
- Solution (P): stop balls in target.
- Take SODA BOTTLE.
- Walk right.
- Give SODA BOTTLE (Q).
- Take TV ANTENNA (R).
- Use SERRATED KNIFE (S).
- Play HOP; receive LARGE RED BUTTON (T).
- Walk down.
- Place TV ANTENNA; use Amulet of Thunder (U). Take Amulet of Thunder.
- Examine Amulet of Thunder.
- Solution (V).
- Walk right.
- Place LARGE RED BUTTON and SHIRT BUTTON (W); use Amulet of Thunder.
- Solution: (C-A-B-D).
- Walk down.
- Examine (X).
- Walk right.
- Solution: (B-C-C-D).
- Walk down, then forward.
- Solution (Y): Block lightning with amulet. Select scene to fill meter. Block lightning with amulet.
- Use Amulet.
- Examine scene.
- Go forward.
- Place HELMET (Z).
- Examine (A). Use RUBBER GLOVE (B); receive BUS RAIL.
- Move stones and cloth; use BUS RAIL (C).
- Go left.
- Take WORKMAN'S FLASHLIGHT (D).
- Solution (E): (A-B-C-D-G)-(F-K-E-D-C-I-B)-(B-H-A-G-F-K-E-J-D).
- Walk forward.
- Use SMALL METAL FORK (F); take TITAN'S PEARL.
- Walk down.
- Place TITAN'S PEARL (G); examine papers. Take DISTINCT SYMBOLS.
- Walk forward.
- Use DISTINCT SYMBOLS and COLORED CHALK (H). Examine; use WORKMAN'S FLASHLIGHT.
- Play HOP; receive TITAN'S EYE (I).
- Place TITAN'S EYE (J). Examine box (K); open. Take CAR JACK.
- Place CAR JACK. Solution: select arrow (L) until meter is full.
- Walk forward twice.
- Take WEIRDWOOD TREE BRANCH (M). Remove poster (N); use EMPTY HONEY JAR. Receive JAR OF FIREFLIES. Open; take PIXIE WINGS.
- Use JAR OF FIREFLIES. Take INSECT JAR and COPPER SCEPTER (O).
- Use WEIRDWOOD TREE BRANCH (P); receive SPIDERWEB-WRAPPED BRANCH. Examine hole. Use COPPER SCEPTER and Amulet of Thunder; examine. Use RUBBER GLOVE; take Amulet of Thunder.
- Examine Amulet of Thunder.
- Solution (Q).
- Use Amulet of Thunder.
- Walk forward.
- Take ORANGE GEM and GREEN GEM (R).
- Place PIXIE WINGS (S); examine.
- Solution (T-U).
- Take PURPLE GEM.
- Place ORANGE GEM, GREEN GEM, and PURPLE GEM; solution (1-3).
- Play HOP; receive BRACER SEAL (V).
- Walk down.
- Take HALBERD (W). Place BRACER SEAL (X); take FAE KEY.
- Walk forward.
- Use FAE KEY (Y).
- Solution (Z): Ax4-Bx3.
- Take THUNDERSTONE.
- Use HALBERD; move branches. Place THUNDERSTONE (A); open.
- Walk forward.
- Use HALBERD (B).
- Take BATON (C).
- Use BATON (D).
- Solution (E): stop balls in target.
- Play HOP; receive GOLDEN BADGE.
- Take OPEN UMBRELLA, SHARP CRYSTAL, SHORT ROPE, and ELVEN SILK THREAD (F).
- ELVEN SILK THREAD and ROPE on OPEN UMBRELLA; receive UMBRELLA.
- Use UMBRELLA (G).
- Examine 4x (H); take BATON, CHUNK OF COAL, SPIDERWEB-WRAPPED BRANCH, and STONE STARFISH (I).
- Examine; place BATON (J). Place STONE STARFISH (K).
- Examine (L).
- Solution (M): B-A-C-D-F-E-B-A-D.
- Walk forward.
- Talk (N).
- Take LIGHTER FLUID and FIREMAN'S CODE (O).
- Use LIGHTER FLUID; examine (P). Use SPIDERWEB WRAPPED BRANCH; receive LIT TORCH.
- Use SHARP CRYSTAL (Q); take EMPTY WATER CANISTER. Open; use CHUNK OF COAL, LIT TORCH, and GOLDEN BADGE (R). Move bricks; use tongs. Take NUCLEUS EMBLEM.
- Place NUCLEUS EMBLEM (S); take PETROL CANISTER and UNIVERSAL KEY.
- FIREMAN'S CODE on UNIVERSAL KEY.
- Solution (T); take FIREMAN'S KEY.
- Use FIREMAN'S KEY (U); open. Take FIRESTICKS.
- Walk down.
- Use EMPTY WATER CANISTER (V).
- Play HOP; receive DISH TOP (W).
- Take CANISTER OF WATER (X).
- Place DISH TOP; use Amulet of Thunder (Y). Take Amulet of Thunder.
- Use Amulet of Thunder.
- Solution (Z).
- Walk forward.
- Examine; use Amulet of Thunder (A). Take CHARGED GENERATOR.
- Give PETROL CANISTER, CANISTER OF WATER, and CHARGED GENERATOR (B).
- Walk forward.
Chapter 3: The Queen
- Take TORN ROPE and LEATHER SLING (C).
- Go right twice.
- Take BROKEN CROSSBOW BOLT (D).
- BROKEN CROSSBOW BOLT on LEATHER SLING; receive LOADED SLING.
- Go right.
- Use LOADED SLING (E).
- Go right.
- Use INSECT JAR (F); take USED HEX KEY and BAG KEY (G).
- Use BAG KEY (H).
- Play HOP; receive FANCY LIGHTER (I).
- Use TORN ROPE; open. Pull lever (J). Use Amulet of Thunder; pull lever 2x. Take Amulet of Thunder (@).
- Examine Amulet of Thunder.
- Solution (K).
- Use FIRESTICKS and FANCY LIGHTER (L).
- Use Amulet of Thunder.
- Walk forward.
- Open; take CLOCK HAND and SILK CRAVAT (M). Use FANCY LIGHTER and USED HEX KEY (N).
- Examine (O).
- Play HOP; receive WOODEN CIGAR BOX (P).
- FANCY LIGHTER on WOODEN CIGAR BOX; examine lighter 4x. Open; take THICK CIGAR. Remove wood; take paper and LABYRINTH PIECE.
- Move rug (Q).
- Take FIREPLACE TWEEZERS (R). Use SILK CRAVAT; place LABYRINTH PIECE and CLOCK HAND.
- Solution (S).
- Walk forward.
- Give WANTED POSTER (T).
- Use FIREPLACE TWEEZERS (U); receive HOT LUCKY HORSESHOE.
- Use HOT LUCKY HORSESHOE (V); receive LUCKY HORSESHOE.
- Use LUCKY HORSESHOE (W). Move books; take CRANK.
- Examine; use CRANK (X). Examine; take MINER'S PICK and key (Y). Open chest; examine (Z).
- Examine (A).
- Solution (B-C).
- Examine; take SCRYING ORB.
- Give SCRYING ORB. Play HOP; receive ELVEN EMBLEM (D).
- Enter Titan Remnants, Night.
- Take RUNIC PLATE (E). Use THICK CIGAR (F); receive LIT CIGAR. Use Amulet of Thunder. Take Amulet of Thunder.
- Examine Amulet of Thunder.
- Solution (G).
- Use MINER'S PICK; take CHAIN CLIMBING HOOK (H). Move items; use LIT CIGAR (I). Take RUNIC PLATE.
- Use CHAIN CLIMBING HOOK (J).
- Use MINER'S PICK; use Amulet of Thunder (K). Place 2 RUNIC PLATES.
- Solution (L): B-C-A-B-C-B.
- Walk forward, enter Nucleus Mountain Range.
- Take HARPOON and MONOCULAR (M).
- Take SPARE FUSE (N); remove moss. Use MONOCULAR (O); examine 2x. Use HARPOON (P); receive PROPELLER.
- Place PROPELLER (Q).
- Pull lever (R). Place SPARE FUSE (S); pull lever. Take OIL CONTAINER (T); examine 2x (U).
- Solution (V).
- Solution (W): E-B-E-B-D-B-E-B.
- Use OIL CONTAINER (X). Open; press button.
- Walk forward.
- Examine all three pyres (Y).
- Examine screens; take ELVEN LANGUAGE NOTE (Z).
- Take MOSAIC PART (A); use ELVEN LANGUAGE NOTE.
- Solution (B).
- Take note.
- Place MOSAIC PART. Play HOP; receive HUMAN EMBLEM (C).
- Examine screens; solution (D).
- Place HUMAN EMBLEM (E); use MINER'S PICK (F). Place ELVEN EMBLEM; take THE QUEEN'S SCEPTER.
- Walk forward.
- Use THE QUEEN'S SCEPTER (G).
- Walk forward.
Chapter 4: Oberon
- Take GUARD DAGGER (H).
- Use GUARD DAGGER (I); take LOCK GEM, LOG, and BROKEN DAGGER.
- Take LEATHER POUCH (J); place LOCK GEM.
- Solution (K): C-A-B-C.
- Take SILVER TRINKET.
- BROKEN DAGGER on LEATHER POUCH; open. Take NEON MUSHROOM, GRAPHITE STICK, and PAPER SCRAP.
- Use PAPER SCRAP and GRAPHITE STICK (L); take KEY SCHEMATICS.
- KEY SCHEMATICS and BROKEN DAGGER on LOG; take IMPROVISED MOON KEY.
- Place IMPROVISED MOON KEY; take RUNESTONE (1/2) and TORCH HOLDER (M).
- Amulet of Thunder on TORCH HOLDER; take AMULET SCEPTER.
- Use AMULET SCEPTER (N); take Amulet of Thunder.
- Examine Amulet of Thunder.
- Solution (O).
- Use Amulet of Thunder.
- Walk forward.
- Talk (P); take GOLDEN FOX (Q). Use BROKEN DAGGER (R); place SILVER TRINKET.
- Play HOP; receive TABLET PIECE (1/3) (S).
- Solution (T): Block lightning with amulet.
- Use BROKEN DAGGER (U); receive GNARLED BRANCH.
- Talk (V).
- Use GNARLED BRANCH (W); receive HAND CROSSBOW.
- Use HAND CROSSBOW (X).
- Talk; take RUNESTONE (2/2) (Y) and STRAW BUNDLE.
- Examine (Z); receive SCORCHED TORCH. Take QUARTERSTAFF.
- Place RUNESTONE (2/2) (A).
- Solution (B).
- Take TABLET PIECE (2/3) and GERT'S LIGHTER.
- Go forward.
- Use SCORCHED TORCH, STRAW BUNDLE, and GERT'S LIGHTER (C); take TABLET PIECE (3/3) (D).
- Use QUARTERSTAFF; receive STICKY STICK. Place TABLET PIECE (3/3) (E).
- Solution (F-G).
- Take ACID VIAL and GOLDEN HARE.
- Go left.
- Use ACID VIAL (H); take CHAIN HOOK.
- Use ACID VIAL (I).
- Go right.
- Use CHAIN HOOK (J).
- Play HOP; receive ELVEN SWORD (K).
- Use NEON MUSHROOM (L); take MIRROR PIECE (1/3) (M). Use STICKY STICK (N); receive LANTERN.
- Use LANTERN (O); receive LIT LANTERN.
- Go to Silk Prison.
- Use LIT LANTERN (P).
- Use ELVEN SWORD (1-2).
- Play HOP; receive QUEEN'S SCEPTER (Q).
- Go left, then right.
- Place QUEEN'S SCEPTER (R).
- Go right.
- Take MIRROR PIECE (2/3) (S).
- Take SILK GLOVE (T).
- Use SILK GLOVE (U); receive MIRROR PIECE (3/3). Take CANDLE (V).
- Use MIRROR PIECE (3/3) and CANDLE; place pieces (W).
- Play HOP; receive INTRICATE WHEEL (X).
- Take GOLDEN DOVE (Y).
- Place INTRICATE WHEEL (Z); examine.
- Move webs and pillow; examine (A).
- Arrange; place GOLDEN HARE (B).
- Arrange; place GOLDEN FOX (C).
- Arrange; place GOLDEN DOVE (D).
- Take ENERGY SPHERE.
- Place ENERGY SPHERE (E).
- Solution (F).
- Walk forward, then down.
- Examine orbs (1-3).
- Walk down.
- Examine orbs (4-5).
- Walk forward.
- Examine orb (6).
- Go to Throne of Oberon.
- Match symbols (G); solution is random.
- Give QUEEN'S SCEPTER (H).
- Congratulations! You have completed Dawn of Hope: Daughter of Thunder.
Created at: 2017-10-04