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General Tips
- This is the official guide for Edge of Reality: Fatal Luck.
- This guide won't tell you when to zoom into a location; the screenshots show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
- Use the Map to fast travel to a location.
Chapter 1: Dice Lane
- Talk (A).
- Take PURSE (B).
- Look at sign (C).
- Select chips 3x (D); place bet on any number (E).
- Talk (F).
- Place PURSE; take WINDING KEY (G); select envelope 3x; take CHIP 1 (H).
- Use CHIP 1 (@); select 1-4. Take JACK (I); select hat (J).
- Open scroll; take SPADE HALF (K).
- Look at note; use WINDING KEY and select; take QUEEN (L).
- Place JACK and QUEEN. Solution @1: (BG)-(CF)-(AC)-(GA)-(CG)-(DB)-(GD)-(FC). Take CROWN (M).
- Place CROWN; take TONGS (N).
- Use TONGS (O); receive JOKER'S CAP.
- Place JOKER'S CAP (P).
- Solution one (1-10).
- Solution two (11-19).
- Solution three (20-27).
- Take CHIP 2 (Q).
- Go forward.
- Select cloak (R); take FILE 1/3 (S).
- Select 1-3; place SPADE HALF (T).
- Arrange symbols as shown (U).
- Select mask and note (V); take STATUETTE PIECE (W). Play HOP.
- Select mask (X).
- Go right. Talk (A).
- Take FILES 2/3 (B).
- Take LANTERN (C).
- Go left.
- Take CLOTH (D).
- Try to take (E).
- Take FILES (F).
- Use CLOTH (G); receive MIRROR SHARD.
- Take STATUETTE PIECES 1/3 (H).
- Open all three FILES.
- Solution (I).
- Select each file twice (J).
- Grab pages (K).
- Select all three buttons (L); take BUTTON (M).
- Select leaves 3x. Use MIRROR SHARD 3x (N); receive BELLS 1/5-3/5.
- Take STATUETTE PIECES 2/3 (O).
- Flip post; select leaves twice. Use MIRROR SHARD 2x (P); receive BELLS 4/5-5/5.
- Select LANTERN; place BUTTON and BELLS 5/5 (Q); take LIT LANTERN.
- Use LIT LANTERN and go (R).
- Talk (S).
- Take TOTEM EYE and CALENDAR DIAL (T).
- Lift page; take TOKEN (U).
- Look at note (V).
- Place CALENDAR DIAL; set date to 15 April (W); receive SEVEN TOKEN.
- Place TOKEN and SEVEN TOKEN. Press arrows 1-4; take STATUETTE PIECES 3/3 and DOG WITH PURSE (X).
- STATUETTE PIECES 3/3 on STATUETTE PIECE; solution (@)(1-5); take STATUETTE.
- Look at scroll from DOG WITH PURSE (Y).
- Open purse and select; open paper bag (Z).
- Take PERFUME OIL (A).
- Use tweezers on splinter (B).
- Take DOG, HALF-BURNED JOKER and Old Lucky Chip (C).
- Select Old Lucky Chip (D). Move around scene and select 1-3 (@Z).
- Use DOG (E). Take DOG (F).
- Unfold twice; take ARROWHEAD (G).
- Unfold once; select mask (H).
- Take CHIP 3 and Strength Card (I).
- Walk down and go left.
- Place STATUETTE (J). Play HOP; receive RING.
- Place RING (K); take CANE (L).
- Go right.
- Use CANE (M); select Strength Card (N).
- Take CHIP 4 (O).
- Go (P).
- Give CHIP 4 (Q).
- Rotate dominoes here (@1).
- Solution one (1-2).
- Solution two (3-4A).
- Solution three (5-9).
- Take CHIP 5 (R).
- Go (S-T-U).
- Select 4 gems (V); take FLINT (W).
- Walk down; go left.
- Look at two notes (A-B).
- Open latch and both drawers; look at note. Place both candles (C-D). Use FLINT 3x (blue); take LEVER (E).
- Use ARROWHEAD; take GLASS HEART (F).
- Go right.
- Use PERFUME OIL and LEVER (G); take HOOK (H).
- Use HOOK (I). Play HOP; receive CARD.
- Go (J).
- Place GLASS HEART and CARD (K).
- Solution (L).
- Go (M-N).
- Take PLATTER (O).
- Walk down.
- Place DOG on PLATTER; take DOG ON PLATTER.
- Remove old platter; place DOG ON PLATTER; take PENDANT and DOG (P).
- Place PENDANT (Q); receive GLOVE.
- Go (R-S).
- Place TOTEM EYE (T); take LILY 1/2 (U).
- Go (V).
- Take LILY 2/2 (W).
- Walk down; go (X).
- Place LILY 2/2 (Y); go forward.
- Use Strength Card (Z).
- Select 1-10.
- Take PURSE (A).
- Pull lever (B).
- Select Old Lucky Chip (C).
- Select (D-E-F).
- Talk (G); take CHARCOAL (H). Lift paper; take STAINED GLASS (I).
- Use GLOVE; take Gold Finder Card and JAW (J).
- Remove note; take PAPER (K).
- Open gate; go (L).
- Talk (M); take STONE CUBE 1/3 (N).
- Open file; take CROWN (O).
- Take BRUSH and BILLIARD CUE (P).
- Use BRUSH, PAPER, and CHARCOAL; take CODE (Q).
- Place JAW (R).
- Place STAINED GLASS (S).
- Select note and take STONE CUBES 2/3 (T). Look at note (U).
- Place symbols as shown (V).
- Select Gold Finder Card (W). Take CHIP 6 (X).
- Use BILLIARD CUE (Y); receive CHIP 7.
- Walk down.
- Place CROWN; take ROULETTE PART (A). Select 3x; take STONE CUBES 3/3 (B).
- Go (C).
- Place STONE CUBES 3/3 and CODE. Swap cubes (D).
- Adjust mirrors as shown (orange).
- Play HOP (E); receive STONE BUST.
- Walk down.
- Place STONE BUST; select mask and take RING (F).
- RING on PURSE and select. Look at note and take CHIP 8.
- Give CHIP 8 (G).
- Solution is random. Example shown is one way to solve it (1-5).
- Take CHIP 10 and TUBE (H).
- Select TUBE; take KEY.
- Use KEY (I); go (J).
- Talk (K).
- Give CHIP 10 (L).
- Solution is random (1-6). Select high value cards to get a score of 20 or more. A higher-value card overrides a lower-value card.
- Select win or lose (M).
Chapter 2: Card Hall
- Take CUP EMBLEM (N).
- Place CUP EMBLEM; look at note; take GEM 1/3 and ROULETTE ARROW (O).
- Place ROULETTE PART and ROULETTE ARROW. Look at note and select wheel 3x (P).
- Go (Q).
- Play HOP (R); receive MASK DECORATIONS.
- Take TORN NET, THREAD, and GEMS 2/3 (S).
- Use Old Lucky Chip (S1); select (T-U-V).
- THREAD on TORN NET; take NET.
- Use NET; select 4x; take CHIP 1 and TOKEN (W).
- Select mask; take PUNCTUATION MARKS (X) and Mechanical Knowledge Card (Y).
- Place TOKEN; take GEMS 3/3 (Z).
- Walk down.
- Place GEMS 3/3. Select 1-4. Take TILE (A).
- Place TILE; Solution (B). Take CHESS KNIGHT 1/2.
- Go (C).
- Take DOG FIGURINE (D).
- Look at note (E).
- Place PUNCTUATION MARKS (F).
- Use Mechanical Knowledge Card (G).
- Solution one (H).
- Solution two (I).
- Take CHESS PIECES 2/2 and BOOK SPHERE (J).
- Place CHESS PIECES 2/2 and arrange (K). Take TOKEN, TOOL SET, and DOG PEDESTAL (L).
- Walk down.
- Place DOG PEDESTAL and DOG FIGURINE; solution (M).
- Take DRAWING (N).
- Go (O).
- Play HOP (P); receive NINE BALL.
- Place DRAWING (@), MASK DECORATIONS, and TOOL SET; select Q-R-S-T-U.
- Use brush (V); take MASK (W).
- Place MASK (X); receive CLOVER SPHERE.
- Walk down.
- Place NINE BALL. Solution (A).
- Take RABBIT SPHERE.
- Go (B).
- Place CLOVER SPHERE, BOOK SPHERE, and RABBIT SPHERE (orange). Take CHIP 11 and KEY (C).
- Use KEY (D).
- Solution (1-8).
- Go (E).
- Take CARD 1/2, CARDS 2/2, HEART, BROKEN DART, and CABLES (F).
- Use CARDS 2/2; take CANDLE (G).
- Go (H).
- Select arm (I); take STONE ARM (J).
- Take GOLDEN LEAF 1/5 (K).
- Use CANDLE; take FEATHERS and GOLDEN LEAVES 2/5-3/5 (L).
- Use STONE ARM; take CLOTH (M) and select bag.
- Use CLOTH and look at note (N); take CLOVER (O).
- Look at note; take CHIP 1 and ILLUSIONIST'S CARD (P).
- Select branches (orange).
- Use CABLES (Q); receive BROOM.
- Take GOLDEN LEAVES 4/5 (R). Use CLOVER; take GOLDEN LEAVES 5/5 (S).
- Use BROOM (T). Play HOP; receive FORTUNE WHEEL HANDLE.
- Walk down.
- Use ILLUSIONIST'S CARD; take DIMMER and NAIL (U).
- Use BROOM; insert TOKEN (V). Place FORTUNE WHEEL HANDLE and spin (W); take FISH (X).
- Give FISH (Y); take CORK (Z).
- FEATHERS, NAIL, and CORK on BROKEN DART; take DART.
- Use DART (A); receive METAL DICE.
- Go (B).
- Place GOLDEN LEAVES 5/5 and METAL DICE (C); select (D).
- Go right, forward, left, forward. Solution one (E).
- Go Right, forward, left, forward, left, forward. Solution two (F).
- Go left, right twice, forward, left. Solution three (G).
- Take VALVE KNOB, HERBICIDE, and FLAT METAL(H).
- Use CLOTH (I); receive MIRROR SHARD.
- Spray HERBICIDE; use FLAT METAL (J); receive WOODEN FINGERS.
- Go (K).
- Pull tassel. Use WOODEN FINGERS; take CHIP 2 and ROPE (L).
- Take BUTTERFLY LAMP (M).
- Use MIRROR SHARD (N); receive VEIL.
- Use FLAT METAL (O); receive CLUB.
- Place HEART and CLUB; use HERBICIDE; take GOLDEN CROWN and RABBIT SHAPE (P).
- Use VEIL (Q-R); receive BUTTERFLIES 1/5-2/5.
- Walk down.
- Use VEIL (S-T); receive BUTTERFLIES 3/5-4/5.
- Walk down.
- Place RABBIT SHAPE; select twice; take LOCKPICK and CHERRY BOMB (U).
- Play HOP (V); receive OLD CARDS 1/3.
- Use LOCKPICK (W); take BATTERY (W1).
- Go forward.
- Place DIMMER and BATTERY (X); select dimmer. Open cube; take OLD CARDS 2/3 (Y).
- Use CHERRY BOMB (Z).
- Use Old Lucky Chip (@); select (A-B-C).
- Take PRETZEL (D). Open bag; take Illusion Shatterer Card, STAND INLAY, and CHIP 4 (E).
- Place STAND INLAY (F). Use VEIL (G); receive BUTTERFLIES 5/5.
- Take CHIP 8 (H).
- BUTTERFLIES 5/5 on BUTTERFLY LAMP.
- Use BUTTERFLY LAMP; give PRETZEL (I). Receive CLOVER.
- Take CLIPPERS and CHIP 11 (J).
- Go (K).
- Use Illusion Shatterer Card (L).
- Use LOCKPICK (M); select file (N).
- Take DIAMOND RING (O).
- Place GOLDEN CROWN; take OLD CARDS 3/3 (P).
- Walk down.
- Use DIAMOND RING and select; take RED GEAR (Q).
- Go (R).
- Place VALVE KNOB and RED GEAR (S).
- Use Mechanical Knowledge Card (T).
- Select 1-5.
- Take CHIP 12 (U).
- Place OLD CARDS 3/3 (V); give CHIP 12 (W).
- Solution one (X) (1-6).
- Solution two (Y) (1-11).
- Take CHIP 15 (Z).
- Go (Z1).
- Take LETTER A and BOARDS (A).
- Use CLIPPERS and select twice; take MONEY 1/2 (B).
- Place BOARDS and ROPE (C).
- Take SHIELD (D).
- Place SHIELD and LETTER A (E). Play HOP; receive MASK.
- Place MASK (F).
- Go (G).
Chapter 3: Gaming Hall
- Take FATHER'S TIE and SCREWDRIVER (H).
- FATHER'S TIE on CLOVER. Use CLOVER (I); select file (J).
- Use SCREWDRIVER. Look at note and remove sheet; take GONDOLA LEVER and SKULL TOKEN (K).
- Place SKULL TOKEN (L); receive HORSESHOE.
- Place HORSESHOE and select; take MONEY 2/2, CHIP 16, and LIGHTER (M).
- Use MONEY 2/2 (N); select handle (O). Take GREEN RIBBON and CIGAR CUTTER (P).
- Use CIGAR CUTTER; take COLLAPSIBLE BATON and open the door (Q).
- Take SKULL TOKEN (R).
- Place SKULL TOKEN (S); receive GONDOLA TICKET.
- Walk down.
- Place GONDOLA TICKET and GONDOLA LEVER; pull lever (T).
- Select; take SLOT MACHINE TICKET (U).
- Use COLLAPSIBLE BATON and GREEN RIBBON (V).
- Go (W).
- Take CASHBOX DECORATION, PAPER CLIP, UNDERWATER HELMET, ROOT, KNIFE, and WING (A).
- Use PAPER CLIP and insert SLOT MACHINE TICKET (B); pull handle (C). Take DIAMOND TOKEN and CHIP 19 (D).
- Use KNIFE and select; take DOG SHAPE (E).
- Walk down.
- Place DOG SHAPE; take DOG WHISTLE (F).
- Open jacket; take WING (G).
- Use KNIFE (H); receive PIPE.
- Go (I).
- Use DOG WHISTLE (J); receive CLOVER.
- Select CLOVER; take METAL BRUSH and CLOVER.
- Walk down.
- Use METAL BRUSH; take METAL BALL (K).
- Go (L).
- LIGHTER and METAL BALL on UNDERWATER HELMET. Select helmet twice; receive UNDERWATER LAMP.
- Use UNDERWATER LAMP; select 5 coins (M); take CHIP 24 (M1).
- Place 2 WINGS and CASHBOX DECORATION and select (N); take RUBBER BAND (O).
- Select book twice; take MONEY 1/2 (P).
- Place DIAMOND TOKEN; take VIP BADGE (Q).
- Walk down.
- Play HOP (R); receive MONEY 2/2.
- Go (S).
- Use MONEY 2/2 (T); select handle (U); take SILVER CLOVER and PIGEON HEAD (V).
- Place VIP BADGE; take SKULL TOKEN (W).
- Place SKULL TOKEN (X).
- ROOT and RUBBER BAND on PIPE; select 3x; receive LONG HOOK.
- Look at note; use LONG HOOK (Y); take CHIP 25 (Y1).
- Return to Gaming Hall.
- Place PIGEON HEAD (Z); take GOLDEN PEN (Z1).
- Use GOLDEN PEN and CHIP 25 (Z2).
- Solution (1-6). Select sets of matching numbers and then select claim (A).
- Use LONG HOOK (B); receive PURSE.
- Take PAWN 1/3 (C).
- Open PURSE; take Impersonation Card.
- Go (D).
- Pull curtain. Open door; take CROWBAR and LIGHTBULB (E).
- Take TROPHY 1/3 (F).
- Look at note; take BAR VOUCHER (G).
- Insert BAR VOUCHER (H). Play HOP (H1); receive ALCOHOL.
- Use ALCOHOL and CROWBAR (I); go (@).
- Remove broken bulb; place LIGHTBULB (J).
- Take RAG (K).
- Use RAG; take MEDICAL SYMBOL (L).
- Place MEDICAL SYMBOL; take AMMONIA (M). Select wall 3x (N).
- Use AMMONIA (O); take OFFICE KEY (P).
- Walk down.
- Use OFFICE KEY (Q).
- Go (R).
- Take NOTEPAD, GEM, TROPHIES 2/3, and BRONZE CLOVER (S).
- Remove cloth; use NOTEPAD (T); receive SAFE CODE 1/4.
- Walk down.
- Place GEM; take GOLDEN CLOVER (U).
- Go (V).
- Select Impersonation Card (W).
- Talk (X). Take LION'S HEAD (Y).
- Place SILVER CLOVER, GOLDEN CLOVER, and BRONZE CLOVER (Z). Solution (Z1); receive CHAIN.
- Move crates (Z2); select ladder (Z3).
- Take LUNCH BOX BUTTONS (A).
- Place LUNCH BOX BUTTONS; select 3-4. Take CAN OPENER (B).
- Use CAN OPENER; select file (C). Take LETTERS and PAWNS 2/3 (D).
- Place NOTEPAD (E); receive SAFE CODE 2/4.
- Walk down.
- Use CAN OPENER; take SHOVEL (F).
- Play HOP (G); receive PAWNS 3/3.
- Put down LETTERS and select each one (H); take SLOT MACHINE REEL (I).
- Go (J).
- Place PAWNS 3/3. Solution (2-1-5-4-1-3-3-5-5).
- Use CHAIN (K); receive BRONZE PAW.
- Place LION'S HEAD and BRONZE PAW (L).
- Go (M).
- Take TROPHIES 3/3, SWITCH, and METAL FLOWERS (N).
- Use SHOVEL; take STATUE'S FACE (O).
- Use NOTEPAD (P); receive SAFE CODE 3/4.
- Remove old switch; place SWITCH and select (Q). Play HOP (R); receive SLOT MACHINE REEL.
- Walk down.
- Place METAL FLOWERS (S); take MASKS (T).
- Place TROPHIES 3/3; solution (U).
- Take YELLOW TIE (V).
- Go (W).
- Place STATUE'S FACE and YELLOW TIE (X); take LETTER J (X1).
- Place LETTER J (Y); select scrap and place two SLOT MACHINE REELS.
- Try to select torn card (Z).
- Look at the symbols on the paylines of the solution. Once the correct symbol lands in the right position, lock it in by pressing the hold button below it to stop that reel from moving. Do this until all lines are solved. Solution (A-B-C).
- Take TORN JOKER (D).
- Use NOTEPAD (E); receive SAFE CODE 4/4.
- Walk down.
- Use SAFE CODE 4/4. Solution (F); pull handle (G).
- Take GAMBLING MASTER'S EMBLEM and GAMBLING MASTER'S DECK (H).
- Place GAMBLING MASTER'S EMBLEM and MASKS (I).
- Go (J).
- Take GOLDEN KEY and BRUSH (K).
- Walk down.
- Dip BRUSH; take RED PAINT (L).
- Go (M).
- Play HOP (N); receive EMERALD CLOVER.
- Use GOLDEN KEY (1); take CANDLE 1/3 (2).
- Use GOLDEN KEY (3); take CANDLES 2/3 (4).
- Use GOLDEN KEY (5); take CANDLES 3/3 (6).
- Return to Secret Chamber.
- Use CANDLES 3/3 (O-P-Q).
- Place EMERALD CLOVER (R); receive GAMBLING MASTER'S BOOK.
- Open GAMBLING MASTER'S BOOK; select 3x; take both PAGES (S).
- Use PAGE and RED PAINT; arrange symbols (T).
- Use PAGE and RED PAINT; arrange symbols (U).
- HALF-BURNED JOKER on TORN JOKER; take Gambling Master Card.
- Use Gambling Master Card (V).
- Talk and then give GAMBLING MASTER'S DECK (W).
- Solution (Y).
- Congratulations, you've completed Edge of Reality: Fatal Luck!
Created at: 2018-05-18