Walkthrough Menu
- General Tips
- Chapter 1: A Mysterious Infection
- Chapter 2: The Empress
- Chapter 3: The Dark Sorcerer
- Chapter 4: The Black Castle
- Chapter 5: Talahari Prison
- Chapter 6: The Heart of the Forest
General Tips
- This is the official guide for Enchanted Kingdom: A Dark Seed.
- This guide will not mention when you have to zoom into a location; screenshots will show each zoom scene.
- The screenshots will show where to play Hidden-Object Puzzles (HOP).
- You may play Match-3 puzzles instead of HOPs.
- This guide will give step-by-step solutions for all puzzles that are not random. Read the instructions in the game for each puzzle.
- Inventory items marked with a green + need to be combined with other items or otherwise altered.
Chapter 1: A Mysterious Infection
- Take your tasks book (A).
- Take the SCARF and BOOK (B).
- Take the FAUCET HANDLE (C).
- Take the DRAGON TAIL and PORTRAIT 1/3 (D). Place the FAUCET HANDLE. Use the SCARF to get a WET SCARF (E).
- Use the WET SCARF (F).
- Play the mini-game (G).
- Easy solution: (2-5)-(1-6)-(2-4)-(6-8)-(3-7)-(3-6).
- Hard solution: as Easy, then (9-13)-(10-16)-(10-11)-(12-15)-(11-12)-(12-14).
- Play the HOP (H); receive a SCALPEL.
- Go to the door.
- Read the note. Use the SCALPEL (I).
- Go forward.
- Talk to Dr. Klein (J).
- Take the DRAGON WING (K).
- Take the MATCHES and place the BOOK (L). Enter the code (M); take PORTRAIT 2/3, the note and SOAP (N).
- Take the FORCEPS (O).
- Take the map and PORTRAIT 3/3 (P). Place the DRAGON WING and DRAGON TAIL. Take the FAUCET HANDLE with the FORCEPS (Q).
- Place the PORTRAIT for a mini-game (R).
- Solution: (1-5)-(2-3)-(3-6)-(5-6).
- Go forward.
- Talk to Teresa (S).
- Take the BROKEN ROPE LADDER and INCENSE (T).
- Take the HEART EMBLEM and place the SOAP and FAUCET HANDLE. Take the BIRD HANDLE (U).
- Place the HEART EMBLEM (V); take the OLIVE OIL AND BRUSH (W).
- Take the DUSTER and CHEST TILE 1/3; use the OLIVE OIL AND BRUSH (X).
- Play the HOP (Y).
- You receive the Healer Kit and Diagnostic Lens.
- Use the Diagnostic Lens (Z) for a mini-game (A). Receive the Potion Recipe.
- Walk down.
- Take the FLOWER EMBLEM (B).
- Place the BIRD HANDLE; take CHEST TILE 2/3 and POTION INGREDIENTS 1/5 (C).
- Walk down.
- Place the FLOWER EMBLEM (D); take the SPOON, open the book and take the THICK STICKS (E1). Play the mini-HOP (E1, E2) to receive POTION INGREDIENTS 2/5.
- Unroll the BROKEN ROPE LADDER and place the THICK STICKS; receive a ROPE LADDER.
- Light the INCENSE with the MATCHES; receive SMOKING INCENSE.
- Place the ROPE LADDER (F); take CHEST TILE 3/3 and place the SMOKING INCENSE. Take the HIVE (G).
- Take CROWN 1/3 from the HIVE and take POTION INGREDIENTS 3/5 with the SPOON.
- Go forward.
- Place the CHEST TILE for a mini-game.
- Easy solution (H): 4-3-5-5-4-3-2-1-1.
- Hard solution (I): 9-9-7-6-4-5-4-3-3-2-1.
- Take the PHYSALIS SEED and POTION INGREDIENTS 4/5 (J).
- Go forward.
- Plant and water the PHYSALIS SEED (K); open the flower and take POTION INGREDIENTS 5/5 (L).
- Access your Healer Kit and place the POTION INGREDIENTS for a mini-game (M).
- Solution (N).
- Take the HEALING POTION (O).
- Offer the HEALING POTION (P).
- Take the EAR (Q).
- Place the EAR; take the SYRINGE and CRYSTAL (R).
- Walk down.
- Place the CRYSTAL (S).
- Take the CAGE KEY (T).
- Use the CAGE KEY; take the BIRD and name it (BIRD in this guide) (U).
- Release the BIRD (V); receive the MEDICO IMPERIUM SEAL.
- Place the MEDICO IMPERIUM SEAL for a mini-game.
- Easy solution (W).
- Hard solution (X).
Chapter 2: The Empress
- Use the DUSTER; take CROWN 2/3 (Y).
- Take the PRUNERS (Z).
- Take the TORCH (A).
- Release the BIRD (B).
- Take CROWN 3/3 (C).
- Place the CROWN (D); take the note, HELMET and TAPESTRY PART from the compartment.
- Place the TAPESTRY PART for a mini-HOP (E).
- Go left.
- Take BOARDS 1/3 (F).
- Use the PRUNERS (G); place the TORCH and take the RAKE and PLIERS (H).
- Use the PLIERS (I).
- Play the HOP (J).
- Receive the HERBICIDE.
- Use the RAKE; take the AWL (K).
- Walk down.
- Use the SYRINGE on the HERBICIDE; receive a SYRINGE WITH HERBICIDE.
- Use the SYRINGE WITH HERBICIDE (L); receive the SHELL.
- Use the Diagnostic Lens (M) for a mini-game (N).
- Receive the Potion Recipe.
- Take the STAR AMULET (O).
- Take POTION INGREDIENTS 1/5 and the BRUSH behind it (P).
- Place the HELMET and STAR AMULET (Q).
- Go forward.
- Take the MEDALLION and EGG (R).
- Use the AWL on the MEDALLION to receive a JEWEL.
- Place the JEWEL and take the BROOCH and WIG (S).
- Use the BROOCH; take the DOG TOY (T).
- Use the DOG TOY; take the PERFUME, POTION INGREDIENTS 2/5 and BOARDS 2/3 (U).
- Walk down and left.
- Place the SHELL; take the FILIGREE DETAIL. Take POTION INGREDIENTS 3/5 with the BRUSH (V).
- Use the WIG; place the FLIGREE DETAIL. Take the LEVER and HAMMER (W).
- Place the LEVER; take PUZZLE PIECE 1/2 (X).
- Offer the EGG; take POTION INGREDIENTS 4/5 (Y). Collect the 8 berries and take POTION INGREDIENTS 5/5 (Z).
- Access the Healer Kit and place the POTION INGREDIENTS for a mini-game (A).
- Take the HEALING POTION (B).
- Walk down.
- Offer the HEALING POTION (C).
- Take the PICTURE PART (D).
- Go forward.
- Place the PICTURE PART for a mini-game (E).
- Easy solution: (7-F-19)-(6-2F-11)-(5-2G-10)-(5-2F-9)-(25-2G-7)-(16-G-14)-(27-6)-(15-26)-(23-3F-13)-(5-2F-4)-(2-2G-5)-(21-G-25)-(27-F-24)-(1-F-27)-(15-3G-28)-(1-3F-8)-(22-3G-2)-(1-3F-3)-(17-2G)-(23-2G-18)-(22-2G-1)-(23-21)-(15-3G-20)-(23-G)-(16-F-15)-(22-3G-16)-(22-2F).
- Hard solution: (6-2F-11)-(7-F-19)-(6-27)-(9-2F-4)-(5-2G-10)-(25-2G-7)-(26-3G-28)-(24-2F-9)-(23-3G-13)-(5-2G-1)-(5-F-27)-(21-G-26)-(26-25)-(21-3G-20)-(16-G-14)-(2-2G-5)-(2-F-24)-(22-9)-(22-3F-8)-(3-3G-2)-(23-2G-26)-(26-18)-(17-2G)-(22-3F-3)-(15-26)-(15-21)-(22-2)-(16-15)-(15-F)-(22-2)-(16-15)-(23-G)-(16-2F-2)-(2-22)-(16-G3).
- Try to go forward.
- Release the BIRD (H); receive PATRICIA'S MEDALLION.
- Go forward.
- Use the PERFUME; take the CORKSCREW and NAILS (I).
- Take BOARDS 3/3 and the MITTEN (J).
- Use the CORKSCREW; take the ALCOHOL (K).
- Take the NEEDLE AND THREAD and inspect the book (L).
- Walk down twice.
- Offer PATRICIA'S MEDALLION (M).
- Take the WINDOW PART (N).
- Place the BOARDS and NAILS and use the HAMMER (O).
- Place the WINDOW PART (P).
- Play the mini-game (Q).
- Easy solution: 3x(1-2-3-4-5-6-7-13).
- Hard solution: 3x(1-2-3-4-5-6-7-13), 9-10-11-13.
- Take the SWORD HILT and GEAR (R).
- Go left.
- Place the GEAR (S).
- Go forward.
- Take the TORN SIEVE; use the ALCOHOL and place the SWORD HILT (T).
- Repair the TORN SIEVE with the NEEDLE AND THREAD; receive the SIEVE.
- Take the CLAW. Use the SIEVE to find a BARRETTE (U).
- Take FIRE STRIKER 1/2 (V).
- Go to the Secret Room.
- Use the BARRETTE (W).
- Play the HOP (X); receive the GRIFFIN EMBLEM.
- Place the GRIFFIN EMBLEM for a mini-game.
- Hard solution: 3Y-1Z-2A-1B-C-1D-3E-2F-3G-H-2I.
- Take the MAGNET and HARNESS 1/2 (J).
- Go to the Griffin Tower.
- Take FIRE STRIKER 2/2 with the MAGNET (K).
- Use the FIRE STRIKER; use the MITTEN and take the horn (L).
- Take the BRANCH (M).
- Go to the Secret Room.
- Use the BRANCH; take PUZZLE PIECE 2/2 and the FISH KEY (N).
- Use the FISH KEY; take the FISH OIL and SPIRAL TUBE (O).
- Go to the Griffin Tower.
- Use the FISH OIL and place the PUZZLE PIECES for a mini-game (P).
- Easy solution: (R6-U6)-(R4-R6)-(S3-Q3)-(V3-V1)-(U4-V4)-(S2-S6)-(R3-T3)-(R1-T1)-(R4-R1)-(S5-S4)-(T6-Q6)-(S5-S6)-(T4-Q4)-(U3-U6)-(T3-C).
- Hard solution: as easy, then (A3-A2)-(B3-B2)-(Z4-B4)-(Y5-Y4)-(Z5-Z4)-(X6-Z6)-(W4-W5)-(X3-X6)-(W2-W1)-(Y3-W3)-(Y4-Y1)-(X3-Z3)-(X4-X1)-(Y6-X6)-(Z5-Z6)-(A4-D).
- Take the RAG, BROKEN SHOVEL and HARNESS 2/2 (E).
- Place the HARNESS (F).
Chapter 3: The Dark Sorcerer
- Use the Diagnostic Lens (G) for a mini-game (H).
- Receive the Recipe.
- Take the CUP and METAL PLATE (I).
- Take RED CHIP 1/3 with the CLAW (J).
- Get the FIRE BUG with the METAL PLATE. Take the STICK (K).
- Combine the STICK with the BROKEN SHOVEL; receive a SHOVEL.
- Use the SHOVEL. Take the KEROSENE, GOLDEN KEY and FINGERS (L).
- Use the GOLDEN KEY (M).
- Go right.
- Take the MACE, note and POTION INGREDIENTS 1/5 (N).
- Place the RAG and use the KEROSENE and FIRE BUG (O).
- Play the HOP (P); receive a FLOWER EMBLEM.
- Place the FLOWER EMBLEM; take the COFFEE MILL (Q).
- Put the FINGERS in the COFFEE MILL; receive POTION INGREDIENTS 2/5.
- Move the obstacles and go forward.
- Take the JELLY and GEMSTONE CLUE (R).
- Have the BIRD retrieve some PETALS (S).
- Collect POTION INGREDIENTS 3/5 in the CUP (T).
- Use the MACE; take RED CHIP 2/3 (U).
- Walk down.
- Take the JAR. Remove the broken tubes and place the SPIRAL TUBE. Place the JELLY and PETALS. Take POTION INGREDIENTS 4/5 (V).
- Place the GEMSTONE CLUE; play the mini-game (W).
- Easy solution: 3-3-2.
- Hard solution: 3-3-2-2-1-1.
- Take the note, WIRE, NOTES 1/3 and HOOK (W).
- Walk down.
- Place the JAR and collect the fireflies; take POTION INGREDIENTS 5/5 and the OILCAN (X).
- Access the Healer Kit and place the POTION INGREDIENTS for a mini-game (Y).
- Take the HEALING POTION (Z).
- Offer the HEALING POTION (A).
- Take RED CHIP 3/3 (B).
- Go right and forward.
- Place the RED CHIP for a random mini-game (C).
- Go right.
- Talk to Erephia (D).
- Use the OILCAN; take the WRENCH and HANDLE (E).
- Use the WRENCH; take the SCALPEL and PADLOCK (F).
- Use the HOOK; take the MAGNET (G).
- Walk down.
- Attach the WIRE to the MAGNET. Receive a MAGNET ON A ROPE.
- Retrieve the STAKE with the MAGNET ON A ROPE (H).
- Use the SCALPEL; take the FISHING ROD and NOTES 2/3 (I).
- Walk down.
- Place the PADLOCK for a mini-game (J).
- Easy solution: 4-3-2-1-7-4-3-2-7-4-3-7-5-6-7.
- Hard solution: 1-6-7-4-5-6-1-7-4-5-6-7-3-4-7-1-2-3-7-1-2-3-4-7-1-2-3-4-7.
- Take the note, NOTES 3/3 and BIRD FIGURINE (K).
- Go to the Magic Well.
- Place the NOTES (L).
- Play the HOP (M); receive the ANTI-MAGIC DUST.
- Use the ANTI-MAGIC DUST (N).
- Take the FIRE POTION (O).
- Walk down three times.
- Place the HANDLE; take the HAND (P).
- Go to the Backyard.
- Use the FIRE POTION (Q).
- Go forward.
- Place the STAKE and use the stone; take the FINGERS (R).
- Place the BIRD FIGURINE; take the TWEEZERS (S).
- Collect the CHEST with the FISHING ROD (T).
- Take the DULL SABER (U).
- Walk down and right.
- Take the TURQUOISE KEY with the TWEEZERS (V).
- Open the CHEST with the TURQUOISE KEY; take SPHERE 1/2.
- Combine the FINGERS with the HAND.
- Place the HAND; take the LIGHTED HAND (W).
- Go to Marcus's Hut.
- Use the LIGHTED HAND (X) for a mini-game (Y).
- Take the CRYSTAL (Z).
- Go forward.
- Sharpen the DULL SABER; receive a SABER (A).
- Go forward.
- Use the CRYSTAL; take the KNITTING NEEDLES and ALCOHOL (B).
- Use the SABER; take the KNOCKER and NOOSE (C).
- Walk down and right.
- Remove the rope and place the NOOSE; take SPHERE 2/2 (D).
- Use the ALCOHOL and take the SCREWDRIVER and RUNE (E).
- Go to the Infected Forest.
- Place the SPHERE for a mini-game (F).
- Easy solution: 3-2-2-1-1.
- Hard solution: 2-2-3-3-1-1.
- Take the RUNE (F).
- Place the two RUNES (G).
- Go right.
Chapter 4: The Black Castle
- Take the CLOAK (H).
- Use the SCREWDRIVER; take the BRUSH (I).
- Take the HANDLE (J).
- Place the KNOCKER (K).
- Go left.
- Take the CODE (L).
- Use the BRUSH; take the CORKSCREW (M).
- Use the CORKSCREW; take PAINTED TILE 1/2 with the KNITTING NEEDLES (N).
- Place the HANDLE; take the KNIFE (O).
- Take the PLAYING CARD (P).
- Walk down.
- Place the PLAYING CARD for a mini-game (Q).
- Easy solution: 4R-2S-3U-V.
- Hard solution: 3U-3V-2T-4S-3R.
- Play the HOP (W); receive a SCOOP.
- Take some DRY PLASTER with the SCOOP (X).
- Place the CODE for a mini-game (Y).
- Solution: 3-3-2-2-1.
- Go forward.
- Send the BIRD to retrieve PAINTED TILE 2/2 (Z).
- Use the KNIFE; take the TRIANGULAR ROD and note (A).
- Take the ARMS (B).
- Place the PAINTED TILES for a mini-game (C).
- Easy solution: 2H-2G-3D-3E-3F-2G-2H-2I-3F-2G.
- Hard solution: G-F-I-H-G-F-E-D-G-H.
- Take the PENCIL AND PAPER and POUCH OF COINS (K).
- Walk down and left.
- Use the DRY PLASTER; take the WET PLASTER (L).
- Place the POUCH OF COINS for a random mini-game (M).
- Take the BROKEN FIGURINE (N).
- Walk down.
- Use the WET PLASTER; take the WET MOLD (O).
- Place the ARMS on the BROKEN FIGURINE; receive the STRONG MAN FIGURINE.
- Place the STRONG MAN FIGURINE (P); take the BROOM and POTION INGREDIENTS 1/5 (Q).
- Go forward.
- Place the WET MOLD and use the poker; take the RED EMBLEM (R).
- Place the RED EMBLEM (S).
- Use the Diagnostic Lens (T) for a mini-game (U).
- Receive the Potion Recipe.
- Send the BIRD to retrieve the GLOVES (V).
- Use the BROOM; take POTION INGREDIENTS 2/5, the NUT and SMOLDERING WOOD (W).
- Take the NIPPERS (X).
- Use the TRIANGULAR ROD; take the FAUCET HANDLE and POTION INGREDIENTS 3/5 (Y).
- Use the NIPPERS; take the SYRINGE (Z).
- Take POTION INGREDIENTS 4/5 with the SYRINGE (A).
- Walk down.
- Take TOREN'S JOURNAL with the GLOVES (B).
- Access TOREN'S JOURNAL for a mini-game.
- Easy (C).
- Hard (D).
- Take the GREEN KEY (E).
- Walk down.
- Place the FAUCET HANDLE and NUT for a mini-game (F).
- Easy (G).
- Hard (H).
- Take the BAS-RELIEF FRAGMENT (F).
- Go forward twice.
- Use the GREEN KEY (I).
- Go forward.
- Take the STONE FEATHER (J).
- Take PAINTED CELL 1/3 (K).
- Take the CANDLE and MAGNIFYING GLASS (L).
- Walk down twice.
- Place the BAS-RELIEF FRAGMENT and STONE FEATHER (M).
- Go left.
- Use the CANDLE; take INSIGNIA 1/2 and the AXE (N).
- Go to the Fox Guild.
- Use the MAGNIFYING GLASS (O); place the PENCIL AND PAPER and receive the COMBINATION (P).
- Use the SMOLDERING WOOD; take the METAL PLATE and POTION INGREDIENTS 5/5 (Q).
- Access the Healer Kit and place the POTION INGREDIENTS for a mini-game (R).
- Take the HEALING POTION (S).
- Go to the Board Room.
- Offer the HEALING POTION (T).
- Take the DRAGON WHISTLE (U).
- Use the AXE and take PAINTED CELL 2/3 (V).
- Go forward.
- Place the COMBINATION for a mini-game (W).
- Solution: 2-1-4-5-4-7-8-7.
- Use the DRAGON WHISTLE; take the FILE and TONGS (X).
- Use the METAL PLATE (Y).
- Play the HOP (Z); receive a GLOWING CRYSTAL.
- Place the GLOWING CRYSTAL; take the SPEAR TIP and BOLT (A).
- Go to the Take-Off Area.
- Take INSIGNIA 2/2 with the TONGS (B).
- Use the SPEAR TIP; take PAINTED CELL 3/3 and the MAGNET (C).
- Use the FILE (D).
- Take the HEALING GEL RECIPE (E).
- Walk down.
- Use the MAGNET (F); take the BIG CLOTH and MORTAR (G).
- Go forward.
- Place the INSIGNIA for a mini-game (H).
- Easy solution: N-L-J-3N-2M-I-2M-I-2M-I-2M.
- Hard solution: J-3N-J-3N-M-J-3M-J-3N.
- Take the HANDLE and STONE TILE (O).
- Go forward.
- Place the PAINTED CELLS for a mini-game.
- Easy solution (P): (1-6)-(1-2)-(1-12)-(1-11)-(1-10)-(1-7)-(1-3)-(1-9)-(1-5)-(1-4)-(1-8)-(1-13).
- Hard solution: (Q): (1-11)-(1-14)-(1-4)-(1-17)-(1-8)-(1-13)-(1-6)-(2-7)-(3-12)-(3-21)-(3-15)-(3-10)-(3-19)-(3-5)-(9-18)-(9-22)-(9-16)-(9-20).
- Take the LENS.
- Go to the Take-Off Area.
- Place the BOLT and LENS for a mini-game (R).
- Easy (yellow) and hard (yellow and pink) (S).
- Take the BAR (T).
- Place the STONE TILE for a mini-game (Q).
- Easy solution: 5-6-1-2-7-5-6-1-2-7-5-4-3-2-7-4-5-7.
- Hard solution: 1-6-5-7-2-3-4-7-5-4-7-1-6-5-7-2-3-4-5-7-2-3-4-7.
- Take the SAUCER, BALL OF YARN and FRUIT.
- Go to Toren's Chambers.
- Use the BAR; take the SNAKE EMBLEM (S).
- Use the BALL OF YARN; take the HEALING GEL (T).
- Walk down.
- Place the SNAKE EMBLEM (U).
- Play the HOP (V); receive a RING.
- Use the RING; take the FEATHERS and MAP (W).
- Go to the Take-Off Area.
- Combine the HEALING GEL RECIPE, FRUIT and HEALING GEL with the MORTAR; receive the HEALING GEL.
- Use the HEALING GEL (X).
Chapter 5: Talahari Prison
- Use the BIG CLOTH; take the NAIL PULLER (Y).
- Use the NAIL PULLER (Z); take the STICK and GLASS (A).
- Collect POTION INGREDIENTS 1/5 in the GLASS (B).
- Use the SAUCER; take POTION INGREDIENTS 2/5 and the SWORD (C).
- Use the SWORD (D).
- Go right.
- Talk to Jox (E).
- Use the Diagnostic Lens (F) for a mini-game (G).
- Receive the Potion Recipe.
- Have the BIRD retrieve the MARCUS FIGURE (H).
- Place the HANDLE and take the RIBBON and SAW (I).
- Put the RIBBON on the FEATHERS; receive a BROOM.
- Use the BROOM; take WEIGHT 1/3 (J).
- Take the BRONZE SNAKE and use the SAW (K); take the TRIANGULAR SAPPHIRE (L).
- Walk down.
- Place the TRIANGULAR SAPPHIRE (M).
- Go forward.
- Take the note, TOREN FIGURE and POTION INGREDIENTS 3/5 (N).
- Take WEIGHT 2/3 (O).
- Place the BRONZE SNAKE; take the BRACELET and HOOK (P).
- Take POTION INGREDIENTS 4/5 and the ARROW. Place the STICK (Q).
- Go down and right.
- Place the ARROW; receive a GLOWING ROD (R).
- Place the MARCUS FIGURE and TOREN FIGURE (S).
- Play the HOP (T); receive POTION INGREDIENTS 5/5.
- Access the Healer Kit and place the POTION INGREDIENTS for a mini-game (U).
- Take the HEALING POTION (V).
- Offer the HEALING POTION (W).
- Take the STAMP (X).
- Walk down.
- Place the GLOWING ROD and use the HOOK; take WEIGHT 3/3 and EYE 1/2 (Y).
- Go forward.
- Place the WEIGHT; take the STAMP HOLDER, GEAR and MAGIC FUEL (Z).
- Put the STAMP on the STAMP HOLDER.
- Place the STAMP (A).
- Go forward.
- Take the BRUSH (B).
- Take FLORIANA'S SPROUT (C).
- Place the BRACELET; take the HAMMER (D).
- Take the HARPOON; place the MAGIC FUEL for a mini-game (E).
- Easy solution (F).
- Hard solution (G).
- Take the CHIPS (H).
- Take the BOOK with the HARPOON (I).
- Go to the Armory.
- Use the BRUSH and place the GEAR; take EYE 2/2 (J).
- Place the CHIPS for a mini-game.
- Easy solution (K).
- Hard solution (L).
- Take the LEVER and SPIDER (M).
- Go to Talahari.
- Place the SPIDER and EYES; take the HERBICIDE, HOURGLASS and CHISEL (N).
- Use the HERBICIDE (O1).
- Play the HOP (O2); receive the SCALES.
- Place the SCALES; take the HOOK and GOLDEN DISC (P).
- Place the GOLDEN DISC on the BOOK for a mini-game (Q).
- Easy solution: 9R-2S-R.
- Hard solution: R-S-5R-S-R-S-2R-S-5R-2S.
- Turn the pages and take the SYMBOL (T).
- Go forward.
- Place the SYMBOL; take the KEY (U).
- Use the KEY (V); take the BRUSH (W).
- Walk down twice.
- Take some RESIN with the BRUSH (X).
- Place the CHISEL and use the HAMMER; take the BALL (Y).
- Go forward.
- Use the RESIN and move the owl (Z); take PATRICIA'S CARD (A).
- Go forward.
- Place PATRICIA'S CARD and the BALL for a mini-game (B).
- Easy solution (B1).
- Hard solution (B2).
Chapter 6: The Heart of the Forest
- Take the ROPE (C).
- Take the LEMON. Use the HOURGLASS; take the BOWL (D).
- Take the WOODEN WHEEL. Place the ROPE AND HOOK (E).
- Take the ROWANBERRY (F).
- Place the LEVER and WOODEN WHEEL (G).
- Go left.
- Use the Diagnostic Lens (H) for a mini-game (I).
- Receive the Potion Recipe.
- Take the SHOVEL and STONE (J).
- Take the GROWTH POTION (K).
- Take the BROKEN SCOOP NET (L).
- Offer the ROWANBERRY; receive the EMERALD EYE (M).
- Use the LEMON; take the AMULET and EGG (N).
- Place the EGG; take POTION INGREDIENTS 1/5 (O).
- Walk down.
- Use the SHOVEL; take the SCISSORS (P). Plant FLORIANA'S SPROUT and use the GROWTH POTION. Receive a DRAGON FRUIT (Q).
- Place the AMULET; take the RUNE and TILE 1/3 (R).
- Go left.
- Use the SCISSORS (S).
- Play the HOP (T); receive a SHIELD.
- Place the SHIELD for a mini-game (U).
- Easy solution: 3-4-4-2-2-1.
- Hard solution: 3-4-4-1-5.
- Go forward.
- Use the STONE (V); take POTION INGREDIENTS 3/5 (W).
- Place the BOWL and put the berries in it. Take POTION INGREDIENTS 4/5 (X).
- Place the EMERALD EYE (Y).
- Play the HOP (Z); receive MAGIC STONE 1/3.
- Place the RUNE for a mini-game (A).
- Easy solution: 3-2-4-5-4-5.
- Hard solution: 3-5-1-2-1-4-1-3-5-3.
- Take TILE 2/3, the NET and POTION INGREDIENTS 5/5 (A).
- Access the Healer Kit and place the POTION INGREDIENTS for a mini-game (B).
- Take the HEALING POTION (C).
- Walk down.
- Offer the HEALING POTION (D).
- Take the HORN (E).
- Walk down.
- Combine the NET with the BROKEN SCOOP NET; receive a SCOOP NET.
- Take TILE 3/3 with the SCOOP NET (F).
- Go to The Great Source.
- Place the TILES for a mini-game.
- Easy solution (G): (4-2)-(3-1)-(3-4)-(2-3)-(1-3)-(2-4)-(2-3)-(1-2)-(1-2)-(3-1)-(2-3)-(2-1)-(3-2)-(4-2).
- Hard solution (H): (2-4)-(2-3)-(1-3)-(2-4)-(2-1)-(4-2)-(4-2)-(4-2)-(4-2)-(1-2)-(1-4)-(1-2)-(4-1)-(4-1)-(4-1)-(4-1)-(3-4)-(3-4)-(2-4)-(2-4)-(3-1)-(3-4)-(3-2)-(4-2)-(3-4)-(3-4)-(1-3)-(2-3)-(2-3)-(4-2)-(4-3)-(2-3)-(2-3)-(2-3)-(1-4)-(1-4)-(1-4)-(2-1)-(2-1)-(2-1)-(3-2)-(3-2)-(4-2)-(4-2)-(4-2)-(1-4)-(1-3)-(1-3)-(1-2)-(1-4)-(1-4)-(3-1)-(2-1)-(3-1)-(4-3)-(4-1)-(4-1)-(3-4).
- Take the MAGIC STAFF (I).
- Use the HORN; take the BLUNT KNIFE and MAGIC STONE 2/3 (J).
- Walk down.
- Sharpen the BLUNT KNIFE; receive a KNIFE (K).
- Walk down.
- Use the KNIFE; take MAGIC STONE 3/3 (L).
- Remove the note from the MAGIC STAFF and place the MAGIC STONES.
- Go to The Great Source.
- Use the MAGIC STAFF for a mini-game (M).
- Easy solution (N): 19-1-(22-19)-19-(4-1)-1-(20-19)-19-(2-1)-1-(24-19)-19-(6-1)-49-(20-19)-19-1-(36-19)-19-49.
- Hard solution (N): (38-37)-37-19-(48-37)-37-(22-19)-19-(39-37)-37-(20-19)-19-(39-37)-37-(24-19)-19-(39-37)-37-(20-19)-19-1-(36-19)-19-(4-1)-1-(32-19)-19-(2-1)-1-(36-19)-19-(6-1)-1-(34-19)-19-37-49.
- Congratulations, you have completed Enchanted Kingdom: A Dark Seed.
Created at: 2017-05-05