Walkthrough Menu
- General Tips
- Chapter 1: Academy of Explorers
- Chapter 2: Lancer's Lair
- Chapter 3: Outside the Ruins
- Chapter 4: Magic Cube
- Chapter 5: Kinz's Sacred Place
General Tips
- This is the official guide for Enchanted Kingdom: Arcadian Backwoods.
- This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. This guide will not show HOP solutions. It will identify the location of the HOP and the inventory item acquired.
- This guide will show solutions for non-random puzzles. Please read the in-game instructions for each puzzle.
- In this game, you will sometimes have to select the new scene to trigger dialog, cut-scenes, or tasks prior to interacting with the scene.
Chapter 1: Academy of Explorers
- Select (A).
- Read note; take CLOSED BRIEFCASE, CABINET KEY, and hint bulb (B).
- Take PLUME, HELMET and task book; use CABINET KEY (C).
- Play HOP; earn MEDAL (D).
- Read book; use MEDAL; take HORN and BIRD CLAW INLAY (E).
- Place HORN; take STUFFED MOUSE (F).
- Take SCALPEL and FOX PAW INLAY (G).
- Use STUFFED MOUSE; take BEAR PAW INLAY (H).
- BEAR PAW INLAY, FOX PAW INLAY, and BIRD CLAW INLAY on CLOSED BRIEFCASE.
- Select I-L-N-U-R-O-L-I-J-M-P-R-U-S-Q-O-L-J-N-Q-S-K-M-O-Q-T-R-P-M-K-Q-T.
- Take TROWEL and SAW (V).
- Use SAW (W).
- Walk left.
- Select; take map and 1/4 CRYSTALS (A).
- Take ROPE and 2/4 CRYSTALS (B).
- Use PLUME; take CANE and 3/4 CRYSTALS (C).
- Use CANE; take 4/4 CRYSTALS and SKELETON ARM (D).
- Place CRYSTALS; take artifact (E).
- Use artifact (G).
- Solution 1-6 (H).
- Earn CRANK.
- Use ROPE and CRANK (I).
- Use HELMET; take MAGNET and KEROSENE (J).
- Use SCALPEL; take FORKED BRANCH and HAY (K).
- Use TROWEL (L).
- Play HOP; earn LANCER'S RING (M).
- HOP mini-game solution (N).
- Use LANCER'S RING; take 1/3 STATUE INLAYS and MATCHES (O).
- Walk down.
- Place KEROSENE, MATCHES, and HAY; earn PHOENIX FEATHER (P).
- Select (Q).
- Place PHOENIX FEATHER (R).
- Go forward.
- Use SKELETON ARM; take MIRROR, TONGS, and 2/3 STATUE INLAYS (A).
- Use MAGNET; take NAILS, 3/3 STATUE INLAYS, and ANVIL (B).
- Use FORKED BRANCH (C).
- Take NAKK'S HAMMER; read note (D).
- Walk down.
- Place STATUE INLAYS; take ARMOR PART and WIRE (E).
- Go forward.
- Read note; place ARMOR PART, NAKK'S HAMMER, and ANVIL; earn MAGIC COMPASS (F).
- Use MAGIC COMPASS (G).
- Use artifact (H).
- Solution (I-J).
- Solution (K-N).
- Earn UNTANGLING AMULET.
- Use UNTANGLING AMULET (O).
- Use MIRROR (P) and WIRE (Q).
- Play HOP; earn MACE (R).
- Take INCOMPLETE LADDER (S).
- Take SHIP'S WHEEL; use TONGS; earn ARROW (A).
- Use MACE; take BONES and GLOVE (B).
- Use ARROW; take HEAVY BOOT (C).
- BONES, NAILS, and HEAVY BOOT on INCOMPLETE LADDER; earn LADDER.
- Go to Magical Waterfall.
- Use LADDER; take HACKSAW and DOOR KNOCKER (D).
- Go to Outside Lancer's Lair.
- Use DOOR KNOCKER (E).
- Go forward.
Chapter 2: Lancer's Lair
- Read note; use GLOVE and open box; take HEAVY FIGURINE and 1/3 COLORFUL GEMS (F).
- Take 2/3 COLORFUL GEMS; use SHIP'S WHEEL; take CHARCOAL (G).
- Use HACKSAW (H).
- Solution; take FREEZING POTION (J).
- Walk down 2x.
- Use FREEZING POTION; take WARRIOR FIGURINE (A).
- Go forward 2x.
- Place WARRIOR FIGURINE; take METAL PEG and 3/3 COLORFUL GEMS (B).
- Walk down.
- Place COLORFUL GEMS; take EMPEROR'S MEDAL and PAPER (C).
- Walk down.
- Use PAPER and CHARCOAL; take CAGE COMBINATION (D).
- Go forward 2x.
- Place CAGE COMBINATION (E).
- Select I-N-H-K-F-N-F-K; take PEGASUS COLT (P).
- Walk down.
- Give PEGASUS COLT (Q).
- Take FLEUR-DE-LYS (A).
- Select (B-C).
- Take INCOMPLETE EMBLEM; use METAL PEG and HEAVY FIGURINE (D).
- Play HOP; earn CATAPULT WHEEL (E).
- Use artifact (F).
- Select 1-9 (G).
- Select 10-12 (H).
- Earn SHARP FANG.
- Use CATAPULT WHEEL; take ROUGH BRUSH and INLAY PART (I).
- Use SHARP FANG; take EMBLEM INLAY (J).
- INLAY PART and EMBLEM INLAY on INCOMPLETE EMBLEM; earn CASE EMBLEM.
- Place CASE EMBLEM; read note; take ACID and MAGIC WAND (K).
- Use MAGIC WAND; earn SECRET PASSAGE MAP (L).
- Use SECRET PASSAGE MAP (M).
- Easy solution -NEED IMAGE FROM DEVELOPER.
- Hard solution.
- Place FLEUR-DE-LYS; take TONGS and 1/3 PIPER INSERTS (A).
- Use EMPEROR'S MEDAL; take CASTLE FLAG and 2/3 PIPER INSERTS (B).
- Place CASTLE FLAG; take AWL and 3/3 PIPER INSERTS (C).
- Place PIPER INSERTS (D).
- Go forward.
- Talk (E).
- Take ANTIDOTE RECIPE; use ACID (F).
- Play HOP; earn GAUNTLET PART (G).
- Take OILCAN; place GAUNTLET PART (H).
- Go forward.
- Take STONE SPHERE; remove boot and read instructions (I).
- Use TONGS; earn SPUR (J).
- Use AWL; earn TREE BARK (K).
- Use OILCAN and ROUGH BRUSH; take CROWN TOP and 1/3 STONE FEATHERS (L).
- Walk down 2x.
- Place CROWN TOP; take SLING, 2/3 STONE FEATHERS, and WATER (M).
- Use SPUR; take 1/2 SIGNETS and DRIED MINT (N).
- WATER, DRIED MINT, and TREE BARK on ANTIDOTE RECIPE; earn ANTIDOTE.
- Go forward.
- Give ANTIDOTE; earn STAFF GEM (O).
- Place STAFF GEM; take PROTECTIVE GLOVE and 3/3 STONE FEATHERS (P).
- Go forward.
- Place STONE FEATHERS (Q).
- Easy solution Ax2-G-E-B-D-A-B-Fx3-Gx2-D-F-G-Cx2-Ex3-B-D.
- Hard solution Ax2-G-D-A-E-Fx3-B-D-B-F-Cx2-Gx2-D.
- Take AXE (H).
- Use AXE; take TOY SAW, LEATHER, and 2/2 SIGNETS (I).
- Walk down.
- Place SIGNETS; take BLUE POWDER, PAPER, and THREAD AND NEEDLE (J).
- Walk down.
- Place TOY SAW; take SLINGSHOT BASE (K).
- SLING and STONE SPHERE on SLINGSHOT BASE; earn SLINGSHOT.
- Use SLINGSHOT; earn SADDLE BELTS (L).
- Go forward 2x.
- Place SADDLE BELTS, THREAD AND NEEDLE, and LEATHER; take SADDLE (M).
- Use SADDLE (N).
Chapter 3: Outside the Ruins
- Use PROTECTIVE GLOVE; take PICKAXE and CHARCOAL (O).
- Take GOLDEN HAIRPIN and BRUSH; use PICKAXE (P).
- Use artifact; play HOP (Q).
- Go right.
- Take AMULET FRAME (A).
- Take AMULET BASE; use BLUE POWDER and BRUSH (B).
- Play HOP; take KINZUL HORN (C).
- Use KINZUL HORN; take AMULET PART and DULL KNIFE (D).
- AMULET PART and AMULET FRAME on AMULET BASE; earn LEAF AMULET.
- Place LEAF AMULET (E).
- Go left.
- Take 1/2 HILTS (F).
- Use PAPER and CHARCOAL; earn BAG COMBINATION (G).
- Use DULL KNIFE; earn SHARP KNIFE; move bedding (H).
- Use GOLDEN HAIRPIN; take INCOMPLETE TOTEM and GLUE (I).
- SHARP KNIFE on INCOMPLETE TOTEM; earn KINZUL TOTEM.
- Use BAG COMBINATION (K).
- Easy solution (L).
- Hard solution (M).
- Take FAN (N).
- Walk down.
- Use FAN; take 2/2 HILTS and LEATHER (O).
- Walk down.
- Place KINZUL TOTEM; take WIND TOTEM (P).
- Give WIND TOTEM; earn TIKI MASK (Q).
- Go right.
- Place TIKI MASK; take SACRED WATER and DAMAGED TAMBOURINE (A).
- Go left.
- Place HILTS; take RING, AWL, and CLOSED BOX (B).
- LEATHER, AWL, and GLUE on DAMAGED TAMBOURINE; earn IMPROVISED SIEVE.
- Use IMPROVISED SIEVE; take TREE OF LIFE SEED and CRESCENT (C).
- Walk down.
- Place RING; take HEAVY STATUETTE and SUN (D).
- CRESCENT and SUN on CLOSED BOX; take LION EMBLEM and NIPPERS.
- Go left.
- Place LION EMBLEM (E).
- Play HOP; earn HATCH KEY (F).
- Use HATCH KEY; take SAUCER and SCRAPER (G).
- Walk down 2x.
- Use SAUCER; take ROPE and CRYSTAL FLOWER (H).
- Read note; place CRYSTAL FLOWER, SACRED WATER, and TREE OF LIFE SEED (I).
- Take 1/3 RINGS OF MORTALIS (J).
- Use NIPPERS; earn 2/3 RINGS OF MORTALIS; take BUNDLE OF FEATHERS (K).
- Use HEAVY STATUETTE; take 3/3 RINGS OF MORTALIS and SKULL PART (L).
- Take SAW; place RINGS OF MORTALIS (M).
- Go right.
- Use SCRAPER; take 1st CASE INLAY and DISAPPEARING INK IMAGE (N).
- Use SKULL PART; take CLOSED CASE and BRUSH (O).
- Use artifact (P).
- Solution 1-6 (Q).
- Place ROPE (A); take CHEMICAL DEVELOPER (B).
- BRUSH and CHEMICAL DEVELOPER on DISAPPEARING INK IMAGE earn SKULL COMBINATION.
- Walk down.
- Place SKULL COMBINATION; select 1-3 (@).
- Easy solution 1-7 (C).
- Hard solution 1-9 (D).
- Take DRAGON EGG SHAPE (E).
- Place DRAGON EGG SHAPE (F).
- Go forward.
- Use SAW; take 1/4 RITUAL RUNES and MAGIC PALETTE (G).
- Use BUNDLE OF FEATHERS; take NOISEMAKER and 2nd CASE INLAY (H).
- Place CASE INLAY on CLOSED CASE; take DEATH INLAY.
- Walk down, right.
- Place DEATH INLAY; take GARGOYLE PAW (I).
- Use NOISEMAKER; take FLINT AND STEEL and SICKLE (J).
- Walk down.
- Use MAGIC PALETTE; take FILE and 2/4 RITUAL RUNES (K).
- Place GARGOYLE PAW; take SCREWDRIVER and 3/4 RITUAL RUNES (L).
- Go forward.
- Use SICKLE (M).
- Play HOP; earn STONE SPINE (N).
- Place STONE SPINE; take LITTLE BOX KEY (O).
- Walk down, right.
- Use LITTLE BOX KEY; take 4/4 RITUAL RUNES, VASE, and MALLET HEAD (A).
- Use RITUAL RUNES (B).
- Select 1-4 while avoiding the blades (C).
- Earn DYNAMITE.
- Walk down, forward.
- Use DYNAMITE and FLINT AND STEEL (D).
- Go right.
Chapter 4: Magic Cube
- Take MALLET TOP and TWEEZERS (E).
- Use FILE; take MALLET HANDLE and BEADS (F).
- MALLET HANDLE and MALLET TOP on MALLET HEAD; earn MALLET.
- Use MALLET (G).
- Go right.
- Take 1st DRAGON PART; place BEADS; select lever (H).
- Play HOP; earn DIAMOND RING (I).
- Use DIAMOND RING; take FRAME FRAGMENT (J).
- Use SCREWDRIVER; take TWO-PRONGED FORK (K).
- Use VASE; take BROKEN DRAGON and PENCIL (L).
- Walk down.
- Place FRAME FRAGMENT (M).
- Solution (N).
- Take MECHANISM LEVER (O).
- Use MECHANISM LEVER (P).
- Go forward.
- Talk (A).
- Use TWEEZERS; earn INCOMPLETE EMBLEM; take 1/3 CACHE INSERTS (B).
- Use TWO-PRONGED FORK; take 2nd DRAGON PART and 2/3 CACHE INSERTS (C).
- DRAGON PARTS on BROKEN DRAGON; earn DRAGON.
- Walk down, right.
- Place DRAGON; take 1st EMBLEM PART and PARCHMENT (D).
- Use PARCHMENT and PENCIL; take SAFE COMBINATION (E).
- Walk down, forward.
- Place SAFE COMBINATION (F).
- Easy solution H-I-Gx2-I-Gx2-I-H-I-Gx2-I.
- Hard solution K-L-Jx2-L-Jx2-L-Jx4-L-Kx3-L-Kx2-L-Jx3-L.
- Take RING (M).
- Use RING; take DAGGER and SKULL INLAY (A).
- Walk down.
- Place SKULL INLAY; take WINDUP DRAGONFLY and 3/3 CACHE INSERTS (B).
- Place CACHE INSERTS; take GAUZE and 2nd EMBLEM PART (C).
- EMBLEM PARTS on INCOMPLETE EMBLEM; earn MEDICAL EMBLEM.
- Go right.
- Place MEDICAL EMBLEM; take COIN and AMMONIA (D).
- Walk down, forward.
- Use AMMONIA; earn WINDING KEY (E).
- Use WINDING KEY; take DESTROYING SCEPTER (F).
- Walk down.
- Use DESTROYING SCEPTER (G).
- Use WINDUP DRAGONFLY; take WATER LILY and SYMBOL OF LIFE (H).
- Use STILETTO (I).
- Play HOP: earn LONG CANE (J).
- Use LONG CANE; take WRENCH and INCOMPLETE AMULET (K).
- Use GAUZE DRESSING; take GRINDSTONE and SYMBOL OF DEATH (L).
- SYMBOL OF LIFE and SYMBOL OF DEATH on INCOMPLETE AMULET; earn GUARDIAN AMULET.
- Place GUARDIAN AMULET (M).
- Go forward.
- Use COIN; take CLUB and AXE BLADE (A).
- Use WRENCH (B).
- Solution (C-D-E).
- Read note; take DISENCHANTING POTION (F).
- Use DISENCHANTING POTION; take AXE HANDLE and BOOK (G).
- GRINDSTONE and AXE HANDLE on AXE BLADE; earn AXE.
- Use AXE (H).
- Go left.
- Use artifact (I).
- Select 1-12 (J).
- Use CLUB; take LEAF INSERT (K).
- Use WATER LILY: take BRUSH and PAPYRUS (L).
- Walk down.
- Place LEAF INSERT; take LOCKPICK and CHARCOAL (M).
- Use LOCKPICK (N).
- Go right.
- Take COMB BASE; use BRUSH (O).
- Play HOP; earn LAMP (P).
- Place LAMP; take RED BERRIES; use PAPYRUS and CHARCOAL; take BOX COMBINATION (Q).
- Place BOOK; take SMOKER and SHEARS (R).
- Use SMOKER and remove fruit; take GOLDEN PLATE and read recipe (S).
- Walk down.
- Use GOLDEN PLATE; take ROOTLETS and RAKE (A).
- Go left.
- Use SHEARS; take UMBRELLA (B).
- Select (C).
- Place BOX COMBINATION (D).
- Solution: G left x1-F right x1-H right x1-G right x1-F right x1-H left x2.
- E right x1-H right x3-E right x2-F right x4-H left x2.
- Take LUMINESCENT POLLEN (I).
- Walk down, right.
- Use UMBRELLA; take FILE and ROUGH BRUSH (J).
- FILE on COMB BASE; earn COMB.
- Use COMB; take PEGS and WATER (K).
- Place ROOTLETS, RED BERRIES, LUMINESCENT POLLEN, and WATER; take WITHERING POTION (L).
- Walk down, left.
- Use WITHERING POTION; earn KINZ'S SYMBOL (M).
- Select; place KINZ'S SYMBOL (N).
- Rotate ring as shown; select (O).
- Rotate ring as shown; select (P).
- Rotate ring as shown; select (Q).
- Select (R).
- Go left.
Chapter 5: Kinz's Sacred Place
- Place PEGS (A).
- Take AMULET PART and SCRAPER (B).
- Use ROUGH BRUSH; select; take MAGNET and INCOMPLETE AMULET (C).
- AMULET PART on INCOMPLETE AMULET; earn LION INLAY.
- Place LION INLAY (D).
- Go forward.
- Use SCRAPER (E).
- Play HOP; earn KINZ FIGURINE (F).
- Take INCOMPLETE HARPOON and CROWBAR (G).
- Use MAGNET; take 1/2 INCENSE STICK (H).
- Use RAKE; take JAGUAR'S FANG, 2/2 INCENSE STICK, and 1/3 PICTURE TILES (I).
- Place KINZ FIGURINE; take KINZ ASH (J).
- Walk down.
- Place KINZ ASH and INCENSE STICK; take CORKSCREW and ROPE (K).
- Place JAGUAR'S FANG and ROPE (L).
- Go right.
- Use CROWBAR; take RUM and HARPOON ARROW (M).
- HARPOON ARROW on INCOMPLETE HARPOON; earn LOADED HARPOON.
- Use CORKSCREW; take 2/3 PICTURE TILES and GLOWING CHALK (N).
- Use LOADED HARPOON (O).
- Use the arrows (A) to avoid the obstacles (B).
- Take AXE (C).
- Use AXE; take 3/3 PICTURE TILES and LEATHER (D).
- Use LEATHER; take SHARP SHARD (E).
- Walk down.
- Use SHARP SHARD; take SUN EMBLEM and FLINT AND STEEL (F).
- Go forward.
- Use GLOWING CHALK; take CHEST KEY (G).
- Place PICTURE TILES; take COCONUT SHELL and TORCH BASE (H).
- FLINT AND STEEL and RUM on TORCH BASE; earn FLAMING TORCH.
- Use FLAMING TORCH; take BROKEN STAFF (I).
- Walk down, right.
- Place SUN EMBLEM; take 1st STAFF PIECE (J).
- Use COCONUT SHELL (K).
- Play HOP; earn DESTRUCTIVE AMULET (L).
- Use CHEST KEY; take 2nd STAFF DETAIL (M).
- STAFF PIECES on BROKEN STAFF; earn KINZ'S STAFF.
- Walk down.
- Use DESTRUCTIVE AMULET (N).
- Use KINZ'S STAFF (O).
- This mini-game is randomly generated; your solution may vary (P).
- Congratulations! You have completed Enchanted Kingdom: Arcadian Backwoods!
Created at: 2019-11-03