Walkthrough Menu
- General Tips
- Chapter 1: Mountain Depot
- Chapter 2: City Center
- Chapter 3: Forest
- Chapter 4: Lake Shore
- Chapter 5: Cemetery
General Tips
- This is the official guide for Fear For Sale: The Curse of Whitefall.
- This guide won't tell you when to zoom into a location; the screenshots show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
- Use the Map to fast travel to a location.
Chapter 1: Mountain Depot
- Talk (A); find OFFICE KEY (B).
- Pick up SUITCASE (C); inspect.
- Take PRESS ID; Activate tablet and take SD CARD.
- View (D); use OFFICE KEY.
- Walk forward.
- Activate (E).
- Read (F); take BOX CUTTER.
- Take map and STENCIL (G).
- Turn on (H); place SD CARD.
- Inspect (I); inspect (J).
- Print (K); take CODE (L).
- View (M); Use CODE.
- Solution (N).
- Read (O); complete HOP (P); receive TOWN FIGURINE.
- Walk down; speak (Q).
- Read (R); take GLUE and FOAM SHEET.
- Use STENCIL on FOAM SHEET; add BOX CUTTER and GLUE. Assemble and receive BUILDING MODEL.
- Inspect (S); take NOTEPAD AND PEN.
- Use BOX CUTTER (T); take WRENCH and FREEZER SPRAY.
- Move forward.
- Place BUILDING MODEL (U).
- Solution (V); take PINE FIGURINE.
- Use FREEZER SPRAY (W); open.
- Take GLOW STICK; read (X); Solution (Y).
- Turn page; take MOUNTAIN FIGURINE (Z).
- Move back.
- Place MOUNTAIN FIGURINE, TOWN FIGURINE, PINE FIGURINE (A); view (B).
- Solution (C).
- View (D); take AMULET FRAME and ACCESS CARD.
- Use ACCESS CARD (E); enter (F).
- Pull (G); Move (H); take MATCHES, CLOTHES, and JACK.
- Combine CLOTHES; receive HANDMADE ROPE.
- Place JACK (I); use WRENCH.
- Tie HANDMADE ROPE (J); move down.
- Move (K); pick up SIGNET RING.
- Drop GLOW STICK (L); talk (M).
- Inspect (N); receive HAWKEYE GEM and FLASK.
- HAWKEYE GEM on AMULET FRAME; receive amulet (@).
- Look (O). Use (@).
- Solution (P).
- Take HOOK (Q); use FLASK (R); receive FLASK WITH WATER.
- Give FLASK WITH WATER (S).
- Talk; Use NOTEPAD AND PEN; receive LANDMARK PAPER.
- Use LANDMARK PAPER (T).
- Solution (U).
- Solution (V).
- Solution (W).
- Knock (X); receive HAMMER; Speak (Y).
- Use HAMMER (Z).
- Talk (A); give PRESS ID (B).
- Move (C); take BONE KNIFE.
- Inspect (D).
- Solution (E): 1-2-3-4-5.
- Read (F); get OLIVIA'S PHOTO.
- Pick up SHAFT (G).
- HOOK on SHAFT; receive BOAT-HOOK.
- Use BOAT-HOOK (H); complete HOP; receive TREATED DOG FOOD.
- Use TREATED DOG FOOD (I).
- Move (J); take FLARE.
- Clear (K); open latch.
- Move right, then down.
- Use FLARE and MATCHES (L).
- Take REVOLVERS EMBLEM (M).
- Use BONE KNIFE (N); take METAL SNAKE and DRIED LAVENDER.
- Move forward and left.
- Place REVOLVERS EMBLEM (O); take SULPHUR (P).
- Examine (Q).
- Place OLIVIA'S PHOTO (R); solution (S).
- Take MOSAIC FRAGMENT and VALERIAN; Read note and take FIRECRACKER.
- Walk right.
- Talk (T); pick up TONIC RECIPE (U).
- Inspect (V); use TONIC RECIPE (W).
- Select (X); add DRIED LAVENDER and VALERIAN (Y); use MATCHES (Z).
- Take NERVE TONIC (W).
- Speak (A); give NERVE TONIC.
- Complete HOP (B); receive BOUNTY HUNTER LICENSE.
- Show BOUNTY HUNTER LICENSE (C).
- Move forward.
Chapter 2: City Center
- Take HAIRPIN and RIBBON (D).
- Read (E); take NAPKIN.
- Walk down.
- Use HAIRPIN (F); take OVEN MITTS and TALCUM POWDER.
- Move forward.
- Take POSTER (G).
- Use TALCUM POWDER (H).
- Solution (I); walk left.
- Take HYDROGEN PEROXIDE (J); read (K).
- Walk down.
- Use NAPKIN and HYDROGEN PEROXIDE (L); wipe.
- Place MOSAIC FRAGMENT (M).
- Solution (N); take GAS MASK and INCOMPLETE GLOBE.
- METAL SNAKE on INCOMPLETE GLOBE; receive GLOBE.
- Walk left.
- Place GLOBE (O); use SIGNET RING (P).
- Solution (Q): C (left), Bx5 (right), Ax4 (right).
- Open book; take LETTER T.
- Place LETTER T (R); Solution (S).
- Complete HOP (T); receive MAGNETIC DOG.
- RIBBON on MAGNETIC DOG.
- Use MAGNETIC DOG ON RIBBON (U); receive SMALL KEY.
- Take SCALPEL (V); use SMALL KEY; take YELLOW FLOWER.
- Examine (W); place POSTER (X); add SULPHUR.
- Place YELLOW FLOWER (Y); grind; add (X).
- Place FIRECRACKER (X); wrap.
- Use (Z); take GAS GRENADE.
- Walk down.
- Look (A); use (@).
- Solution: (B).
- Walk left.
- Eavesdrop (C); put on GAS MASK.
- Use GAS GRENADE and MATCHES (D); move (E).
- Talk (F).
- Use OVEN MITTS (G); take FIRE EXTINGUISHER.
- Use FIRE EXTINGUISHER (H).
- Use SCALPEL (I); receive WAR CLUB.
- Use WAR CLUB (J).
- Speak (K); Speak (L).
- Move (M); take DIRTY PLATE.
- Pick up CLOTH (N).
- Take SOAP (O); use CLOTH; receive SHARP SHARD.
- Use SHARP SHARD (P); receive CLOTH; take OLD DIARY and WIRE.
- Use WIRE (Q).
- Solution (R): 1-2-3-4-5.
- Walk forward.
- Talk (S).
- Take IODINE (T) and VINEGAR (U).
- Place DIRTY PLATE and VINEGAR (V); use CLOTH; receive SHINY PLATE.
- Pick up BUTTER KNIFE (W).
- Walk down.
- Use SHINY PLATE (X).
- Use BUTTER KNIFE (Y); take ROPE WITH KNOTS and DESK KEY.
- Move forward.
- Use DESK KEY (Z); take KEROSENE LANTERN and ARCHIVE KEY; read note, take amulet.
- Use ARCHIVE KEY (A).
- Puzzle solution (B): C-Bx2-J-G-A-E-Bx3-F-D-B-H-B-I-Kx6-Ax2.
- Complete HOP (C); receive CATACOMBS MAP.
- IODINE on OLD DIARY (D); use (@).
- Solution: (E).
- Turn pages (F); take BOY CAMEO.
- Rub SOAP (G).
- Solution (H): 1-2-3.
- Speak (I).
- Use CATACOMBS MAP (J).
- Solution part 1 (K).
- Solution part 2 (L).
- Solution part 3 (M).
- Solution part 4 (N).
- Solution part 5 (O).
- Solution part 6 (P).
- Solution part 7 (Q).
Chapter 3: Forest
- Speak (R).
- Move (S); take TOBIAS'S RING.
- Speak (T); use ROPE WITH KNOTS.
- Talk (U); use KEROSENE LANTERN (V).
- Take (A-D).
- Move (E-F); take (F); pick up (G).
- Move, then pick up (H); move (I-J).
- Pick up (K); use (L) on (M); pick up (N).
- Receive ROPE WITH A HOOK.
- Use ROPE WITH A HOOK (X).
- Solution (Y): A-B.
- Solution (Z): C-D.
- Solution (A): E-F.
- Move forward (B).
- Collect BLUEBERRIES (C); take BLUNT PRUNING SHEARS (D).
- Place BLUEBERRIES (E); pick up MEDICAL RETRACTOR.
- Use MEDICAL RETRACTOR (F); take BOTTLE OF BRANDY.
- Look (G); use BOTTLE OF BRANDY and KEROSENE LANTERN.
- Walk forward.
- Use BLUNT PRUNING SHEARS (H); receive SHARP PRUNING SHEARS.
- Use SHARP PRUNING SHEARS (I); take LADDER.
- Use LADDER (J); move forward.
- Uncover (K).
- Take GARDEN SCOOP (L).
- Read note (M); pick up EMPTY BOTTLE.
- Place BOY CAMEO; take DIAMOND-SHAPED EMBLEM and PHONOGRAPH HANDLE.
- Place PHONOGRAPH HANDLE (N).
- Complete HOP (O); receive TREE FIGURINE.
- Walk Right.
- Take CROWBAR (P); use GARDEN SCOOP and TREE FIGURINE; take VINTAGE KEY.
- Pick up GARDEN WINDER (Q).
- Move forward.
- Use VINTAGE KEY (R); walk left.
- Talk (S); talk (T).
- Use GARDEN WINDER (U); pick up POTS DRAWING.
- Use TOBIAS'S RING (V).
- Take FLOWER POT (W); use EMPTY BOTTLE; receive BOTTLE OF RUST REMOVER.
- Look down; use VINTAGE KEY (X); walk down.
- Take WATERING POT (Y); place FLOWER POT (Z).
- Place POTS DRAWING (A).
- Solution (B); take PAINTBRUSH and SNAKE FIGURINES 1/2 (C).
- Walk left.
- Use WATERING POT (D); read note; pick up POST EMBLEM.
- Move right.
- Spray RUST REMOVER (E); place POST EMBLEM.
- Solution (F); read note; take SNAKE FIGURINES 2/2.
- Walk forward.
- Use SNAKE FIGURINES (G); inspect.
- Solution (H).
- Figure 1: Ax3-B-Cx3.
- Figure 2: Ax2-B-Cx2.
- Figure 3: Ax2-B-Cx2.
- Take COMPASS.
- Use COMPASS (I); receive ENCHANTED COMPASS.
- Walk right.
- Use ENCHANTED COMPASS (J).
- Solution (K).
- Solution (L).
- Solution (M).
- Solution (N).
- Solution (O).
- Walk forward.
- Use (@).
- Solution (P).
Chapter 4: Lake Shore
- Use CROWBAR (Q); receive BOX LID.
- Complete HOP (R); receive TRIBAL DAGGER.
- Place BOX LID (S).
- Inspect (T); read note (U); pick up TINDER and SHOVEL.
- Examine (V); use TRIBAL DAGGER.
- Read tag; take NUT and GOLD MINE LEAFLET.
- Take NORM'S HANDKERCHIEF (W).
- Match GOLD MINE LEAFLET (X).
- Walk right; talk (Y).
- Use NORM'S HANDKERCHIEF (Z); walk right.
- Study (A); pick up FIGURINE KEY (B).
- Inspect (C).
- Solution: (D); read note (E); pick up WRENCH.
- Walk down.
- Pick up GNOME'S MUSTACHE; Use TRIBAL DAGGER (F).
- Observe (G); pick up ROUND TOKEN.
- Take DRY GYPSUM and MOLDING GUIDE (H).
- Walk down.
- Use ROUND TOKEN (I); take HOSE and THREAD AND NEEDLE.
- Walk right.
- SHOVEL (J).
- Place NUT and WRENCH (K); use HOSE (L).
- Open (M); take CANE and TIN INGOT.
- Walk right.
- Place MOLDING GUIDE (N).
- Place DRY GYPSUM (O); use (P).
- Insert FIGURINE KEY (O).
- Place TINDER (Q); use (R).
- Use THREAD AND NEEDLE (S), press.
- Place TIN INGOT (T); use (U) on (T); receive FIGURINE KEYS.
- Insert FIGURINE KEYS (V); inspect and take GLOVES.
- Complete HOP (W); receive DRAWING OF WAGON.
- Place DRAWING OF WAGON (X); view.
- Solution (Y); receive KNITTED SHAWL.
- Walk down.
- Talk (Z).
- Complete HOP (A); receive GOLD NUGGET.
- Give GOLD NUGGET (B); talk.
- Scent KNITTED SHAWL (C).
- Solution (D).
- Use CANE (E); receive STRAW and LOCK ROLLS 1/2.
- Use GLOVES (F); take LOCK ROLLS 2/2.
- Place LOCK ROLLS (G).
- Solution: (H).
- Move forward.
- Pick up IRON POKER (I).
- Take GNOMES CAP (J).
- Walk down.
- Place GNOMES MUSTACHE and GNOMES CAP (K); take DIAMOND-SHAPED HANDLE.
- Take NAIL PULLER (L); use IRON POKER (M); take BOBBIN.
- Walk forward.
- Place DIAMOND-SHAPED HANDLE (N); take TAPESTRY SCHEME, NUTS and WOODEN BOWL.
- Walk down.
- Use WOODEN BOWL (O); receive BOWL WITH BLACKBERRIES.
- Give NUTS and STRAW (P); receive WOOL.
- Walk forward.
- Pick up CROCHET HOOK (Q); place BOBBIN and WOOL (R); receive BALL OF WOOL.
- Place TAPESTRY SCHEME (S).
- BOWL WITH BLACKBERRIES (T); mash; add BALL OF WOOL AND CROCHET HOOK.
- Inspect (U).
- Solution (V).
- Take TAPESTRY.
- Place KNITTED SHAWL and TAPESTRY (W).
- Solution (X).
- Use (Y) on (Z); receive KEROSENE.
- Use (Y) on (A); inspect (B).
- Solution (C).
- Take REVOLVER (A); move (B-D); add (E-F).
- Add KEROSENE (G); use.
- Use NAIL PULLER (H); take OBSIDIAN GEMS and DIARY PAGES (I).
- Take REVOLVER CYLINDER (J).
- DIAMOND-SHAPED EMBLEM on OLD DIARY (K); read and add DIARY PAGES.
- Solution (L); read and take OLD DIARY.
- Place OLD DIARY (M).
- Solution (N).
- Take ROUND-SHAPED HANDLE and BULLET.
- REVOLVER CYLINDER and BULLET on REVOLVER.
- View (O); move (A-F).
- Use LOADED REVOLVER (P); Open.
- Climb up.
- Speak (Q).
- Place ROUND-SHAPED HANDLE (R); take FEMALE FIGURINE and BIG KEY.
- Climb down.
- Speak (S).
- Use BIG KEY (T); take RAVEN CLAW KEYS 1/3 and SLEDGEHAMMER.
- Move (U); inspect (V); use SLEDGEHAMMER.
- Move forward.
- Speak (W); Complete HOP; receive SMELLING SALTS.
- Use SMELLING SALTS (W); take RAVEN CLAW KEYS 2/3 and MAP OF WHITEFALL.
Chapter 5: Cemetery
- Take BULLET (X).
- BULLET on REVOLVER.
- Shoot LOADED REVOLVER (Y).
- Solution (Z).
- Look (A).
- Study (B).
- Solution (C).
- Solution (D).
- Take PISTOL LIGHTER (E) and STONE WREATH (F).
- Take CHISEL AND HAMMER 1/2 and place STONE WREATH (G); speak.
- Take RAVEN CLAW KEYS 3/3 (H).
- Use RAVEN CLAW KEYS (I).
- Solution (J).
- Walk left.
- Use PISTOL LIGHTER (K).
- Break (L); Take STONE COIN.
- Open (M); use PISTOL LIGHTER; take LEATHER OIL and CHISEL AND HAMMER 2/2.
- Move right.
- Place STONE COIN and CHISEL AND HAMMER (N); take NAMEPLATE.
- Walk left.
- Place NAMEPLATE (O).
- Talk (P); use (@).
- Solution (Q).
- Speak (R).
- Complete HOP (S); receive FLOWERS FIGURINE.
- Place FEMALE FIGURINE and FLOWERS FIGURINE (T).
- Walk down.
- Inspect (U).
- Solution (V).
- Pour LEATHER OIL (W); uncover; take HARPOON and TLINGIT RATTLE.
- Walk down.
- Use HARPOON (X); receive INCENSE.
- Shake TLINGIT RATTLE (Y); read note; take BLACK PAINT and TWEEZERS.
- Walk down.
- Use TWEEZERS (Z).
- Solution (A).
- Pick up SHARP SHELL and WOODEN HEAD (B).
- Use INCENSE (C); Complete HOP; receive DOVE STATUETTE.
- Move back.
- Complete HOP (D); receive FLOWER BLANKET.
- Place WOODEN HEAD and DOVE STATUETTE (E); take WOODEN BEAK and RED PAINT.
- Walk down.
- Place RED PAINT, BLACK PAINT and PAINTBRUSH (F).
- Use PAINTBRUSH and BLACK PAINT (G); use PAINTBRUSH and RED PAINT (G).
- Place FLOWER BLANKET; Use (@).
- Walk up.
- Use MAP OF WHITEFALL (H).
- Solution (I).
- Place WOODEN BEAK (J); take TLINGIT ADZE (K).
- Take LANDING NET (L); use TLINGIT ADZE.
- Complete HOP (M); receive HERON WINGS 1/2.
- Use TLINGIT ADZE (N); receive VINES.
- VINES on LANDING NET.
- Walk left.
- Speak (O); use (@).
- Dip LANDING NET (P); use SHARP SHELL; take HERON WINGS 2/2.
- Use TLINGIT ADZE (Q); take TOTEM HEAD.
- Walk down.
- Use (@).
- Talk (R); complete HOP; receive JASPER FEATHER.
- Place TOTEM HEAD and OBSIDIAN GEMS (S).
- Place JASPER FEATHER (T).
- Place HERON WINGS (U).
- Move left.
- Speak (V); Use (@).
- Solution (W).
- Solution (X).
- Speak (Y).
- Congratulations, you have completed Fear For Sale: The Curse of Whitefall.
Created at: 2017-11-05