Walkthrough Menu
- General Tips
- Chapter 1 – Hotel Maltese Cross
- Chapter 2 – The Dungeon
- Chapter 3 – The Church
- Chapter 4 – Town Hall
General Tips
- Click on Options (1) to adjust the Music, Environment, Effects, and Voice Volume. You can also adjust Gamma, Choose Full Screen and Custom Cursor.
- You may choose between Casual, Advanced or Hardcore Modes.
- There are 50+ SECRET DOVES to find. These can be the shape of any form of bird or fowl. They are circled in cyan in the screenshots and marked with the '@' symbol.
- A magnifying glass cursor indicates you can examine the area. A gear cursor indicates you need to use an inventory item there. A grabbing hand icon indicates you can take the item.
- Throughout the guide, we will use the acronym 'HOS' for Hidden Object Scenes.
- Items in the find list in orange require an extra step or the use of an Inventory item in order to find.
- Items to be used together in the scene will be circled in the same color.
- Click on the dove in the lower right to get a hint.
- Click on the Info button on the lower right of a puzzle to get the directions.
- There is no penalty for random clicking.
- Examine the diary in the lower left to access your task list, map and story updates.
Chapter 1 – Hotel Maltese Cross
- Open the curtains.
- Take the SECRET DOVE (@).
- Examine the bed; take the note and CUPBOARD KEY (A).
- Examine the cupboard (B); use the CUPBOARD KEY on the lock.
- Examine the cupboard to access a HOS.
- Find the items listed and get a PLIERS HALF.
- Open the globe to get the gavel.
- Open the book to get the handkerchief.
- Use the PLIERS HALF on the pliers half to get PLIERS (C).
- Examine the window; use the PLIERS on the wire (D).
- Take the HOSE (E).
- Examine the pipes; use the HOSE on the pipe (F).
- Exit the room.
- Take the SECRET DOVE (@).
- Examine the door; take the WRENCH (G).
- Head up to the attic.
- Take the SECRET DOVE (@).
- Take the LADDER (H).
- Examine the shelf; take the SATYR (I).
- Back out.
- Examine and place the LADDER in the hole (J).
- Head down.
- Examine the refrigerator to trigger a puzzle.
- Move the tiles so that all are arranged under the top matching tiles.
- See screenshot for solution.
- Take the SECRET DOVE (@).
- Take the TRAY (K).
- Examine the refrigerator; take the ACID (L).
- Head straight.
- Take the SECRET DOVE (@).
- Examine the vines; take the MAGNET (M).
- Examine the car bumper.
- Use the WRENCH on both nuts (N).
- Examine the opened hood to access a HOS.
- Find the items listed to get an EAGLE.
- Move the leaves to get a dart.
- Use the key on the lock to get an opened lock.
- Head forward.
- Examine the front door; take the SECRET DOVE (@).
- Head right.
- Attempt to head up the stairs.
- Examine the lamp; take the CROSSBOW BOLT (O).
- Examine the clothes; take the SECRET DOVE (@).
- Move the jacket; take the GLASSES (P).
- Examine the pedestal; take the SECRET DOVE (@).
- Use the ACID on the mask; take the HELMET MASK (Q).
- Back out three times.
- Examine the door; use the TRAY on the bottom.
- Use the CROSSBOW BOLT in the keyhole.
- Pull the tray; pick up the key (R) and use it on the keyhole.
- Head left.
- Examine the patron; turn his head.
- Take the SECRET DOVE (@).
- Take the CHESSMAN (S).
- Examine the elevator shaft; take the WEIGHT (T).
- Examine and use the MAGNET on the aquarium; get the IRON AMULET (U).
- Examine the bar (V); place the SATYR in the center to trigger a puzzle.
- Arrange the medallions so that they are connected to their corresponding masks.
- When correct the connections will light up. See screenshot (W) for solution.
- Examine the bar to access a HOS.
- Find the items listed and get a WREATH MASK.
- Pull the curtain cord to get the candlestick.
- Use the lighter on the candle to get a lit candle.
- Click on the Inventory tab; use the WRENCH on the screw.
- Click on the unscrewed panel to get the golden goblet.
- Back out two times, head up.
- Examine the glass case.
- Use the WEIGHT on the glass; take the GAUNTLET (X).
- Move the carpet; examine the recess to trigger a puzzle.
- Rotate the rings to complete the picture (Y).
- Solution: From the inside, click the 2nd ring – 6 x, 3rd ring – 3 x, outer ring – 10 x, 4th ring – 10 x, 5th ring – 1 x, 2nd ring – 1 x.
- Place the IRON AMULET in the center; take the CROWN MASK.
- Back out.
- Examine the table.
- Place the CHESSMAN on the board to trigger a puzzle.
- Move the pieces from the lower left to the upper right by jumping a chessman over a chessman.
- Solution: 31-19, 32-20, 33-21, 34-22.
- 25-13, 26-14, 27-15, 28-16.
- 15-17, 21-23, 22-24, 16-18.
- 19-7, 20-8, 13-1, 14-2.
- 24-12, 23-11, 18-6, 17-5.
- 1-3, 7-9, 2-4, 8-10.
- Examine the table to access a HOS.
- Find the items listed and get a LION.
- Open the men's travel case to get the flashlight.
- Use the pencil on the sharpener to get a sharp pencil.
- Use the tea bag on the cup to get a cup of tea.
- Use the camera on the car to get a car photo.
- Back out.
- Examine the desk panel.
- Place the EAGLE and LION in the slots; take the MITRE MASK (Z).
- Exit the room, head down, go straight twice.
- Examine the statue.
- From left; place the HELMET MASK (A), CROWN MASK (B), MITRE MASK (C), and WREATH MASK (D) on the faces.
- Head into the passage in the statue.
Chapter 2 – The Dungeon
- Take the SECRET DOVE (@).
- Examine the newspaper.
- Click on the note; take the LOCK PICK (E).
- Examine the victim.
- Take the SECRET DOVE (@) and the BADGE (F).
- Head straight.
- Take the SECRET DOVE (@).
- Examine and use the GAUNTLET on the barbed wire (G); remove the wood.
- Head left.
- Take the SECRET DOVE (@).
- Examine the barrel; take the SECRET DOVE (@).
- Examine the chain.
- Use the LOCK PICK on the lock (H); click on the chain.
- Examine the stone ring to access a HOS.
- Find the items listed and get a BELL.
- Break the vase to get the mask.
- Use the HAMMER on the piggybank to get a coin.
- Back out two times, right, back out two times, head left.
- Examine the desk; place the BELL on the stand (I).
- Head straight behind the desk.
- Take the SECRET DOVE (@).
- Pull the middle lamp cord.
- Examine the cubby holes; take the SECRET DOVE (@) and the TAG KEY (J).
- Examine the monitor.
- Use the BADGE on the reader (K) to trigger a puzzle.
- The goal is to make a path covering all the dotted lines one time.
- Solution: Starting with the yellow dot, follow the arrows in the screenshot in this order; yellow, red, green, cyan, white, orange.
- Take the FILM (L).
- Back out three times.
- Examine and use the TAG KEY on the lock on room 12 door.
- Head through the door.
- Examine the dresser to access a HOS.
- Find the items listed and get a STONE EYE.
- Use the key on the drawer to get the teapot.
- Use the handle on the cubby to get the bust.
- Move the curtain to get the crystal ball.
- Take the SECRET DOVE (@).
- Examine the victim.
- Listen to the recording; take the WHISTLE (M).
- Examine the chest; take the FIRE IRON (N).
- Examine the picture (O) to trigger a puzzle.
- Drag the columns and rows into place to complete the picture.
- See screenshot (P) for solution.
- Take the SWORD.
- Examine the crow.
- Use the WHISTLE on the crow to get a HACKSAW (Q).
- Back out, head down, and go straight.
- Examine and click on the door.
- Use the HACKSAW on the wood (R) and enter.
- Take the WHITE VEIL (S).
- Examine the rod.
- Take the FLASK (T); hang the WHITE VEIL on the rod (U).
- Examine and place the FILM (V) and GLASSES (W) on the projector.
- Flip the switch (X) and get a COIN.
- Back out.
- Examine the newspaper box.
- Use the COIN in the slot; take the GLOVES (Y).
- Back out, head left, and into the room behind the reception desk.
- Examine the electrical panel.
- Use the GLOVES to get the SCREWDRIVER (Z).
- Back out twice, forward twice, into the statue.
- Examine the right stairwell; take the SECRET DOVE (@).
- Head down.
- Examine the bomb.
- Use the SCREWDRIVER on the panel (A) to trigger a puzzle.
- Make a path from the center to a red outer button.
- See screenshot (B) for solution.
- Head left.
- Examine the keg.
- Use the FLASK on the tap (C); get OLD WINE.
- Back out.
- Examine the grate.
- Use the FIRE IRON on the chest; open and take the TIMER (D).
- Click on the book to open; take the REVOLVER (E).
- Head through the hole in the right wall.
- Examine the coachman; click on the newspaper.
- Take the SECRET DOVE (@) and LEVER LEFT (F).
- Examine the coffin; take the SECRET DOVE (@) and ROPE (G).
- Move the curtain on the carriage and examine to access a HOS.
- Find the items listed and get a DRILL.
- Move the hat to get the rat.
- Use the HACKSAW from your inventory on the apple to get a half apple.
- Head inside the hospital.
- Give the OLD WINE to the madman.
- Examine the game board to trigger a puzzle.
- Trap the opponents red gem by placing the green gems on the board before he gets to the edge.
- See screenshot (H) for one solution.
- Get a FLASHLIGHT.
- Take the SECRET DOVE (@).
- Examine and use the REVOLVER on the window; take the FORCEPS (I).
- Back out.
- Examine and use the FLASHLIGHT on the well (J).
- Head down the well.
- Take the SECRET DOVE (@).
- Take the SHIELD (K).
- Examine and use the FORCEPS on the grate; take the LEVER RIGHT (L).
- Head up and into the hospital.
- Examine the safe.
- Place the LEVER LEFT and LEVER RIGHT in the slots (M) to trigger a puzzle.
- Using the arrows to arrange the gold tiles so that there are 8 on each bottom half (N).
- Solution: The arrow sets are upper, right or lower; click only on the red arrows in this order; upper, right, upper, right, lower, right, upper, right, lower, right, upper, right, lower, right, upper, right.
- Examine the safe; take the SURGICAL SAW (O).
- Back out, head down the well.
- Examine the skeleton.
- Use the SURGICAL SAW on the arm; get an ICON (P).
- Head up, back out and go left.
- Examine the chest.
- Use the ICON on the center lock (Q); use the DRILL on the latch (R).
- Place the ROPE and TIMER on the dynamite sticks; take the DYNAMITE (S).
- Back out two times and examine the right stairwell.
- Place the DYNAMITE on the entrance.
- Head right and up the stairs.
Chapter 3 - The Church
- Examine the planter; take the SCYTHE (T).
- Examine the vines (U) to trigger a puzzle.
- Separate the vines so that none cross.
- See screenshot (V) for solution.
- Head through the hole in the fence.
- Take the SECRET DOVE (@).
- Examine and move the pile of leaves; take the INSCRIPTION (W).
- Examine the statue; take the SECRET DOVE (@).
- Back out to the church.
- Examine and place the INSCRIPTION on the doorway.
- Enter the church and head up to the belfry.
- Take the SECRET DOVE (@).
- Examine and use the SCYTHE on the bell rope; get the CABLE (X).
- Examine the basket; take the GRAIN (Y).
- Back out.
- Take the SECRET DOVE (@).
- Examine the confessional.
- Take the note (Z) and the SECRET DOVE (@).
- Back out and left through the fence.
- Examine the bench to access a HOS.
- Find the items listed.
- Use the iron on the crumpled paper to get an envelope.
- Use the flute on the snake to get the apple.
- Use the CABLE from inventory on the grapple hook to get the GRAPPLING HOOK.
- Back out three times.
- Examine and use the GRAPPLING HOOK on the window (A).
- Head up and straight left.
- Open the curtain.
- Examine the table; take the SPONGE (B).
- Back out and head right.
- Take the SECRET DOVE (@).
- Examine the table; move the plates.
- Click on the note (C) and take the MECHANICAL HEART (D).
- Examine the counter; take the SECRET DOVE (@).
- Use the SPONGE on the water and take the WET SPONGE (E).
- Back out.
- Take the SECRET DOVE (@).
- Examine the jukebox (F) to trigger a puzzle.
- Flip the switches in the correct order.
- Solution: From left; flip the switches 5, 1, 6, 3.
- See next screen for the next part of the puzzle.
- Using the arrows on upper and left and right; line up the intact record on the whitest rack with the red arrow.
- Solution: Click the left and right arrows in this order; L, R, R, R, L, R, R, L, R, L, R.
- Move the record past the gold bars by pushing the pink buttons.
- Solution: Press the buttons in the following order from left; 7, 2, 4, 3, 6, 5, 8.
- Get a PUNCH CARD.
- Back out, right, up, and through the fence.
- Examine the statue.
- Place the MECHANICAL HEART in the opening (G).
- Head over the bridge.
- Click anywhere.
- Take the SECRET DOVE (@).
- Examine the crashed car.
- Use the PUNCH CARD on the typewriter (H); take the BURNER (I).
- Examine the scorched ground; take the HANDLE (J).
- Examine the dove house (J).
- Place the GRAIN on the bottom center to trigger a puzzle.
- Find the two of each species in the dove house.
- See screenshot for solution of the first set; see next screenshot for next set.
- Get a LADLE.
- Examine the cargo on the left to access a HOS.
- Find the items listed and get a CANE.
- Use the extinguisher on the fire to get the kettle.
- Use the mallet on the egg to get a dinosaur's cub.
- Place the antennae on the TV to get a TV on.
- Back out two times, head into the church.
- Examine the organ pipes.
- Use the BURNER on the crack (K).
- Examine the organ (L) to trigger a puzzle.
- Press the keys in the correct order for each category above.
- See screenshot for solution.
- Examine the display case.
- Take the KEY (M) and MALLET (N).
- Back out three times, head up.
- Examine and use the WET SPONGE on the painting (O).
- Use the MALLET on the painting/glass.
- Head straight through the wall.
- Take the SECRET DOVE (@).
- Examine the brick.
- Remove the one in the middle; take the WEDGE (P) and GOLDEN SIGN (Q).
- Examine the door (R) and click on it.
- Use the CANE on the mechanism (S).
- Head right twice.
- Examine and place the HANDLE on the door (T).
- Examine the opened door to access a HOS.
- Find the items listed.
- Place the orange in the juicer; use the glass on the juicer to get a glass of juice.
- Place the saw handle on the blade to get a SAW.
- Combine the nut on a string with the goblet to get a bell.
- Back out and head straight through the hole.
- Examine and use the SAW on the stairs.
- Examine the knight; take the CRUCIFORM (U).
- Head upstairs.
- Examine the window; use the LADLE on the water (V) and get a LADLE.
- Examine the fireplace; take the CROSSBOW (W).
- Head back to the church interior.
- Examine the confessional; use the CRUCIFORM on the lock.
- Open the niche; take the GASOLINE (X).
- Back out.
- Examine the scooter; use the KEY on the padlock (Y).
- Open and place the GASOLINE in the tank (Z).
- Head straight.
- Speak to the madman (A); get a GEL.
- Examine the right statue; use the LADLE (be sure you have the water in it) on the fire.
- Examine the right statue.
- Use the CROSSBOW on the on the head of the statue; take the CANNONBALL (B).
- Examine the tomb; place the STONE EYE on the gargoyle (C).
- Click on and head up into the tomb and down the right.
- Take the SECRET DOVE (@).
- Take the WHIP (D).
- Examine the lion; take the SECRET DOVE (@).
- Examine the WALL (E).
- Place the WEDGE on the bottom to trigger a puzzle.
- Place the wedges in the slots above to complete the mathematical equations.
- See screenshot (F) for solution.
- Get a CHISEL when complete.
- Examine and use the CHISEL on the stool next to the lion; get a STOOL.
- Back out.
- Take the SECRET DOVE (@).
- Examine the ballista; take the SECRET DOVE (@).
- Use the CANNONBALL, STOOL, WHIP and SCYTHE on the ballista (G).
- Examine the wall to access a HOS.
- Find the items listed and get a BELLOWS.
- Use the brush on the dust to get an owl.
- Use the spike on the stone and place the moon on the sun to get a sun and moon.
- Head up to the belfry in the church.
- Examine and use the BELLOWS on the balloon (H); take the TONGS (I).
- Head back to the tomb.
- Examine the sarcophagus.
- Use the TONGS on the straps; take the SWORD (J).
- Head down the right stairs.
- Examine and use the SWORD on the lion; take the CROSSKEY (K).
- Back out five times; head up through the 2nd floor window and through the hole in the wall.
- Examine and use the GEL on the knight; take the WREATH (L).
- Back out twice.
- Examine and use the CROSSKEY on the gates (M).
- Head straight.
Chapter 4 – Town Hall
- Take the SECRET DOVE (@).
- Examine the car; take the SECRET DOVE (@).
- Open the glove box; take the ELECTRIC PROD (N).
- Head up the right stairs.
- Take the SECRET DOVE (@).
- Examine the box office; take the SECRET DOVE (@).
- Move the tray (O); take the TICKET.
- Examine the window; take the SECRET DOVE (@).
- Back out.
- Examine the door.
- Put the TICKET in the slot (P); pull the lever.
- Enter the museum.
- Take the SECRET DOVE (@).
- Examine the table; take the SECRET DOVE (@) and YOYO (Q).
- Head straight.
- Take the SECRET DOVE (@).
- Examine and use the ELECTRIC PROD on the horseman; take the SECRET DOVE (@) and the SPEAR (R).
- Examine the rear display case; take the SECRET DOVE (@).
- Examine the front case (S) to access a HOS.
- Find the items listed and get an ELEPHANT.
- Use the stapler on the card halves to get a playing card.
- Use the tape on the flag to get the standard bearer.
- Use the SWORD from your inventory in the slot to get a sword.
- Back out two times and head up right.
- Examine the window; use the SPEAR on the button (T).
- Enter the Town Hall.
- Take the SECRET DOVE (@).
- Examine and open the first aid kit; take the MEDICAL TAPE (U).
- Examine the painting; take the SECRET DOVE (@).
- Examine the lower level to trigger a puzzle.
- Arrange the characters and items to complete the picture (V).
- Pull the left cord to see the completed scene.
- Solution: Press the upper left button.
- Click the wings, rotate, arrow up 3 x, right 2 x.
- Click the flag; rotate, left 2 x, up.
- Click the ark artifact; rotate, left, up 4 x.
- Click the upper right button.
- Click the upper left character; down 3 x, right 2 x.
- Click the upper center characters; right, down 3 x.
- Click the upper right character; left 2 x, down 4 x.
- See next screenshot for part 2.
- Arrange the characters and items to complete the picture (W).
- Solution: Click bottom background lever.
- Press the upper left button.
- Click on ship; right 2 x, down 2 x.
- Click on flag; rotate, up 3 x.
- Click on anchor; rotate, left 2 x, down 4 x.
- Click upper right button.
- Click left person; up, right 2 x.
- Click lower right gull; left 3 x, up 3 x.
- Click right gull; rotate, down 3 x.
- See next screenshot for part 3.
- Arrange the characters and items to complete the picture (X).
- Solution: Click bottom background lever.
- Click upper left button.
- Click on the gravestone; rotate, left 3 x, up.
- Click on the ark artifact; down 3 x, left.
- Click on the upper right button.
- Click on the standing knight; left 3 x, up.
- Click on the upper right body; rotate, down 4 x, left 2 x.
- Click on the upper left body; rotate, down 4 x, right 2 x.
- Click on the middle left body; right 2 x, down.
- Get the EMBLEM 1.
- Head upstairs.
- Take the SECRET DOVE (@).
- Examine the knight; take the SECRET DOVE (@).
- Use the GEL on his head; take the WREATH (Y).
- Examine the cabinet; take the SECRET DOVE (@) and CORKSCREW (Z).
- Examine the fireplace (A) to access a HOS.
- Find the items listed.
- Place the sausage in the fire to get a cooked sausage.
- Use the shovel on the ashes to get a horseshoe.
- We will get the brick of ice later; exit the scene.
- Back out three times and straight under the arch.
- Examine the fruit stand to access a HOS.
- Find the items listed and get a GOLDEN SIGN.
- Use the screwdriver on the cage to get a hamster.
- Use the peeler on the potato to get a peeled potato.
- Place the weight on the scale to get a dollar.
- Take the SECRET DOVE (@).
- Take the BARREL (B).
- Examine and use the YOYO on the lamp (C).
- Enter the house on the right.
- Take the SECRET DOVE (@).
- Take the RUBBER HOSE (D).
- Examine the shelves (E) to trigger a puzzle.
- Click on each tile to flip them over to complete the picture.
- See screenshot for solution (F).
- Take the CIRCULAR SAW.
- Examine the painting to trigger a HOS.
- Find the items listed.
- Use the brush on the paint and the dipped paintbrush on the rose to get a red rose.
- Use the flashlight on the bat to get the candle.
- We will come back for the ruby; exit out of the scene.
- Back out twice and head into the museum.
- Examine and use the CIRCULAR SAW on the sarcophagus.
- Take the NITROGEN (G).
- Back out, head forward and right into the house.
- Examine and use the NITROGEN on the diving head; take the DIVING HEAD (H).
- Head downstairs to the ground floor.
- Take the SECRET DOVE (@).
- Take the CLAPPER (I).
- Examine the counter; take the CUTTER (J).
- Back out three times and up into the back room of the museum.
- Examine and use the CUTTER on the display case; take the BROKEN OAR (K).
- Back out twice, under the arch and right into the house and down to the ground floor.
- Examine the plant.
- Place the BROKEN OAR in the tube; take the PADDLE (L).
- Back out twice.
- Examine the barrel (M).
- Use the BARREL, the RUBBER HOSE and the PADDLE on the barrel.
- Head straight.
- Take the SECRET DOVE (@).
- Examine the shield; take the SECRET DOVE (@) and GOLDEN SIGN (N).
- Examine the electrical box (O).
- Use the MEDICAL TAPE on the two bottom wires to trigger a puzzle.
- Click on the arrows to complete the circuit.
- Click on the red button when complete.
- Solution: Use the code in the corner; red, blue, yellow, and green and make sure the arrows follow that order. See screenshot for solution (P).
- Examine the mechanism; flip the switch.
- Head up.
- Take the PIPE WRENCH (Q).
- Examine the gear; take the TROWEL (R).
- Examine the tire; take the SECRET DOVE (@) and BOOK (S).
- Back out.
- Examine the shield; take the WREATH (T).
- Back out twice and head up into the mayor's office in the town hall.
- Examine the cabinet.
- Place the BOOK in the cabinet (U); take the ENVELOPE OPENER (V).
- Examine the fireplace (W) to complete a previous HOS.
- Use the NITROGEN from your inventory on the goblet (X) to get the brick of ice.
- Get a GOLDEN SIGN.
- Back out.
- Examine the paintings.
- Use the ENVELOPE OPENER on the paintings; take the STEEL KEY (Y).
- Back out twice and head into the museum.
- Examine and use the STEEL KEY on the door (Z) to trigger a puzzle.
- Click on the triangles to arrange the colored balls by the matching colored patterns.
- Solution: Click on the following triangles; 5, 4 – 2 x, 1 , 6, 7, 9, 7, 6, 7, 9.
- Back out, through the arch and right.
- Examine the painting to complete a previous HOS.
- Use the ENVELOPE OPENER from your inventory on the envelope to get the RUBY (A).
- Head downstairs.
- Examine the basket; click to open.
- Use the TROWEL on the medallion; take the EMBLEM 2 (B).
- Back out three times, into the museum and left.
- Take the SECRET DOVE (@).
- Examine the skulls.
- Place the RUBY in the skull; take the LOCK PICK (C).
- Back out twice, head up the right stairs.
- Examine the helicopter.
- Place the LOCK PICK in the slot to trigger a puzzle.
- Turn all the lights off by clicking on the squares.
- Clicking one square will turn on and off others.
- See screenshot for the order and squares to click.
- Click on the screen when complete and take the GOLF CLUB.
- Back out and head into the secret hall of the museum.
- Examine and use the GOLF CLUB on the fan (D).
- Examine the colored tiles.
- Use the EMBLEM 1 and EMBLEM 2 on the tiles; take the GOLDEN SIGN (E).
- Go into the Mayor's Office in the town hall.
- Examine the map on the back wall.
- Place the 5 GOLDEN SIGNS on the map to trigger a puzzle.
- Place the 5 GOLDEN SIGNS on the map on top of the matching map area. See screenshot for solution (F).
- Head straight through the door.
- Take the ICE AXE (G).
- Back out four times, under the arch, straight and up.
- Examine and use the NITROGEN on the toxic water (H).
- Use the ICE AXE on the frozen toxins.
- Examine the pipes to access a HOS.
- Find the items listed and get a WOODEN STATUE.
- Use the glue on the broken mug to get a beer mug.
- Use the key on the lock; place the wheel on the bike to get a bicycle.
- Head back into the museum.
- Examine and place the WOODEN STATUE on the guillotine; take the RING (I).
- Head left.
- Examine the archway.
- Use the RING on the hatch (J) to access a HOS.
- Find the items on the list and get a CONTROL PANEL.
- Place the arrow on the crossbow to get a loaded crossbow.
- Use the CORKSCREW from your inventory on the wine bottle; use the goblet on the wine to get a wine goblet.
- Use the ICE AXE from inventory on the ice to get an ice statue.
- Head into the clock tower in the town hall.
- Place the CONTROL PANEL on the wires (J).
- Click on the CONTROL PANEL.
- Hang the ELEPHANT on the hook (K).
- Examine and use the PIPE WRENCH on the mechanism (L).
- Examine and place the 3 WREATHS on the ark (M).
- Examine the broken window; take the FULL BELL (N).
- Examine and place the CLAPPER (P) and FULL BELL (Q) on the bells to trigger a puzzle.
- Ring the bells in the correct order.
- Solution: Click the bells numbered in order starting at the bottom left; 5, 1, 3, 4, 6, 2.
- Tip: Click on the clapper of the largest bell to ring it.
- Take the ARK (R).
- Back out four times.
- Examine and give the ARK to the robed man (S).
- Congratulations! You have successfully completed Hallowed Legends: Templar Standard Edition.
Created at: 2011-12-09