Walkthrough Menu
General Tips
- This is the official guide for Haunted Hotel: Beyond the Page.
- This guide won't tell you when to zoom into a location; the screenshots show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
- Use the Map to fast travel to a location.
Chapter 1: Hotel
- Press (A); get KNIFE.
- Press (B); solve HOP, get LETTER.
- Get LETTER, LETTER, and LIGHTER (C).
- Use LETTER on (D), use LETTER on (E), and use LETTER on (F); get PACKAGE.
- KNIFE on PACKAGE; get PIN, WIRE, and CORKSCREW.
- Use PIN on (G).
- Solve HOP (H); get WIRE.
- Use WIRE and WIRE on (I).
- Solution (@1): Press (5-2-3-6-5)-(4-1-2-3-6-9)-(8-7-4-1-2-3-6)-(5-2-3-6-9-8-7)-(4-5-8-9-6)-(5-4-7-8-9).
- Go (J).
- Press (K).
- Get LANTERN, LION (1/3), GEAR (1/4) (L).
- Use LANTERN; get SKULL CAMEO and GEAR (2/4).
- LIGHTER on LANTERN; get LIT LANTERN.
- Go Hotel Exterior.
- Press and use LIT LANTERN on (M).
- Go (N).
- Get BROKEN FISHING ROD, CROSSBOW, LION (2/3), LION (3/3), and REEL (O).
- Go Entrance Hall.
- Use LION (3/3) on (P); get CARPENTER'S SIGNET.
- Use CARPENTER'S SIGNET on (Q); get DEVASTATOR.
- Go Bridge.
- Use DEVASTATOR on (R); get SCREWDRIVER and FISHING LINE.
- Use SCREWDRIVER on (S); get GEAR (3/4) and MAGNIFIER.
- Go Hotel Exterior.
- Use MAGNIFIER on (T).
- Solution (@2): Press (3x2-7-3-5)-(8-3x2-8-4-8)-(2-8-2-6-2-6-2-4-2).
- Get HOOK.
- REEL, FISHING LINE, and HOOK on BROKEN FISHING ROD; get FISHING ROD.
- Go Bridge.
- Use FISHING ROD on (U).
- Solve HOP (V); get KEY RING.
- Go Entrance Hall.
- Use KEY RING on (W).
- Go (X).
- Press (Y).
- Get CROSSBOW PART and TONGS (Z).
- Press and use TONGS on (A); get LETTER and ARROW.
- CROSSBOW PART and ARROW on CROSSBOW; get LOADED CROSSBOW.
- Use LOADED CROSSBOW and press (B); get LIST PIECE.
- Press (C).
- Press (D); get TAPE and GEAR (4/4).
- Go Entrance Hall.
- Use GEAR (4/4) on (E); get MONSTER.
- Go Conference Room.
- Use MONSTER on (F); get LETTER.
- Use LETTER on (G), use LETTER on (H); get RUBBER GLOVE.
- Use RUBBER GLOVE on (I).
- Solve HOP (J); get HANDLE.
- Go Entrance Hall.
- Use HANDLE and press (K).
- Go (L).
- Press (M).
- Get PRUNERS, LADDER, and BOTTLE OF FUEL (N).
- Use PRUNERS on (O); get LIST PART (1/3) and SHAMROCK.
- Go Entrance Hall.
- Use SHAMROCK on (P); get SKULL.
- Go Storeroom.
- Use SKULL on (Q).
- Go (R).
- Press (S).
- Use SCREWDRIVER on (T); get TORCH.
- BOTTLE OF FUEL and LIGHTER on TORCH; get BURNING TORCH.
- Use BURNING TORCH on (U).
- Press and use TONGS on (V); get LIST PART (2/3).
- Get ANGEL and ROSE (1/2) (W).
- Go Storeroom.
- Use ANGEL on (X).
- Solve HOP (Y); get ANCIENT SCROLL.
- Use ANCIENT SCROLL on (Z); get MYSTICAL GEM.
- Go Conference Room.
- Use MYSTICAL GEM on (A); get ROSE (2/2).
- Go Cemetery.
- Use ROSE (2/2) on (B); get SHIELD.
- Press and use SHIELD on (C); get LIST PART (3/3).
- LIST PART (3/3) and TAPE on LIST PIECE; get PASSAGE HINT.
- Go Storeroom.
- Use PASSAGE HINT on (D).
- Solution (@3): Press (12-3-11-20-1-19-15-3-16x2)-(1-15-5-1-6x2-3-5-11-10)-(1-9-12-2x2-9-8-1-7-10)-(3-10-19-21-3x2-20-22-4-12)-(14-2x2-11-13-21-3-22-1x3-13-1-14).
- Get BICYCLE HORN and BOARD (1/4) (E).
- Use BICYCLE HORN and press (Fx3); get JACK BASE and BIRD.
- Go Cemetery.
- Use BIRD on (G); get GARGOYLE EYE.
- Use GARGOYLE EYE on (H); get CADUCEUS.
- Go Conference Room.
- Use CADUCEUS on (I); get RUST REMOVER and JACK PART.
- Go Storeroom.
- Use RUST REMOVER on (J); get JACK PART.
- JACK PART and JACK PART on JACK BASE; get JACK.
- Use JACK on (K).
- Go (L).
- Press (M).
- Press (N); get TOTEM (1/3).
- Get TOTEM (2/3) and TOTEM (3/3) (O).
- Go Cemetery.
- Use TOTEM (3/3) on (P).
- Solution (@4): Press (1-4-7-1x3-3-5x3-10)-(3x2-5x3-10-3-8-2x3-4x2-8)-(4-6x2-11-4-11-6-12-5x3-6x2-12)-(5x2-6-12-6-12-6x2).
- Get ANCIENT MASK.
- Go Corridor.
- Use ANCIENT MASK on (Q); get HAND.
- Use HAND on (R); get WENDIGO FIGURINE.
- Use WENDIGO FIGURINE on (S).
- Solution (@5): Press (1x2)-(2x2)-(3x2)-(4x2).
- Get ANCIENT RUNE.
- Go Storeroom.
- Use ANCIENT RUNE on (T); solve HOP, get CODE.
- Use CODE on (U); press (1-2-3-1), get HAMMER.
- Go Cemetery.
- Use HAMMER on (V); get BOARD (2/4).
- Use HAMMER on (W); get BOARD (3/4).
- Go Corridor.
- Use HAMMER on (X); get BOARD (4/4).
- BOARD (4/4) and HAMMER on LADDER; get BRIDGE.
- Use BRIDGE on (Y).
- Press (1) or (2).
Chapter 2: Penthouse
- Press (Z).
- Use SCREWDRIVER on (A); get EMERGENCY SIGN (1/2).
- Get DOLL and WIND-UP KEY (B).
- Use DOLL; get CADUCEUS and GOLF EMBLEM.
- WIND-UP KEY on DOLL; get WIND-UP DOLL.
- Use WIND-UP DOLL on (C); get WRENCH and HOSE.
- Use WRENCH on (D); get METAL WEDGE.
- Use METAL WEDGE on (E); get EMERGENCY SIGN (2/2).
- Use EMERGENCY SIGN (2/2) on (F); get VENT SCHEME.
- Use VENT SCHEME on (G).
- Solution (@6): Press (1-2-3x3-2x2-1-3-2-1-2x2-3-2).
- Press (H).
- Get CHAIN and RECIPE PIECE (1/3) (I).
- Go Pit.
- Press and use CHAIN on (J).
- Solve HOP (K); get GLOVE.
- Use GLOVE on (L); get RECIPE PIECE (2/3) and COMBINATION.
- Go Penthouse.
- Use COMBINATION on (M).
- Press (1-2x3-3-4); get RECIPE PIECE (3/3).
- Use RECIPE PIECE (3/3) on (N).
- Solution (@7): Press (1-6)-(2-6)-(3-6)-(4-6)-(5-6)-(6).
- Get SEDATIVE POTION.
- Use SEDATIVE POTION on (O); get STUDY KEY and GOBLET SHAPE.
- Use STUDY KEY on (P).
- Go (Q).
- Get CIGAR CASE (R).
- Use CIGAR CASE; get SPRING.
- Go Penthouse.
- Use SPRING on (S); get GOBLET SHAPE.
- Go Study.
- Use GOBLET SHAPE on (T), use GOBLET SHAPE on (U); get LEMON.
- Use LEMON on (V); get SLIDE SET.
- Go Penthouse.
- Use SLIDE SET on (W).
- Solve HOP (X); get LEAF INLAY.
- Use LEAF INLAY on (Y).
- Go (Z).
- Get ROPE, STEP (1/3), and BOTTLE (A).
- Go Study.
- Use BOTTLE on (B); get GOLF EMBLEM.
- Use GOLF EMBLEM and GOLF EMBLEM on (C); get STEP (2/3) and GOLF CLUB.
- Go Terrace.
- Use GOLF CLUB on (D); get REGULATING RING.
- Use REGULATING RING on (E); get LEVER HANDLE.
- Go Penthouse.
- Press and use LEVER HANDLE on (F); get KITCHEN SAW.
- Go Terrace.
- Use KITCHEN SAW on (G); get STEPS (3/3).
- STEPS on ROPE; get ROPE LADDER.
- Use ROPE LADDER on (H).
- Go (I).
- Get FOLDER, PROJECTOR, MOON, and BOOK (1/3) (J).
- Use FOLDER; get SUN.
- Use SUN on (K), use MOON on (L); get LION HANDLE (1/2) and MAGNET.
- Go Terrace.
- Use MAGNET on (M); get LOCK BUTTON.
- Go Library.
- Use LOCK BUTTON on (N); get OWL INLAY and BOOK (2/3).
- Use OWL INLAY on (O); get KNOB.
- Go Study.
- Use KNOB on (P); get OLD KEY.
- Go Library.
- Use OLD KEY on (Q); get BOOK (3/3).
- Use BOOK (3/3) on (R).
- Solution (@8): Press (1-3).
- Get LION HANDLE (2/2).
- Use LION HANDLE (2/2) on (S).
- Go (T).
- Get READER FIGURINE and VACUUM CLEANER BASE (U).
- Go Library.
- Use READER FIGURINE on (V); get BOOK INLAY.
- Go Archive.
- Use BOOK INLAY on (W); get INSECTICIDE.
- Use INSECTICIDE on (X); get SMALL KEY.
- Use SMALL KEY on (Y); get CADUCEUS.
- Go Terrace.
- Use CADUCEUS and CADUCEUS on (Z); get SCISSORS.
- Use SCISSORS on (A); get FABRIC.
- Go Library.
- Use FABRIC on (B); get BULB.
- Go Archive.
- Use BULB on (C).
- Solve HOP (D); get NAME PLATE.
- Use NAME PLATE on (E); get HINT.
- Use HINT on (F); press (1-2x3), get ANTIDOTE RECIPE.
- Use ANTIDOTE RECIPE; get RECIPE and NUMBER SET.
- Use NUMBER SET on (G); press (4-3-5-6), get PUNCHCARD.
- PUNCHCARD on PROJECTOR; get ILLUSION PROJECTOR.
- Use ILLUSION PROJECTOR on (H).
- Go Penthouse.
- Use RECIPE on (I).
- Solution (@9): Press (1-6)-(2-6)-(3-6)-(4-6)-(5-6)-(6).
- Get ANTIDOTE.
- Go Archive.
- Use ANTIDOTE on (J); get BLACK CRYSTAL.
- Go Library.
- Use BLACK CRYSTAL on (K).
- Solution (@10): Drag (1-2), press (3), drag (4-5), press (6), drag (7-8), press (3); drag (9-10)-(11-12), press (13).
- Go (L).
- Get LOU'S FATHER'S SIGNET (M).
- Use BOTTLE OF FUEL and LIGHTER on (N).
- Use LOU'S FATHER'S SIGNET on (O); get FILE HANDLE.
- Go Archive.
- Use FILE HANDLE on (P); get FILE.
- Go Near The Breach.
- Use FILE on (Q); get BATTERY and RITUAL SIGN (1/2).
- BATTERY and HOSE on VACUUM CLEANER BASE; get VACUUM CLEANER.
- Use VACUUM CLEANER on (R).
- Get RITUAL SIGN (2/2) (S).
- Use RITUAL SIGN (2/2) on (T).
- Solve HOP (U); get RUNE PANEL.
- Use RUNE PANEL on (V).
- Solution (@11): Press (1-3x2-1-3-2x3-4x2-2x3)-(4-2-4-2x3-4x2-2x2).
Chapter 3: Portal
- Use CORKSCREW on (W); get ARROW SHAPE and RUNE STONE (1/3).
- Use ARROW SHAPE on (X); get ARCHER FIGURINE.
- Use ARCHER FIGURINE on (Y); get LOADED CROSSBOW.
- Use LOADED CROSSBOW on (Z); get BROKEN CROSSBOW and SAW.
- Use SAW on (A).
- Solve HOP (B); get LONG STICK.
- Use LONG STICK on (C).
- Go (D).
- Get FLOWER (1/2) and FLOWER (2/2) (D).
- Use FLOWER (2/2) on (E); get RUNE STONE (2/3) and UMBRELLA SHAPE.
- Go The Giant's Door.
- Use UMBRELLA SHAPE on (F); get UMBRELLA.
- Go World's End.
- Use UMBRELLA on (G); get CHISEL.
- Use CHISEL on (H); get RUNE STONE (3/3).
- Go The Giant's Door.
- Use RUNE STONE (3/3) on (I).
- Solution (@12): Press (1-2-3-4-5-6-7-8-9)-(10-4-11-6-12-13-14-15-16-17-8-7)-(18-14-15-16-17-8-19-20-21-22)-(9-19-20-23)-(7-9-19-20-24).
- Go (J).
- Press (Kx2); get BOWSTRING.
- Get MONSTER INLAY (1/2) and ACID (L).
- Go World's End.
- Use ACID on (M); get KNOB.
- Use KNOB on (N); get SPARKLER.
- Go The Giant's Lair.
- Use SPARKLER and LIGHTER on (O); get PENDANT.
- Use PENDANT on (P); get NUTS.
- Use NUTS on (Q); get SPIDER.
- Use SPIDER on (R); get MONSTER INLAY (2/2).
- Go World's End.
- Use MONSTER INLAY (2/2) on (S); get CRYOGENIC FLUID.
- BOWSTRING and CRYOGENIC FLUID on BROKEN CROSSBOW; get CROSSBOW WITH ICE ARROW.
- Go The Giant's Lair.
- Use CROSSBOW WITH ICE ARROW on (T); get CROSSBOW WITHOUT ARROW.
- Get GIANT'S FINGERNAIL and GLOWING ELEMENT (U).
- Use GLOWING ELEMENT on (V).
- Go (W).
- Get DECORATIVE TRIANGLE (1/3), DECORATIVE TRIANGLE (2/3), BAS-RELIEF PIECES (1/3), and CHAIN (X).
- Use LIGHTER on (Y); get DECORATIVE TRIANGLE (3/3).
- Go The Giant's Lair.
- Use DECORATIVE TRIANGLE (3/3) on (Z).
- Solution (@12): Press (5-4-3-2-1)-(5-4-3-1)-(5-4-1).
- Go (A).
- Get INITIAL and INITIAL (B).
- Use INITIAL and INITIAL on (C); get BAS-RELIEF PIECES (2/3) and BOLT CUTTER PART.
- Go Eternal Helix.
- Use BOLT CUTTER PART on (D); get BOLT CUTTER.
- Use BOLT CUTTER on (E).
- Solve HOP (F); get TWEEZERS.
- Go The Giant's Lair.
- Use TWEEZERS on (G); get OLD KEY.
- Go Wendigo Crypt.
- Use OLD KEY on (H); get BAS-RELIEF PIECES (3/3).
- Use BAS-RELIEF PIECES (3/3) on (I).
- Solution (@13): Press (3-7)-(4-2)-(1-7)-(4-3-1).
- Get CREATURE FIGURINE.
- Use CREATURE FIGURINE on (J); get HOOK.
- HOOK on CHAIN; get CHAIN WITH HOOK.
- Go Eternal Helix.
- Use CHAIN WITH HOOK on (K).
- Go (L).
- Press (M); get RING.
- Get STONE FRAGMENT (1/2) and PARCHMENT (N).
- Use TWEEZERS on (O); get CHARCOAL.
- Use PARCHMENT and CHARCOAL on (P); get HINT.
- Use HINT on (Q); press (1-2-3-4), get LEVER HANDLE.
- Go Wendigo Crypt.
- Use LEVER HANDLE on (R); get BOW AMULET and GEAR.
- Use WRENCH and GEAR on (S).
- Solve HOP (T); get OLD BOX.
- Use OLD BOX; get STONE FRAGMENT (2/2).
- Go All-Seeing Eye.
- Use STONE FRAGMENT (2/2) on (U); get CYLINDER.
- Use CYLINDER on (V); get BLACK STONE.
- BLACK STONE on RING; get ANCIENT RING.
- Use ANCIENT RING on (W); get FIRE SYMBOL.
- Go Eternal Helix.
- Use FIRE SYMBOL on (X); get FIREPROOF CONTAINER and STRANGE DEVICE.
- Go All-Seeing Eye.
- Use FIREPROOF CONTAINER on (Y); get FLAMMABLE LIQUID.
- Go Wendigo Crypt.
- Use STRANGE DEVICE on (Z); get BUTTON.
- Go All-Seeing Eye.
- Use BUTTON on (A); get BOW AMULET.
- Go Wendigo Crypt.
- Use BOW AMULET and BOW AMULET on (B); get ARROW.
- ARROW, FLAMMABLE LIQUID, and LIGHTER on CROSSBOW WITHOUT ARROW; get CROSSBOW WITH FLAMING ARROW.
- Go Eternal Helix.
- Use CROSSBOW WITH FLAMING ARROW on (C); go (C).
- Press (D).
- Solution (@14): Place your pieces next to the monster's to claim them.
- Press (E); get ANCIENT ARTIFACT.
- Use SKULL CAMEO on (F); get DECORATIVE FRAGMENT (1/3).
- Get HAMMER, STAKE, and DIAL (G).
- Use STAKE and HAMMER on (H); get DECORATIVE FRAGMENT (2/3).
- Go All-Seeing Eye.
- Use DIAL on (I); get WEIGHT.
- Go Face of the Devil.
- Use WEIGHT on (J); get DECORATIVE FRAGMENT (3/3).
- Use DECORATIVE FRAGMENT (3/3) on (K); get CUBE PART.
- Use CUBE PART on (L).
- Solve HOP (M); get UNITER.
- CRYOGENIC FLUID, GIANT'S FINGERNAIL, FLAMMABLE LIQUID, and UNITER on ANCIENT ARTIFACT; get EQUALIZER ARTIFACT.
- Use EQUALIZER ARTIFACT on (N).
- Solution (@15): Press (16-3-11-7-14-19-5-4-20-1-12-2-17-8-13-6-15-18-9-10).
- Congratulations! You've completed Haunted Hotel: Beyond the Page!
Created at: 2019-01-20