Haunted Train: Clashing Worlds Walkthrough

Welcome to the Haunted Train: Clashing Worlds Walkthrough. Stop a strange phenomenon that could threaten the entire world! Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we're pretty sure you'll find what you're looking for here. This document contains a complete Haunted Train: Clashing Worlds game walkthrough featuring annotated screenshots from actual gameplay! We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with. Remember to visit the Big Fish Games Forums if you find you need more help. Have fun! This walkthrough was created by prpldva, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.

Walkthrough Menu

General Tips

  • This is the official guide for Haunted Train: Clashing Worlds.
  • This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene.
  • Hidden-object puzzles are referred to as HOPs. This guide will not show HOP solutions. It will identify the location of the HOP and the inventory item acquired.
  • This guide will show solutions for non-random puzzles. Please read the in-game instructions for each puzzle.
  • In this game, you will sometimes have to select the new scene to trigger dialog, cut-scenes, or tasks prior to interacting with the scene.

Chapter 1: Station Square

Haunted Train: Clashing Worlds
  • Talk to Charon take the AMULET (A).
  • Select the AMULET (B).
  • Take the GLOVE; remove and take the PUMP (C).
  • Take the NEWSPAPER, HOOK, and WINE BOTTLE; use the GLOVE to take the ROSE (D).
  • Use the ROSE; take the HEAVY BASKET (E).
Haunted Train: Clashing Worlds
  • Place the HOOK (F).
  • Play the HOP; earn the MUSIC BOX (G).
  • Take the CRANK HANDLE from the MUSIC BOX (inventory).
  • Take the GAS CAN (H).
  • Remove the sign; place and select the CRANK HANDLE (I).
  • Go forward.
Haunted Train: Clashing Worlds
  • Select the AMULET (J).
  • Talk to Gerard (K).
  • Take the RAZOR (L).
Haunted Train: Clashing Worlds
  • Take the MAP and HAT TOKEN (M).
  • Use the RAZOR; take the MALE FIGURE (N).
  • Open the clasp; take the LANTERN and CORKSCREW (O).
  • Use the CORKSCREW on the WINE BOTTLE; take the CORK (inventory).
  • Combine the GAS CAN and CORK to make the EMPTY GAS CAN (inventory).
  • Select (P).
Haunted Train: Clashing Worlds Haunted Train: Clashing Worlds Haunted Train: Clashing Worlds
  • Place the MALE FIGURE (A).
  • Restore the color-coded items (B).
  • Select G-Cx42-Dx3-H-Fx19-D-I-Cx31-Dx2-J-Cx21-Dx3.
  • Move the discs as indicated (K).
  • Walk forward.
Haunted Train: Clashing Worlds
  • Select the AMULET (L).
  • Select (M).
Haunted Train: Clashing Worlds
  • Open the toolbox; take the WRENCH (N).
  • Use the WRENCH to take the HOSE from the PUMP (inventory).
  • Play the HOP; earn the SCISSORS (O).
  • Take the WIRE and remove the pages; take the FEATHER TOKEN (P).
Haunted Train: Clashing Worlds
  • Place the FEATHER TOKEN and HAT TOKEN (Q).
  • Swap the decorations as shown (R).
  • Move the items and use the SCISSORS; take LIGHTER and PLIERS (S).
  • Use the PLIERS 4x on the WIRE to make the LOCKPICK (inventory).
  • Walk down.
Haunted Train: Clashing Worlds
  • Open the gas cap; use the HOSE and EMPTY GAS CAN. Take the GAS (A).
  • Use the LOCKPICK (B).
  • Use the WRENCH; take the ROPE (C).
  • Open the LANTERN; add the GAS and use the LIGHTER (inventory).
  • Go forward.
Haunted Train: Clashing Worlds
  • Use the LANTERN (D).
  • Use the SCISSORS and open the curtains (E).
  • Use the ROPE (F).
  • Select (G).
  • Place the HEAVY BASKET (H).
  • Walk forward.
Haunted Train: Clashing Worlds
  • Select (I).
  • Take the PAINTBRUSH (J).
  • Use the PAINTBRUSH; take the WEDGE (K).
Haunted Train: Clashing Worlds
  • Place the handle; take the MALLET (L).
  • Take the DRY GLUE (M).
  • Take the EMPTY BUCKET (N) and CARTWHEEL (O).
  • Use the WEDGE and MALLET; take the ENERGY CRYSTAL, SOLVENT, and WEDGE (P).
  • Combine the DRY GLUE and SOLVENT; take the SCRAPER (inventory).
Haunted Train: Clashing Worlds
  • Use the SCRAPER; take the SECRET MESSAGE (Q).
  • Combine the SECRET MESSAGE and SOLVENT to find the CODE (inventory).
  • Open the door and select (R).
Haunted Train: Clashing Worlds Haunted Train: Clashing Worlds Haunted Train: Clashing Worlds
  • Place the ENERGY CRYSTAL and CODE; change the code to match (A).
  • Drag (E-G)-(C-F)-(D-G)-(B-E)-(C-B)-(E-B)-(F-E)-(D-G).
  • Drag (P-Q)-(J-R)-(O-M)-(P-L)-(L-M)-(S-K)-(J-K)-(K-S)-(K-H)-(L-H)-(H-J)-(L-P)-(H-I).
  • Take the TAP HANDLE (T).
Haunted Train: Clashing Worlds
  • Place the EMPTY BUCKET. Place and select the TAP HANDLE; take the BUCKET OF WATER (A).
  • Use the BUCKET OF WATER (B).
  • Walk left.
Haunted Train: Clashing Worlds
  • Open the curtain; play the HOP to earn the AWL (C).
  • Place and select the NEWSPAPER (D).
  • Use the AWL (E).
  • Pull the newspaper and take the KEY; use the KEY (F).
  • Walk left.

Chapter 2: Canal Bridge

Haunted Train: Clashing Worlds
  • Take the TORCH (G).
  • Remove the berry and take the WIRE HOOK (H).
  • Move the crock and use the TORCH; take the BURNING TORCH (I).
  • Use the BURNING TORCH (J).
Haunted Train: Clashing Worlds
  • Select the AMULET (K).
  • Select (L).
Haunted Train: Clashing Worlds
  • Select 1-4.
  • Select 5-9.
Haunted Train: Clashing Worlds
  • Move the flowers 2x and take the SICKLE; move the flowers 2x and take the JACK (M).
  • Place and select the JACK; place the CART WHEEL and WEDGE (N).
  • Move the cart and go right.
Haunted Train: Clashing Worlds
  • Select the AMULET (O).
  • Select (P); play the HOP.
Haunted Train: Clashing Worlds
  • Move the flowers 2x; take the LURE (Q).
  • Use the SICKLE 3x; take the FISHING POLE (R).
  • Open the doors and play the HOP; earn the REEL (S).
  • Add the REEL and LURE to the FISHING POLE (inventory).
  • Go forward.
Haunted Train: Clashing Worlds
  • Take the BROKEN WIRE CUTTER (A).
  • Use the WIRE HOOK and open the door; move the items, read the note, and take the LETTER (B).
  • Take the NAIL FILE (C).
  • Walk down 2x.
Haunted Train: Clashing Worlds
  • Move the crock on the burner; place the LETTER and take the COMBINATION (D).
  • Place the FISHING POLE and select the reel; take the GREENHOUSE KEY and FISHNET (E).
  • Go right.
Haunted Train: Clashing Worlds
  • Use the GREENHOUSE KEY (F).
  • Select 1-4.
  • Play the HOP; earn the NET HANDLE (G).
  • Combine the NET HANDLE and FISHNET to make the SCOOP NET (inventory).
  • Use the SCOOP NET to take the BUTTERFLY (H).
Haunted Train: Clashing Worlds
  • Use the BUTTERFLY; take the DUSTER (I).
  • Place the COMBINATION and select 1-4-2-3; take the PUMPKIN SEEDS (J).
  • Go forward.
Haunted Train: Clashing Worlds
  • Select the pot and use the PUMPKIN SEEDS (K).
  • Select the pot again; use the DUSTER (L).
  • Take the ROOM 5 KEY (M).
  • Use the FILE; take the SCREWDRIVER (N).
Haunted Train: Clashing Worlds
  • Use the ROOM 5 KEY (O).
  • Use the SCREWDRIVER to take the SCREW (P).
  • Combine the BROKEN WIRE CUTTER, SCREW, and SCREWDRIVER to make the WIRE CUTTER (inventory).
  • Use the WIRE CUTTER and open the door (Q).
  • Go forward.
Haunted Train: Clashing Worlds
  • Talk to Gerard (A).
  • Select (B).
  • Move the rug; take the 1st CARVING PART (C).
  • Take the DRUM (D).
Haunted Train: Clashing Worlds
  • Take the DRUMSTICKS (E).
  • Combine the DRUM and DRUMSTICKS to make the NOISY DRUM (inventory).
  • Use the WIRE HOOK; open the doors (F).
  • Use the NOISY DRUM; take the 2nd CARVING PART (G).
Haunted Train: Clashing Worlds
  • Place the 2 CARVING PARTS (H).
  • Read Olivia's Diary; take the ENERGY CRYSTAL (I).
Haunted Train: Clashing Worlds
  • Select the AMULET (J).
  • Place the ENERGY CRYSTAL (K).
Haunted Train: Clashing Worlds Haunted Train: Clashing Worlds
  • Select E-A-A-D-D-F-B-D-D-C.
  • Select G-K-K-L-L-M-M-I-I-J-J-M-M-H.
  • Talk to Gerard.

Chapter 3: Spirit Car

Haunted Train: Clashing Worlds
  • Select the AMULET (A).
  • Take the TRIANGULAR KEY (B).
  • Use the TRIANGULAR KEY; move the items and take the JACK (C).
  • Select (D).
Haunted Train: Clashing Worlds
  • Place and select the JACK (E).
  • Take the SNAKE CUP (F).
  • Go forward.
Haunted Train: Clashing Worlds
  • Select 2x; play the HOP and earn the ROAD GUIDE (G).
  • Select 3x (H).
Haunted Train: Clashing Worlds
  • Place the SNAKE CUP (I).
  • Select the pairs (color-coded).
  • Take the HEADACHE POWDER (J).
  • Walk down.
Haunted Train: Clashing Worlds
  • Open the door and move the items; select the cup (K).
  • Select 2x (L).
  • Place the HEADACHE POWDER (M).
  • Use (N) on (M).
  • Take the cup (M).
  • Go forward.
  • Select 2x (O).
Haunted Train: Clashing Worlds
  • Place the ROAD GUIDE (P).
  • Use the magnifier (Q) to locate the 9 signs (green).
  • Place the signs as shown (red).
Haunted Train: Clashing Worlds
  • Take the LADDER (A).
  • Arrange the signs as shown; take the 1st NOTE (B).
  • Take the MEDKIT LATCH (C).
  • Walk forward.
Haunted Train: Clashing Worlds
  • Take the WALLET and OLD SHOE (D).
  • Open the WALLET; take the COIN (inventory).
  • Place the LADDER (E).
  • Play the HOP; earn the APPLE (F).
  • Place the APPLE and turn the valve (G).
  • Take the 2nd NOTE and CYMBAL (H).
  • Walk down.
Haunted Train: Clashing Worlds
  • Place the COIN; take the 3rd NOTE (I).
  • Place the 3 NOTES; take the SECRET LETTER and MONKEY (J).
  • Combine the MONKEY and CYMBAL; take the REPAIR KIT KEY (inventory).
  • Use the OLD SHOE; take the POLE (K).
  • Walk forward.
Haunted Train: Clashing Worlds
  • Use the POLE (L).
  • Select the AMULET (M).
  • Use the knife on the cable (N).
Haunted Train: Clashing Worlds
  • Move the items; take the MAGNET (O).
  • Place the REPAIR KIT KEY; take the PLIERS and KERCHIEF (P).
  • Use the PLIERS; take the POWDER BOX (Q).
  • Use the KERCHIEF on the POWDER BOX; open it and take the APOTHECARY KEY (inventory).
  • Use the APOTHECARY KEY (R).
  • Walk left.
Haunted Train: Clashing Worlds
  • Place and select the MEDKIT LATCH; take the BLUNT SCALPEL and ROLLED BANDAGE (A).
  • Open the paper; take the FIRECRACKER (B).
  • Take the CANDLE (C).
  • Walk down.
Haunted Train: Clashing Worlds
  • Use the BLUNT SCALPEL to make the SCALPEL (D).
  • Use the SCALPEL on the SECRET LETTER. Open it and use the CANDLE to make the RECIPE (inventory).
  • Walk left.
  • Select (E).
Haunted Train: Clashing Worlds Haunted Train: Clashing Worlds
  • Place the RECIPE (F).
  • Level 1, select H-I-Lx4-Mx3-Nx2-Ix7-K.
  • Level 2, select Ox3-Px5-Rx5-Sx2-Ux2-Vx3-P-R.
Haunted Train: Clashing Worlds Haunted Train: Clashing Worlds
  • Level 3, select Gx3-Dx3-Hx3-Ix2-J-Kx3.
  • Level 4, select R-Sx3-Ux3-V-Mx3-R-Mx4-N-Tx2.
  • Take the ACID (W).
  • Walk down.
Haunted Train: Clashing Worlds
  • Play the HOP; earn the VENTILATOR LEVER (A).
  • Walk left.
  • Use the PLIERS. Place and select the VENTILATOR LEVER (B).
Haunted Train: Clashing Worlds
  • Use the ACID; take the ALCOHOL (C).
  • Use the KERCHIEF; take the PUZZLE KEY (D).
  • Take the ROPE; place and select the PUZZLE KEY (E).
  • Walk right.
Haunted Train: Clashing Worlds
  • Use the FIRECRACKER; move the items and take the LIGHTER (F).
  • Select 2x to play the HOP; earn the STEEL TORCH (G).
  • Combine the STEEL TORCH, ROLLED BANDAGE, ALCOHOL, and LIGHTER to make the LIT TORCH (inventory).
  • Take the MINISAW HANDLE and place the LIT TORCH (H).
Haunted Train: Clashing Worlds
  • Use the MAGNET; take the HEAVY STATUETTE (I).
  • Take the GARDEN RAKE (J).
  • Use the ROPE (K).
  • Take the WING NUT (L).
  • Walk down.
Haunted Train: Clashing Worlds
  • Use the HEAVY STATUETTE; take the SAW BLADE (M).
  • The HEAVY STATUETTE becomes the STATUETTE.
  • Combine the SAW BLADE, MINISAW HANDLE, and WING NUT to make the HACKSAW (inventory).
  • Walk right.
  • Use the HACKSAW (N).
  • Play the HOP; earn the CROWBAR (O).
Haunted Train: Clashing Worlds
  • Use the CROWBAR; take the RUNGS (P).
  • Use the SCALPEL; take the ROPE (Q).
  • Place the RUNGS and ROPE; select the ladder (R).
  • Use the CROWBAR (S).
  • Go up the ladder.

Chapter 4: Behind Opera

Haunted Train: Clashing Worlds
  • Select the AMULET (A).
  • Use the key on the lock (B).
Haunted Train: Clashing Worlds
  • Select C-D-E-F-G-H-I-J-C.
  • Other solutions are possible.
Haunted Train: Clashing Worlds
  • Take the GRASSHOPPER (L) and use the RAKE (M).
  • Take the BROKEN MASK and RAKE HANDLE (N).
  • Touch the eggs and take the LEAF (O).
Haunted Train: Clashing Worlds
  • Use the LEAF; take the SUNFLOWER SEEDS (P).
  • Place the GRASSHOPPER; use the LIGHTER (Q).
  • Take the HEART MEDALLION (R).
Haunted Train: Clashing Worlds
  • Use the SUNFLOWER SEEDS 3x; take the LOCK CATCH (S).
  • Select (T).
Haunted Train: Clashing Worlds
  • Place the LOCK CATCH (A).
  • Move (B-C)-(D-E)-(A-F)-(E-G)-(C-H)-(G-I).
  • Go right.
Haunted Train: Clashing Worlds
  • Place the HEART MEDALLION; take the BRONZE ROSE (J).
  • Move the items; take the TWEEZERS (K).
  • Go right.
  • Take the CORD (L).
  • Select (M).
Haunted Train: Clashing Worlds
  • Restore the items (1-8).
  • Take the MANNEQUIN POSTER and pan down (N).
Haunted Train: Clashing Worlds
  • Take the GLUE; pan up (O).
  • Use the GLUE on the BROKEN MASK (inventory).
  • Remove the cover and place the BROKEN MASK (P).
Haunted Train: Clashing Worlds
  • Use the CORD and RAKE HANDLE (Q).
  • Take the STEEL ROD and press the button (R).
  • Play the HOP; earn the MASK.
  • Place the MASK (S).
  • Open the door and walk right (T).
Haunted Train: Clashing Worlds
  • Play the HOP (A).
  • Take the DRAWER HANDLE (B).
  • Take the ZIPPER (C).
Haunted Train: Clashing Worlds
  • Place and select the DRAWER HANDLE (D).
  • Use the TWEEZERS to take the 2nd STATUETTE (E).
  • Take the BROKEN MONOCLE (F).
  • Walk down 2x.
Haunted Train: Clashing Worlds
  • Place the STEEL ROD; select it 3x (G).
  • Take the PUPPY and CLUTCH (H).
  • Combine the CLUTCH and ZIPPER; open the clutch. Read the note and take the MONOGRAM PENDANT (inventory).
  • Place the BRONZE ROSE; take the WEDDING RING (I).
  • Walk right.
Haunted Train: Clashing Worlds
  • Place the WEDDING RING; take the SIGNET RING (J).
  • Walk down.
  • Place the SIGNET RING; take the 3rd STATUETTE (K).
  • Walk right 2x.
Haunted Train: Clashing Worlds
  • Place the 3 STATUETTES (L).
  • Take the UNUSUAL KEY (M).
  • Use the MONOGRAM PENDANT; select 1-4.
  • This sequence is randomly generated; yours may differ.
  • Take the TRUMPET (N).
  • Walk down.
Haunted Train: Clashing Worlds
  • Use the UNUSUAL KEY (P).
  • Play the HOP; earn the POUCH.
  • Open the POUCH; take the GEMS (inventory).
  • Walk right.
  • Move the handkerchief and select (Q).
Haunted Train: Clashing Worlds
  • Place the GEMS (R).
  • Place a gem (1-3); you earn the FLEUR-DE-LIS.
  • Walk down.
Haunted Train: Clashing Worlds
  • Place the FLEUR-DE-LIS; take the FILE (S).
  • Walk down.
  • Use the FILE, remove the lid, and take the MANNEQUIN HAND (T).
  • Give the PUPPY (U).
  • Walk right 2x.
  • Select (V).
Haunted Train: Clashing Worlds
  • Place the MANNEQUIN POSTER (A).
  • Place the MANNEQUIN ARM (B).
  • Dress the mannequins as shown (C).
  • Open the door and go forward.

Chapter 5: Opera Hall

Haunted Train: Clashing Worlds
  • Place the TRUMPET (D).
  • Select 1-3.
  • Select the AMULET (E).
  • Select and talk to Olivia (F).
Haunted Train: Clashing Worlds
  • Play the HOP; earn the CANE HANDLE (G).
  • Take the ARTIFACT PUZZLE; move the items and take the CANE (H).
  • Combine the CANE and CANE HANDLE; take the BLADE (inventory).
  • Walk down.
Haunted Train: Clashing Worlds
  • Use the BLADE and open the drawer; move the items and take the LENS (K).
  • Combine the BROKEN MONOCLE and LENS to make the MONOCLE (inventory).
  • Walk down.
  • Use the BLADE; take the WIRES (L).
  • Walk right and forward.
  • Select (M).
Haunted Train: Clashing Worlds Haunted Train: Clashing Worlds
  • Place the MONOCLE and WIRES on the board.
  • Move the monocle and place the wires (N).
  • Move the gems on the paths (O).
Haunted Train: Clashing Worlds
  • Play the HOP; earn the ELASTIC (P).
  • Talk to Olivia (Q).
  • Walk down.
Haunted Train: Clashing Worlds
  • Select the AMULET (R).
  • Walk forward.
  • Select (S).
Haunted Train: Clashing Worlds
  • Talk to Olivia (A).
  • Remove the drape and play the HOP; earn the APPLE (B).
  • Open the door and walk right (C).
Haunted Train: Clashing Worlds
  • Select the AMULET (E).
  • Select the scene 4x.
  • Select (F-G-H).
  • Select (I-J).
Haunted Train: Clashing Worlds
  • Take the BURNING PLANK (K).
  • Give the APPLE; use the BURNING PLANK (L).
  • Take the BOARDS (M).
  • Go forward.
Haunted Train: Clashing Worlds
  • Take the EMPTY JAR (N).
  • Take the CRANE HANDLE and SEDATIVE (O).
  • Walk down.
Haunted Train: Clashing Worlds
  • Use the EMPTY JAR to take the JAR OF ANTS (P).
  • Take the CLAW HAMMER (Q).
  • Take the STONE (R).
  • Go forward.
Haunted Train: Clashing Worlds
  • Use the CLAW HAMMER; take the BENT NAILS (S).
  • Use the JAR OF ANTS; take the TELESCOPE RING (T).
  • Walk down.
Haunted Train: Clashing Worlds
  • Use the BENT NAILS and CLAW HAMMER; take the NAILS (A).
  • Go forward.
  • Use the BOARDS, NAILS, and CLAW HAMMER (B).
  • Go right.

Chapter 6: Water Station

Haunted Train: Clashing Worlds
  • Place the TELESCOPE RING; move the rings as shown (C).
  • Select (D).
  • Take the DOME CODE (E).
  • Walk down.
Haunted Train: Clashing Worlds
  • Place the DOME CODE; select 1-3.
  • Play the HOP; earn the PIPE (F).
  • Walk right.
  • Select (G).
Haunted Train: Clashing Worlds Haunted Train: Clashing Worlds Haunted Train: Clashing Worlds
  • Place the PIPE in the frame.
  • Move the mechanism and rotate once at each location (H-P).
  • Final solution (Q).
Haunted Train: Clashing Worlds
  • Select (A).
  • Take the SAW (B).
  • Walk down 2x.
  • Use the SAW to take the SLINGSHOT (C).
  • Combine the SLINGSHOT, ELASTIC, and STONE to make the LOADED SLINGSHOT (inventory).
Haunted Train: Clashing Worlds
  • Use the SLINGSHOT; select the rope (D).
  • Take the BELL (E).
  • Go forward and right.
Haunted Train: Clashing Worlds
  • Place the BELL; select 1-6.
  • Take the TANGLED THREAD (F).
  • Untangle the TANGLED THREADS to make the BALLS OF YARN (inventory).
  • Walk down.
Haunted Train: Clashing Worlds
  • Place the BALLS OF YARN and repair the net as shown (H).
  • Take the NET And GUN.
  • Go right.
Haunted Train: Clashing Worlds
  • Place and select the NET; take the BROKEN SIEVE (J).
  • Select the net; take the BROKEN DART TAIL (K).
  • Combine the BROKEN SIEVE and NET to make the SIEVE (inventory).
Haunted Train: Clashing Worlds
  • Use the SIEVE; take the BREAD (L).
  • Select the sieve; take the DART BARREL (M).
  • Walk down 2x.
Haunted Train: Clashing Worlds
  • Place the BREAD; take the BIRD FEATHER (N).
  • Combine the BROKEN TAIL DART and BIRD FEATHER to make the DART TAIL (inventory).
  • Go forward.
  • Place the SEDATIVE (O) and DART BARREL (P).
  • Select (O); use the dropper on (P).
  • Use (P) on (Q).
  • Place the DART TAIL on (Q); take the TRANQUILIZER DART.
  • Combine the GUN and TRANQUILIZER DART to make the LOADED GUN (inventory).
  • Walk down.
Haunted Train: Clashing Worlds
  • Use the LOADED GUN (A).
  • Enter the Tainted Car (B).
  • Open the blinds (C).
Haunted Train: Clashing Worlds
  • Select (D).
  • Select the AMULET (E).
  • Take the BROKEN ARTIFACT BOX (F).
  • Take the ENERGY CRYSTAL from the BROKEN ARTIFACT BOX (inventory).
  • Select (G).
Haunted Train: Clashing Worlds
  • Select 1-8.
  • Take the TRAIN ENGINE (H).
  • Walk down 3x.
Haunted Train: Clashing Worlds
  • Select the AMULET (I).
  • Go to the Railroad House.
  • Select (J).
Haunted Train: Clashing Worlds
  • Select and place the 4 items (1-4).
  • Place the TRAIN ENGINE (K).
  • Play the HOP; earn the BUDAPEST COAT OF ARMS.
  • Go to the Tainted Car.
Haunted Train: Clashing Worlds
  • Place the BUDAPEST COAT OF ARMS and move the luggage 3x; take the BOX OF SWEETS and VALVE (L).
  • Open the BOX OF SWEETS; move the items and take the LOLLIPOP (inventory).
  • Select (M).
Haunted Train: Clashing Worlds
  • Place the VALVE (N).
  • Select Ox4-P-R-Ox2-R-O-Px2-Rx4-Qx3-P-Ox2.
  • Px3-Qx2-Px2-Rx2-Ox3-Px2-Q-P-O-Rx2-Q.
  • Final positions (S).
Haunted Train: Clashing Worlds
  • Take the TRACK MEDALLION (A).
  • Walk down.
  • Place the TRACK MEDALLION and select the control (B).
  • Walk down.
Haunted Train: Clashing Worlds
  • Select (C).
  • Open the door and walk right (D).
  • Go forward (E).
Haunted Train: Clashing Worlds
  • Select the AMULET (F).
  • Select G-H-I-J-K-L-G-H-I.
Haunted Train: Clashing Worlds
  • Uncover and select the runes (green); take the RUNE STONES.
  • Take the MOUSETRAP (M).
  • Place the RUNE STONES; add them to the skull as shown and select the jaw (N).
  • Play the HOP; earn the WOODEN SIGN (O).
  • Go right.
Haunted Train: Clashing Worlds
  • Use the LOLLIPOP; take the BOAT KEY (P).
  • Remove the old handle and take the RUSTY SHEARS (Q).
  • Place and select the CRANE HANDLE (R).
Haunted Train: Clashing Worlds
  • Use the MOUSETRAP (S).
  • Move the items; take the UMBRELLA and select the net (T).
  • Take the ARTIFACT CODE; use the BOAT KEY (U).
  • Combine the ARTIFACT PUZZLE and ARTIFACT CODE (inventory).
Haunted Train: Clashing Worlds
  • Select 1-3.
  • Place the ENERGY CRYSTAL (V).
  • Take the SPIRIT TRAP.
  • Walk down.
Haunted Train: Clashing Worlds
  • Use the UMBRELLA (A).
  • Place the WOODEN SIGN and restore the image (B).
  • Take the STATUE SKETCH and SHIELD (C).
Haunted Train: Clashing Worlds
  • Select the door 2x; play the HOP and earn the BELL (D).
  • Place the BELL and STATUE SKETCH (E).
  • Pose the statue as shown (F).
  • Take the SLEEPING POWDER and GRINDSTONE (G).
  • Use the GRINDSTONE on the RUSTY SHEARS to make the SHEARS (inventory).
  • Walk right.
Haunted Train: Clashing Worlds
  • Use the SHEARS and move the sacks; take the OARS (H).
  • Remove the old paddle and place the OARS (I).
  • Go forward.

Chapter 7: Parliament Square

Haunted Train: Clashing Worlds
  • Talk to the Man (J).
  • Use the SHIELD and SLEEPING POWDER (K).
Haunted Train: Clashing Worlds
  • Place the SPIRIT TRAP (A).
  • Select the AMULET (B).
  • Select the boat; take the CORK (C).
Haunted Train: Clashing Worlds
  • Use the SHEARS; select the roses (green).
  • Move the grate and place the CORK; take the WRENCH (D).
  • Walk down.
Haunted Train: Clashing Worlds
  • Use the WRENCH; take the VALVE (E).
  • Go forward.
  • Place the VALVE (F).
  • Take the SCREWDRIVER and SHIP (G).
  • Select the SHIP (inventory).
Haunted Train: Clashing Worlds
  • Select the 6 knots (red); take the CANVAS.
  • Use the SCREWDRIVER to remove the covers (H).
Haunted Train: Clashing Worlds Haunted Train: Clashing Worlds
  • Move the chips on the indicated paths (1-4).
  • Move the chips on the indicated paths (5-8).
  • Walk right.
Haunted Train: Clashing Worlds
  • Select 2x (A).
  • Take the SCALE (B).
  • Select (A).
  • Place the SCALE; take the SILVER LION (C).
  • Select (D).
Haunted Train: Clashing Worlds
  • Place the CANVAS; restore the banners (E).
  • Restore the symbol; take the GOLDEN LION (F).
Haunted Train: Clashing Worlds
  • Play the HOP; earn the KITE REEL (H).
  • Walk down.
  • Use the KITE REEL to take the KITE STRING (I).
  • Go forward.
Haunted Train: Clashing Worlds
  • Use the KITE STRING; take the CRYSTAL LION (J).
  • Select the lever (K).
  • Place the CRYSTAL LION, GOLDEN LION, and SILVER LION; move the items and take the WOODEN STAMP (L).
  • Use the WOODEN STAMP (M).
  • Go forward.
Haunted Train: Clashing Worlds
  • Solution (N-J)-(C-G)-(G-F)-(D-C)-(O-N)-(H-G)-(L-H)-(P-L)-(J-K)-(N-J)-(K-O)-(O-P).
  • (L-K)-(K-O)-(O-N)-(P-O)-(H-L)-(G-H)-(J-K)-(C-D)-(F-G)-(N-J)-(B-C)-(M-N)-(A-B).
  • (E-A)-(I-E)-(E-F)-(F-E)-(E-I)-(B-A)-(A-E)-(N-J)-(J-F)-(G-F)-(E-A)-(A-B)-(K-J)-(L-P).
  • (H-L)-(L-K)-(B-C)-(O-N)-(K-O)-(J-K)-(P-L)-(L-H)-(H-G).
Haunted Train: Clashing Worlds
  • Move the pencil over the paper to make a rubbing; take the TABLET CODE (Q).
  • Select (R).
Haunted Train: Clashing Worlds
  • Place the TABLET CODE (S).
  • Change the gems as shown (T).
  • Check each box on all 3 pages (U).
  • Take the MEDALLION (V).
Haunted Train: Clashing Worlds
  • Place the MEDALLION; move the papers and take the GAVEL (A).
  • Walk down.
  • Select the lever 2x (B).
  • Use the GAVEL; take the CASTLE and GLASS SHARDS (C).
  • Select (D); place the GLASS SHARDS and play the HOP to earn the CRYSTALS.
  • Separate the CRYSTALS to find the CRYSTAL (inventory).
  • Go forward.
Haunted Train: Clashing Worlds
  • Give the CRYSTAL (E).
  • Enter the portal (F).
  • Take ALAZAR'S KEY (G).
Haunted Train: Clashing Worlds
  • Take the HOOK (H).
  • Select (I).
  • Play the HOP; earn the DAGGER (J).
  • Place the HOOK and select the rope (K).
Haunted Train: Clashing Worlds
  • Take the CROWBAR (L).
  • Use the DAGGER; take the BURLAP (M).
Haunted Train: Clashing Worlds
  • Take the PHONE BOX HANDLE; use the CROWBAR 3x (N).
  • Take the PLANKS (O).
  • Select the bridge; place the PLANKS (P).
Haunted Train: Clashing Worlds
  • Place the planks as shown (Q).
  • Go forward.
Haunted Train: Clashing Worlds
  • Talk to the Alpha; take the RUBBER GLOVES (A).
  • Use the RUBBER GLOVES to take the ELECTRIC TRAP (B).
  • Use the CROWBAR; place the PHONE BOX HANDLE (C).
  • Take the PHONE BOOK (D).
  • Select (E).
Haunted Train: Clashing Worlds
  • Use the BURLAP on the screen.
  • Select H-G-Fx2-H-Ix2-H-G-Fx2-I-H-G-H-I-F-Gx2-H-I-F-I-F-G-Hx2-G-Fx2.
  • Final position (J).
  • Walk down.
Haunted Train: Clashing Worlds
  • Select and play the HOP; earn the OWL PUZZLE (K).
  • Place the OWL PUZZLE (L).
Haunted Train: Clashing Worlds
  • Select N-M-P-R-T-Q-O-U-S-W-X-W-V.
  • Enter the gate.
Haunted Train: Clashing Worlds
  • Select (M).
  • Select (N).
  • Pan down (O).
  • Remove the pieces; take the ALPHA AND OMEGA (P).
  • Go to the Side Street.
Haunted Train: Clashing Worlds
  • Place the CASTLE (Q) and ALPHA AND OMEGA (R).
  • Locate and select the 6 pieces (red).
  • Take the PINCERS (S).
  • Return to the Academy.
Haunted Train: Clashing Worlds
  • Use ALAZAR'S KEY (A).
  • Use the PINCERS 2x (B).
  • Move the pieces; take the PHONEBOOK PUZZLE (C).
Haunted Train: Clashing Worlds
  • Combine the PHONEBOOK and PHONEBOOK PUZZLE (inventory).
  • Select 1-4.
  • Select and take the PHONE NUMBER (D).
Haunted Train: Clashing Worlds
  • Place the ELECTRIC TRAP (E).
  • Remove the picture and place the PHONE NUMBER; set the code to match (F).
  • Remove the items and select (G).
  • Select (H-I).
Haunted Train: Clashing Worlds
  • Take the VIAL OF OLIVIA'S BLOOD (J).
  • Place the VIAL OF OLIVIA'S BLOOD (K).
  • Select Alazar (L).
  • Congratulations! You have completed Haunted Train: Clashing Worlds.

Created at: 2016-11-17