- Welcome to the Hidden Expedition: Reign of Flames Walkthrough
- When volcanic eruptions uncover hidden caves in Samoa, you can’t wait to decipher the ancient texts inside! But this educational expedition quickly takes a dangerous turn when someone steals your research! Legend says the Maori hid a powerful artifact, and there’s no telling what damage it could do in the wrong hands! Can you find the artifact and save the world in time?
- Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we're pretty sure you'll find what you're looking for here.
- This document contains a complete Hidden Expedition: Reign of Flames game walkthrough featuring annotated screenshots from actual gameplay!
- We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.
- This walkthrough was created by Anita Cule, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.
Walkthrough Menu
- General Tips
- Chapter 1: Island of Forgotten Cloud
- Chapter 2: Mayor Island
- Chapter 3: The Plateau
- Chapter 4: Mau-Bay
- Chapter 5: Columbina's Headquarters
- Chapter 6: Sun Drop
- Chapter 7: Maui's Temple
- Chapter 8: Find Macana
General Tips
- This is the official guide for Hidden Expedition: Reign of Flames.
- This guide won't tell you when to zoom into a location; the screenshots show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
- A match-3 game can be played instead of an HOP.
- Use the Map to fast travel to a location.
Chapter 1: Island of Forgotten Cloud
- Take PEN AND PAPER 1/2 (A), Camera, LIGHTER and DIVING MASK.
- Play HOP (B); take LOCK INLAY.
- Insert LOCK INLAY (C); read note; take Tasks book and SCREWDRIVER.
- Use SCREWDRIVER (D); take PEN AND PAPER 2/2, KEY and LEVER.
- Insert KEY (E); take ROPE and STEERING WHEEL.
- Remove (F). Add STEERING WHEEL and LEVER.
- Read note (G); take Map and MASK AND OXYGEN TANK 1/2.
- Read note (H). Use LIGHTER; open; take EMPTY TANK.
- Add EMPTY TANK (I). Take MASK AND OXYGEN TANK 2/2.
- Use MAX AND OXYGEN TANK (J).
- Take SCOOP (K) and EMPTY FLASK.
- Move (L). Add EMPTY FLASK; receive INK.
- Add INK (M), then PEN AND PAPER. Receive REFERENCE SYMBOLS.
- Add REFERENCE SYMBOLS (N).
- Solution: Easy (O) Ax3-B-Cx6-B-Ax6-B-Cx2-B-Cx2-B-Ax2-B.
- Solution: Hard (P) A-B-Cx3-B-Ax3-B-Cx2-B-Ax2-B-Cx2-B-C-B-Ax2-B-Ax2-B-Cx4-B.
- Enter Maori Temple.
- Move (Q); use SCOOP. Open; take BOWL, BOX INLAY 1/2 and BONE HOOK.
- Take BROKEN FISHING ROD (R).
- ROPE and BONE HOOK on BROKEN FISHING ROD (inventory); receive FISHING ROD.
- Use FISHING ROD (S). Open; take STICKY TAPE and STONE KNIFE.
- Return to Beach.
- Open (T); pull. Use STONE KNIFE. Take HEX WRENCH and LAPTOP.
- Use HEX WRENCH (U); take SURFBOARD.
- Return to Maori Temple.
- Place SURFBOARD (V). Receive DICTIONARY.
- Use DICTIONARY (W). Play HOP; take Scroll.
- Take PICKAX (X).
- Enter Cave.
- Use PICKAX (Y), then BOWL. Receive POWDER. Take BOX INLAY 2/2.
- Insert BOX INLAY (Z); take DULL TOOTH and BRUSH.
- Move down.
- Take CARD WITH FINGERPRINT (A).
- Turn CARD WITH FINGERPRINT (inventory); add POWDER, BRUSH and STICKY TAPE; receive FINGERPRINT.
- Use FINGERPRINT (B). Take CLIPPERS, BROKEN GRAPPLING HOOK and FIRST AID KIT.
- Use FIRST AID KIT (C).
- Take PASSWORD CRACKING USB (D).
- Open LAPTOP (inventory); add PASSWORD CRACKING USB.
- Solution: Easy (E) A-D.
- Solution: Hard (F) A-J.
Chapter 2: Mayor Island
- Take UMBRELLA (G), ROPE and BASKET.
- Take WOOD PIECE (H). Use CLIPPERS; take HOOK.
- ROPE and HOOK on BROKEN GRAPPLING HOOK (inventory); receive GRAPPLING HOOK.
- Use GRAPPLING HOOK (I).
- Enter Yard.
- Take PAINTS (J) and GRINDSTONE.
- GRINDSTONE on DULL TOOTH (inventory); receive SHARP TOOTH.
- Use SHARP TOOTH (K); take LOCKPICKS.
- Use LOCKPICKS (L).
- Play HOP (M); take BAT.
- Give BAT (N).
- Enter Kupeh's House.
- Read note (O). Use UMBRELLA. Take CANNA LILY and CORK.
- Take TABLETOP (P) and WATER.
- Add CORK (Q); take MASK 1/2 and CHISEL.
- Return to Waterfall.
- Place BASKET (R); take items; take FLOWERS.
- PAINTS, CHISEL and FLOWERS on WOOD PIECE (inventory); receive TOTEM.
- Place TOTEM (S).
- Solution: Easy (T) Ax2-Bx3-Ax2-B-Ax2-B-A-B.
- Solution: Hard (U) Bx4-Ax5-Bx2-Ax2-B-Ax2-B-A-B.
- Take GLOVE (V) and LUPIN.
- Go to Yard.
- Use GLOVE (W). Take BARRELS 1/2 and METAL TAP.
- Insert METAL TAP (X); receive HEALING RESIN.
- Enter Kupeh's House.
- Examine instructions (Y). Add HEALING RESIN, LUPIN, WATER and CANNA LILY. Take MEDICINE.
- Offer MEDICINE (Z). Receive DOOR KEY.
- Insert DOOR KEY (A).
- Play HOP (B); take MAORI BLUDGEON.
- Insert MAORI BLUDGEON (C); take BROKEN BOLT CUTTER and BARRELS 2/2.
- Return to Waterfall.
- BARRELS on TABLETOP (inventory); receive RAFT.
- Use RAFT (D). Take BERRIES 5/5.
- Offer BERRIES (E); take TWEEZERS and MASK 2/2.
- Return to Kupeh's House.
- Insert MASK (F); take BOLT, LOCKPICKS 1/2 and MOTORCYCLE KEY.
- Move down.
- Insert MOTORCYLE KEY (G).
- Solution: Easy and Hard (H) Screenshot shows examples on how to solve.
Chapter 3: The Plateau
- Take BOLT CUTTER PART (I) and EMPTY BUCKET.
- BOLT and BOLT CUTTER PART on BROKEN BOLT CUTTER (inventory); receive BOLT CUTTER.
- Use BOLT CUTTER (J); take SAW.
- Use SAW (K); receive WOODEN BOARDS. Place EMPTY BUCKET; receive BUCKET OF STONES.
- Move boards (L). Move steel bar; hang BUCKET OF STONES. Receive BUCKET. Take ROPE.
- Add WOODEN BOARDS (M).
- Solution: Easy (N).
- Solution: Hard (O).
- Solution: Hard (P).
- Go to Cliff.
- Take WELL CRANK (Q) and WHEELS 1/3.
- Remove rope (R). Add WELL CRANK, ROPE and BUCKET. Take WHEELS 2/3, CHISEL and BUCKET OF WATER.
- Take TOURNIQUET AND BANDAGE 1/2 (S). Use TWEEZERS; receive WHEELS 3/3.
- Add WHEELS (T).
- Enter Helicopter.
- Take CLOTH (U) and BAG.
- Pour BUCKET OF WATER (V); use CLOTH. Take STONE DISK 1/2 and LOCKPICKS 2/2.
- Read note (W); use LOCKPICKS.
- Play HOP (X); take HARPOON.
- Use HARPOON (Y). Take TOURNIQUET AND BANDAGE 2/2 and MATCHES.
- Go to Plateau.
- Use TOURNIQUET AND BANDAGE (Z); receive KNIFE.
- KNIFE on BAG (inventory); take BUTTONS and MAGNET.
- Add MAGNET (A); take WIRES and DUMBBELL.
- Go to Cliff.
- Add CHISEL (B), then DUMBBELL; receive STONE DISK 2/2. Take RAKE.
- Add STONE DISK (C).
- Solution: Easy and Hard (D) B-Ax3-B-C-Bx3-Cx3-Bx3-C-B-E-Dx2-Cx3-D-C-E-D-Ex2-Dx3-Ex2-D-Ex2-Dx2-Ex2-D.
- Take SHOVEL (E).
- Enter Helicopter.
- Use SHOVEL (F); take SCREWDRIVER.
- Use SCREWDRIVER (G); take HANDLE.
- Move down.
- Add HANDLE (H); take FUEL.
- Pour FUEL (I); use MATCHES. Take COAL and CLIPPERS.
- Move down.
- Read note (J). Use COAL. Enter 2-5-6.
- Play HOP (K); take ORNATE INSERT.
- Insert ORNATE INSERT (L); take STICKS 1/2 and CROWBAR.
- Return to Helicopter.
- Use CROWBAR (M); take COINS 1/4 and BATTERY.
- Add BATTERY (N), WIRES and BUTTONS.
- Solution: Easy (O).
- Solution: Hard (P).
Chapter 4: Mau-Bay
- Use CLIPPERS (Q); take BROKEN FIRE EXTINGUISHER and MELANESIAN MASK.
- Take BRICK (R) and NUT.
- Use RAKE (S); take NOZZLE.
- NOZZLE and NUT on BROKEN FIRE EXTINGUISHER (inventory); receive EXTINGUISHER.
- Use EXTINGUISHER (T).
- Solution: Easy (U) (A-K)-(B-P)-(C-M)-(D-N)-(E-L)-(F-R)-(G-S)-(H-T)-(I-Q)-(J-O).
- Solution: Hard (V) (A-M)-(B-T)-(C-S)-(D-O)-(E-P)-(F-N)-(G-V)-(H-R)-(I-X)-(J-W)-(K-U)-(L-Q).
- Enter Xavier's House.
- Receive DOCKS MAP.
- Take GIFT BOX (W), COINS 2/4 and DEAD BATTERIES.
- Read note (X); use MELANISIAN MASK; take SCISSORS.
- SCISSORS on GIFT BOX (inventory); received BILLIARDS CUE.
- Use BILLIARDS CUE (Y).
- Enter Square (Z).
- Take BROKEN TOY BOAT (A) and COINS 3/4.
- Use BRICK (B); take BOWL, PEN AND NOTEBOOK 1/2 and STICKS 2/2.
- Use STICKS (C). Take COINS 4/4 (D) and PEN AND NOTEBOOK 2/2.
- Add DOCKS MAP (E) and COINS. Play HOP.
- Take BANANA WEIGHT (F).
- Add BANANA WEIGHT (G); take FUNNEL and REMOTE CONTROL.
- Move down.
- Take FISHING ROD (H).
- Move down.
- Add FUNNEL (I); then DEAD BATTERIES. Press button; take BATTERIES.
- REMOTE CONTROL and BATTERIES on BROKEN TOY BOAT (inventory); receive TOY BOAT AND REMOTE CONTROL.
- Use TOY BOAT AND REMOTE CONTROL (J); take CLAMP.
- Enter Xavier's House.
- Use CLAMP (K); take UV LAMP and PALETTE KNIFE.
- Use UV LAMP (L), then PEN AND NOTEBOOK. Receive CODE.
- Add CODE (M); enter 9-0-6. Take WINCH.
- Go to Square.
- Add WINCH (N). Use BOWL; take UMBRELLA.
- Use UMBRELLA (O); take MAOI STATU; receive UMBRELLA.
- Move down.
- Insert MAOI STATUE (P).
- Solution: (Q) (A-B)-(C-N)-(D-K)-(E-M)-(F-Q)-(G-O)-(Y-H)-(P-I)-(T-J)-(Y-R)-(V-L)-(S-U)-(W-AA)-(X-Z).
- Take MAUI INLAY (R).
- Add MAUI INLAY (S); take CHAIN and LITTLE BOX.
- Move down.
- Use CHAIN (T); take BREAD. Open box; take SYRINGE.
- BREAD on FISHING ROD (inventory); receive FISHING ROD WITH BAIT.
- Use FISHING ROD WITH BAIT (U); receive FISH.
- Return to Square.
- Give FISH (V); take DART and TAR.
- Use TAR (W), then PALETTE KNIFE.
Chapter 5: Columbina's Headquarters
- Open (X); take TWO-PRONGED FORK and FRETSAW.
- Use UMBRELLA (Y); take PLASTIC BOTTLE. Use TWO-PRONGED FORK; receive NAILS.
- FRETSAW on LITTLE BOX (inventory); take HAMMER; read note.
- Add NAILS (Z) and HAMMER; take OAR and JACK.
- Give OAR (A).
- Play HOP (B); take HANDLE.
- Insert HANDLE (C).
- Enter Docks.
- Take BROKEN AX (D). Use SYRINGE; receive SLEEPING MEDICINE.
- Take DISCHARGED GUN (E) and DIAMOND RING. Read note.
- Use DIAMOND RING (F); take DUCT TAPE.
- Add PLASTIC BOTTLE (G); receive OIL.
- DART and SLEEPING MEDICINE on DISCHARGED GUN (inventory); receive GUN WITH SLEEPING MEDICINE.
- Use OIL (H). Use GUN WITH SLEEPING MEDICINE.
- Enter Columbina's Headquarters.
- Take VALVES 1/3 (I). Add JACK; lift rug; take PASSWORD.
- Take WARRIOR FIGURINES 1/3 (J) and WRENCH; read note.
- Add PASSWORD (K).
- Solution: Easy (L) (Ax3)-B-(Cx2)-(Dx4).
- Solution: Hard (M) (Ax3)-(Bx2)-C-(Dx4).
- Take INITIALS INLAY.
- Return to Rocks.
- Insert INITIALS INLAY (N); take VALVES 2/3 and GLOVES.
- Use GLOVES (O); take LEVER and GRINDSTONE.
- Enter Docks.
- DUCT TAPE and GRINDSTONE on BROKEN AX (inventory); receive AX.
- Use AX (P); take WARRIOR FIGURINES 2/3, VALVES 3/3 and CRESCENT INLAY.
- Add VALVES (Q), then WRENCH. Take FOOD.
- Enter Columbina's Headquarters.
- Offer FOOD (R). Take GEAR, DRILL and GOLDEN KEY.
- Insert GOLDEN KEY (S). Receive MAP.
- Return to Rocks.
- Insert LEVER (T); take WARRIOR FIGURINES 3/3.
- Insert WARRIOR FIGURINES (U); take NAIL CLIPPERS and KNIFE.
- Enter Docks.
- Use KNIFE (V).
- Play HOP (W); take RAINCOAT.
- Lay RAINCOAT (X). Take LOCKED CAGE and NAIL PULLER.
- Enter Columbina's Headquarters.
- Use NAIL PULLER (Y); take CORK.
- Add CORK (Z); take CARABINER and NAVIGATION SYSTEM.
- Return to Rocks.
- Add MAP (A), CRESCENT INLAY and GEAR. Press; take DECIPHERED MAP.
- Enter Docks.
- Add NAVIGATION SYSTEM (B) and DECIPHERED MAP.
Chapter 6: Sun Drop
- Use NAIL CLIPPERS (C); take BATTERY and HAMMER AND CHISEL 1/2.
- Take BOWL (D), HAMMER AND CHISEL 2/2 and CHAIN.
- Use HAMMER AND CHISEL (E); receive HOOK.
- Add HOOK (F), then CHAIN, then CARABINER.
- Enter Marae.
- Take STONE MASK 1/3 (G) and RUNGS.
- Take STONE MASK 2/3 (H) and ROPE.
- ROPE and DRILL on RUNGS (inventory); receive ROPE LADDER.
- Add ROPE LADDER (I); take CRANK, MONEY 1/3 and STONE MASK 3/3.
- Insert STONE MASK (J).
- Solution: Easy (K) E-H-G-F-A-D-B-C.
- Solution: Hard (L) E-F-I-H-G-A-D-B-C.
- Enter Temple Cave.
- Receive LOCKPICK.
- Take STONE BOARD (M).
- LOCKPICK on LOCKED CAGE (inventory); take TOUCAN.
- Use TOUCAN (N); take TOTEM and BROKEN SUN DROP REPLICA.
- Add TOTEM (O) and STONE BOARD; take SUN DROP REPLICA PART and WOODEN WARRIOR.
- Return to Shore.
- Insert BATTERY (P), WOODEN WARRIOR and CRANK. Take MONEY 2/3 and FAUCET.
- Add FAUCET (Q), then BOWL. Receive BOWL OF WATER.
- Enter Marae.
- Pour BOWL OF WATER (R); take STONE KNIFE.
- Use STONE KNIFE (S). Take DAMAGED CLOTHING, TROWEL SHAFT and MONEY 3/3.
- Insert MONEY (T); take PARK TICKET.
- Move down.
- Examine (U). Use PARK TICKET.
- Play HOP (V); take MOAI INLAY.
- Insert MOAI INLAY (W); take PEACOCK FEATHERS 1/3, GLUE and RUBBER GLOVE.
- Return to Temple Cave.
- SUN DROP REPLICA PART and GLUE on BROKEN SUN DROP REPLICA (inventory); receive SUN DROP REPLICA.
- Insert SUN DROP REPLICA (X); take PICKAX, PEACOCK FEATHERS 2/3 and TORN CLOTH.
- Use PICKAX (Y); take LIANA. Add TROWEL SHAFT; take TROWEL.
- Move down.
- Use TROWEL (Z); take JADE PENDANCT and HEX WRENCH.
- Use HEX WRENCH (A); read note; take SHARP METAL and PEACOCK FEATHERS 3/3.
- Move forward.
- JADE PENDANT and PEACOCK FEATHERS on DAMAGED CLOTHING (inventory); receive CHIEFTAIN CLOTHING.
- Give CHIEFTAIN CLOTHING (B); receive FLUTE.
- Use FLUTE (C).
- Solution: Easy (D).
- Solution: Hard (E).
- Solution: Hard (F).
Chapter 7: Maui's Temple
- Use RUBBER GLOVE (G); take HOOK ON STICK and FLARE.
- Take PATCH (H) and STICKS.
- Use HOOK ON STICK (I); take NEEDLE AND THREAD and OAR.
- PATCH, LIANA and NEEDLE AND THREAD on TORN CLOTH (inventory); receive POUCH.
- Place POUCH (J).
- Enter Reef.
- Use SHARP METAL (K); take FLIPPER.
- Use FLIPPER (L).
- Play HOP (M); take ANCHOR INLAY.
- Take HARPOON GUN (N) and IRON ROD. Insert ANCHOR INLAY; take NET.
- NET on HARPOON GUN (inventory); receive NET GUN.
- Use NET GUN (O).
- Use FLARE (P).
- Take STONE INSERTS 1/3 (Q) and STATUE'S HEAD.
- Read note (R); use STICKS; take STONE INSERTS 2/3 and MAUI SIGN.
- Add OAR (S), MAUI SIGN and STATUE'S HEAD. Take SUITCASE HANDLES 1/2, RAG and INCOMPLETE ALTAR KEY.
- Return to Underwater Cave.
- Add RAG (T), then IRON ROD.
- Solution: (U). Receive RING HANDLE.
- Add RING HANDLE (V); take SHARK TOOTH and TA MOKO EMBLEMS 1/4.
- Return to Reef.
- Use SHARK TOOTH (W); take SCOOP NET.
- Use SCOOP NET (X).
- Solution: (Y). Receive ELECTRIC JELLYFISH.
- Move down.
- Add ELECTRIC JELLYFISH (Z); take MECHANISM HANDLE.
- Add MECHANISM HANDLE (A); take TA MOKO EMBLEMS 2/4 and STONE INSERTS 3/3.
- Return to Maui's Temple.
- Add STONE INSERTS (B).
- Play HOP (C); take ANCIENT TAIAHA.
- Insert ANCIENT TAIAHA (D); take TA MOKO EMBLEMS 3/4 and SHELL.
- Move down.
- Use SHELL (E); take MAKESHIFT WRENCH PART, SUITCASE HANDLES 2/2 and HAMMER.
- Add SUITCASE HANDLES (F); take MAKESHIFT WRENCH PART, SCRAPER and TA MOKO EMBLEMS 4/4.
- Go to Maui's Temple.
- TA MOKO EMBLEMS on INCOMPLETE ALTAR KEY (inventory); receive ALTAR KEY.
- Insert ALTAR KEY (G).
- Solution: (H) C-B-A-Bx2.
- Use Dolphin.
Chapter 8: Find Macana
- Take PEN AND PAPER 1/2 (I) and VALVE.
- Use HAMMER (J). Examine; take CUTTERS.
- Use CUTTERS (K); take HOSE.
- Add VALVE (L) and HOSE.
- Solution: Easy (M) E-G-L-A-C-J-K.
- Solution: Hard (N) E-G-N-A-C-L-M-P-I.
- Enter Volcano.
- Take JACK HANDLE (O) and DOWEL.
- MAKESHIFT WRENCH PART and DOWEL on MAKESHIFT WRENCH PART (inventory); receive MAKESHIFT WRENCH.
- Use MAKESHIFT WRENCH (P); take HAZMAT MASK.
- Read note (Q); use HAZMAT MASK.
- Open (R); read note; take PEN AND PAPER 2/2 and WHEEL.
- Use SCRAPER (S); add PEN AND PAPER. Receive SYMBOLS.
- Add SYMBOLS (T); take HORN.
- Return to Burning Forest.
- Use HORN (U); take SHEARS and TOTEM PARTS 1/2.
- Use SHEARS (V); take JACK and DISCHARGED RIFLE.
- Enter Volcano.
- Add JACK (W), then JACK HANDLE, then WHEEL.
- Play HOP (X); take BOOMERANG.
- Use BOOMERANG (Y); take OAR.
- Move down.
- Use OAR (Z); take SAW and CROSSBOW.
- Use SAW (A); take OPTICAL SIGHT and TONGS.
- Return to Mouth of Volcano.
- Use TONGS (B); receive STATUE INLAY.
- Insert STATUE INLAY (C). Receive TOTEM PARTS 2/2.
- Move down.
- Add TOTEM PARTS (D); take SHARK TEETH COMB.
- Use SHARK TEETH COMB (E); take GRAPPLING HOOK.
- Enter Mouth of Volcano.
- GRAPPLING HOOK on CROSSBOW (inventory); receive CROSSBOW WITH GRAPPLING HOOK.
- Use CROSSBOW WITH GRAPPLING HOOK (F); take LOCKPICK.
- Use LOCKPICK (G); take BULLET.
- OPTICAL SIGHT and BULLET on DISCHARGED RIFLE (inventory); receive RIFLE.
- Use RIFLE (H).
- Solution: Easy (I) (F-left)-1-A-(C-right)-(D-right)-2-B-(E-left)-3-A-(F-left)-(D-left)-4-A-5-(D-right)-(C-right)-(D-right)-6-7.
- Solution: Hard (J) B-(F-left)-1-A-2-3-A-4-A-(C-right)-(D-right)-5-A-6-A-(E-left)-(F-left)-7-A-8-A-9-A-(D-right)-(C-right)-(D-right)-10.