Walkthrough Menu
- General Tips
- Chapter 1: Séance
- Chapter 2: The House of 1,000 Doors
- Chapter 3: Ghost Train
- Chapter 4: Stone Heart
- Chapter 5: Cursed Painting
- Chapter 6: Bloody Mary
- Chapter 7: Gabriel's Message
General Tips
- This is the Official Walkthrough for the Standard Edition of House of 1,000 Doors: Family Secrets.
- Click on CHANGE PLAYER on the main menu to change the current player.
- Click on PLAY on the main menu to start playing.
- Click on OPTIONS in the main menu to change the screen resolution, sound effects volume, music volume and mouse cursor.
- Items you find are automatically placed in your inventory (I).
- Important information and events that take place in the game are automatically recorded in your journal (F).
- The map (H) is also located in your journal. It displays all of the locations where there's something to do.
- To pause the game, click on MENU (J).
- To change the game's settings, quit the game or click on OPTIONS (K).
- If you're stuck, click on HINT (G). This button recharges over time, giving you unlimited hints.
- Click on STRATEGY GUIDE (L) for a step-by-step guide through the game. This feature is only available in the Collector's Edition.
Chapter 1: Séance
- Take the KNIFE (A).
- Use the KNIFE (A) to cut the string around the parcel.
- Take the wind-up key. Use it to start the typewriter. The typewriter works, but there's no paper in it.
- Open the cabinet and take the GOLDEN FEATHER (B).
- Take the INK (D) and the SHEET OF PAPER (C).
- Insert the SHEET OF PAPER (C) in the typewriter.
- Restart the typewriter.
- Take the DEPLETED RIBBON (F).
- Use the GOLDEN FEATHER (B) to open the jewelry case above the fireplace.
- Grab the TWEEZERS (E).
- Pour the INK (D) into the empty tray.
- Place the DEPLETED RIBBON (F) in the tray.
- Use the TWEEZERS (E) to retrieve the REPLENISHED RIBBON (G).
- Insert the REPLENISHED RIBBON (G) in the typewriter.
- Restart the typewriter.
- Use the cane to retrieve the DIAMOND (H).
- Open the suitcase to get the CLUB (I).
- Go to the table at the end of the corridor.
- Take the SPADE (J) that's on the table.
- Take the KEY (K) that's under the playing cards.
- Return to the corridor.
- Use the KEY (K) to open the case by the falcon.
- Take the HEART (L).
- Use the DIAMOND (H), the CLUB (I), the SPADE (J) and the HEART (L) on the cabinet door to acquire the SCISSORS (M).
- Return to the table.
- Use the SCISSORS (M) to cut the wire.
Chapter 2: The House of 1,000 Doors
- Find the first of 35 Beyond Objects.
- Take the DOOR KNOCKER (N) that's on the mailbox.
- Take the LIGHTER (O) that's hanging on the column to the left of the door.
- Take the PORTRAIT (Q) that's near the trash receptacle.
- Click on the trash receptacle to dump its contents.
- Take the BONE (P) that's under the leaves.
- Place the DOOR KNOCKER (N) on the door.
- Knock on the door to open it.
- Enter the Main Hall.
- Use the LIGHTER (O) to light the fuse.
- Find the second Beyond Object.
- Click on the sparkles to access the hidden object area.
- Collect on every object listed at the bottom of the screen to acquire the BOOK (R).
- Go to the Living Room.
- Find the third Beyond Object.
- Take the cup of coffee (S).
- Go to the Second Floor.
- Find the fourth Beyond Object.
- Pick up the CLOCK WEIGHT (T) and the PORTRAIT (U).
- Go to the Living Room.
- Place the CLOCK WEIGHT on the clock to get the PUZZLE PIECE (V).
- Go to the Entrance.
- Place the PUZZLE FRAGMENT (V) on the mailbox.
- Assemble the puzzle by swapping its parts, as shown in the screenshot.
- Take the GEAR (W) from the mailbox.
- Go to the Second Floor.
- Place the GEAR (W) on the door to the Boy's Room.
- Click on the green button to open the door.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the COIN (X).
- Enter the Boy's Room.
- Find the fifth Beyond Object.
- Pick up the BUTTERFLY NET (Y) and the FIRECRACKER (Z).
- Go to the Main Hall.
- Use the BUTTERFLY NET (Y) to retrieve the SPRING (A1) from the chandelier.
- Use the SPRING (A1) to open the Library door.
- Enter the Library.
- Find the sixth Beyond Object.
- Place the BOOK (R) on the shelf.
- Take the PORTRAIT (C1).
- Pick up the MUSICAL LAMP (B1).
- Give the BONE (P) to the dog.
- Go to the Family Tree.
- Find the seventh Beyond Object.
- Place the PORTRAITS (Q, U and C1) on the Family Tree to get the TRAIN-SHAPED KEY (D1).
- Go to the Main Hall.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the LIGHT BULB (E1).
- Go to the Boy's Room.
- Give the MUSICAL LAMP (B1) to the boy.
- Use the TRAIN-SHAPED KEY (D1) to open the wardrobe.
- Enter the portal.
Chapter 3: Ghost Train
- Find the eighth Beyond Object.
- Pick up the PIECE OF COAL (F1).
- Go to the Engineer's cabin.
- Find the ninth Beyond Object.
- Pick up the PORTRAIT (H1) and the RAZOR (G1).
- Go to the Train Passage.
- Use the RAZOR (G1) to cut the rope.
- Take the BOILER HANDLE (I1).
- Go to the Engine Room.
- Find the 10th Beyond Object.
- Place the BOILER HANDLE (I1) on the boiler.
- Click on the BOILER HANDLE three times to open the boiler.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the TWEEZERS (J1).
- Arrange the firewood.
- Go to the Train Passage.
- Use the TWEEZERS (J1) to retrieve the COIN (K1).
- Go to the Engineer's Cabin.
- Place the COINS (X and K1) on the dial plate.
- Swap and rotate the coins to place them where they belong, as shown in the screenshot. This will open the cabinet.
- Take the KEY (L1).
- Go to the Passenger Cabin.
- Use the KEY (L1) to open the door.
- Enter the Passenger Cabin.
- Find the 11th Beyond Object.
- Use the PIECE OF COAL (F1) to reveal the writing on the paper.
- Place the LIGHT BULB (E1) in the lamp.
- Go to the Engineer's Room.
- Enter the code to the lock on the wardrobe.
- Take the HEX WRENCH (M1).
- Pull the handle on the fuse box.
- Use the HEX WRENCH to open the fuse box.
- Arrange the wires so they don't cross, as shown in the screenshot.
- Pull the handle on the fuse box again.
- Go to the Passenger Cabin.
- Turn on the light.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the ZIPPER SLIDER (N1).
- Use the ZIPPER SLIDER (N1) on the bag to open it.
- Take the RECORD (O1).
- Go to the Living Room.
- Put the RECORD (O1) on the gramophone to open the cache.
- Take the PORTRAIT (P1) and the KEY (Q1).
- Go to the Main Hall.
- Use the DINING HALL KEY (Q1) to unlock the door to the Dining Hall.
- Enter the Dining Hall.
- Find the 12th Beyond Object.
- Pick up the HATCHET (R1).
- Pick up the APPLE (S1).
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the OILER (T1).
- Go to the Train Passage.
- Use the OILER (T1) to oil the handles.
- Click on the handles to open the window.
- Take the HANDKERCHIEF (U1).
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the TRAIN (V1).
- Go to the Engine Room.
- Use the HANDKERCHIEF (U1) to clean the lever.
- Push the lever to the 'Stop' position.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the HOT COALS (W1).
- Place the HOT COALS (W1) on the chain.
- Cut the chain with the HATCHET (R1).
- Click on the hatch to open the cache.
- Take the PORTRAIT (X1) and the TRAIN TRACKS (Y1).
- Go to the Boy's Room.
- Take the FIGURINE (Z1) the boy gives you.
- Place the TRAIN TRACKS (Y1) on the model railroad.
- Assemble the railroad so the train can travel from city to city.
- Place the TRAIN (V1) on the track.
- Pour the CUP OF COFFEE (S) into the boiler.
- Use the LIGHTER (O) to start a fire in the boiler.
- Place the FIGURINE (Z1) on the passenger car.
- Click on the handle to send the train on its way.
Chapter 4: Stone Heart
- Take the CORKSCREW (A2) and the RULER (B2) that are in the wardrobe.
- Go to the Dining Room.
- Use the RULER (B2) to open the door to the Kitchen.
- Enter the Kitchen.
- Find the 13th Beyond Object.
- Use the CORKSCREW (A2) to open the bottle.
- Fill the glass with hock cup.
- Take the HOCK CUP (C2) and the CORK (D2).
- Take the KNIFE that's in the drawer (E2).
- Slice the CHEESE (F2).
- Take the PORTRAIT (H2) and the POT (G2) that are in the cabinet.
- Place the POT (G2) next to the barrel of water.
- Go to the Elevator.
- Find the 14th Beyond Object.
- Pick up the CHAMOMILE (I1).
- Go to the Dining Room.
- Give the HOCK CUP to Chloe.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the TELESCOPE (J1).
- Go to the Boy's Room.
- Place the TELESCOPE (J1) on the tripod to view a constellation.
- Press the buttons on the bird that matches the stars in the constellation.
- After the bird opens, take the PIECE OF HOSE (K2).
- Go to the Elevator.
- Place the PIECE OF HOSE (K2) on the elevator engine.
- Pull the handle above the engine to go to the Cellar.
- Find the 15th Beyond Object.
- Put the CHEESE (F2) near the hole in the wall to lure out the MOUSE (L2).
- Grab the MOUSE (L2).
- Pick up the BROOM (M2) and the SLED (N2).
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the ROSE (O2).
- Go to the Dining Room.
- Arrange the flowers as shown in the picture above the fireplace to open the cache.
- Use the BROOM (М2) to sweep away the cobwebs.
- Take the PORTRAIT (P2) and the HOOK (Q2).
- Go to the Library.
- Go to the Family Tree.
- Place the PORTRAITS (H1, P1, X1, H2 and P2) on the Family Tree to acquire the SKULL-SHAPED KEY (R2).
- Go to the Dining Hall.
- Use the Skull-Shaped Key to unlock the winter scene.
- Enter the portal.
- Find the 16th Beyond Object.
- Take the EGG (U2) and the LADLE (T2) that are on the roof.
- Place the SLED (N2) by the stone to put the stone on the sled.
- Click on the sled to make it slide down the hill and break the door to the Sculptor's Workshop.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the SILVER SKULL (S2).
- Find the 17th Beyond Object near the Sculptor's House.
- Take the GEAR (V2) that's in the mailbox.
- Go to the Sculptor's Workshop.
- Find the 18th Beyond Object.
- Use the CORK (D2) to plug up the fountain.
- Use the LADLE (T2) to spoon the water out of the fountain.
- Take the GOLD SKULL (W2).
- Place the GEAR (V2) on the column.
- Attach the HOOK (Q2) to the rope.
- Click on the handle on the crank to lift the stone.
- Grab the PORTRAIT (X2) and the KEY (Y2) to the Sculptor's House.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the FISHING ROD (Z2).
- Go to the Sculptor's House.
- Use the KEY (Y2) to open the Sculptor's House.
- Enter the house.
- Find the 19th Beyond Object.
- Place the GOLD SKULL (W2) and the SILVER SKULL (S2) where they belong on the chest.
- Grab the PORTRAIT (A3) and the GRINDSTONE (B3).
- Go to the Sculptor's Workshop.
- Put the GRINDSTONE (B3) on the grinding machine to assemble it.
- Go to the Cemetery.
- Find the 20th Beyond Object.
- Use the FISHING ROD (Z2) to retrieve the TONGS (C3) from the hole in the ice.
- Go to the Sculptor's House.
- Use the TONGS (С3) to pry open the deer's mouth.
- Grab the DIAMOND-SHAPED KEY (D3).
- Go to the Cellar.
- Use the DIAMOND-SHAPED KEY (D3) to open the corresponding storage cubby.
- Take the PORTRAIT (E3) and the DUSTPAN (F3).
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the LOGS (G3).
- Go to the Sculptor's Front Yard.
- Place the LOGS (G3) on the stump.
- Go to the Sculptor's Workshop.
- Use the DUSTPAN (F3) to uncover the HEART (H3) that's under the coals.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the SHOVEL (I3).
- Go to the Cemetery.
- Find the 21st Beyond Object.
- Put the HEART (H3) in the gravestone.
- Use the SHOVEL to (I3) to excavate the coffin of the sculptor's wife.
- Grab the AXE (J3).
- Go to the Sculptor's Workshop.
- Sharpen the AXE (J3) to get the SHARP AXE (K3).
- Go to the Sculptor's Front Yard.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the STONE FIGURINE (L3).
- Use the SHARP AXE (K3) to split the logs and get firewood.
- Go to the Cemetery.
- Place the STONE FIGURINE (L3) on the coffin.
- Arrange the stone figurines in a row in the center of the puzzle.
- Take the GOLD KEY (N3) from the skeleton.
- Go to the Sculptor's House.
- Use the GOLD KEY (N3) to open the case.
- Take the PORTRAIT (O3) and the VALVE HANDLE (P3).
- Go to the Kitchen.
- Place the VALVE HANDLE (P3) on the barrel tap.
- Fill the pot with water to get the POT OF WATER (Q3).
- Place the POT OF WATER (Q3) on the stove.
- Toss the FIREWOOD (M3) into the stove.
- Use the LIGHTER (O) to light the FIREWOOD (M3).
- Take the POT OF BOILING WATER (R3).
- Go to the Sculptor's Front Yard.
- Pour the POT OF BOILING WATER (R3) on the PICKAXE (S3).
- Grab the PICKAXE.
- Go to the Dining Room.
- Use the PICKAXE (S3) to break open the statue and retrieve the SKULL (T3).
- Go to the Cemetery.
- Place the SKULL (T3) in the coffin.
Chapter 5: Cursed Painting
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the TRIANGULAR KEY (U3).
- Go to the Cellar.
- Use the TRIANGULAR KEY (U3) to open the corresponding storage cubby.
- Use the KNIFE (E2) to cut open the bag.
- Take the SEED (V3).
- Go to the Second Floor.
- Put the SEED (V3) in the bowl on the windowsill.
- Take the HEART (W3) from the bird.
- Use the HEART (W3) to open the Girl's Room.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the WEIGHT (X3).
- Enter the Girl's Room.
- Find the 22nd Beyond Object.
- Pick up the CROSS-SHAPED KEY (Y3) by the birdcage.
- Go to the Cellar.
- Use the CROSS-SHAPED KEY (Y3) to open the corresponding storage cubby.
- Take the PORTRAIT (Z3) and the CROWBAR (A4).
- Go to the Girl's Room.
- Use the CROWBAR (A4) to remove the planks.
- Enter the Scorched Room.
- Find the 23rd Beyond Object.
- Pick up the YELLOW STONES (B4) that are on the table.
- Crack the EGG (U2) in the bowl.
- Click on the mug of water.
- Pour the water into the bowl.
- Pick up the CHESS PIECE (С4) and the EYE (D4) that are under the couch cushion.
- Go to the Living Room.
- Find the 24th Beyond Object.
- Place the WEIGHT (X3) and the YELLOW STONES (B4) on the scales.
- Weigh 200 GRAMS OF YELLOW STONES (E4).
- Go to the Main Hall.
- Place the EYE (D4) on the statue of the gargoyle to open the cache under the stairs.
- Take the PORTRAIT (F4).
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the PAINTBRUSH (G4).
- Go to the Scorched Room.
- Pour the 200 GRAMS OF YELLOW STONES (E4) into the mortar.
- Click on the pestle to grind the stones.
- Pour the powder into the pan.
- Click on the whisk to mix in the powder.
- Dip the PAINTBRUSH (G4) in the paint to get the PAINTBRUSH WITH PAINT (H4).
- Use the PAINTBRUSH WITH PAINT (H4) to paint a door on the wall.
- Go to the Library.
- Place the PORTRAITS (X2, A3, E3, O3, Z3 and F4) on the Family Tree to get the EMERALD KEY (I4).
- Go to the Scorched Room.
- Use the EMERALD KEY (I4) to open the door in the Scorched Room.
- Enter the portal.
- Find the 25th Beyond Object.
- Locate the vase.
- Click on the vase to break it.
- Take the PORTRAIT (J4) and the KEY (K4).
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the LADDER (L4).
- Hang the LADDER (L4) on the second floor.
- Go to the Artist's Workshop.
- Find the 26th Beyond Object.
- Find the 27th Beyond Object near the painting.
- Place the APPLE (S1) on the table besides the painting.
- Go to the Attic.
- Find the 28th Beyond Object.
- Pick up the PIANO KEY (M4) that's on the table.
- Pick up the PIANO KEY (N4) that's on the chair.
- Use the KEY (K4) to open the chest.
- Take the WATER MILL (O4).
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the PAINTING (P4).
- Go to the Gallery.
- Hang the PAINTING (P4) on the wall.
- Click on the things that are the same in both paintings to open the secret compartment.
- Take the FIRE STONE (Q4).
- Go to the Artist's Workshop.
- Use the FIRE STONE (Q4) to open the well.
- Pick up the PIANO KEY (R4).
- Go to the Girl's Room.
- Place the PIANO KEYS (M4, N4 and R4) on the piano.
- Place the WATER MILL (O4) on the toy house.
- Flip the switch.
- Take the PORTRAIT (T4) and the STAR-SHAPED KEY (U4).
- Go to the Cellar.
- Use the STAR-SHAPED KEY (U4) to open the cabinet.
- Take the PIGEON HEAD (V4).
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the HACKSAW (W4).
- Go to the Girl's Room.
- Use the PIGEON HEAD (V4) to open the birdcage.
- Take the SHEET MUSIC (X4).
- Place the SHEET MUSIC (X4) on the piano.
- Play the required melody to open the secret compartment.
- Take the PORTRAIT (Y4).
- Go to the Gallery.
- Use the KNIFE (E2) to cut the FLOWER (Z4) near the window.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the NEEDLE AND THREAD (A5).
- Go to the Attic.
- Use the HACKSAW (W4) to cut the HOURGLASS (B5).
- Place the figurines located at the head of the bed in the correct positions.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the GOLDOLA (C5).
- Go to the Artist's Workshop.
- Place the FLOWER (Z4), the HOURGLASS (B5) and the GOLDOLA (C5) on the table beside the painting.
- Paint the still life.
- Use the KNIFE (E2) to cut the STILL LIFE (D5) from its frame.
- Give the STILL LIFE (D5) to the ghost.
- Go to the Attic.
- Click on the dark place under the bed to go to the cache.
- Refer the drawing of the gondola you found to put the hands of the gondolier in the correct position and open the cache.
- Pick up the PORTRAIT (E5) and the SOLVENT (F5).
- Go to the Scorched Room.
- Use the SOLVENT (F5) to remove the top layer of paint on the painting.
- Use the KNIFE (E2) to cut the PAINTING (G5) from its frame.
- Go to the Artist's Workshop.
- Use the NEEDLE AND THREAD (A5) to sew the PAINTING (G5) to its frame and acquire the CURSED PAINTING (H5).
- Toss the CURSED PAINTING (H5) into the well.
Chapter 6: Bloody Mary
- Take the PORTRAIT (I5) from behind the wallpaper in the Scorched Room.
- Go to the Second Floor.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the LANTERN (J5).
- Go to the Library.
- Place the PORTRAITS (J4, T4, Y4, E5 and I5) on the Family Tree to get the KEY (K5).
- Go to the Living Room.
- Use the CRIMSON KEY (K5) to open the portal.
- Enter the portal.
- Find the 29th Beyond Object.
- Use the KNIFE (E2) to cut open the Scarecrow.
- Take the EYE (N5).
- Take the PORTRAIT (L5) that's near the windmill.
- Place the FIRECRACKER (Z) in the rocks on the ground near the windmill.
- Use the LIGHTER (O) to launch the firecracker.
- Pick up the HARNESS (M5).
- Place the HARNESS (M5) on the bull.
- Find the 30th Beyond Object.
- Enter the Mill.
- Find the 31st Beyond Object.
- Pick up the PORTRAIT (O5) and the ACID (P5) that are on the table.
- Hang the LANTERN (J5) on the hook.
- Click on the hatch beneath the lantern.
- Assemble the grinder.
- Click on the sparkles to access the hidden object area. Collect every object listed at the bottom of the screen to acquire the WHIP (Q5).
- Go to the Forest.
- Find the 32nd Beyond Object.
- Take the RESIN (R5) from the tree.
- Pour ACID (P5) on the vines on the door.
- Enter the Hut.
- Find the 33rd Beyond Object.
- Grab the SCYTHE BLADE (S5).
- Pick up the PORTRAIT (T5) and the FROG LEGS (U5) that are near the cat.
- Give the MOUSE (L2) to the cat.
- Pick up the MIRROR FRAGMENT (V5).
- Use the EYE (N5) to open the chest.
- Take the HAIR (W5) and the MERCURY (Y5).
- Pick up the BAT WINGS (Z5) that are on the table.
- Click on the hatch to open it.
- Click on the pit.
- Pick up the CHAIN that's next to the skeleton.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the NUT (A6).
- Assemble the Magic Mirror.
- Find the 34th Beyond Object.
- Place the MIRROR FRAGMENT (V5) on the mirror.
- Go to the Mill.
- Attach the CHAIN (Y5) to the cart and the door.
- Use the WHIP (Q5) to move the bull.
- Enter the Cellar of the Mill.
- Pick up the PORTRAIT (B6) and the BUCKET (C6).
- Go to the Kitchen.
- Place the NUT (A6) on the nutcracker to get the NUT KERNEL (D6).
- Go to the Mill.
- Place the SCYTHE BLADE (S5) on the handle to get the SCYTHE (E6).
- Go to the Forest.
- Give the NUT KERNEL (D6) to the squirrel.
- Click on the hole in the tree to take the PORTRAIT (F6) and the GEMS (G6).
- Hang the BUCKET (С6) on the rope on the well.
- Use the SCYTHE (E6) to cut the tall grass.
- Take the PORTRAIT (H6) and the PITCHFORK (I6).
- Enter the Hut.
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the HANDLE (J6).
- Go to the Forest.
- Place the HANDLE (J6) on the well. Click on the handle to fill the BUCKET (C6) with water.
- Take the BUCKET OF WATER (K6).
- Go to the Mill.
- Grind the GEMS (G6) to get CRUSHED GEMS (L6).
- Click on the sparkles to access the hidden object area.
- Collect every object listed at the bottom of the screen to acquire the FLOUR (M6).
- Exit the Mill.
- Use the PITCHFORK (I6) to search the hay.
- Pick up the FIRE POKER (N6).
- Go to the Living Room.
- Use the BUCKET OF WATER (K6) to put out the fire in the fireplace.
- Use the FIRE POKER (N6) to rake through the coals.
- Pick up the BLOOD KEY (O6).
- Go to the Hut.
- Use the BLOOD KEY to open the chest (O6).
- Take the PORTRAIT (P6) and the WOLF BLOOD (Q6).
- Put the RESIN (R5), the FROG LEGS (U5), the MERCURY (X5), the BAT WINGS (Z5), the CRUSHED GEMS (L6), the FLOUR (М6) and the WOLF BLOOD (Q6) in the pot.
- Take the POTION (R6) for the mirror.
- Pour the POTION (R6) on the mirror.
- Place the HAIR (W5) in the skeleton's hand.
- Use the LIGHTER (O) to burn the HAIR (W5).
Chapter 7: Gabriel's Message
- Take the PORTRAIT (S6) and the FILM REEL (T6).
- Go to the Library.
- Place the PORTRAITS (L5, O5, T5, B6, F6, H6, P6 and S6) on the Family Tree.
- Enter the Secret Office.
- Find the 35th Beyond Object.
- Place the FILM REEL (T6) on the projector.
- Pick up the HEXAGONAL PUZZLE PIECE (V6) and the PRUNING SHEARS (U6).
- Go to the Main Hall.
- Place the HEXAGONAL PUZZLE PIECE (V6) in the plate in front of the stairs.
- Rotate the parts of the plate to assemble the image.
- Pick up the LANTERN (W6).
- Go to the Entrance.
- Hang the LANTERN (W6) on the column to the left of the door to view the order of the symbols above the entrance.
- Use the PRUNING SHEARS (U6) to cut the bushes.
- Pick up the BOOK (X6).
- Go to the Library.
- Place the BOOK (X6) on the shelf.
- Put the books in the correct order to open the secret compartment.
- Take the GLOBE (Y6).
- Go to the Office.
- Take the GEM (Z6) from the shelf.
- Place the CHESS PIECE (С4) on the chess board that's on the table to open the cache.
- Take the GEM (A7).
- Click on the knight's helmet to acquire another GEM (B7).
- Place the GEMS (Z6, A7 and B7) and the GLOBE (Y6) on the pedestal.
- Congratulations! You have completed the game!
Created at: 2012-01-27