Walkthrough Menu
- General Tips
- Chapter 1: The King
- Chapter 2: Village
- Chapter 3: To Tower
- Chapter 4: Sewers
- Chapter 5: Finding the Tomb
- Chapter 6: Slums
- Chapter 7: The Crown
General Tips
- This is the official guide for King's Heir: Rise to the Throne.
- This guide won't tell you when to zoom into a location; the screenshots show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
- Use the Map to fast travel to a location.
Chapter 1: The King
- Speak to characters; take sword; take LINEAGE TOKEN (A).
- Use LINEAGE TOKEN (B), open.
- Solution (C).
- Uncover; take WHETSTONE, ROPE (D).
- Take STONE CROWN (E).
- Place, select ROPE (F).
- Climb down.
- Select character; take 1/2 FISH TOKEN (G); place STONE CROWN; take KING FIGURINE (H).
- Open, take DRAWKNIFE (I).
- Go right.
- WHETSTONE on DRAWKNIFE.
- Take CHANCELLOR FIGURINE; use DRAWKNIFE (J); take HANDLE (K).
- Place CHANCELLOR and KING FIGURINES; take WATERMILL TOKEN (L).
- Go down.
- Speak to character; use HANDLE for DULL AXE (M).
- Use WATERMILL TOKEN (N); take ANIMAL HIDE (O).
- Go right.
- Remove boards, use DULL AXE (P).
- Play HOP (Q); receive GLUE.
- Go down.
- ANIMAL HIDE for METAL FRAME.
- GLUE on ANIMAL HIDE for IMPROVISED PATCH.
- Use IMPROVISED PATCH (R).
- Go forward.
- Speak to character.
- Take GUARD KEYS (S).
- Place GUARD KEYS; select (T), select key (U).
- Go forward.
- Uncover; take CHAIN (V).
- Take PATROL ROUTES (W).
- Use CHAIN; select wheel (X).
- Go forward.
- Open carriage door; take BROOCH (Y); uncover and select character.
- Speak to characters.
- Solutions (Z1-Z3).
- Take NOSE RING (A).
- Speak to character.
- Go down.
- Speak to character.
- Go right.
Chapter 2: Village
- Place PATROL ROUTES; take TONGS (B).
- Use TONGS for HOT METAL BOX (C).
- Place HOT METAL BOX (D); take METAL BOX.
- METAL BOX; use METAL FRAME for MAGNIFYING GLASS.
- Select map; use MAGNIFYING GLASS (E) for HOP (F).
- Take WOLF EYE (G).
- Go forward.
- Use NOSE RING; take note, KEYS and LIT CANDLE (H).
- Go down.
- Use KEYS; open 2 boxes (I); take note, BRUSH, SOLDIER'S HELMET; 1/2 LOCKPICK.
- Go forward.
- Place SOLDIER'S HELMET (J); take 2/2 LOCKPICK and WICKS (K).
- Take note; use 2/2 LOCKPICK (L).
- Solution (M). D-C-I-B-H-F-A-E-B-G-C-J.
- Go right.
- Take SHEARS; WOLF HEAD (N).
- Go down.
- Use SHEARS; take WOLF EAR, 2/2 FISH TOKENS (O).
- Go down.
- Use 2/2 FISH TOKENS (P), open, take FISH OIL (Q).
- Return to Courtyard.
- Remove cork; place WICKS, FISH OIL and LIT CANDLE (R).
- Play HOP (S) for CRANK.
- Go down 2x.
- Place, select CRANK (T); take lowered LADDER (U).
- Return to Courtyard.
- Place LADDER (V).
- Climb ladder.
- Take WOLF SNOUT; LOCKET (W).
- Go down.
- WOLF EYE, WOLF EAR and WOLF SNOUT on WOLF HEAD.
- Use WOLF HEAD; take KNIGHT MOSAIC PIECE and QUILL (X).
- Climb ladder.
- Use QUILL; take notes (Y) and BROOCH PART.
- Go down.
- BROOCH and BROOCH PART on wooden box (Z); take LOCKET PART (A).
- Climb ladder.
- LOCKET PART on LOCKET.
- Place LOCKET (B).
- Solution (C). A-C-E-F-D-B.
- Open locket, read note.
Chapter 3: To Tower
- Speak to character; take SEAL (D).
- Open; take note, GATE ORNAMENT (E); use SEAL (F), take PALM TOKEN and BOOK (G).
- Give BOOK (H).
- Play HOP (I).
- Take BROKEN SCROLL DECORATION (J).
- Place BROKEN SCROLL DECORATION; take SCROLL DECORATION (K).
- Listen to characters.
- Go down 2x.
- Use SCROLL DECORATION (L); take 1/3 TILE (M).
- Go forward 2x.
- Speak to character (N).
- Take STONE ROTATOR; 2/3 TILES (O).
- Use BRUSH; take BOWL (P).
- Go down.
- Open; take COG WHEEL; use BOWL for CHICKEN FEED (Q).
- Take 3/3 TILES (R).
- Go forward.
- Use CHICKEN FEED; open, take IRON SKULL (S).
- Go forward.
- Select character.
- Solutions (T1-T3).
- Take GUARD KEY (U).
- Take POT; place 3/3 TILES (V); take PIN (W).
- Go down.
- Place POT; select 1, 2; take PINCERS (X).
- Place, select GUARD KEY (Y); take SAW (Z).
- Go down.
- Use PINCERS for SILVER SKULL (A).
- Go forward.
- IRON SKULL and SILVER SKULL on GATE ORNAMENT.
- Use GATE ORNAMENT (B).
- Enter Burial Grounds.
- Take SAW HANDLE; GEAR BELT (C).
- Return to Tower Base.
- SAW HANDLE and PIN on SAW.
- Use SAW for BALL AND CHAIN (D); open, take SIGNET RING (E).
- Go down 2x.
- Use SIGNET RING (F); take BOX TOKEN (G).
- Go forward.
- Place BOX TOKEN (H); open; take BLACKSMITH KEY (I).
- Go down.
- Use BLACKSMITH KEY (J); place BALL AND CHAIN for HOP (K); receive DECORATIVE SWORD.
- Go forward.
- Use DECORATIVE SWORD; take MOSAIC PIECE (L).
- Return to Burial Grounds.
- Place, select MOSAIC PIECE (M).
- Take HORN and WINDING TOOL (N).
- Go down.
- Place HORN; take STONE ROTATOR (O).
- Return to Tower Base.
- Place, select WINDING TOOL (P); take SPEARHEAD (Q).
- Return to Burial Grounds.
- Use SPEARHEAD (R); place KNIGHT MOSAIC PIECE (S); take STONE ROTATOR (T).
- Return to Tower Base.
- Remove leaves; place 3 STONE ROTATORS (U).
- Solution (V). Bx2-A-B-A-B-A-B-A-B.
- Go forward.
Chapter 4: Sewers
- Take 1/2 RANDALL'S GEAR (W).
- Take BOLT CUTTERS (X).
- Go (Y).
- Take SKELETON HAND; 1/3 PAWN; HANDLE (Z).
- Go (A).
- Take STAFF (B).
- Take ARROW EXTRACTOR, use HANDLE (C); take 1/2 RUNE (D).
- Open; take GREASE (E).
- Take BOLT CUTTERS HANDLE (F).
- Go down.
- BOLT CUTTERS HANDLE on BOLT CUTTERS.
- Use BOLT CUTTERS (G); take SKELETON ARM (H).
- Use GREASE; take BOLT (I).
- Go down.
- Use STAFF; receive 2/3 PAWNS (J).
- SKELETON HAND on SKELETON ARM.
- Use SKELETON ARM; take 2/2 RUNES (K).
- Go right.
- Move bed; place 2/2 RUNES (L).
- Go (M).
- Take TUSK (N).
- Return to Queen's Chamber.
- Place TUSK (O); play HOP (P); receive 3/3 PAWNS.
- Place 3/3 PAWNS; take JOURNAL TOKEN (Q).
- Use JOURNAL TOKEN (R); take notes, QUEEN'S INSIGNIA (S).
- Go down.
- Use QUEEN'S INSIGNIA (T); open; take 2/2 RANDALL'S GEAR and SPREADER TOOL (U).
- Return to Torture Chamber.
- BOLT in SPREADER TOOL.
- Use SPREADER TOOL (V).
- Go forward.
- Take NAIL PULLER; place COG WHEEL and GEAR BELT (W).
- Give 2/2 RANDALL'S GEAR (X).
- Solution (Y).
- Take PULLEY (Z); place board (A).
- Go left, then right.
Chapter 5: Finding the Tomb
- Speak to characters; take BOOK TOKEN (B).
- Place PALM TOKEN, BOOK TOKEN (C); play HOP (D).
- Take WHEEL PART (E).
- Go down 2x.
- Place WHEEL PART and PULLEY (F).
- Solution (G).
- Go forward.
- Open door; go left.
- Take DECORATIVE TILE; BROKEN PIKE (H).
- Go down.
- Take 1/2 HOOK (I).
- Go left, then right.
- Play HOP (J); receive CROSSBOW.
- Use ARROW EXTRACTOR; receive CROSSBOW BOLT, take 1/2 LOCK PART (K).
- Take 1/2 FOOD EMBLEM; HELMET (L).
- Go down 2x.
- NAIL PULLER on HELMET for IMPROVISED SIEVE, HELMET.
- Use HELMET; take PITCH and CROSSBOW TRIGGER (M).
- Use IMPROVISED SIEVE; take DECORATIVE TILE and 2/2 FOOD EMBLEMS (N).
- Go left.
- CROSSBOW BOLT and CROSSBOW TRIGGER on CROSSBOW.
- Use CROSSBOW (O); take 2/2 DECORATIVE HOOKS (P).
- Go right.
- Uncover; place 2/2 FOOD EMBLEMS (Q); take INTRICATE HORSESHOE and CARROTS (R).
- Go down.
- Give CARROTS; take BUCKET (S).
- Take note, place BUCKET and 2/2 DECORATIVE HOOKS (T); select bucket, then rope.
- Take TANKARD and BUCKET OF WATER (U).
- Go down.
- Use BUCKET OF WATER (V) and BROKEN PIKE (W).
- Place 2 DECORATIVE TILES (X).
- Go to Slums Square.
- Take ANTLER (Y).
- Enter Tavern.
- Solution (Z).
Chapter 6: Slums
- Place ANTLER; take CORKSCREW and MINIATURE HORSESHOE (A).
- Take ARROW INSIGNIA; (B) place TANKARD (C); use CORKSCREW and TANKARD for ALCOHOL (D).
- Take INSTRUCTIONS (E).
- Go down.
- Place INTRICATE HORSESHOE, MINIATURE HORSESHOE and INSTRUCTIONS (F).
- Select 1-5.
- Take TOWN MODEL (G).
- Go down.
- Use ARROW INSIGNIA (H); take COPPER RING, WEDGE (I).
- Return to Slums Square.
- Use COPPER RING; take GRATE INSIGNIA (J).
- Place GRATE INSIGNIA (K) for HOP (L); receive 2/2 LOCK PARTS.
- Return to Warehouses.
- Place 2/2 LOCK PARTS (M); take FISHING SPEAR, CARPENTER MALLET (N).
- Go right.
- Use ALCOHOL; take SHIELD EMBLEM (O).
- Return to Tavern.
- Place WEDGE, use CARPENTER MALLET (P); take SADDLE EMBLEM (Q).
- Go down.
- Place TOWN MODEL, SADDLE EMBLEM and SHIELD EMBLEM (R).
- Speak to characters.
- Go forward.
Chapter 7: The Crown
- Take WEIGHT; use FISHING SPEAR (S).
- Go forward.
- Speak to character; take STONE DECORATION (T); speak to characters.
- Take STONE DISC (U).
- Go down.
- Place STONE DISC (V).
- Go forward.
- Take note. Solution (W). B-A-D-C; B-C-D-A.
- Go forward.
- Take BRACELET; 1/2 STONE FEATHER; GRIFFIN HATCHLING (X).
- Go down.
- Place BRACELET; take SCEPTER (Y).
- Go down.
- Use SCEPTER; take BAG (Z).
- Go forward 2x.
- BAG for LOCKET and ROTATING HANDLE.
- Place LOCKET, receive TOWER SHIELD (A); take RED DECORATION (B).
- Go down.
- Use TOWER SHIELD (C).
- Take 1/2 SKELETON GEAR TOKEN (D).
- Go left.
- Speak to characters; receive CROWN.
- Take 2/2 STONE FEATHERS (E).
- Place WEIGHT and ROTATING HANDLE; take TALON TOKEN (F).
- Go down.
- Place 2/2 STONE FEATHERS; select 1-4; take GRIFFIN HEAD and BUCKLE (G).
- Go forward.
- Place BUCKLE; take STONE WING (H).
- Go down 2x.
- Place TALON TOKEN (I); take GRIFFIN CLAW and GREEN DECORATION (J).
- Return to Secluded Pool.
- GRIFFIN HEAD and GRIFFON CLAW on GRIFFIN HATCHLING.
- Place GRIFFIN HATCHLING; take SWORD DECORATION and YELLOW DECORATION (K).
- Place STONE WING; take 2/2 SKELETON GEAR TOKENS (L).
- Place 2/2 SKELETON GEAR TOKENS (M); play HOP (N); receive TORCH.
- Return to Shrine.
- Place SWORD DECORATION (O).
- PITCH on TORCH.
- Light TORCH (P).
- Use TORCH (Q); play HOP (R); receive BLUE DECORATION.
- RED, GREEN, YELLOW and BLUE DECORATIONS, on STONE DECORATION.
- Place STONE DECORATION (S); take MECHANISM CENTERPIECE (T).
- Return to Secluded Pool.
- Place MECHANISM CENTERPIECE (U).
- Go forward.
- Speak to characters.
- Solution (V).
- Speak to characters; give CROWN (W).
- Select, place CROWN (X).
- Congratulations! You have completed King's Heir: Rise to the Throne.
Created at: 2018-09-16