Walkthrough Menu
- General Tips
- Chapter 1: The Crash
- Chapter 2: The Moon
- Chapter 3: The Harbor
- Chapter 4: The Capitol
- Chapter 5: The Empress
General Tips
- This is the official guide for Moonsouls: Echoes of the Past.
- This guide won't tell you when to zoom into a location; the screenshots show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
- Use the Map to fast travel to a location.
Chapter 1: The Crash
- Take LEATHER BAG (A).
- Examine LEATHER BAG; take DULL HATCHET. Open; take THREAD and WRENCH.
- Take SCISSORS (B).
- Use SCISSORS (C); receive CLOTH.
- Use CLOTH and THREAD (D).
- Try to go forward.
- Take Map (E). Use DULL HATCHET; receive HATCHET.
- Take SMOKER and ROPE (F). Use HATCHET (G); receive HOSE.
- Open SMOKER; take PUZZLE PIECE.
- Place PUZZLE PIECE (H).
- Solution (I).
- Examine box; take STEEL and SUGAR.
- Give SUGAR (J); take PUMP HANDLE (K).
- Place HOSE; use PUMP HANDLE (L).
- Walk forward.
- Examine scene.
- Take DRY LEAVES (M). Use HATCHET; receive LONG BRANCH.
- Take CRANK (N); use LONG BRANCH.
- Solution (O): stop balls inside markers.
- Receive POUCH.
- Open POUCH; take FLINT and WAGON KEY.
- STEEL, DRY LEAVES, and FLINT on EMPTY SMOKER; receive SMOKER.
- Use SMOKER; take ARROW (P).
- Rotate; remove plants. Use WRENCH (Q); examine hand.
- Use Glove Translator (R).
- Walk down.
- Examine; use WAGON KEY (S).
- Play HOP; receive BROKEN CROSSBOW (T).
- CRANK, ARROW, and ROPE on BROKEN CROSSBOW; receive CROSSBOW.
- Walk forward.
- Use CROSSBOW (U).
- Place rope (V) on tree (W).
- Take BRASS PLATE (1/4) (X); use Glove Translator.
- Solution (Y).
- Take BRASS PLATE (2/4)-(4/4), ENERGY TUBE (1/2), and METAL BUTTON (1/2) (Z).
- Examine BRASS SEAL; receive BRASS ORNAMENT.
- Take LEVER (A); place BRASS ORNAMENT (B). Take ENERGY TUBE (2/2).
- Open; remove tube. Place ENERGY TUBE (2/2) (C).
- Use LEVER (D); open. Move tubes; take METAL BUTTON (2/2).
- Use METAL BUTTON (2/2) (E); open.
- Walk right, then forward.
- Take COIN (1/4) (F).
- Examine (G); give COIN (1/4).
- Solution is random (H).
- Take COIN (2/3); take any SURPRISE BOX.
- Open SURPRISE BOX; take BOOK OF LEGENDS and BRUSH.
- Read BOOK OF LEGENDS. Play HOP; receive COGWHEEL.
- Examine (I); take MARBLE. Open paper; take COIN (3/3).
- Give COIN (3/3); take PIE (J).
- Give PIE (K).
- Talk (L); take BROKEN MUSIC BOX.
- Examine BROKEN MUSIC BOX; remove file. Place COGWHEEL.
- Solution (M).
- Walk down twice.
- Use BRUSH (N); receive STICKY SAP.
- STICKY SAP on BROKEN MUSIC BOX; receive MUSIC BOX.
- Walk forward twice.
- Give MUSIC BOX (O); select SLINGSHOT.
- MARBLE on SLINGSHOT; receive LOADED SLINGSHOT.
- Use LOADED SLINGSHOT (P).
- Examine (Q).
- Play HOP (R); take POWER CORE PARTS.
- Examine POWER CORE PARTS; place parts. Take POWER CORE.
- Take BREAD (S).
- Give BREAD; take EARRING (T).
- Remove rug; use EARRING (U). Take CLUE.
- Remove plate and bedding; use CLUE. Solution (V).
- Play HOP; receive TERMITES (W).
- Use TERMITES (X).
- Go to Square; walk down, then right.
- Replace POWER CORE (Y).
Chapter 2: The Moon
- Open bag (Z); take SCIENCE-DIVISION EMBLEM.
- Solution (A).
- Walk right.
- Take SHAFT FRAME PARTS (1/3)-(3/3) and BROKEN LAMP (B).
- Examine SHAFT FRAME PARTS; receive SHAFT FRAME.
- PLACE SHAFT FRAME; take STRANGE KEYS, LAMP PART, and UNIFORM GLOVES (C).
- Use UNIFORM GLOVES (D); receive GLOWING CRYSTAL.
- LAMP PART and GLOWING CRYSTAL on BROKEN LAMP; flip switch. Receive LAMP.
- Use STRANGE KEYS (E); examine (F).
- Solution (G).
- Take HELMET.
- Walk down.
- Use STRANGE KEYS (H); select (I).
- Solution (J).
- Use LAMP.
- Play HOP; receive UNIFORM (K).
- HELMET, UNIFORM GLOVES, and SCIENCE-DIVISION EMBLEM on UNIFORM; use Glove Translator. Select parts (L); take UNIFORM.
- Walk right.
- Use UNIFORM (M). Use STRANGE KEYS; select (N).
- Solution (O).
- Walk right.
- Take ENERGY BALL (1/3) and LIGHT SPEAR (P).
- Examine LIGHT SPEAR.
- Use GLOVE TRANSLATOR; examine (Q).
- Solution (R).
- Take ENERGY BALL (2/3).
- Use LIGHT SPEAR; open each cupboard (S). Move items; take ENERGY BALL (3/3).
- Walk down.
- Place ENERGY BALL (3/3); take EYE RING (T).
- Walk right.
- Use EYE RING (U); examine.
- Solution (V).
- Examine 3x (W).
- Walk down twice.
- Examine scene.
- Scroll up.
- Take knife (X).
- Scroll down.
- Use knife (Y) on seaweed (Z).
- Play HOP.
- Place parts (A) on propeller (B); receive WOODEN STICK.
- Take BASKET (C).
- Use BASKET (D); receive CAPTURED BUTTERFLIES.
- Take STONE STALACTITE (E). Use CAPTURED BUTTERFLIES; take LEATHER RIBBON.
- LEATHER RIBBON and WOODEN STICK on STONE STALACTITE; take CLIMBING TOOL.
- Use CLIMBING TOOL (F).
- Solution (G).
- Take CHAIN (1/3) and CLOTH (H).
- Examine. Take CROWBAR (I). Use CLOTH (J); receive SAW BLADE.
- Take BROKEN WHEEL (K); use CROWBAR.
- Solution (L).
- Take CHEST KEY (1/2).
- SAW BLADE on BROKEN WHEEL; receive NEW HANDLE.
- Use SAW BLADE; open (M).
- Walk forward.
- Take CHAIN (2/3), LIGHTHOUSE KEEPER'S DIARY, KNIFE, and DIARY SEAL (1/2) (N).
- Remove bedding. Use KNIFE; take DIARY SEAL (2/2) (O).
- DIARY SEAL (2/2) on LIGHTHOUSE KEEPER'S DIARY. Take LIGHTHOUSE CODE and MAP PART (1/3).
- Place LIGHTHOUSE CODE; solution (P).
- Take CHEST KEY (2/2).
- Walk down twice.
- Examine (Q); use CHEST KEY (2/2). Open; take Map, ASSEMBLED CHAIN, and TELESCOPE.
- PADLOCK on ASSEMBLED CHAIN; examine chain.
- Examine TELESCOPE; take LENS FRAME.
- Go forward.
- Examine (R). remove handle; place NEW HANDLE. Place ASSEMBLED CHAIN (S); turn handle.
- Go forward.
Chapter 3: The Harbor
- Take SAIL PIECE (T).
- Play HOP; receive TAPESTRY PIECES (U).
- Arrange TAPESTRY PIECES (V).
- Walk left.
- Talk; take PIRATE FIGURINE (1/3) (W).
- Take BOARD and METAL BOX; use KNIFE (X).
- Play HOP; receive PIRATE FIGURINE (2/3) (Y).
- TAPESTRY on METAL BOX; solution (Z).
- Take BOOK CODE.
- Place BOARD (A).
- Walk forward.
- Take SAIL PIECE and PIRATE FIGURINE (3/3) (B).
- SAIL PIECE and THREAD on SAIL PIECE; receive SAIL.
- Place PIRATE FIGURINE (3/3) (C). Open; take COINS and MAP PART (2/3) (D).
- Open; move food. Take MECHANICAL MOUSE and HISTORY BOOK (E).
- BOOK CODE on HISTORY BOOK.
- Solution (F-G).
- Turn page; take MAP PART (3/3).
- Walk down twice.
- Talk; take CAT CARRIER (H).
- Open CAT CARRIER; take nuts.
- Go to Lighthouse.
- Place MAP PART (3/3); take MAP (I).
- Go to Docks.
- Play HOP; receive NUTCRACKER (J).
- NUTCRACKER on NUTS; receive CRACKED NUTS.
- Open cage; give CRACKED NUTS (K). Take WINDING KEY (L).
- WINDING KEY on MECHANICAL MOUSE.
- Walk down.
- Use CAT CARRIER and MECHANICAL MOUSE (M); take KITTEN.
- Give KITTEN (N); examine map (O).
- Talk (P).
- Talk; select (Q). Take SOUP RECIPE.
- Give SOUP RECIPE and COINS (P); take FISH.
- Give FISH; take SEAGULL (R).
- Give SEAGULL (S).
- Take CREW (T).
- Walk left.
- Give SAIL, MAP, and CREW (U).
- Walk forward.
- Take MAP (V).
- Use MAP (W).
- Solution (X).
- Walk right.
- Talk; take FIRE POKER (Y).
- Use FIRE POKER 2x; take BURNER, HARPOON, and YELLOW POWDER (Z).
- FIRE POKER on HARPOON; receive LOADED HARPOON.
- Play HOP (A); receive BLUE FLOWERS. Use LOADED HARPOON; take FLUTE.
- Walk left.
- Place BLUE FLOWERS (B); examine. Take BLUE POWDER, OCTOPUS EMBLEM, and METAL MARBLES.
- METAL MARBLES and BURNER on FLUTE; receive PIPE.
- Walk right.
- Use BLUE POWDER and YELLOW POWDER (C); replace PIPE (D).
- Solution (E).
- Walk left.
- Remove plants; take OCTOPUS TENTACLE (1/2) (F).
- Talk; take OCTOPUS TENTACLE (2/2) (G).
- OCTOPUS TENTACLE (2/2) on OCTOPUS.
- Place OCTOPUS; solution (H).
- Open.
- Play HOP; receive GLIDER (I).
- Use GLIDER (J).
Chapter 4: The Capital
- Talk; move items. Use Glove Translator (K).
- Solution (L).
- Take STAR CORE.
- Take EMPTY BOTTLE and PLIERS (M).
- Use EMPTY BOTTLE and PLIERS (N); take OIL. Take FEATHER DUSTER (O).
- Walk forward.
- Use OIL; use PLIERS on bolts. Receive BOLT; use PLIERS on plug (P). Remove grate.
- Play HOP; receive MECHANICAL FISH (Q).
- Open MECHANICAL FISH; take STAR SHARD (1/4). Close.
- Use FEATHER DUSTER (R); receive DUSTY DUSTER. Use BOLT (S); take SUN.
- Use MECHANICAL FISH; take STAR SHARD (2/4) (T).
- Place STAR CORE (U); open. Receive STAR BASE; take ROYAL SEAL. Examine (V).
- Place SUN (W); take MOON.
- Place MOON (X); take STAR SHARD (3/4).
- Walk down.
- Use DUSTY DUSTER; solution (Y).
- Open; take FAN and TILE CLUE.
- Walk forward.
- Examine (Z).
- Use TILE CLUE; solution (A).
- Take STAR SHARD (4/4).
- STAR SHARD (4/4) on STAR BASE; take MOONSOUL STAR.
- Walk down.
- Examine (B); rotate.
- Place MOONSOUL STAR (C). Rotate; open. Take DIAMOND and MOONSOUL DEVICE.
- Give DIAMOND (D); take TORCH. Place TORCH (E); examine. Receive TORCH.
- Solution: Forward-left-left; take handle (F). Right-right-right-forward; use handle (G) on wall (H). Forward; take planks (I). Down-down-left; use planks (J) on hole (K).
- Forward-left-forward-right-forward-forward-left-down; take rock (L). Forward-right-right; use rock (M) on switch (N). Forward-left-forward. Open door; move plant (O). Go forward.
- Use Glove Translator (P); take SEALED SCROLL.
- ROYAL SEAL on SEALED SCROLL; take HEXAGONAL PLATE (1/3) and SCROLL CLUE.
- Take EMPTY CHALICE (Q).
- Walk down, then forward.
- Play HOP; receive HEXAGONAL PLATE (2/3) (R).
- Use EMPTY CHALICE (S); receive FULL CHALICE.
- Walk down, then left.
- Take HEXAGONAL PLATE (3/3); use TORCH (T), FAN (U), and FULL CHALICE (V). Examine note; use Glove Translator (W). Use HEXAGONAL PLATE and SCROLL CLUE.
- Solution (X).
- Use HEXAGONAL PLATE and SCROLL CLUE (Y).
- Solution (Z).
- Use HEXAGONAL PLATE and SCROLL CLUE (A).
- Solution (B).
- Walk left.
- Solution (C): Ox3-Nx5-Jx3-Fx2-Ex4-Ix4-E.
- Talk; examine paper (D). Use Glove Translator; take WEAPON DIAGRAM (1/2).
- Take MOONSOUL CRYSTAL (1/2) (E).
- Take DIORAMA FIGURINE (1/5) and CONSTELLATION DISC (F).
- Take HOLO-EMITTER CARD (G); place LENS FRAME and CONSTELLATION DISC (H).
- Solution (I).
- Take CONSTELLATION LIST.
- Use CONSTELLATION LIST and HOLO-EMITTER CARD (J); play HOP. Take POD CODE.
- Use POD CODE (K).
- Solution (L).
- Open; take STRANGE ORNAMENT.
Chapter 5: The Empress
- Take MOONSOUL FLAG and MOONSOUL SHIELD (M).
- Go forward.
- Take ROPE and DULL HALBERD (N).
- Play HOP; receive POT CODE (O).
- Take MOONSOUL CRYSTAL (2/2) (P); place POT CODE.
- Solution (Q).
- Open; take GOLD ROD (1/2) and DRAWER KEY.
- Walk down.
- Use DRAWER KEY; examine (R). Use Glove Translator; take BLACKSANDS' DIARY. Take WEAPON DIAGRAM (2/2) and DIORAMA FIGURINE (2/5). Place STRANGE ORNAMENT (S) and MOONSOUL CRYSTAL (2/2) (T); examine helmet.
- Solution (U-V).
- Receive STRANGE ORNAMENT; take CASING CODE.
- Examine; use CASING CODE (W).
- Solution (X).
- Take INACTIVE FLIGHT SUIT (Y).
- Use MOONSOUL SHIELD (Z); use DULL HALBERD.
- Use ROPE (A); take GOLD ROD (2/2) (B).
- Walk forward.
- Use MOONSOUL FLAG on water; use on dirt (C). Place GOLD ROD (2/2).
- Solution (D).
- Walk left.
- Take WEAPON HANDLE, WEAPON SKETCH, and DIORAMA FIGURINE (3/5)-(4/5) (E).
- Walk down.
- Play HOP; receive DIORAMA FIGURINE (5/5) (F).
- Walk left.
- Take AIM and EMPTY CARTRIDGE (G); remove cloth. Place DIORAMA FIGURINE (5/5); take GUIDANCE SYSTEM.
- GUIDANCE SYSTEM on INACTIVE FLIGHT SUIT; receive ACTIVE FLIGHT SUIT.
- Use ACTIVE FLIGHT SUIT (H).
- Select (I).
- Solution (J): C-A-B-Ax2-C-B-A-C.
- Examine scene; take MOONSOUL WEAPON BASE (K).
- Take ENERGY UNIT (1/3) (L).
- Try to walk forward.
- Take MOONSOUL SWITCH (1/3) (M). Play HOP; take ENERGY UNIT (2/3) (N).
- Remove leaves; take RITUAL KEY and ENERGY UNIT (3/3) (O).
- ENERGY UNIT (3/3) on EMPTY CARTRIDGE; receive FULL CARTRIDGE.
- AIM, WEAPON HANDLE, and FULL CARTRIDGE on MOONSOUL WEAPON BASE; receive WORKING WEAPON.
- Use WORKING WEAPON (P). Solution: Stop markers inside targets.
- Receive MOONSOUL WEAPON.
- Walk forward.
- Give MOONSOUL WEAPON (Q).
- Walk forward.
- Take MOONSOUL SWITCH (2/3) (R).
- Use RITUAL KEY (S); open. Take MOONSOUL SWITCH (3/3).
- Walk down.
- Place MOONSOUL SWITCH (3/3); arrange (T).
- Take MASTER SWITCH.
- Walk forward.
- Place MASTER SWITCH (U).
- Solution is random (V).
- Examine (W); place WEAPON DIAGRAM (2/2).
- Solution (X).
- Examine (Y).
- Place BLACKSANDS' DIARY, STRANGE ORNAMENT, MOONSOUL DEVICE, WEAPON DIAGRAM, and WEAPON SKETCH (Z).
- Examine scene.
- Solution (A-B).
- Congratulations! You have completed Moonsouls: Echoes of the Past.
Created at: 2018-04-27