Ms. Holmes: Five Orange Pips Walkthrough

  • An intruder's puzzling calling-card means certain doom for the Holmes family line!
  • Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we're pretty sure you'll find what you're looking for here.
  • This document contains a complete Ms. Holmes: Five Orange Pips game walkthrough featuring annotated screenshots from actual gameplay!
  • We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.
  • This walkthrough was created by Margie B, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.

Walkthrough Menu

General Tips

  • This is the official guide for Ms. Holmes: Five Orange Pips.
  • This guide won't tell you when to zoom into a location; the screenshots show each zoom scene.
  • Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
  • Use the Map to fast travel to a location.

Chapter 1: Drawing Room

Ms. Holmes: Five Orange Pips
  • Select lock and broken vase (A).
  • Take PICKLOCK PART, SHARLOTTE'S BAG, PAINTING PART 1/3, METAL FLOWER, and SOLVENT (B).
  • Look at newspaper clipping; take TOOLS AMULET (C).
  • PICKLOCK PART on SHARLOTTE'S BAG; look at newspaper and wallet; take LIPSTICK, GLOVE, and MONOGRAM H.
  • Use GLOVE; take MONOGRAM S (D).
Ms. Holmes: Five Orange Pips
  • Place MONOGRAM S and MONOGRAM H and look at note; take RUBY BIRD and SCISSORS (E).
  • Use SCISSORS and place TOOLS AMULET; take PLIERS (F).
  • Use PLIERS (G).
  • Go (H).
Ms. Holmes: Five Orange Pips
  • Play automatic HOP.
  • Take PAINTING PART 2/3, FIREPLACE SCOOP, WATER BOTTLE, ALBUM, BOOK, and KNOB, (I).
  • Place KNOB; take EMERALD BIRD (J).
  • Place METAL FLOWER; take ALBUM BUTTON (K).
Ms. Holmes: Five Orange Pips
  • ALBUM BUTTON on ALBUM; take PAINTING PART 3/3 and SAPPHIRE BIRD.
  • Place PAINTING PART 3/3 (L); take CADUCEUS (M).
  • Place EMERALD BIRD, SAPPHIRE BIRD, and RUBY BIRD (M1).
Ms. Holmes: Five Orange Pips
  • Solution one: select green bird (N).
  • Solution two; select blue bird (0).
  • Solution three; select red bird (P).
  • Take HEART AMULET and MIRROR; look at note (Q).
  • Use GLOVE and MIRROR; select mirror (R).
  • Go (S).
Ms. Holmes: Five Orange Pips
  • Select spilled paint and broken flowerpot (T).
  • Take INTRUDER'S NOTEBOOK and LEMON (U).
  • Use WATER BOTTLE; take WOODEN ORNAMENT (V).
  • Place CADUCEUS and HEART AMULET; take ANT SPRAY and MATCHES (W).
Ms. Holmes: Five Orange Pips
  • Use LEMON; take PAPER (X).
  • Use ANT SPRAY; take BUTTON (Y).
  • Use LIPSTICK and PAPER (Z); receive CODE.
  • Walk down twice.
Ms. Holmes: Five Orange Pips
  • Use FIREPLACE SCOOP; take FRIDGE HANDLE and CUTLERY AMULET (A).
  • Go to Kitchen.
  • Use SOLVENT and place FRIDGE HANDLE (B). Play HOP; receive BUTTON.
  • Place CUTLERY AMULET; take FLOUR (C).
  • Walk down.
Ms. Holmes: Five Orange Pips
  • Place two BUTTONS and FLOUR on INTRUDER'S NOTEBOOK; select (1-2-3).
  • Solution: (4-5-6).
  • Take STUDY KEY.
Ms. Holmes: Five Orange Pips
  • Place BOOK and use STUDY KEY (D).
  • Go (E).
Ms. Holmes: Five Orange Pips
  • Take LAMP CHAIN, ROPE, PAINTBRUSH, and NEWSPAPER CLIPPINGS 1/4 (F).
  • Place WOODEN ORNAMENT (G); take CLOCK HAND (H).
  • Use CLOCK HAND; take RECORD (I).
  • Place CODE and select lock (J); take CHEF'S HAT and ADHESIVE TAPE (K).
  • Go to Kitchen.
Ms. Holmes: Five Orange Pips
  • Place CHEF'S HAT (L); take TWO-PRONGED FORK (M).
  • Go to Study.
  • Use TWO-PRONGED FORK (N); take WOODEN STRIP (0).
  • Go to Kitchen.
  • Use WOODEN STRIP (P); receive LIGHTBULB.
  • Go to Study.
Ms. Holmes: Five Orange Pips
  • Place LIGHTBULB and LAMP CHAIN (Q). Play HOP; receive GRAMOPHONE LEVER.
  • Place RECORD and GRAMOPHONE LEVER; take COIN and INFINITY AMULET (R).
  • Place INFINITY AMULET; take DOCUMENTS (S).
  • Take ADDRESS (T).
  • Go to Yard.
Ms. Holmes: Five Orange Pips
  • Place ADDRESS (U).
  • Talk; give DOCUMENTS (V); receive PHONE DIAL and CAR AMULET.
  • Take HAIRPIN, NEWSPAPER CLIPPINGS 2/4, and PLANE AMULET (W).
  • Use HAIRPIN (X). Play HOP; receive PIANO KEY.
Ms. Holmes: Five Orange Pips
  • Place CAR AMULET and PLANE AMULET; take MAGNET (Y1).
  • MAGNET on ROPE and select; take ROPE WITH MAGNET.
  • Use ROPE WITH MAGNET (Y2); receive INTERCOM BUTTON.
  • Place INTERCOM BUTTON (Z).
Ms. Holmes: Five Orange Pips
  • Solution (2-5-1-5-13-9-13x2-14-15-16).
  • Select scene.
Ms. Holmes: Five Orange Pips
  • Select flowers (A).
  • Take PURSE, VINEGAR, and WIRE (B).
  • Place PIANO KEY (C); take NEWSPAPER CLIPPINGS 3/4 and MINI FAN (D).
  • Place MINI FAN (E); take LION PART (F).
  • Place PAINTBRUSH; take PAINTBRUSH WITH GLUE (G).
  • Walk down.
Ms. Holmes: Five Orange Pips
  • Use WIRE and ADHESIVE TAPE (H); place PHONE DIAL (I); take BROKEN LION (J).
  • LION PART and PAINTBRUSH WITH GLUE on BROKEN LION. Arrange as shown (K). Take LION AMULET.
  • Go (L).
Ms. Holmes: Five Orange Pips
  • Place LION AMULET (M); take MUSIC NOTES (N).
  • Place MUSIC NOTES on piano; select (051271025) (O); take FOIL and CORKSCREW (P).
  • VINEGAR and FOIL on COIN PURSE and select; look at note and take NEWSPAPER CLIPPINGS 4/4.
  • Place NEWSPAPER CLIPPINGS 4/4 (Q). Play HOP; receive MANUSCRIPT.

Chapter 2: Archives

Ms. Holmes: Five Orange Pips Ms. Holmes: Five Orange Pips
  • Take STOOL (R).
  • Use STOOL and go (S).
  • Play automatic HOP; receive LONE STAR MEDALLION.
  • Place MANUSCRIPT (T); take BELLOWS ADDRESS (U).
  • Place BELLOWS ADDRESS (V).
Ms. Holmes: Five Orange Pips
  • Take PLATE, TOKEN 1/4, and NET (W).
  • Use COIN (X). Play HOP; receive BROKEN BELL.
  • Use NET (Y); take BELL JINGLET (Z).
Ms. Holmes: Five Orange Pips
  • Select BROKEN BELL and place BELL JINGLET; take BELL.
  • Place BELL (A); receive CUTTERS.
  • Use CUTTERS (B); receive SIGNBOARD.
  • Use SIGNBOARD (C).
  • Go (D).
Ms. Holmes: Five Orange Pips
  • Take TOKEN 2/4-3/4, BRUSH, HARPOON, and STAR (E).
  • Use HARPOON; take ANCHOR (F).
  • Place STAR and ANCHOR (purple); take BAG LABEL (G).
  • Walk down.
Ms. Holmes: Five Orange Pips
  • Place BAG LABEL; take FLAGS and CHISEL (H).
  • Go (I).
  • Use CHISEL; receive TAR; take TOKEN 4/4 (J).
  • Place TOKEN 4/4 (K).
Ms. Holmes: Five Orange Pips
  • Solution (1-3). Solved image (L).
  • Go (M).
Ms. Holmes: Five Orange Pips
  • Select handkerchief (N).
  • Take MAST, DRILL SUPPORT, and CARD (O).
  • Place PLATE; take PORTHOLE and BOOK AMULET (P).
  • Place BOOK AMULET; take COORDINATES and STAPLE REMOVER (Q).
  • Use STAPLE REMOVER and select; take SEAL HANDLE (R).
  • Place FLAGS and COORDINATES (S).
Ms. Holmes: Five Orange Pips
  • Solution (T).
  • Take PLANET AMULET and SEAL (T1).
Ms. Holmes: Five Orange Pips
  • TAR and SEAL on SEAL HANDLE; take SEAL.
  • Use SEAL (U). Play HOP; receive FEATHER AMULET.
  • Use BRUSH and place FEATHER AMULET; open folder and select (V); take BELLOWS HOUSE KEY (W).
  • Walk down.
Ms. Holmes: Five Orange Pips
  • Place PLANET AMULET (X); take WHEEL and DRILL BIT (X1).
  • Walk down.
  • Use BELLOWS HOUSE KEY (Y).
  • Enter (Z).
Ms. Holmes: Five Orange Pips
  • Automatically receive DART.
  • Select lamp (A).
  • Take DRILL HANDLE, BROKEN DRILL, and MINI CAP (B).
  • DRILL BIT, DRILL SUPPORT, and DRILL HANDLE on BROKEN DRILL; take DRILL.
  • Use DRILL (C).
  • Go (D).
Ms. Holmes: Five Orange Pips
  • Take FILM REEL, NAILS, CANE, and EYE (E).
  • Place MAST and PORTHOLE (orange); take HATCH RING (F).
  • Use CARD; take TWEEZERS and GLASSCUTTER (G).
  • Walk down.
Ms. Holmes: Five Orange Pips
  • Place HATCH RING (H). Play HOP; receive BROKEN FIGURINE.
  • Go (I).
  • TWEEZERS, MINI CAP, and WHEEL on BROKEN FIGURINE; take SAILOR FIGURINE.
  • Place SAILOR FIGURINE (J); take FIN (K).
  • Walk down.
Ms. Holmes: Five Orange Pips
  • Place FIN and EYE (L); take FLASHLIGHT and SWITCH (L1).
  • Go to Archives.
  • Use GLASSCUTTER; take DEVELOPER and BROCHURE OF POISONS (M).
  • Go to Old Room.
  • Place MATCHES, DART, BROCHURE OF POISONS, and DEVELOPER (N).
Ms. Holmes: Five Orange Pips
  • Place (1) in (3). Select (5) 4 times and (4) once.
  • Place (2) in (3). Select (6) and place in (7) twice. Select (4).
  • Select (8).
  • Take POISON DESCRIPTION (O).
Ms. Holmes: Five Orange Pips
  • Give POISON DESCRIPTION (P); receive VCR BUTTON.
  • Go to Attic.
  • Place VCR BUTTON, FILM REEL, and SWITCH (Q). Select switch. Take SHIP AMULET (R).
  • Place SHIP AMULET; take AXE, ACID, and HAMMER (S).
  • Go to City Square.
Ms. Holmes: Five Orange Pips
  • CORKSCREW on ACID.
  • Use ACID (T).
  • Go (U).
Ms. Holmes: Five Orange Pips
  • Select torn chain and hat and gloves (V).
  • Take PLANKS (W).
  • Use CANE (X). Play HOP; receive FISH.
  • Place PLANKS and NAILS; use HAMMER (Y); take BOWL (Z).
Ms. Holmes: Five Orange Pips Ms. Holmes: Five Orange Pips Ms. Holmes: Five Orange Pips
  • Give FISH (A); take FORKED STICK and BANKNOTE (B).
  • Use BOWL; take VALVE (C).
  • Place BANKNOTE (D) and VALVE (D1).
  • Solution (E-F).

Chapter 3: Boiler Room

Ms. Holmes: Five Orange Pips
  • Select bottle and fabric (G).
  • Take PIPS, FISH SKELETON, NOTE, and NAIL CLIPPERS (H).
  • NAIL CLIPPERS on FISH SKELETON; take SKELETON KEY.
  • Place SKELETON KEY (I).
Ms. Holmes: Five Orange Pips
  • Solution (@1): (Ax4-Bx6)-(Cx5-Dx7)-(Ex4-Fx7)-(Gx3-Hx6).
  • Place the skeletons as shown (red-yellow-green-blue).
  • Enter (J).
Ms. Holmes: Five Orange Pips
  • Take FLINT, SIEVE, BARREL HANDLE, and CARD 1/5 (K).
  • Place BARREL HANDLE; take WEIGHT and FLAME AMULET (L).
  • Use AXE; take BOWL (M).
Ms. Holmes: Five Orange Pips
  • Use FLASHLIGHT (N). Play HOP; receive WEIGHT.
  • Place two WEIGHTS (O).
  • Go (P).
Ms. Holmes: Five Orange Pips
  • Select Garfield and Holmes (Q).
  • Take CARD 2/5-3/5, SMOKE FLARE, and METAL BUTTON (R).
  • Place FLAME AMULET; take METAL BUTTON (S).
  • Place two METAL BUTTONS; take MAP (T).
  • Walk down twice.
Ms. Holmes: Five Orange Pips
  • Use FLINT and place NOTE (U); receive STONE CLUE.
  • Place MAP (V).
Ms. Holmes: Five Orange Pips
  • Solution (1-3).
  • Go (W).
Ms. Holmes: Five Orange Pips
  • Take CARD 4/5, RUBBER SLING, LADDER, and TRIGGER (A).
  • Use AXE (B); take TORCH (C).
  • Use BOWL (D); receive DIRTY WATER.
  • Place LONE STAR MEDALLION (E). Play HOP; receive SIGNET RING.
Ms. Holmes: Five Orange Pips
  • RUBBER SLING and PIPS on FORKED STICK; take SLINGSHOT.
  • Use SLINGSHOT; take FLAT STONE (F).
  • Use AXE (G).
  • Go to Cave (H). Walk down twice.
Ms. Holmes: Five Orange Pips
  • Use TORCH (I); receive BURNING TORCH.
  • Place LADDER (J); take WALL CLUE (K).
  • Go (L).
Ms. Holmes: Five Orange Pips
  • Place SIGNET RING; take BOILER HANDLE and CARD 5/5 (M).
  • Go (N).
  • Place BOILER HANDLE and select; take COAL and SHOEHORN (O).
  • Go to Forest.
Ms. Holmes: Five Orange Pips
  • Use SHOEHORN; take LARGE NET (P).
  • Go to Hut.
  • COAL and DIRTY WATER on SIEVE; take CLEAN WATER.
  • Give CLEAN WATER (Q); receive MINI NAIL PULLER.
  • Use MINI NAIL PULLER (R). Play HOP; receive NET GUN.
  • Walk down.
Ms. Holmes: Five Orange Pips
  • Use MINI NAIL PULLER (S); receive ROPE.
  • Go to Boiler Room.
  • Place ROPE and CARD 5/5 (T).
Ms. Holmes: Five Orange Pips
  • Solution (C-F)-(B-G)-(D-B)-(E-D)-(F-E)-(A-C)-(G-A).
  • Take KNOT (H).
  • Go to Cave.
Ms. Holmes: Five Orange Pips
  • Use SMOKE FLARE (I).
  • LARGE NET and TRIGGER on NET GUN; take LOADED NET GUN.
  • Use LOADED NET GUN (J). Receive PHOTO HALF.
  • Take BUCKET and ZIPPER PULL (K).
  • Place WALL CLUE; select 4 stones (L); take AMULET CREST and PEG (M).
  • Go to Boiler Room.
Ms. Holmes: Five Orange Pips
  • Place PHOTO HALF; take MONOGRAM L and GARFIELD'S AMULET (N).
  • Go to Cave.
  • Place STONE CLUE and FLAT STONE (O).
Ms. Holmes: Five Orange Pips
  • Solution (P).
  • Take KEY and CARABINER (Q).
Ms. Holmes: Five Orange Pips
  • Place GARFIELD'S AMULET; take HAMMER (R).
  • Place PEG and use HAMMER (S).
  • Go (T).
Ms. Holmes: Five Orange Pips
  • Select Lone Star sign (U).
  • Use BUCKET (V); receive BUCKET WITH WATER.
  • Go to Boiler Room.
  • Use KEY and look at note; take LEVER and WAX (W).
  • Go to Cave.
Ms. Holmes: Five Orange Pips
  • Place CARABINER and LEVER (X); take KNAPSACK, HOOK PART and DRY CONCRETE (Y).
  • ZIPPER PULL and WAX on KNAPSACK; take SACK and WRENCH.
  • Go (Z).
Ms. Holmes: Five Orange Pips
  • Use WRENCH; take DUSTPAN (A).
  • Use DUSTPAN and SACK (B); receive SANDBAG.
  • SANDBAG, DRY CONCRETE, and BURNING TORCH on BUCKET WITH WATER; take CONCRETE STEP.
  • Place CONCRETE STEP (C); take INSPECTOR'S BADGE (D).
Ms. Holmes: Five Orange Pips
  • Place AMULET CREST, INSPECTOR'S BADGE, and MONOGRAM L; take HOOK PART (E).
  • Two HOOK PARTS on KNOT; take GRAPPLING HOOK.
  • Place GRAPPLING HOOK (F). Play HOP; receive SWORD.
  • Use SWORD (G).
Ms. Holmes: Five Orange Pips Ms. Holmes: Five Orange Pips
  • Solution one (@1): (1-11).
  • Solution two (@2): (1-5-8)-(2-7-12)-(3-9-11).
  • Congratulations, you've completed Ms. Holmes: Five Orange Pips!