Walkthrough Menu
- General Tips
- Chapter 1: The Deserted City
- Chapter 2: Footprints in the Snow
- Chapter 3: Taken
- Chapter 4: Masked Gunman
- Chapter 5: Oak Alley
- Chapter 6: Belle
- Chapter 7: Through the Dragon Gate
- Chapter 8: Escape
General Tips
- Click on 'Change Player' on the main screen to add or delete player profiles (A).
- Select 'Play Game' to begin or continue your game (B).
- You may play this game in full screen or windowed mode by changing the settings in the Options menu (C).
- You may adjust the volume of effects and music in the Options menu.
- You may also revert to the system cursor from the Options menu.
- The Options menu is accessible from both the main screen and the in-game menu.
- Select the 'Strategy Guide' button to link to the guide purchase page (D).
- Click on 'Achievements' to view the masks you have earned during the game (E).
- Inside the 'More Info' menu are more features.
- Select the 'Forums' button to discuss the game with other players (F).
- There is a link to the first game in the series- Mystery Trackers: The Void (G).
- Hints are unlimited, but you must wait for the frog to return (H).
- A hint will show an item in a Hidden Object scene, and will point you in the general direction of where you need to go outside the Hidden Object Scenes.
- This is an example of one of the secret frogs- there are many different types (I).
- Your inventory is in the bottom panel and will auto-hide when not in use (J).
- Select the camera in the lower left to replay videos you have seen in the game (K).
- Click the menu button to access the settings menu or return to the main menu (L).
Chapter 1: The Deserted City
- You will have the option of a brief tutorial when you first start the game.
- Note the gate on the right (A).
- Read the newspaper clipping (B).
- Look at the trunk of the car and click on the keys to open the trunk (C).
- Select the trunk for a Hidden Object Area (D).
- Locate all the items on the list.
- You will earn the DISK SAW.
- Look at the close-up of the right gate.
- Use the DISK SAW on the chain (E).
- You will lose the saw blade here.
- Walk right to the abandoned cafe.
- Enter the cafe (F).
- Try to walk to the back towards the pinball machine (G).
- Take the BROKEN KNIFE (H).
- Walk down twice to return to the city entrance.
- Walk forward to the minor square.
- Walk to the watchmaker's door (I).
- Try to talk to the boy (J).
- Look at the close-up of the ground (K).
- Use the BROKEN KNIFE to take the stone (L).
- Note the item under the grate (M).
- Exit the close-up and walk down twice to return to the city entrance.
- Look at the turnpike booth (N).
- Use the STONE to break the glass out of the window (O).
- Take the GAFF (P).
- Look at the close-up of the fire escape ladder (Q).
- Use the GAFF to take the LADDER (R).
- Use the gaff on the sheriff’s window (S).
- Look at the window, click to open the window, then walk inside.
- Read the report (T).
- Look at the pirate and take the TONGS (U).
- Look at the chair and take the CARTRIDGE (V).
- Walk down, then go forward twice to the watchmaker's door.
- Look at the close-up of the grate (W).
- Use the TONGS to get the MOSAIC (X).
- Walk down twice then go up the ladder to the sheriff’s room.
- Select the frame over the fireplace.
- Use the MOSAIC on the grid to activate a mini-game (A).
- Move all the pieces (B) into the grid so that all the colors match on all sides (C).
- Left-click and drag a mosaic piece into the grid, then right-click to rotate the piece in place.
- Pieces in the correct position will light and lock into place.
- Note- you will not be able to rotate the last piece you place into the grid.
- Look at the niche that was hidden behind the frame (D).
- Take the CASH REGISTER LEVER and the SHOTGUN (E).
- The SHOTGUN will automatically combine with the CARTRIDGE to make the LOADED SHOTGUN.
- Note that something is in the fireplace, but you need to put out the flames (F).
- Walk down to exit the room.
- Walk right through the gate.
- Look at the cafe door (G).
- Use the LOADED SHOTGUN on the cafe door (H).
- Look at the close-up of the beer glass and take the MATCHES (I).
- Note the path to the pinball machine (J).
- Look at the cash register (K).
- Use the CASH REGISTER LEVER on the side of the register (L).
- Take the DIGIT BUTTON from the drawer (M).
- Read the warning (N).
- Take the 1 of 60 SECRET FROG (O).
- Note the mini-game on the register that is missing pieces (P).
- Exit the close-up of the register.
- Walk left to the pinball machine.
- Take the JACKSCREW (Q).
- Take the 2 of 60 SECRET FROG (R).
- Note that the pinball machine is missing a piece (S).
- Note that to use the coffee machine or get the bucket will require additional items (T).
- Walk down 3 times to return to the city entrance.
- Walk forward to the minor square.
- Select the pharmacy door on the left (U).
- Note that the door lock will require a pick (V).
- Read the missing person's notice (W).
- Select the mailbox for a mini-game (X).
- Place the DIGIT BUTTON with the other buttons (Y).
- Place the buttons so that all the numbers match on all sides.
- Take the RED KEY (Z).
- Walk down, then go to the watchmakers door.
- Look at the lock on the door.
- Use the RED KEY on the top lock (A).
- Take the RUBY (B).
- Walk down 3 times to return to the city entrance, then go up the ladder to the sheriff’s room.
- Look at the close-up of the chair (C).
- Use the RUBY on the niche on the gold box (D).
- Take the RAZOR (E).
- Walk down to exit the room.
- Walk right through the gate, then enter the cafe.
- Look at the close-up of the jacket on the stool (F).
- Take the 3 of 60 SECRET FROG (G).
- Use the RAZOR to to take the POLICE BADGE (H).
- Walk down twice to the city entrance.
- Climb the ladder and enter the sheriff’s room.
- Look at the close-up of the locker (I).
- Use the POLICE BADGE on the badge-shaped lock (J).
- Take the FISHING ROD and the SUN TRINKET (K).
- Exit the sheriff's room.
Chapter 2: Footprints in the Snow
- Walk forward to the minor square.
- Walk to the gate (A).
- Look at the base of the gate (B).
- Use the JACKSCREW to raise the gate (C).
- Walk forward to the crossroads.
- Look at the close-up of the balcony and use the SUN TRINKET on the balcony gate (D).
- Select the balcony again for a Hidden Object Scene.
- Locate all the items on the list.
- Take the 4 of 60 SECRET FROG (E).
- You will earn the LOCK PICK.
- Walk down twice to the minor square.
- Look at the pharmacy door on the left.
- Look at the close-up of the lock (F).
- Use the LOCK PICK on the lock (G).
- Enter the pharmacy.
- Take the BASKET for the CAT (H).
- Read the notes on the rose (I).
- Look at the mouse cage (J).
- Take the VIAL (K).
- Walk down 3 times to the city entrance.
- Walk right through the gate.
- Look at the close-up of the garbage (L).
- Place the BASKET for the CAT on the ground (M).
- Once the cat jumps into the basket, take the BASKET with CAT (N).
- Walk down to the city entrance, then go up to the minor square.
- Enter the pharmacy door on the left.
- Look at the close-up of the milk bowl on the floor (O).
- Place the BASKET with CAT on the floor (P).
- Once the cat finishes the milk, take the BLUE KEY (Q).
- Walk down twice to the minor square then walk forward twice towards the watchmaker's door.
- Look at the close-up of the lock.
- Use the BLUE KEY on the middle lock (R).
- Take the SIGNET RING (S).
- Walk down 3 times to return to the city entrance.
- Look inside the cab of the rusty car.
- Read the note on the visor (T).
- Look at the video screen (U).
- Look at the glove box (V).
- Use the SIGNET RING on the skull indentation to open the glove box (W).
- Take the EMPTY BOTTLE and the SLINGSHOT (X).
- Walk down to exit the car.
- Walk forward twice to the gate area.
- Look at the street light (A).
- Use the SLINGSHOT to break the light (B).
- The BRASS BALL will go automatically into your inventory (C).
- Walk down twice, then go to the right and into the cafe.
- Walk to the pinball area and look at the pinball machine.
- Place the BRASS BALL at the start position (D).
- The object of this mini-game is to move the ball to the end (E) using the yellow buttons (U,R,D,L).
- You will have to make the bumpers move by either pushing or pulling them with the ball.
- Should you get stuck, press the reset button (F).
- Our solution is: U-L-L-U-R-U-U-R-D-L-U-R-D-U-L-D-R-R-D-D-L-L-L-U-R-U-U-R-D-L-U-R-D-U-L-D-R-R-R.
- Take the SCREWDRIVER from the pinball machine (G).
- Look at the radiator (H).
- Use the SCREWDRIVER to remove the BUCKET (I).
- Walk down 3 times to the city entrance.
- Walk forward 4 times through the gate to the lane.
- Look at the paper boat in the puddle (J).
- Use the FISHING ROD to get the ANGEL (K).
- Use the BUCKET on the puddle to get a BUCKET of WATER (L).
- Walk down 4 times to return to the city entrance.
- Climb the ladder and enter the sheriff's room.
- Use the BUCKET of WATER on the fireplace.
- Select the fireplace for a Hidden Object Scene.
- Locate all the items on the list.
- You will earn the BREAD.
- Walk down to exit the room.
- Walk right, through the gate.
- Look at the raven atop the cafe (M).
- Use the BREAD on the raven (N).
- Take the FRIDGE BULB and the YELLOW KEY (O).
- Walk down, then up to the minor square.
- Look at the glass window on the right (P).
- Use the FRIDGE BULB in the socket (Q).
- Select the window again for a Hidden Object Scene.
- Locate all the items on the list.
- You will earn the GAS MASK.
- Walk forward to the pharmacy door on the right and go inside.
- Note the mini-game on the counter is missing a piece (R).
- Use the GAS MASK on the cloudy shelf on the right (S).
- Select the shelves for a Hidden Object Scene.
- Locate all the items on the list.
- You will earn the FORK.
- Walk down twice, then go forward to the watchmaker's door and look at the lock.
- Use the YELLOW KEY on the bottom keyhole.
- Enter the Watchmaker's shop.
- Look at the cup on the desk (T).
- Take the 5 of 60 SECRET FROG (U).
- Take the CONTAINER (V).
- Take the 1 CASH REGISTER BUTTON (W).
- Try to talk to the boy to learn he is in shock (X).
- Walk down twice to the minor square, then walk forward through the gate 3 times.
- Look at the base of the lamppost (A).
- Use the FORK on the holes (B).
- Take the START CASH REGISTER BUTTON (C).
- Walk down 4 times to the city entrance.
- Walk right through the gate and enter the cafe.
- Look at the cash register.
- Look at the keys of the register and add the START CASH REGISTER BUTTON and the 1 CASH REGISTER BUTTON to trigger a mini-game.
- The object of this mini-game is to press all the buttons down.
- The number on each button determines how far the line will travel.
- You must make sure not to cross lines.
- Starting at the 'Start' button (D), press the circled buttons as you come to them on the line to solve.
- Should you get stuck, press the 'Reset' button to start over (E).
- Take the FAUCET HANDLE from the register drawer (F).
- Walk down 3 times, then go up to the minor square.
- Walk to the pharmacist's door and look at the fountain (G).
- Take the 6 of 60 SECRET FROGS (H).
- Place the FAUCET HANDLE on the tap (I).
- Place the EMPTY BOTTLE into the water stream to get the BOTTLE with WATER (J).
- Exit the close-up and enter the pharmacy (K).
- Look at the mini-game on the counter and add the ANGEL to activate the mini-game.
- The object of this mini-game is to move the Angel and the Imp to their gates using the arrow buttons on the left and right.
- The Imp's gate is at the top (L) and his arrow button is on the left (M).
- The Angel's gate is on the right (N) and so is her arrow button (O).
- Make the following moves: Angel-up, Imp-right, Angel-down, Angel-left, Angel- up, Angel-right, and Imp-up.
- After the mini-game opens, take the COFFEE (P).
- Walk down 3 times to the city entrance.
- Walk to the right, then enter the cafe.
- Walk to the pinball area and look at the coffee maker (Q).
- Place the CONTAINER under the dispenser (R).
- Place the COFFEE and then the BOTTLE with WATER into the top of the coffee maker (S).
- Once the indicator lights turn green (T), take the CONTAINER with COFFEE.
- Walk down 3 times, then go forward 3 times into the watchmaker's shop.
- Look at the cup on the desk (U).
- Use the CONTAINER with COFFEE on the cup (V).
- Take the COFFEE CUP (W).
- Give the COFFEE CUP to the boy (X).
- After the cut-scene, walk down and re-enter the watchmaker's shop.
- Read the notes (A).
- Note the hatch (B).
- Select the desk area for a Hidden Object Scene (C).
- Locate all the items on the list.
- You will earn the DYNAMITE.
- Walk down twice, then go forward to the gate.
- Place the DYNAMITE on the gate (D).
- Press the plunger (E).
- Walk forward through the gate.
Chapter 3: Taken
- Look at the close-up of the crowbar (A).
- Take the 7 of 60 SECRET FROGS (B).
- Note the double doors (C).
- Select the manhole cover for a mini-game (D).
- The object of this mini-game is to place all the pieces into the grid to restore the image.
- Right-click to rotate a piece and left-click-hold to drag a piece into position.
- Enter the passageway.
- Take the 8 of 60 SECRET FROG (E).
- Take the KEY CARD (F).
- Note the ladder down (G).
- Exit the close-up.
- Select the double doors (H).
- Take the 9 of 60 SECRET FROGS (I).
- Use the KEY CARD on the slot (J).
- Enter the stairwell.
- Note the trap (K).
- Note the tire (L).
- Take the GASOLINE TANK (M).
- Walk to the left into the kitchen (N).
- Look at the sink (O).
- Take the SWORD HILT (P).
- Take the 10 of 60 SECRET FROG (Q).
- Look at the meat grinder and take the 1 DOLLAR (R).
- Walk down twice to exit the building.
- Look at the close-up of the crowbar (S).
- Use the SWORD HILT to get the CROWBAR (T).
- Exit the close-up and walk down twice to the minor square.
- Walk forward to the watchmaker's door.
- Look at the close-up of the plaster (U).
- Use the CROWBAR on the plaster (V).
- Take the WRENCH (W).
- Walk down twice to the city entrance.
- Walk to the right, then enter the cafe.
- Walk to the pinball area.
- Look at the close-up of the radiator (X).
- Use the CROWBAR to remove the radiator from the wall (Y).
- Take the RADIATOR (Z).
- Walk down to exit.
- After the cut-scene, walk down once more.
- Look at the close-up of the hydrant (A).
- Take the 11 of 60 SECRET FROG (B).
- Use the WRENCH to remove the HOSE (C).
- Look at the close-up of the car's fuel tank (D).
- Click on the lid to open the tank (E).
- Place the GASOLINE TANK near the fuel tank (F).
- Place the HOSE on the tank (G).
- The FULL GASOLINE TANK will go automatically into your inventory.
- Walk forward twice to the pharmacy door.
- Look at the close-up of the fountain (H).
- Use the FULL GASOLINE TANK on the frozen water (I).
- Use the MATCHES to light the gasoline (J).
- Take the LION RING (K).
- Walk down, then go up to the gate area.
- Look at the close-up of the lion head (L).
- Use the LION RING on the lion head (M).
- Take the METAL CABLE (N).
- Walk forward once, then enter the building on the left.
- Walk up the stairs to the old kitchen.
- Use the METAL CABLE on the hook in the ceiling (O).
- Place the RADIATOR on the hanging hook (P).
- Try to go down through the hole in the floor (Q).
- Follow the masked man out the window (R).
- Take the 12 of 60 SECRET FROGS (S).
- Note the Dragon gate (T).
- Note the basement entrance (U).
- Select the truck for a Hidden Object Scene (V).
- Locate all the items on the list.
- Take the 13 of 60 SECRET FROGS (W).
- You will earn the SHOVEL.
- Walk down 3 times to the crossroads.
- Enter the manhole and go down the ladder.
- Look at the pile of dirt (A).
- Take the 14 of 60 SECRET FROG (B).
- Use the SHOVEL to remove the dirt (C).
- Take the PROTECTION SUIT (D).
- Climb up the ladder and exit the manhole.
- Enter the building and return to the kitchen.
- Climb down through the hole in the floor.
- Use the PROTECTION SUIT anywhere in the scene.
- Take the 15 of 60 SECRET FROG (E).
- Look at the student's hand and take the SCISSORS (F).
- Read the notes (G).
- Exit the room then go out the window.
- Select the basement entrance on the right.
- Take the 16 of 60 SECRET FROG (H).
- Look at the close-up of the lantern (I).
- Take the 17 of 60 SECRET FROG (J).
- Use the SCISSORS to cut the string (K).
- Take the GRENADE (L).
- Take the LAMP (M).
- Walk down twice to return to the kitchen.
- Look at the mini-game on the refrigerator.
- Place the LAMP into the grid to activate the mini-game (N).
- The object is to switch on all the lights.
- Click on a lamp to turn it on- the others in the same row or column will half-light.
- Your next move must be one of the half-lit lamps.
- Weave a path through the grid so all lamps are lit.
- Press the RESET button if you make a mistake (O).
- Press the lamps in numerical order for the solution (1-15).
- Look inside the refrigerator (P).
- Take the BUTTER (Q).
- Take the GLUE (R).
- Walk down twice to the crossroads, then go forward to the lane.
- Look at the close-up of the window on the right (S).
- Take the 18 of 60 SECRET FROG (T).
- Use the BUTTER on the screw (U).
- Use the SCREWDRIVER to remove the screw (V).
- The DISC will go automatically into your inventory.
- Exit the close-up and walk down.
- Enter the building on the left and go up to the kitchen.
- Look at the close-up of the cabinet (W).
- Use the DISC on the stack of discs to trigger a mini-game (X).
- The object of this mini-game is to rotate the discs so that all the lights are showing.
- Click on a disc to rotate it and 2 others.
- Hover your mouse over a disc to see what other discs will be affected.
- Click on the discs in numerical order (1-5).
- Look in the cabinet and take the EYE and the PUZZLE PIECE (Y).
- Walk down twice to return to the crossroads.
- Look at the close-up of the broken cell phone (A).
- Use the GLUE on the phone (B).
- Take the CELL PHONE (C).
- Enter the building on the left and walk up to the kitchen.
- Climb down the hole in the floor.
- Look under the bed (D).
- Use the CELL PHONE to light under the bed (E).
- Select under the bed for a Hidden Object Scene.
- Locate all the items on the list.
- You will earn the DIAMOND RING.
- Walk down 3 times, then go forward to the lane.
- Look at the window on the right (F).
- Use the DIAMOND RING to cut a hole in the glass (G).
- Take the FAN (H).
Chapter 4: Masked Gunman
- Walk down, then enter the building on the left.
- Walk up the stairs and go out the window.
- Walk to the Dragon Gate.
- Look at the paper airplane stuck in the gate (A).
- Use the FAN on the airplane (B).
- Look at the paper airplane on the ground (C).
- Take the 19 of 60 SECRET FROG (D).
- Take the PAPER AIRPLANE (E).
- Take the BROOCH (F).
- Walk down twice to return to the kitchen.
- Climb down the hole in the wall.
- Look at the sewing box on the left (G).
- Use the BROOCH on the box (H).
- Take the TWEEZERS (I).
- Walk down 5 times to return to the minor square.
- Walk forward and enter the pharmacy.
- Look at the close-up of the skeleton's skull (J).
- Use the TWEEZERS to get the EYE (K).
- Note the rose is missing from the mouse cage (L).
- Walk down twice, then go forward twice to enter the watchmaker's shop.
- Look at the hatch on the floor (M).
- Place the 2 EYES into the sockets (N).
- Opening the hatch will trigger a mini-game.
- The object of this mini-game is to color the mask.
- Click on the color paint next to a shape (O), then click on the same shape in the mask.
- Color the whole mask to reveal a Hidden Object Scene under the hatch.
- Locate all the items on the list.
- Take the 20 of 60 SECRET FROG (P).
- You will earn the PIRATE HAND.
- Walk down 3 times to the city entrance, then climb the ladder and enter the sheriff's room.
- Look at the close-up of the pirate (Q).
- Place the PIRATE HAND on the pirate (R).
- Take the PEG LEG once it falls (S).
- Walk down, then go forward 3 times through the gate to the crossroads.
- Enter the building on the left.
- Look at the close-up of the trap (T).
- Use the PEG LEG in the trap (U).
- Take the BOOMERANG (V).
- Walk down to exit the building, then enter the manhole and climb down the ladder.
- Look at the glove hanging from the ceiling (W).
- Use the BOOMERANG on the glove (X).
- The GLOVE will go automatically into your inventory.
- Climb up the ladder and exit the manhole.
- Walk forward to the lane.
- Look at the electrical switch (A).
- Use the GLOVE on the switch (B).
- Look at the gate for a mini-game (C).
- The object of this mini-game is to move the colored balls to the inner slot of each arm.
- Click on the outer arms (D) to move them and click on the inner piece (E) to rotate it as well.
- Rotate the following sections: outer-inner-outer-inner-outer.
- Walk forward through the gate.
- Look at the eagle on the left (F).
- Take the SANDSTONE (G).
- Note the vending machine on the right (H).
- Walk forward.
- Click anywhere on the screen.
- Look at the flaming arrow (I).
- Take the 21 of 60 SECRET FROG (J).
- Read the note (K).
- Note the Oak Alley Gate (L).
- Note the Palace entrance (M).
- Walk to the bank (N).
- Look at the wolf head over the door (O).
- Take the 22 of 60 SECRET FROG (P).
- Take the golden 1 DOLLAR (Q).
- Open the door and walk inside (R).
- Look at the bank vault to learn you need a key (S).
- Take the BLUE RADIO TUBE (T).
- Exit the close-up and select the desk for a Hidden Object Scene (U).
- Locate all the items on the list.
- You will earn the KNIGHT.
- Walk down 5 times to return to the crossroads.
- Enter the building on the left and go to the kitchen.
- Look at the close-up of the meat grinder (V).
- Place the SANDSTONE in the grinder (W).
- Use the PAPER PLANE on the sand (X).
- Take the CONE with SAND (Y).
- Walk down 4 times to the minor square, then enter the watchmaker's shop.
- Look at the close-up of the hourglass (A).
- Use the CONE with SAND on the hourglass (B).
- Take the DRILL (C).
- Walk down twice, then go froward through the gate 3 times.
- Look at the boarded up door on the right (D).
- Use the DRILL on the lock (E).
- Enter the studio.
- Look at the easel to learn you need black and white paint (F).
- Look at the close-up of the wheelchair (G).
- Take the QUEEN (H).
- Exit the studio, then walk down to the crossroads.
- Enter the building on the left, then go up to the kitchen.
- Climb out the window and go to the basement entrance.
- Look at the close-up of the lock on the gate (I).
- Place the QUEEN and the KNIGHT onto the grid to trigger a mini-game (J).
- The object of this mini-game is to place the pieces in order of importance with the lowest on the left.
- Click on two adjacent pieces to swap positions.
- The order from left to right is : pawn, knight, bishop, rook, queen, and king.
- The object of this mini-game is to swap tile to form a picture on each side.
- Click on 2 adjacent tiles to swap positions.
- Once a side is correct a green arrow will show in the center.
- Enter the garage, then the bus.
- Look at and open the green tackle box (J).
- Take the 23 of 60 SECRET FROG (K).
- Take the ALLEN WRENCH (L).
- Look at the electronics (M).
- Take the 24 of 60 SECRET FROG (N).
- Take the blade- this will automatically combine with the SAW to make the DISK SAW (O).
- Take the SAFE KEY (P).
- Note the radio (Q).
- Walk down 5 times to the stairwell.
- Look at the bin under the stairs (R).
- Take the 25 of 60 SECRET FROG (S).
- Use the ALLEN WRENCH to take the WHEEL (T).
- Walk down, then go forward 3 times, then enter the bank.
- Look at the safe and use the SAFE KEY to unlock the door.
- Look at the driver's feet (U).
- Use the DISK SAW on the shackles (V).
- Take the SHACKLES (W).
- Look at the bag (X).
- Take the 3 DOLLAR (Y).
- Take the SLIDER (Z).
- Walk down 4 times to the narrow street.
- Look at the vending machine (A).
- Take the 26 of 60 SECRET FROG (B).
- Use the 1 DOLLAR, golden 1 DOLLAR and the 3 DOLLAR on the machine (C).
- Take the ANGEL CORK (D).
- Walk down twice and enter the building on the left.
- Walk up the stairs and out the window.
- Climb to the basement entrance on the right and enter the garage, then the bus.
- Look at the close-up of the bear (E).
- Use the SLIDER on the zipper (F).
- Take the PANEL with DATE (G).
- Walk down 6 times, then go forward 4 times to the bank.
- Look at the night depository (H).
- Place the PANEL with DATE into the indentation to trigger a mini-game (I).
- The object of this mini-game is to move the numbers (J) so they match the lower panel (K).
- Click on adjacent circles to move the numbers, space, and period into position.
- Take the BIRD CORK and the WHITE EAGLE MEDAL (L).
- Walk down to the square, then go forward to the palace.
- Look at the broken bottle on the steps (M).
- Take the 27 of 60 SECRET FROG (N).
- Take the MOON CORK (O).
- Walk down 4 times to the crossroads, then enter the building on the left.
- Walk up to the kitchen and climb out the window.
- Climb to the basement entrance and enter the garage.
- Look at the machine on the left for a mini-game.
- Place the ANGEL CORK, BIRD CORK, and MOON CORK into the slots to trigger the mini-game (P).
- The object is to make the bottles push the red buttons (Q).
- Each cork has a different weight.
- Place the corks on the bottles from left to right: Angel, Bird, Mermaid, Moon, Frog (R).
- Select the machine again for a Hidden Object Scene.
- Locate all the items on the list.
- You will earn the SHIELD.
- Walk down 5 times, then go forward 4 times to the Oak alley gate.
Chapter 5: Oak Alley
- Place the SHIELD into the right griffin's paws (A).
- Enter the gate (B).
- Note the sheriff's abandoned car (C).
- Note the path to the church (D).
- Not the way to the radio tower (E).
- Walk left to the mill (F).
- Continue forward across the ice to the mill entrance.
- Take the 28 of 60 SECRET FROG (G).
- Take the VALVE (H).
- Note the door will only open if the mill is running (I).
- Walk down 4 times to the square, then go forward 3 times into the bank.
- Look at the back of the bank vault and use the VALVE to trigger a mini-game.
- The object of this mini-game is to rotate all the discs so that the slots are on the left and the lock bolt can exit.
- Click on disc to rotate it, 2 neighboring discs will also rotate.
- Lettering the discs A-D, make the following moves: B x6, C x6, A x2, and D x4.
- Look inside the vault (E).
- Take the 29 of 60 SECRET FROG (F).
- Take the FISHING AUGER (G).
- Read the note (H).
- Walk down 3 times to the square, then go forward twice to Oak alley.
- Walk left to the Mill.
- Look at the close-up of the ice (I).
- Use the FISHING AUGER on the ice (J).
- Place the GRENADE into the hole (K).
- Select the boat for a hidden object scene (L).
- Locate all the items on the list.
- You will earn the RED RADIO TUBE.
- Walk forward to the mill door and pull the lever on the left.
- Click on the door to open it and go inside.
- Take the 30 of 60 SECRET FROG (M).
- Open the closet door (N).
- Use the MATCHES on the lamp (O).
- Take the 31 of 60 SECRET FROG (P).
- Take the MAGNET (Q).
- Look at the mini-game (R).
- Place the BLUE RADIO TUBE and the RED RADIO TUBE into the circle to trigger the mini-game.
- Click on the levers over the lamps to swap positions of either the lamps or the outer rings until each lamp matches the color of the outer ring.
- Some levers swap lamps, some swap outer rings, some swap both.
- Click on the levers in numerical order (1-4).
- Look inside the drawer below the mini-game.
- Take the BLOCK (S).
- Take the 32 of 60 SECRET FROG (T).
- Walk down 3 times to Oak alley, the walk forward to the radio tower.
- Look at the birdhouse and click on the door (U).
- Take the 33 of 60 SECRET FROG (V).
- Take the SHIELD STAMP (W).
- Try to walk forward to the tower, but you need a weapon.
- Walk down 6 times to the crossroads and enter the building on the left.
- Walk up to the kitchen and go out the window.
- Climb down to the dragon gate.
- Read the note on the arrow (A).
- Take the 34 of 60 SECRET FROG (B).
- Look at the base of the gate (C).
- Take the 35 of 60 SECRET FROG (D).
- Use the MAGNET to get the LETTER STAMP (E).
- Walk down 4 times to the crossroads, then go forward 3 times to the square.
- Walk forward to the palace and look at the front door for a mini-game.
- Place the BLOCK in the center to trigger the mini-game.
- The object of this mini-game is to restore the picture.
- Click on the squares to rotate them, squares with nails are not movable.
- Each block may effect other blocks.
- Click on the following: A x3, B x3, C x3, D x3, and E x3.
- Enter the Palace.
- Look at the right-hand dome (F).
- Use the LETTER STAMP and the SHIELD STAMP on the matching niches (G).
- Take the fish head (H) and it will automatically combine with the SWORD HILT to make the ASSEMBLED SWORD.
- Walk down twice, then go forward through the Oak alley gate 3 times towards the radio tower.
- Use the ASSEMBLED SWORD on the path by the bird house (I).
- Walk forward.
- Take the 36 of 60 SECRET FROG (J).
- Open the screen door and enter the lift (K).
- Look at the pulley on the left (L).
- Use the SHACKLES to repair the chain (M).
- Look at the elevator control panel (N).
- Take the PIECE of DRAGONFLY BROOCH (O).
- Press the UP button (P).
- Walk forward to the radio room.
- Look at the roses (Q).
- Take the CHAINSAW (R).
- Take the 37 of 60 SECRET FROG (S).
- Exit the close-up and walk down to the elevator.
- Look at the panel and press the down button.
- Walk down 5 times to the square, then go forward to the bank entrance.
- Look at the close-up of the flagpole and use the CHAINSAW to cut down the FLAGPOLE (T).
- Walk down, then go forward twice through the Oak alley gate.
- Look at the sheriff's patrol car.
- Place the WHEEL on the car (U).
- Use the FLAGPOLE on the car (V).
- Look at the close-up of the hand (A).
- Take the 38 of 60 SECRET FROG (B).
- Read the notes (C).
- Look at the close-up of the skull (D).
- Take the 39 of 60 SECRET FROG (E).
- Take the PUZZLE PIECE (F).
- Walk down, then go right to the church.
- Click anywhere on the screen.
- Read the note on the flaming arrow (G).
- Take the 40 of 60 SECRET FROG (H).
- Look at the owl and take the PART of TRINKET (I).
- Look at the log and use the CHAINSAW to cut the wood (J).
- Walk forward.
- Look at the right statue (K).
- Take the 41 of 60 SECRET FROG (L).
- Take the KEY CARD (M).
- Enter the church (N).
- Walk down the steps in the floor to the basement.
- Look at the close-up of the book on the right (O).
- Take the 42 of 60 SECRET FROG (P).
- Take the PIECE of DRAGONFLY BROOCH (Q).
- Look at the figure on the crypt (R).
- Take the MILITARY FLAIL (S).
- Walk down twice to exit the church.
- Look at the statue on the left (T).
- Use the MILITARY FLAIL on the helmet (U).
- Take the AMBER BUTTON (V).
- Walk down 4 times to the square, then go forward into the bank twice.
- Select the book on the desk and use the AMBER BUTTON to activate a mini-game.
- The object of this mini-game is to remove the 3 masks on the bottom (W).
- You can only remove a mask from the bottom when the button in the magnifier matches (X).
- Rotate the wheel using the arrows on the side (Y).
- The lower arrow turns the dial 4 clockwise, while the upper arrow turns it 3 counterclockwise.
- Press the upper arrow, lower arrow, then the button over the right mask.
- Press the upper arrow, lower arrow, then the button over the left mask.
- Press the upper arrow, lower arrow, then the button over the center mask.
- Take the 43 of 50 SECRET FROG (A).
- Take the BRONZE FLOWER (B).
- Take the CARTRIDGE (C).
- The CARTRIDGE and the SHOTGUN will automatically combine to make the LOADED SHOTGUN.
- Enter the vault and look at the keypad on the right safety deposit boxes for a mini-game (D).
- Use the KEY CARD on the slot to activate the mini-game (E).
- The object is to enter the code using the buttons.
- Use the guide hanging from the key card to tell you how many times you need to push a button in a certain position.
- Enter: 1-1-1-8-6-7-3-1 to solve.
- Take the RUBY EAGLE MEDAL from the open box (F).
- Walk down 3 times, then go forward twice to enter the palace.
- Look at the close-up of the left glass dome (G).
- Place the METAL FLOWER into the indentation (H).
- Click on each of the 3 eggs to crack them open.
- Take the WOODEN FRAGMENT (I).
- Take the SPRING (J).
- Take the PIECE of DRAGONFLY BROOCH (K).
- Look at the close-up of the 2nd dome from the right (L).
- Place the 3 PIECES of DRAGONFLY BROOCH into the indentations (M).
- Take the HOOK KNIFE (N).
- Look at the close-up of the hatch on the ceiling and use the SHOTGUN to open it (O).
- Climb up the rope ladder.
Chapter 6: Belle
- Take the BOW (A).
- Look at the chimney (B).
- Take the 44 of 50 SECRET FROG (C).
- Note the clogged chimney (D).
- Exit the close-up and walk down 6 times.
- Enter the building on the left and walk to the kitchen.
- Climb out the window and go to the basement entrance.
- Enter the garage and walk onto the bus.
- Look at the close-up of the bear (E).
- Use the SPRING on the device (F).
- Take the PART of TRINKET (G).
- Look at the electronics in the back (H).
- Note the radio has stopped sending Morse code (I).
- Walk down 6 times to the crossroads, then go forward 5 times into the bank.
- Look at the stuffed polar bear.
- Place the 2 PARTS of TRINKET into the collar piece (J).
- Take the ARROW (K).
- The ARROW will automatically combine with the BOW to make the BOW and ARROW.
- Walk down twice to exit the bank, then enter the palace.
- Go forward twice to the balcony area.
- Use the BOW and ARROW on the balcony (L).
- Select the balcony for a Hidden Object Scene (M).
- Locate all the items on the list.
- You will earn the NEEDLE.
- Walk down 3 times to the square.
- Walk forward through the Oak alley gate 5 times to the radio tower elevator.
- Look at the control panel and press the up button.
- Walk forward and look at the girl on the right.
- Look at the close-up of her ear (N).
- Use the NEEDLE to pick the tiny lock (O).
- Take the EARRING (P).
- Walk down twice to the elevator, then look at the control and push the down button.
- Walk down 3 times to the sheriff's car, then go right to the church.
- Walk forward twice to enter the church, then go to the basement using the hatch on the right.
- Look at the close-up of the bottom shelf (Q).
- Place the EARRING into the indentation on the skull (R).
- Take the 45 of 60 SECRET FROG (S).
- Take the CHIP with the KNIGHT (T).
- Exit the basement, then walk left to the garden.
- Look at the close-up of the refuse pile (U).
- Take the 46 of 60 SECRET FROG (V).
- Use the HOOK KNIFE on the ropes (W).
- Note the knight's shield (X).
- Select the refuse pile for a Hidden Object Scene.
- Locate all the items on the list.
- You will earn the VACUUM CLEANER.
- Select the knight's shield for a mini-game.
- Place the CHIP with the KNIGHT into the empty slot to activate the mini-game.
- The object of this mini-game is to flip the tiles so that only the helmets show.
- Clicking on a tile affects the tiles on all 4 sides.
- Click on the tiles in numerical order (1-4).
- Look inside the knight's sarcophagus (A).
- Take the PUZZLE PIECE (B).
- Exit the close-up and walk down 6 times.
- Walk forward to the palace and climb up the rope ladder.
- Look at the close-up of the chimney (C).
- Use the VACUUM CLEANER on the ashes (D).
- Take the DUST BAG (E).
- Take the BLACK EAGLE MEDAL (F).
- Walk down 3 times to return to the square.
- Walk forward twice through the Oak alley gate to the sheriff's car.
- Take the right path, then go forward twice to enter the church.
- Walk down to the basement.
- Look at the figure on the table (G).
- Place the WHITE EAGLE MEDAL, the RUBY EAGLE MEDAL, and the BLACK EAGLE MEDAL into the necklace (H).
- Use the DUST BAG on the sarcophagus (I).
- Take the COAT OF ARMS (J).
- Walk down 6 times to the square, then go forward twice to enter the palace.
- Look at the 2nd glass dome from the left (K).
- Use the COAT OF ARMS on the indentation to trigger a mini-game (L).
- The object of this mini-game is to re-create the coat of arms.
- Click on the pieces to change them to match the coat of arms that was placed on the dome.
- Use the left and right panels as guides (M).
- Clicking on a piece effects other pieces.
- Click on the following pieces: Q x2, P x4, R x2, N x5, R x6, Nx5, Qx1.
- Take the PUZZLE PIECE from the mask.
- Walk down 5 times to the crossroads, then enter the building on the left.
- Walk up to the kitchen, then climb out the window.
- Climb down to the dragon gate.
- Look at the close-up of the lock (S).
- Take the 47 of 60 SECRET FROG (T).
- Place the 4 PUZZLE PIECES onto the lock (U).
Chapter 7: Through the Dragon Gate
- Look at the close-up of the gun (A).
- Take the 48 of 60 SECRET FROG (B).
- Take the gun (C).
- Walk forward.
- Look at the close-up of the sign (D).
- Take the BRONZE SNAKE (E).
- Try to enter the front door (F).
- Look at the front steps (G).
- Take the 49 of 60 SECRET FROG (H).
- Take the EMPTY KETTLE (I).
- Note the garage entrance (J).
- Climb the ladder and enter the 2nd floor (K).
- Read the family history (L).
- Look at the close-up of the rose petals (M).
- Take the 50 of 60 SECRET FROG (N).
- Note- you only need 50 SECRET FROGS to earn the achievement.
- Use the VIAL on the powder (O).
- Exit the close-up and enter the bathroom (P).
- Look at the close-up of the bathtub (Q).
- Take the 51 of 60 SECRET FROG (R).
- Use the EMPTY KETTLE on the water to get the KETTLE with WATER (S).
- Read the note on the blind (T).
- Walk down to return to the kitchen.
- Look at the close-up of the stove (U).
- Take the 52 of 60 SECRET FROG (V).
- Place the KETTLE with WATER on the stove (W).
- Use the MATCHES on the kettle (X).
- Take the BOILED KETTLE (Y).
- Walk forward to the hall (Z).
- Read the family history (A).
- Look at the center portrait and take the WOODEN FRAGMENT (B).
- Look at the right portrait and take the BLACK PAINT (C).
- Look at the portrait on the left and take the WOODEN WHEEL (D).
- Look at Belle's portrait (E).
- Use the ASSEMBLED SWORD to cut open the portrait (F).
- Look at the door hidden behind Belle's portrait to learn you need pieces for the mini-game.
- Walk down 3 times to the front of the house, then walk to the garage.
- Look at the frozen bench (G).
- Take the 53 of 60 SECRET FROG (H).
- Use the BOILED KETTLE on the bench (I).
- Look in the engine compartment (J).
- Take the 54 of 60 SECRET FROG (K).
- Take the WIRE CUTTERS (L).
- Exit the close-up and select the bench for a Hidden Object Scene.
- Locate all the items on the list.
- You will earn the SCOOP.
- Walk down to exit the garage, then climb the ladder to the kitchen.
- Walk right to the bathroom.
- Look at the sand castle (M).
- Take the 55 of 60 SECRET FROG (N).
- Use the SCOOP on the sand castle (O).
- Take the WOODEN FRAGMENT (P).
- Exit the bathroom, then go forward to the hall.
- Look at the mini-game on the door behind Belle's portrait.
- Place the 3 WOODEN FRAGMENTS onto the board to trigger a mini-game.
- The object is to re-create the diagram on the wall (Q).
- Right-click to take or place a tile.
- Walk upstairs to the bedroom.
- Read the 2 diary pages (R).
- Look at the close-up of the vanity (S).
- Take the 56 of 60 SECRET FROG (T).
- Take the BRONZE CUP (U).
- Take the WHITE PAINT (V).
- Walk down 3 times to return to the kitchen.
- Look at the symbol on the cabinet (A).
- Place the BRONZE CUP and the SNAKE into the indentations (B).
- Select the mini-game that was under the symbol (C).
- The object of this mini-game is to move the colored balls to the matching squares.
- Click on a ball to see the directions it can move, the click on the arrow.
- Make the following moves: blue- left and wait, red- up, right, down, left, down, blue- up, green- up, left, and up.
- Look in the cabinet and take the C2H5OH BOTTLE (D).
- Look at the table (E).
- Pour the C2H5OH BOTTLE into the VIAL (F).
- Take the VIAL WITH HYPNOTIC FLUID (G).
- Walk forward to the hall and into Belle's portrait to her room.
- Use the VIAL WITH HYPNOTIC FLUID on the tiger (H).
- Look at the canopy over the bed to find the boy from the watchmaker's shop (I).
- Walk down 13 times to return to the city entrance.
- Enter the cab of the rusty car.
- Look at the close-up of the steering wheel (J).
- Use the WIRE CUTTERS to cut the wire (K).
- Take the STEERING WHEEL (L).
- Exit the car and walk forward 4 times to the lane.
- Enter the studio on the right.
- Place the WOODEN WHEEL on the wheelchair (M).
- Take the WHEELCHAIR (N).
- Look at the easel and place the BLACK PAINT and the WHITE PAINT on the portrait (O).
- Look at the easel again for a mini-game.
- The object of this mini-game is to restore the photograph.
- Move the strips vertically and horizontally.
- Left-click, hold and drag the strips into position.
- Take the SCYTHE hidden in the mini-game.
- Walk down twice to the crossroads, then enter the building on the left.
- Walk up to the kitchen, then go out the window.
- Continue forward through the dragon gate twice, then go up the ladder to the kitchen.
- Enter the bathroom on the right.
- Look at the black roses.
- Take the 57 of 60 SECRET FROG (P).
- Use the SCYTHE on the roses (Q).
- Select the rose planter for a Hidden Object Scene.
- Locate all the item on the list.
- You will earn the FLOWER ANTIDOTE.
- Exit the bathroom, go to the hall, through Belle's portrait to her room.
- Look at the canopy over the bed.
- Use the FLOWER ANTIDOTE on the roses (R).
- Look at the window sill (S).
- Take the 58 of 60 SECRET FROG (T).
- Take the HOOD ORNAMENT (U).
- Take the boy, INGVAR VASA (V).
- Walk down 9 times to the crossroads, then go forward 3 times to the square.
- Walk through the Oak alley gate and go forward twice to the sheriff's car.
- Look at the front of the car (W).
- Place the HOOD ORNAMENT on the car (X).
- Take the TRANSMISSION BELT (Y).
- Walk down 6 times to the crossroads, then enter the left building.
- Walk up to the kitchen, then go out the window.
- Walk forward through the dragon gate twice, then go to the garage.
Chapter 8: Escape
- Look under the grill and place the TRANSMISSION BELT on the engine (A).
- Look inside the vehicle (B).
- Take the 59 of 60 SECRET FROG (C).
- Place the STEERING WHEEL on the column (D).
- After Bell drives away, read her note and take the 60 of 60 SECRET FROG (E).
- Walk down 6 times to the crossroads, then go forward 3 times to the square.
- Walk through the Oak alley gate twice.
- Look at the trailer and open the door.
- Place INVAR VASA on the seat (F).
- Exit the van, then go forward 3 time to the radio tower.
- Push the elevator up button, then walk forward.
- Look at the roses and use the FLOWER ANTIDOTE (G).
- Take the girl, LISA THOMPSON (H).
- Exit the room and take the elevator down.
- Walk down twice and see the brothers.
- Walk down once more to the trailer and place LISA THOMPSON on the seat (I).
- Exit the trailer and walk right to the church.
- Walk forward 3 times to the garden and look at the boy in the sarcophagus.
- Use the FLOWER ANTIDOTE on the roses (J).
- Take the boy, ANJEY SLOTSKY (K).
- Walk down 4 times to return to the trailer.
- Look inside and place ANJEY SLOTSKY on the seat (L).
- Exit the trailer and walk down twice to the square.
- Walk forward 3 times to the bank vault.
- Use the FLOWER ANTIDOTE on the rose (M).
- Use the WHEELCHAIR on the driver (N).
- Take the driver, FRITZ LAYBER (O).
- Walk down 3 times to the square, then go forward through the Oak alley gate twice.
- Look inside and place FRITZ LAYBER on the floor (P).
- Exit the trailer and walk down 5 times to the crossroads.
- Enter the building on the left and walk to the kitchen.
- Climb down the hole in the floor.
- Use the FLOWER ANTIDOTE on the roses (Q).
- Take the boy, BOB CROWD (R).
- Walk down 3 times, then go forward 3 times to the square.
- Walk forward through the Oak alley gate twice.
- Look inside the trailer and place BOB CROWD on the floor (S).
- Read the note Belle leaves (T).
- Take the BULLET (U).
- The BULLET will automatically combine with the GUN to get the LOADED GUN.
- Exit the trailer and walk forward towards the radio tower.
- Use the LOADED GUN on Mortimer (V).
- Look at the dropped cloak for a Hidden Object Scene (W).
- Locate all the items on the list.
- You will earn the SHIP WHEEL.
- Walk forward twice to the elevator and push the up button.
- Enter the radio room.
- Look at the cabinet below the roses (A).
- Use the SHIP WHEEL on the center (B).
- Select the dartboard inside the cabinet for a mini-game (C).
- The object of this mini-game is to move all the discs next the matching symbols.
- Place your cursor over a disc to see movement arrows.
- Click on the arrow to move in that direction.
- Move discs to the 3 outer slots to move them out of the way (D).
- Take the DART from beneath the dartboard (E).
- The DART will combine with the VIAL to make a POISONED DART.
- Walk forward to the balcony.
- Use the POISONED DART on Dorian (F).
- Look at Dorian’s pocket and take the LIGHTER (G).
- Look at the flare and use the LIGHTER on the fuse (H).
- Congratulations! You have completed Mystery Trackers: Raincliff!
Created at: 2011-06-04