Walkthrough Menu
- General Tips
- Chapter 1: Abandoned Cars
- Chapter 2: Study
- Chapter 3: Interstate
- Chapter 4: Arbor
- Chapter 5: Head's Office
General Tips
- This is the official guide for Paranormal Files: Fellow Traveler.
- This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. This guide will not show HOP solutions. It will identify the location of the HOP and the inventory item acquired.
- This guide will show solutions for non-random puzzles. Please read the in-game instructions for each puzzle.
- In this game, you will sometimes have to select the new scene to trigger dialog, cut-scenes, or tasks prior to interacting with the scene.
Chapter 1: Abandoned Cars
- Take BAG (A).
- Take TAPE MEASURE (B).
- Take MONOGRAM (C).
- MONOGRAM on BAG; read note; take DRAINED PHONE and TENNIS BALL.
- Use TENNIS BALL and TAPE MEASURE; earn GLOBE CHARM; take CHARGING CORD, BOX CUTTER, and UMBRELLA (D).
- Use BOX CUTTER; play HOP; take PORTABLE CHARGER (E).
- CHARGING CORD and DRAINED PHONE on PORTABLE CHARGER; read newspapers and watch video; take PHONE WITH CODE.
- Place PHONE WITH CODE; select (1-5).
- Earn PHONE WITH FLASHLIGHT.
- Go forward.
- Take RAVEN FIGURINE (G).
- Take MUDDY PACKAGE (H).
- Use UMBRELLA; take BRUSH and PYRAMID STICKER (I).
- BRUSH on MUDDY PACKAGE; take 1st CLOWN HALF and KREMLIN STICKER.
- Walk down.
- Place KREMLIN STICKER and PYRAMID STICKER; solution (J).
- Play HOP; earn DECORATIVE HORN (K).
- Go forward.
- Place DECORATIVE HORN; take HEART KNOCKER and 1/4 TAPESTRY PARTS (L).
- Take 2/4 TAPESTRY PARTS; place RAVEN FIGURINE and HEART KNOCKER (M).
- Go forward.
- Talk; take KEYS (N).
- Take 1st BELL (O).
- Take SAUCER (P).
- Take CORAL BRACELET (Q).
- Walk down.
- Place CORAL BRACELET; take HAIRPIN and 1st METAL FLOWER (A).
- Use SAUCER; earn SAUCER WITH WATER (B).
- Go forward.
- Use KEYS; earn 1st KEY HALF; take 2nd METAL FLOWER (C).
- Place 2 METAL FLOWERS; take TIN SOLDER and 3/4 TAPESTRY PART (D).
- Walk down 2x.
- Use HAIRPIN; take PLASTER and PLIERS (E).
- Go forward 2x.
- Use PLIERS; earn 2nd KEY HALF (F).
- SAUCER WITH WATER and 2 KEY HALVES on PLASTER; take KEY MOLD.
- Place KEY MOLD and TIN SOLDIER; earn TIN KEY (G).
- Use TIN KEY (F).
- Walk left.
- Use PHONE WITH FLASHLIGHT; earn PHONE.
- Set wheel (H); go left.
- Set wheel (I); go right.
- Set wheel (J); go forward.
- Set wheel (K); go right.
- Set wheel (L); go forward.
- Set wheel (M); go forward.
- Set wheel (N); go forward.
- Set wheel (O); go left.
- Take FUSES (P).
- Place FUSES (Q).
- Take LEATHER WALLET (R).
- Take 1st FRAMED PORTRAIT (A).
- Take PLANE EMBLEM (B).
- GLOBE CHARM and PLANE EMBLEM on LEATHER WALLET; take 1/3 TILES and CHISEL.
- Take PRUNERS (C).
- Walk down 2x.
- Use PRUNERS; play HOP; take CHILD FIGURINE (D).
- Go forward.
- Use CHISEL; earn MOTHER FIGURINE (E).
- Go left.
- Place MOTHER FIGURINE and CHILD FIGURINE; take 2nd CLOWN HALF and INKWELL (F).
- Walk down 2x.
- Place 2 CLOWN HALVES; take 2/3 TILES and FORK AND SPOON SYMBOL (G).
- Go forward.
- Use FORK AND SPOON SYMBOL; take CAKE SERVER (H).
- Walk down.
- Use CAKE SERVER; take 3/3 TILES and LEATHER CASE (I).
- Go forward and left.
- Place 3 TILES (J).
- Play HOP; earn EMERALD (K).
Chapter 2: Study
- Take 2nd FRAMED PORTRAIT (L).
- Take ANGEL TOKEN (M).
- Walk down 2x.
- Place 2 FRAMED PORTRAITS; solution; take DIAMOND and CLOCK WEIGHT (N).
- EMERALD and DIAMOND on LEATHER CASE; read note; take CHAIN, QUILL AND PAPER, and DOVE.
- Walk left.
- Place ANGEL TOKEN; replace CHAIN and CLOCK WEIGHT; take BROKEN BIRD and 4/4 TAPESTRY PARTS (O).
- Go forward.
- Place 4 TAPESTRY PARTS (P).
- Restore images 1-4.
- Pan up or down to move.
- Earn STRANGE SYMBOLS.
- Walk down.
- Use STRANGE SYMBOLS (Q).
- Select (R-Sx2-Tx2-U)-(R-Sx2-T)-(Rx2-S-Tx2-U)-(R-Sx2-Tx2).
- Take RAVEN CREST (V).
- Go forward.
- Take UNLOADED SHOTGUN (C).
- Place RAVEN CREST; take FAMILY ALBUM (D).
- Walk down 2x.
- Give FAMILY ALBUM; take RECORD (E).
- Go left, forward.
- Use RECORD (F).
- Play HOP; earn BOOK (G).
- Take LION PROP and LEVER HANDLE (H).
- Walk down.
- Place BOOK and LION PROP; take BUCKSHOT and TUNING FORK (I).
- Go forward.
- Use TUNING FORK; take BIRD HEAD and RAMROD (J).
- BIRD HEAD on BROKEN BIRD; take 1st LITTLE BIRD and CLOCK HANDS.
- Walk down.
- Place CLOCK HANDS; play HOP; take 2nd LITTLE BIRD (K).
- Walk down 2x.
- Place 2 LITTLE BIRDS; take GUN POWDER (L).
- BUCKSHOT, GUN POWDER, and RAMROD on UNLOADED SHOTGUN; take SHOTGUN.
- Go forward.
- Use SHOTGUN (M).
- Go forward.
- Use PHONE on scene.
- Select 1-11 (N).
- Select scene; earn ROPE.
- Take HOOK (O).
- Take ROSE'S CAMEO (P).
- Place DOVE; open and select book (Q).
- Play HOP; take LETTER OPENER.
- HOOK and LETTER OPENER on ROPE; take ROPE WITH HOOK.
- Use ROPE WITH HOOK (R).
- Read note; take ROSE'S PURSE (A).
- ROSE'S CAMEO on ROSE'S PURSE; take 1/2 TRIANGLE PARTS and MAP.
- Take SCREWDRIVER (B).
- Take 2/2 TRIANGLE PART (C).
- Take BULL TOKEN; place 2 TRIANGLE PARTS (D).
- Select 16-1-19-5-23-10-4-13-21-12-6-21-12-20-11-5-4-13-7-16.
- -1-2-11-17-8-16-10-18-9-3-12-20-2-17-8-21-12-20-2-17-4-13.
- -21-12-20-10-4-13-21-12-4-13-21-3-13-21-4-13-4.
- Final solution (E).
- Use MAP (F).
- Play HOP; earn CODE PIECE (G).
- Go left.
Chapter 3: Interstate
- Take 1/4 FEATHERS (H).
- Take 1st BROKEN BOLT CUTTER (I).
- Take CROW SKULL (J).
- Take IRON ROD (K).
- Walk down.
- Place IRON ROD; move the opening on (O) level to (P).
- Slide (N-R)-(L-R)-(O-R).
- Slide (O-P)-(L-Q)-(M-Q).
- Take 2nd BROKEN BOLT CUTTER, EMPTY CAN, and GUITAR TOKEN (S).
- Go left.
- Place BULL TOKEN and GUITAR TOKEN; read note; take DINER KEY (A).
- Take SCREW (B).
- 2nd BROKEN BOLT CUTTER, SCREW, and SCREWDRIVER on 1st BROKEN BOLT CUTTER; take BOLT CUTTER.
- Use BOLT CUTTER and DINER KEY (C).
- Play HOP; earn FIRE EXTINGUISHER (D).
- Use FIRE EXTINGUISHER (E).
- Go right.
- Take RUSTY JACK (F).
- Use PHONE; take BARK, CABINET HANDLE, and CUFFS (G).
- Walk down 2x.
- Use CABINET HANDLE; take GARDEN GLOVE and OIL (H).
- OIL and LEVER HANDLE on RUSTY JACK; take JACK.
- Use GARDEN GLOVE; earn BERRIES (I).
- Go left.
- Use JACK; take BROKEN CHAINSAW and MOTORCYCLE BUTTON (J).
- Place MOTORCYCLE BUTTON; take MAGNET ON ROPE and CHAINSAW CHAIN (K).
- Walk down.
- Use MAGNET ON ROPE; take GARDENER SHAPE (L).
- Place GARDENER SHAPE; take EMPTY SMOKER, HOSE, and CHAINSAW STARTER (M).
- Go left.
- Remove gas cap; place EMPTY CAN and HOSE; earn GASOLINE (N).
- CHAINSAW CHAIN, CHAINSAW STARTER, and GASOLINE on BROKEN CHAINSAW; take CHAINSAW.
- Go right.
- Place BERRIES; play HOP; take CAR KEYS (O).
- PHONE returns to inventory.
- Use CHAINSAW and CAR KEYS (P).
- Restore items (Q-S).
- Take EMILY'S RING (T).
- Take LIGHTER (A).
- BARK and LIGHTER in EMPTY SMOKER; take SMOKER.
- Walk down 2x.
- Use SMOKER (B).
- Go forward.
- Take HOUSE TOKEN (C).
- Walk down. left.
- Place HOUSE TOKEN; take HAMMER, TEAR GAS, and NAILS (D).
- Use HAMMER; take 1/6-2/6 PLANKS (E).
- Walk down.
- Use HAMMER; take 3/6-4/6 PLANKS and CLAW HANDLE (F).
- Go forward.
- Use TEAR GAS and CUFFS (G).
- Take 2/4 FEATHERS (H).
- Use HAMMER; take 5/6 PLANKS (I).
- Take 6/6 PLANKS (J).
- Take BROOM (K).
- Walk down, left, and right.
- Use BROOM (L).
- Play HOP; earn EMILY'S MEDALLION (M).
- Walk down 2x, go forward.
- Place EMILY'S MEDALLION; take MIRROR and CLAW BALL (N).
- Place 6 PLANKS, HAMMER, and NAILS (O).
- Solution (P).
Chapter 4: Arbor
- Take 3/4 FEATHERS; place CLAW HANDLE and CLAW BALL (Q).
- Go forward.
- Take 4/4 FEATHERS; place CODE PIECE; use PHONE; earn PUZZLE HINT (R).
- Take CUBE WITH SECRET (S).
- Walk down.
- Place 4 FEATHERS; solution (A).
- Take EMERALD HEART (B).
- EMERALD HEART on CUBE WITH SECRET; add PUZZLE HINT.
- Rotate gold disc into position and select circled symbol (C-H).
- You earn PHONE.
- Take 1st ANGEL FIGURINE and SHARP PIN.
- Walk down, left.
- Use SHARP PIN; take CHISEL and BRIDE FIGURINE (M).
- Walk down, forward.
- Use CHISEL; take GROOM FIGURINE and 1/2 LOVERS' EMBLEM PIECES (N).
- Walk down, left, and right.
- Place BRIDE FIGURINE and GROOM FIGURINE; take 2/2 LOVERS' EMBLEM PIECES (O).
- Walk down 2x, go forward 2x.
- Place 2 LOVERS. EMBLEM PIECES (P).
- Solution (Q).
- Take NICHOLAS' MEDALLION and NICHOLAS' NOTE (A).
- Walk down.
- Use NICHOLAS' NOTE (B).
- Take STICK (C).
- Take TOOL EMBLEM (D).
- Take 1/3 GATE PIECES; place TOOL EMBLEM; take FILE and NET (E).
- NET on STICK; take NET.
- Use PHONE and FILE; take 2nd BELL (F).
- Use NET; take 2/3 GATE PIECES and MONEY (G).
- Use MONEY (H).
- Play HOP; earn TRUCK KEY.
- Use TRUCK KEY; take GLASSCUTTER and 3/3 GATE PIECES (I).
- Place 3 GATE PIECES; select B-A-B-A-Ex2-Ix2-Jx3-A-Ex2-A-B-Cx2-G-Fx2-G-L-Dx3-Hx2-Kx2-N-L-M-Nx2-M.
- Final position (O).
- Go forward.
- Take 1/5 MOSAIC PARTS; use GLASSCUTTER (Q).
- Play HOP; take 3rd BELL (R).
- Take GOLDEN WING (S).
- Place 3 BELLS; take DOOR MECHANISM and 1/2 SNAKES (T).
- Place DOOR MECHANISM (U).
- Swap (A-B)-(C-D)-(E-F)-(G-H)-(I-J)-(K-L)-(M-N).
- Rotate the gears to form image (O).
- Go forward.
- Take TWEEZERS (P).
- Take BRAIN FIGURINE (Q).
- Remove LEAVES; take NURSE'S BAG (R).
- Walk down.
- Use TWEEZERS; earn DIAL and 2/2 SNAKES (A).
- Go forward.
- Take 3/5 MOSAIC PARTS; place GOLDEN WING and SNAKES; take METAL BALL (B).
- Use MIRROR, DIAL, and METAL BALL (C).
- Select Dx2-Ex3-Fx2-Gx3-H.
- Go upstairs.
Chapter 5: Head's Office
- Take BRUSH (I).
- Take 2nd ANGEL FIGURINE (J).
- Take 4/5 MOSAIC PARTS (K).
- Walk down.
- Place 2 ANGEL FIGURINES; take 1/3 CODE WHEELS and COIN (L).
- Walk down.
- Use COIN; take 5/5 MOSAIC PARTS and HEART FIGURINE (M).
- Go forward.
- Place 5 MOSAIC PARTS; play HOP; take EYE FIGURINE (N).
- Go upstairs.
- Place BRAIN FIGURINE, EYE FIGURINE, and HEART FIGURINE; take CODE and VITRUVIAN MAN (O).
- VITRUVIAN MAN on NURSE'S BAG; read note; take 2/3 CODE WHEELS and SEAL. Use BRUSH; earn LUBRICANT.
- Walk down.
- Use SEAL; take 3/3 CODE WHEELS and 1/2 BEAST HORN (P).
- Go upstairs.
- Place CODE, 3 CODE WHEELS, and LUBRICANT; set 6-4-2-3 (A).
- Play HOP; earn CORRIDOR KEY (B).
- Walk down.
- Use CORRIDOR KEY (C).
- Go left.
- Take MILITARY STAR (D).
- Take HIPPOCRATES' STAFF (E).
- Take 2/2 BEAST HORN (F).
- Walk down 2x.
- Place BEAST HORNS; take STATUE HEAD and MOUSE SKULL (G).
- Go forward and upstairs.
- Place CROW SKULL and MOUSE SKULL; take MEDAL and NICHOLAS' CASE (H).
- Walk down, left.
- Place MEDAL and MILITARY STAR; take DISK and EXPLOSIVE RECIPE (I).
- DISK on NICHOLAS'S CASE; select J-K-L-M; read notes; take STOREROOM KEY.
- Use STOREROOM KEY; take EMPTY CAN and CROWBAR (O).
- Use CROWBAR (P).
- Walk left.
- Take MEDALLION (A).
- Touch key; take SCROLL (B).
- Walk down 2x; go upstairs.
- Place STATUE HEAD, HIPPOCRATES' STAFF, and SCROLL; take GLYCERIN and SCALPEL (C).
- Walk down, left.
- Use SCALPEL; take ADHESIVE TAPE and CLEANSER (D).
- Walk left.
- Use CLEANSER; play HOP; select 1-6 (E).
- Take LIFE STAR EMBLEM (F).
- Walk down 2x; go upstairs.
- Place LIFE STAR EMBLEM; take LITTLE HOOK and MATCHES (G).
- Walk down; go left 2x.
- Use LITTLE HOOK; earn LOCKET KEY (H).
- LOCKET KEY on MEDALLION; take EMILY'S MEDALLION.
- Place NICHOLAS' MEDALLION and EMILY'S MEDALLION (I).
- Select Cx3-A-Bx5-A-Cx5-A-Bx2-A-C-A-C-A-Bx3-A-Bx3-A.
- -C-A.-C-A-Cx3-A-Bx5-A-Cx4-A-Bx3-A.
- Take NICHOLAS' RING and DRAWER KNOB.
- Walk down 2x; go upstairs.
- Use DRAWER KNOB; take VALVE KNOB (E).
- Walk down and left.
- Use VALVE KNOB and ADHESIVE TAPE; take PERMANGANATE (F).
- EMPTY CAN, GLYCERIN, and PERMANGANATE on EXPLOSIVE RECIPE; take EXPLOSIVE.
- Walk down 2x.
- Use EXPLOSIVE and MATCHES (G).
- Go right.
- Take LADDER (H).
- Walk down, forward, and left.
- Use LADDER; take SPEAKER (I).
- Walk down 2x; go right.
- Use SPEAKER (J).
- Place NICHOLAS'S RING and EMILY'S RING (K).
- Play HOP.
- Congratulations! You have completed Paranormal Files: Fellow Traveler!
Created at: 2018-06-29