- Welcome to the Paranormal Files: The Trap of Truth Walkthrough
- A paranormal festival is held hostage by a mystery man demanding the truth!
- Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we're pretty sure you'll find what you're looking for here.
- This document contains a complete Paranormal Files: The Trap of Truth game walkthrough featuring annotated screenshots from actual gameplay!
- We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.
- This walkthrough was created by prpldva, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.
Walkthrough Menu
- General Tips
- Chapter 1: Near Brodie's RV
- Chapter 2: Brodie's Trap
- Chapter 3: Daemon's Trap
- Chapter 4: Mia's Trap
General Tips
- This is the official guide for Paranormal Files: The Trap of Truth.
- This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. This guide will not show HOP solutions. It will identify the location of the HOP and the inventory item acquired.
- This guide will show solutions for non-random puzzles. Please read the in-game instructions for each puzzle.
- In this game, you will sometimes have to select the new scene to trigger dialog, cut-scenes, or tasks prior to interacting with the scene.
Chapter 1: Near Brodie's RV
- Select; play HOP (A).
- Move (B-C).
- Select 2x. Read message (D).
- Talk; select notebook; play HOP (E).
- Take map (F).
- Select (G).
- Take CANE (H).
- Use CANE; take PLASTIC HAT (I).
- Take MAKEUP CASE (J).
- Take PLASTIC MONOCLE (K).
- Place PLASTIC HAT and PLASTIC MONOCLE; take MAKEUP CASE KEY and 1/3 PICTURE PARTS (L).
- MAKEUP CASE KEY on MAKEUP CASE; take LIPSTICK, NAIL FILE, and MIRROR.
- Use MIRROR (M).
- Solution N-Ox3-Nx3-O-Nx2-Ox2.
- Go right.
- Take DIAMOND EYE (A).
- Take RADIO DIAL (B).
- Take BROKEN ALARM CLOCK (C).
- Use NAIL FILE; take ALARM BELL and 2/3 PICTURE PARTS (D).
- Walk down.
- Use RADIO DIAL; take BATTERY (E).
- ALARM BELL and BATTERY on BROKEN ALARM CLOCK; take ALARM CLOCK.
- Use ALARM CLOCK; take 3/3 PICTURE PARTS and MUTOSCOPE (F).
- Go right.
- Place PICTURE PARTS (G).
- Solution (H).
- Take OUROBOROS RING and MUTOSCOPE REEL (I).
- Use OUROBOROS RING; take TRIANGLE EYE and SKULL (@).
- Walk down.
- Place TRIANGLE EYE and DIAMOND EYE; take MUTOSCOPE HANDLE and TAROT CARDS (J).
- Go right.
- Place TAROT CARDS; select PAIRS (K).
- Select card; take GLASS BALL (L).
- Place GLASS BALL and SKULL; take MUTOSCOPE GLASS and 1/4 ANIMAL FIGURINES (M).
- MUTOSCOPE REEL, MUTOSCOPE HANDLE, and MUTOSCOPE GLASS on MUTOSCOPE; take HERALDIC STAMP and HAMSA AMULET.
- Place HAMSA AMULET (N).
- Play HOP; earn BRODIE'S POSTER (O).
- Walk down.
- Take 2/4 ANIMAL FIGURINES (P).
- Go forward.
- Talk; read note; take TOY PHOTO (A).
- Select; use LIPSTICK; take PAPER WITH HINT (B).
- Take ARCADE HAMMER (C).
- Take LIT SIGN (D).
- Take 3/4 ANIMAL FIGURINES (E).
- Select; read card; take BROKEN PUPPET (F).
- Use ARCADE HAMMER; take SLOT MACHINE WHEEL and 4/4 ANIMAL FIGURINES (G).
- Walk down, right.
- Place ANIMAL FIGURINES and PAPER WITH HINT; select 1-5; take VOODOO PINS and MYSTERIOUS BOX (H).
- Place VOODOO PINS; take SLOT MACHINE LEVER and STRING (I).
- Walk down.
- Place SLOT MACHINE WHEEL and SLOT MACHINE LEVER; select 3x; take PARK TICKETS (J).
- Go forward.
- Place TOY PHOTO and PARK TICKETS; use the red buttons to move the claw over the toy; select blue button and take WENDIGO TOY (K).
- Give WENDIGO TOY; take ODD RUNE and POCKETKNIFE (L).
- ODD RUNE on MYSTERIOUS BOX; take UNUSUAL KEY and STAR AMULET.
- Use POCKETKNIFE; take PUPPET HEAD and WHEEL ARROW (M).
- Use UNUSUAL KEY (N).
- Go left.
- Take ROPE (A).
- Move curtain; take TOOLBOX (B).
- Take BRODIE'S COIN (C).
- Select (D).
- Walk down 2x.
- Use POCKETKNIFE; take PUPPET ARM and BRODIE'S WALLET (E).
- PUPPET HEAD, PUPPET ARM, and STRING on BROKEN PUPPET; take GOD OF TRUTH PUPPET.
- Place ROPE (F).
- Use TOOLBOX; select several times; select rope (G).
- Use LIT SIGN; play HOP; take LIGHT BULBS (H).
- Go forward.
- Use LIGHT BULBS and WHEEL ARROW; take BRANDED LIGHTER (I).
- Place GOD OF TRUTH PUPPET (J).
- Select 1-7 (K).
- Select 1-13 (L).
- Take SUMMONING BOARD.
- Go left.
- Use SUMMONING BOARD and BRANDED LIGHTER; take CRYSTAL EYE and BOARD WITH CODE (M).
- Place BOARD WITH CODE; solution (N).
- Read note; take SPIRIT TRAP and INFINITY SIGN (O).
- INFINITY SIGN on BRODIE'S WALLET; read items; take 1/3 SKY AMULETS and FRANKINCENSE.
- Use SPIRIT TRAP (P); you earn BURNT TRAP.
- Go forward.
Chapter 2: Brodie's Trap
- Take RITUAL BELL (A).
- Take 2/3 SKY AMULETS; place RITUAL BELL, BURNT TRAP, and FRANKINCENSE (B); play HOP; take RECHARGED TRAP (B).
- Use RECHARGED TRAP (C).
- Take 3/3 SKY AMULETS (D).
- Place SKY AMULETS (E).
- Take BRODIE'S MEDALLION (F).
- Walk down.
- Use BRODIE'S MEDALLION (G).
- Play HOP; earn ACCESS CARD (H).
- Walk down.
- Use ACCESS CARD (I).
- Go right.
- Take B MONOGRAM and MIA'S PHOTO (J).
- Take DEFLATED BALL (K).
- Use DEFLATED BALL; earn BASKETBALL (L).
- Walk down.
- Use BASKETBALL; take DAEMON'S PRIZE and C MONOGRAM (M).
- Go left.
- Use B MONOGRAM and C MONOGRAM; take POCKET WATCH (N).
- Walk down, right.
- Place DAEMON'S PRIZE and POCKET WATCH; take DAEMON'S PHOTO and BRODIE'S PHOTO (O).
- Place MIA'S PHOTO, DAEMON'S PHOTO, and BRODIE'S PHOTO (P).
- Read newspaper; take BRODIE'S COMIC (Q).
- Restore items on BRODIE'S COMIC 1-5; take CLUE (R).
- Walk down, left, and forward.
- Use CLUE and BRODIE'S COIN (A).
- Select 1-12 (B).
- Select 1-6 (C); take TRUTH COIN.
- Talk (D).
- Select and take the left portal (E).
- Take 1st RITUAL MASK (F).
- Take 2nd RITUAL MASK (G).
- Take 1/3 TOTEM FEATHERS; place 2 RITUAL MASKS; take 2/3 TOTEM FEATHERS and DRAWER KEY (H).
- Take DAEMON'S BOOK; use DRAWER KEY; take 3/3 TOTEM FEATHERS and DOLL HEAD (I).
- Place DOLL HEAD; take CASSETTE TAPE (J).
- Place and select CASSETTE TAPE; take 1/6 LETTERS and TOTEM HORN (K).
- Place TOTEM FEATHERS; solution; take 2/6 LETTERS and MUSIC BOX LEVER (L).
- Place CRYSTAL EYE and TOTEM HORN; read note, select coin; take BALLERINA FIGURINE (M).
- Place MUSIC BOX LEVER and BALLERINA FIGURINE; take 3/6 LETTERS and PAPER KNIFE (N).
- Use PAPER KNIFE (O).
- Play HOP; earn EXORCISM AMULET and 4/6 LETTERS (P).
- Use EXORCISM AMULET; select card (Q).
- Take 5/6 LETTERS (A).
- Talk; take HOTEL PAMPHLET (B).
- Select HOTEL PAMPHLET several times; earn IMPROVISED TONGS.
- Take TENT FIGURINE; use IMPROVISED TONGS; take DOLLAR (C).
- Take FERRIS WHEEL FIGURINE; use DOLLAR; select D-2; take CAROUSEL FIGURINE and WATER BOTTLE (D).
- Place TENT FIGURINE, FERRIS WHEEL FIGURINE, and CAROUSEL FIGURINE (E).
- Select (F).
- Casual solution- select the arrows to follow path (G).
- Hard solution- select the arrows to follow the path and press go (H).
- Casual solution- select the arrows to follow path (I).
- Hard solution- select the arrows to follow the path and press go (J).
- Take SLEEPING POTION and TOOL AMULET (K).
- SLEEPING POTION on WATER BOTTLE; take SLEEPING SOLUTION.
- Give SLEEPING SOLUTION; read register; take KEY CARD and 1/4 PHOTO PIECES (M).
- Use KEY CARD (N).
- Take KEY WITH PIGEON (O).
- Take 2/4 PHOTO PIECES (P).
- Take WRENCH (Q).
- Take TORN PHOTO (R).
- Walk down.
- Use WRENCH and TOOL AMULET; take SCREWDRIVER and MAGNET (A).
- Use MAGNET; take 3/4 PHOTO PIECES and NEW CHIP (B).
- Use KEY WITH PIGEON; take DYLAN'S AMULET, IMPROVISED LOCKPICK, and 6/6 LETTERS (C).
- Go right.
- Use IMPROVISED LOCKPICK (D).
- Play HOP; earn DAEMON'S AMULET (E).
- Place DYLAN'S AMULET and DAEMON'S AMULET; take UNUSUAL BONE and 4/4 PHOTO PIECES (F).
- PHOTO PIECES on TORN PHOTO; take FRAMED PHOTO.
- Use SCREWDRIVER and NEW CHIP (G).
- Place FRAMED PHOTO and LETTERS (H).
- Select (I).
- Enter 0-5-1-6-enter (J).
- Scroll down; select (K).
- Select (L).
- Take DAEMON'S COMIC (M).
- Restore DAEMON'S COMIC 1-5; take CLUE (N).
- CLUE on DAEMON'S BOOK.
Chapter 3: Daemon's Trap
- Take SKULL PIN and BUCKET (O).
- Take LONG STICK; use BUCKET (P).
- Walk down.
- Use SKULL PIN; take MANNEQUIN HAND and SAFE REMOTE (A).
- Use SAFE REMOTE (B).
- Take ADHESIVE TAPE (C).
- ADHESIVE TAPE and MANNEQUIN HAND on LONG STICK; take IMPROVISED HOOK.
- Go forward.
- Use IMPROVISED HOOK; earn SAFE DIAL and CORK (D).
- Walk down.
- Place SAFE DIAL; select 1-3 (E).
- Read journal; take WITCH STONE (F).
- Go forward.
- Use WITCH STONE (G).
- Play HOP; earn OAR (H).
- Use CORK and OAR (I).
- Use WITCH STONE (J).
- Use (K-L).
- Select and take the right path (M).
- Take CROWBAR (N).
- Take MIA'S BAG; use CROWBAR; take 1/3 SIGN BOARDS and UFO AMULET (O).
- Take 2/3 SIGN BOARDS (P).
- Take GHOST AMULET (A).
- GHOST AMULET and UFO AMULET on MIA'S BAG; read note; take VALVE and 1/5 FLAGS.
- Use VALVE; play HOP; take 3/3 SIGN BOARDS and PAPER CUP (B).
- Place SIGN BOARDS; solution (C).
- Go forward.
- Talk; take MIA'S COIN and MIA'S CAMERA (D).
- Use STAR AMULET; take CLOWN BOX and BLUE FISH (E).
- Take CAMERA CABLE (F).
- Take RED FISH (G).
- Walk down.
- Place RED FISH and BLUE FISH; take FORKED STICK and 2/5 FLAGS (H).
- Use FORKED STICK; take HORSE FIGURINE and MACHINE HANDLE (I).
- Go forward.
- Place MACHINE HANDLE and PAPER CUP; select; take 3/5 FLAGS and POPCORN (J).
- Walk down.
- Use POPCORN; play HOP; earn POWER BANK and MECHANICAL HAND (M).
- CAMERA CABLE and POWER BANK on MIA'S CAMERA; take PHOTO WITH HINT.
- PHOTO WITH HINT on CLOWN BOX; select 1-3 (N); take 4/5 FLAGS and CARRIAGE WHEEL (O).
- Go forward.
- Select; take CABMAN (P).
- Place CABMAN, HORSE FIGURINE, and CARRIAGE WHEEL; take GUN AIMER and 5/5 FLAGS (Q).
- Walk down.
- Place FLAGS (R).
- Go left.
- Take 1/3 METAL FLOWERS (A).
- Take VINTAGE STREETLAMP (B).
- Take BROKEN GUN (C).
- Walk down, forward.
- Use VINTAGE STREETLAMP and MECHANICAL HAND (D).
- Select 1-8 (E); take RAGDOLL TARGET and TOY BULLETS.
- Place RAGDOLL TARGET; take VINTAGE SHOVEL (F).
- Use VINTAGE SHOVEL; take GUN BARREL and 2/3 METAL FLOWERS (G).
- GUN AIMER, TOY BULLETS, and GUN BARREL on BROKEN GUN; earn TOY GUN.
- Use TOY GUN; hit 5 bottles and then the pieces they were hiding; take MISSING PHOTOS (H).
- Walk down, left.
- Place MISSING PHOTOS (I); select button (J).
- Move Mia's Coin (K-L); solution (M).
Chapter 4: Mia's Trap
- Select (N).
- Take TUNING FORK (O).
- Take MECHANISM GEAR (P).
- Use HERALDIC STAMP; take VINTAGE FRAME (Q).
- Walk down.
- Use TUNING FORK; take GHOST FIGURINE and 3/3 METAL FLOWERS (A).
- Place METAL FLOWERS and VINTAGE FRAME; take COSMETIC OIL and CLOCK KEY (B).
- Go forward.
- Use CLOCK KEY; take MIA'S FIGURINE (C).
- Place MIA'S FIGURINE and GHOST FIGURINE; select D-Ex2-Fx2.
- Read journal; take VINTAGE BRACELET (G).
- Use MECHANISM GEAR, VINTAGE BRACELET, and COSMETIC OIL (H).
- Move items; take CLOCK CUCKOO (I).
- Place CLOCK CUCKOO; take MIA'S COMIC (J).
- Restore MIA'S COMIC 1-5 (K); take CLUE.
- Use CLUE; select (L).
- Restore items (M).
- Take UNUSUAL MEDALLION (N).
- Select; go forward. (O).
- Take WREATH (A).
- Take SMALL COG (B).
- Take METAL PETAL (C).
- SMALL COG and METAL PETAL on UNUSUAL MEDALLION; take DRAWING and GLASS CUTTER ROLL.
- Place WREATH; take BROKEN GLASS CUTTER (D).
- GLASS CUTTER ROLL on BROKEN GLASS CUTTER; take GLASS CUTTER.
- Use GLASS CUTTER; select lever (E).
- Take 1/3 SHAMROCK AMULETS and HARP (F).
- Place HARP (G).
- Take SCYTHE (H).
- Use SCYTHE; take WINDUP KEY and FESTIVAL FLAG (I).
- Use WINDUP KEY; take PARK TICKET (J).
- Use PARK TICKET (K).
- Select (L).
- Stage 1: select (M).
- Stage 2: select (N).
- Take 2/3 SHAMROCK AMULETS (A).
- Take CUFFS (B).
- Take TORN SACK (C).
- Walk down.
- Use CUFFS; take SHOVEL HANDLE, FILM REEL, and 3/3 SHAMROCK AMULETS (D).
- Place SHAMROCK AMULETS; take SCISSORS and SPRAYER (E).
- Go forward.
- Place DRAWING and SPRAYER; select 1-4; take RACHEL'S COIN and PROJECTOR LENS (F).
- Place FILM REEL and PROJECTOR LENS; select green button (G).
- Select several times; earn HINT (H).
- Walk down.
- Place HINT; solution (I); take RASP FILE and SEWING AMULET (J).
- Go forward.
- Place SEWING AMULET; take NEEDLE AND THREAD and CAT AMULET (K).
- FESTIVAL FLAG, SCISSORS, and NEEDLE AND THREAD on TORN SACK; take EMPTY SACK.
- Use RASP FILE; take OLD HOOK and BROKEN SPYGLASS (L).
- Walk down.
- Place SHOVEL HANDLE and EMPTY SACK (M).
- Set buttons as shown; select (N).
- Take BAG OF SAND (O).
- Go forward.
- Place OLD HOOK and BAG OF SAND (P).
- Take 0/3 SOUL VESSEL (Q).
- Use 0/3 SOUL VESSEL (R).
- Use 1/3 SOUL VESSEL (S).
- Walk down.
- Use 2/3 SOUL VESSEL (A).
- Go forward.
- Use SOUL VESSEL and RACHEL'S COIN (B).
- Take LIZARD AMULET (C).
- Take WINGED KEY (D).
- Take 1/3 SPYGLASS PARTS (E).
- Walk down.
- Use WINGED KEY (F).
- Move sleeves as shown; select 1-2-3 (G).
- Move sleeves as shown; select 4-5-6-7 (H).
- Move sleeves as shown; select 8-9-10 (I); take 2/3 SPYGLASS PARTS and TALKING SKULL.
- Go right.
- Place UNUSUAL BONE and TALKING SKULL; take 3/3 SPYGLASS PARTS and SNAKE AMULET (A).
- Place LIZARD AMULET, CAT AMULET, SNAKE AMULET; restore eyes as shown; take UNUSUAL RESIN (B).
- SPYGLASS PARTS and UNUSUAL RESIN on BROKEN SPYGLASS; take UNUSUAL SPYGLASS.
- Use UNUSUAL SPYGLASS; select and play HOP; earn SOIL STONE (C).
- Use SOIL STONE (D).
- Select (E).
- Play HOP (F).
- Congratulations! You have completed Paranormal Files: The Trap of Truth!