Walkthrough Menu
- Chapter One: The Castle
- Chapter Two: The Forest
- Chapter Three: The Town
- Chapter Four: The Dwarf House
- Chapter Five: The Witch's Castle
Chapter 1: The Castle
- Click on the birdcage (Green).
- Left-click to flip each door piece until you form a ring.
- Take the RING.
- Click to zoom into the chest (Orange).
- Place the RING on the lid of the chest.
- Turn the ring to line up the sun and the moon with the ones engraved in the chest.
- Find all the evil hidden objects.
- Take the TRANSFORMATION POTION that appears.
- Click to zoom into the dresser (Orange).
- Find all of the baby's DRESSES.
- Use the DRESSES on the sewing machine to make a DRESS ROPE (Violet).
- Use (attach) the DRESS ROPE on the chandelier (Red).
- Use a TRANSFORMATION POTION on the rope to make it longer.
- Climb down to the bedroom.
- Take the MIRROR from the desk (Red).
- Set the MIRROR on the bedside table.
- It is too dirty to reflect the light. Continue down the rope to the royal bath.
- Take the RED GEM from the fountain on the right (Red).
- Take the CLOTH on the floor to the left (Violet).
- Use the cloth in any of the fountains to get a WET CLOTH.
- Return to the bedroom.
- Use the WET CLOTH to clean the mirror.
- Play the hidden object scene on the bed (Orange).
- Use the SCISSORS to cut the bedroom CURTAINS (Red).
- Return to the bath and tie the CURTAINS to the end of the rope.
- Find all the evil hidden objects.
- Take the RED GEM hidden in Bella's rattle (Red).
- Look at the dragon claw and take the EGG (Violet).
- Note the dragon symbol on the wall (Red).
- Return to the bedroom.
- Open the left drawer with the KEY.
- Take the DIAMOND RING, granting your Fairy the Diamond ability.
- Break the two vases with the Diamond ability (Red.).
- Return to the royal bath.
- Use the Fairy's Diamond ability to smash each of the fountains.
- Take the TRANSFORMATION POTION that appears.
- Smash the decorative circle on the left pillar.
- Examine the fountain on the right (Violet).
- A tadpole isn't of much use. Use a TRANSFORMATION POTION to make it a FROG.
- Enter the room to the far right.
- Use the FROG on the small flies (Red).
- Use a TRANSFORMATION POTION on the frog to defeat the giant fly.
- Take the TRANSFORMATION POTION that appears.
- Find the CHAIN on the ground.
- Use the Fairy's Diamond ability to smash the wooden gear and cracked pillar (Red).
- Play the hidden object scene (Orange).
- Return to the caves and take the door on the back wall to find the well.
- Examine the broken pulley.
- Use the CHAIN to repair it.
- Examine the well.
- Use the BUCKETS and CRANK to repair it.
- Use a TRANSFORMATION POTION on the hanging bucket to make it larger.
- Return to the room the giant fly had been in.
- Leave through the secret exit.
Chapter 2: The Forest
- Return here when you have collected enough gems to free someone.
- The game will prompt your return here once you have collected enough gems.
- The game will also return you to where you came from when you are finished.
- For now, continue forward.
- Can't get them all? Gem locations.
- Use the Fairy's Diamond ability to smash the rock, boards and beehive (Red).
- Return to the Witch Tree.
- Use the RED GEM(s) on each slot in the crystal.
- Arrange the gems in the correct order to free the Butler.
- Return to the forest and examine the Lumberjack (Green).
- Use the FLOWER(s) to fill in his tattoo.
- Play the hidden object scene.
- Continue to the Fairy Village.
- Use the Fairy Diamond ability to smash the boards and cracked bark (Red).
- The village cannot be saved just yet. Return here later.
- Use the Fairy Diamond ability to smash the crate and bottle (Red).
- Look at the dirt mound between the trees (Violet).
- Use the SHOVEL to dig a hole.
- Use the ROSE SEEDS in the hole.
- Use a TRANSFORMATION POTION to grow the seeds.
- Use the Fairy Diamond ability to smash the bottle, birdhouse and cracked bark (Red).
- Continue down the path to the right.
- Make note of the skull and the plant. These can be used later (Red).
- Play the Skull Gate game (Green).
- Make the skulls disappear by turning them face forward and aligning their colors.
- The troll will not let you pass unless you bring him honey.
- Use the Fairy Diamond ability to smash the bottle (Red).
- Return to the Forest Exit and now take the left path towards the castle gate.
- Use the Fairy Diamond ability to smash the cracked all and the sword hilt (Red).
- Examine the Guard (Green).
- Use the FLOWER(s) to fill in his tattoo.
- Return to the Fairy Village.
- Use the Fairy to enter the village in the tree (Violet).
- Complete each of the four challenges to restore the water (Green).
- Guide the water to the hole.
- Place the BAMBOO pieces in the correct empty slots (Red).
- Click each chute to change their direction.
- Guide the water to the hole below.
- Melt the ice dam.
- Fit the MIRROR SHARDS into the empty spaces for each frame.
- Use the LENS (ES) for the completely empty frames.
- Repair the windmill.
- Replace each LEAF to the windmill.
- Unlock the gates.
- Slide each panel until you can remove the bars from the door.
- Return to the Forest Exit.
- Look at the nest in the tree.
- Use the EGG in the nest.
- Use a TRANSFORMATION POTION on the egg.
- Click the red berries at the base of the tree granting your Dragon the Lift ability (Red).
- Use the Dragon Lift ability on the broken cross to repair the broken monument (Red).
- Take the YELLOW GEM that appears.
Chapter 3: The Town
- Return to the Town Gate.
- Send the Dragon to fly over the Town Walls.
- Play the hidden object scene (Orange).
- Enter the gate house puzzle (Green).
- Add the correct weights to lift the gate.
- Return to the Gate and enter the Town.
- Send the Dragon down the well (White).
- Use the Dragon Lift ability on the crossbar.
- Return to the Town above.
- Take the TRANSFORMATION POTION and the KEY that appears.
- Use the Dragon Lift ability on the barrel to the left.
- Note the tree on the right. This can be used later.
- Enter the Herb Shop on the right.
- You are unable to help the Herbalist at this time (Green).
- Move into the back room.
- Play the hidden object scene (Orange).
- Use the Dragon Lift ability on the cabinet window and the pot lid.
- Return to the Herbalist.
- Use the FLOWER(s) to color in his tattoo.
- Take the TRANSFORMATION POTION that appeared (Red).
- Use the Dragon Lift ability on the empty bottle and vase (Red).
- Note the vine on the rafters. This can be used later.
- Note the mixing station. This will be used later (Green).
- Return to the Back Room.
- Look at the pot (Violet).
- Use the DRAGON SEED on the pot.
- Use a TRANSFORMATION POTION on the seed to grow it.
- Click the plant to grant your Dragon the Smoke ability.
- Use the Dragon Smoke ability on the bee (Red).
- Look at the desk again (Violet).
- Place the COOKBOOK the Herbalist gave you on the surface.
- Flip through the pages to find the recipe for Fire Pepper.
- Play the hidden object scene again to get the INGREDIENTS (Orange).
- Return to the mixing station and use the INGREDIENTS to make FIRE PEPPER.
- Return to the Witch Tree.
- Use the YELLOW GEM(s) on each slot in the crystal.
- Arrange the gems in the correct order to free the Fairy Queen.
- Return to the Town and head up to the Toy Shop.
- Play the hidden object scene (Orange).
- Use the Dragon Lift ability on the weight attached to the Toy Maker's hand (White).
- Use the Dragon Lift ability on the loose barrel board (Red).
- Examine the Toy Maker (Green).
- Use the FLOWER(s) to fill in his tattoo.
- Take the TRANSFORMATION POTION that appears (Red).
- Take the GEM hidden in Bella's toy bear (Red).
- Play the hidden object scene (Orange).
- Open the puppet lock by moving the puppet limbs to the right position (Green).
- Use the KEY in the keyhole.
- Enter the Toy Shop.
- Use the Dragon Lift ability on the shield (Red).
- Nothing else can be done for now. Move to the 2nd floor.
- Use the Dragon Smoke ability on the giant bee (White).
- Use a TRANSFORMATION POTION on the bee while it sleeps.
- Take the TRANSFORMATION POTION that appears.
- Use the Dragon Lift ability on the lantern and the cracked floor.
- Use the JAR on the honey dripping from the ceiling.
- Examine the back wall (Green).
- You will assemble the puppets here when you have found all the pieces.
- Examine the painting desk (Green).
- Use the SKETCHES on the desk to paint them.
- Paint the scissors gray.
- Use a TRANSFORMATION POTION to bring them to life.
- Move up to the third floor (Orange).
- Find all the evil hidden objects.
- Take the TRANSFORMATION POTION that appears.
- Take the GEM hidden in Bella's toy (Red).
- Use the Dragon Lift ability on the loose floorboard and the hanging curtain (Red).
- Solve the puzzle on the wall (Green).
- Press the buttons at the top to change all the tiles touching the heart to that color.
- The puzzle is solved when the whole board is one color.
- Take the HEART from the completed puzzle.
- Return to the first floor.
- Use the SCISSORS to cut the Evil Puppet's strings.
- Take the TRANSFORMATION POTION that appears (Red).
- Use the Dragon Smoke ability on the bee (Red).
- Note the back stage and piano puppet. These will be used later (Violet).
- Return to the Troll Bridge and give the HONEY to the Troll.
- Play the hidden object scene (Orange).
- Use the Dragon Lift ability on the globe (Red).
- Note the flowers. This will be used later.
- Continue two scenes forward to the Dwarf House.
- Use the Dragon Lift ability on the axe stuck in the tree.
- Take the TRANSFORMATION POTION that appears.
- Play the hidden object scene in the firework cart (Orange).
- Return to Rapunzel's Tower.
- Use the FIRE PEPPER on the hair twisted around the tower.
- Light the pepper with the FIREWORKS.
- Take the TRANSFORMATION POTION that appears.
- Play the hidden object scene (Orange).
- Note the spider web and campfire. These can be used later.
- Send the Dragon into Rapunzel's Tower (White).
- Use the Dragon Lift ability on the bed pillow.
- Use the STRAW on the spinning wheel to make GOLD THREAD (Violet).
- Return to the Witch Tree.
- Use the BLUE GEM(s) on each slot in the crystal.
- Arrange the gems in the correct order to free the Town Mayor.
- You can now use the Water ability in any places you missed earlier, like the Herb Shop.
- Use the WIG on Rapunzel.
- Use a TRANSFORMATION POTION on the wig.
- Look at the Scarecrow painting (Violet).
- Use the Fairy Water ability to fill the river.
- Take the PUPPET PART.
- Look at the Fox painting (Violet).
- Use the Dragon Smoke ability to scare the fox out of the hole.
- Take the PUPPET PART.
- Return to the second floor of the Toy Shop and assemble the puppets on the back wall.
- Return to the first floor.
- Use the completed PUPPETS on the stage (Violet).
- Look at the piano puppet.
- Use the PUSH BUTTONS to repair the piano.
- Use the WINDUP KEY on the puppet.
- Use a TRANSFORMATION POTION on the key to enlarge it.
- Take the GOLD RING.
Chapter 4: The Dwarf House
- Return to the Dwarf House past Rapunzel’s Tower.
- Use the LEVER on the door puzzle.
- Turn the rings (by using the handles) to bring the house into focus, completing the puzzle.
- Go forward into the kitchen.
- Collect the CHEESE on the table to the right.
- Place it near the mouse hole on the right wall.
- Use a transformation potion on the cat’s milk-bowl.
- Use the jug of milk to melt the Evil Gingerbread Man.
- Take the TRANSFORMATION POTION that appears (Red).
- Play the hidden object scene (Orange).
- Use the Fairy Diamond ability to smash the photo frame above the oven (Red).
- Return to the Hallway.
- Take the TRANSFORMATION POTION that appears (Red).
- Play the hidden object scene (Orange).
- Use the Fairy Diamond ability to smash the photo frame on the top shelf (Red).
- Use the Dragon Lift ability to remove the floorboard (Green).
- Solve the puzzle by moving each triangle into its corresponding corner.
- Return to the Witch Tree.
- Make sure you’ve checked all the breakable objects to find the GREEN GEMS.
- Use the GREEN GEM(s) on each slot in the crystal.
- Arrange the gems in the correct order to free the Dwarf Chief.
- Return to the Dwarf House Kitchen.
- Use the COAL on the oven.
- Take the now magical coal to grant your Fairy the Flame ability.
- Use the Fairy Flame ability on the candle by the oven.
- Collect the BLACK GEM.
- You can now burn any cobwebs you missed earlier, like the one in the Main Hallway.
- Move into the Bunks (right of the Main Hallway).
- Look at each Dwarf (violet).
- Use the PICKAXE on the dwarf to the top left.
- Use the WOODEN SPOON on the bottom left.
- Use the MATCHES on the top right.
- Use the RAKE on the bottom right.
- Collect the BLACK GEM from each Dwarf.
- Use the Fairy Diamond ability to smash the photo frame (Red).
- Use the Fairy Flame ability to burn away the large cobweb (Red).
- Use the Fairy Flame ability to destroy the books (White).
- Then use it again on the books on the shelf (Red).
- Take the TRANSFORMATION POTION and the BOOK that appears (Red).
- Use the Fairy Diamond ability to smash the mirror and the crack in the arch (Red).
- Look at the ornate box on the right shelf (Green).
- Click the colored buttons to move the leaf to the center.
- Press in order: RED, GREEN, BLUE, RED, GREEN, and VIOLET.
- Take the CASTING STONE.
- Look at the books on the back shelf (Green).
- Use the BOOK in the empty slot.
- Line up the markings on the book spines.
- Move into the Secret Room.
- Use the Fairy Flame ability on the cobwebs (Red).
- Use the Fairy Diamond ability on the photo frame (Red).
- Look at the potion mixer on the right (Green).
- Use the colored POTIONS from your inventory to fill the mixer.
- Pour YELLOW and BLUE in the left hole, BLUE in the center hole and RED in the right.
- Take the GOLD RING.
- Use the Casting Stones and your Gold Thread on the oven to forge the ring.
- Check the castle map on the wall (Green).
- Use your SCHEMATIC PIECES on the map.
- Arrange the pieces to match the map beneath.
- Use the Dragon Lift ability on the BLACK GEM to collect it.
- Return to the kitchen.
- Use the CASTING STONE(s) in the oven.
- Use the GOLD THREAD in the pot.
- Take the GOLD RING.
- Return to the Witch Tree.
- Make sure you’ve checked all the breakable objects to find the BLACK GEMS.
- Use the BLACK GEM(s) on each slot in the crystal.
- Arrange the gems in the correct order to free the Prince.
- Go through the portal that appears.
Chapter Five: The Witch's Castle
- Use the GOLD RING(s) on the Claw.
- Use the portal that appears.
- Open the door by completing the puzzle.
- Swap the circles around until the outer ones are all the same.
- Enter the Witch's Castle.
- Play the hidden object scene (Orange).
- Examine the lamp post (Violet).
- Take the CANDLE.
- Examine the dry bush (Violet).
- Find all ten flies.
- Solve the gate puzzle (Green).
- Turn the patterns until they line up.
- Move past the door.
- Examine the painting on the left (Violet).
- Take the SCARECROW.
- Examine the painting on the right (Violet).
- Use the SCARECROW to get rid of the crows.
- Take the CROW FEATHER.
- Take another look at the painting on the left.
- Take the GREEN CRYSTAL BALL.
- Return to the Courtyard.
- Use the CROW FEATHER on each Gargoyle.
- Take the GEAR from each of their mouths.
- Return to the Grand Staircase.
- Examine the lower door (Green).
- Use the GEAR(s) to unlock it. You will have to move the gears after using the first lever.
- Use the GREEN CRYSTAL BALL on the green mirror (left).
- Take the STAINED GLASS BERRIES that appear.
- Enter the resulting portal.
- Take the Dragon Berries granting your Dragon the Frost ability.
- Use the FLIES on each of the Venus fly traps (Red).
- Use the Dragon Frost ability to freeze them. Use the Fairy Diamond ability to smash them.
- Take the BLUE CRYSTAL BALL.
- Use the BLUE CRYSTAL BALL on the blue mirror (right of green).
- Take the STAINED GLASS DRAGON that appears.
- Enter the resulting portal.
- Examine the section of the telescope between the two wheels (Green).
- Turn the dials until you have the three proper symbols lined up.
- Examine the eyepiece of the telescope (Violet). Use the CANDLE on the table.
- Examine the lenses of the telescope (Green).
- Swap the positions until a focused beam of light comes out the end.
- Take the PINK CRYSTAL BALL.
- Use the PINK CRYSTAL BALL on the pink mirror.
- Take the STAINED GLASS KNIGHT that appears.
- Enter the resulting portal.
- Examine the doll (Green).
- Use the SPONGE to remove the doll’s bad makeup.
- Use the BLUE MAKEUP, RED MAKEUP and PINK MAKEUP on the doll.
- Take the RED CRYSTAL BALL.
- Use the RED CRYSTAL BALL on the red mirror (right).
- Take the STAINED GLASS SMOKE that appears.
- Enter the resulting portal.
- Play the hidden object game (Orange).
- Examine the fireplace (Green).
- Use the LEVER on the right side and push it down to open the flu.
- Use the PAPER, KINDLING then LOG in the fireplace.
- Use the Fairy Flame ability to light the fire.
- Examine the boarded window (Violet).
- Use the Dragon Lift ability to pry the boards off.
- Take the YELLOW CRYSTAL BALL.
- Use the YELLOW CRYSTAL BALL on the yellow mirror (center).
- Take the STAINED GLASS SUN that appears.
- Enter the resulting portal.
- Examine the mirror on the wall (Violet).
- Use the Dragon Smoke ability to clear the dust.
- Examine the crib (Green).
- Use the knobs to line up the notes on the bottom with the ones on top.
- Take the CRYSTAL BALL.
- Return to the Main Stairwell.
- Examine the door at the top of the stairs (Green).
- Place the STAINED GLASS pieces in the correct order.
- Use the SUN, BERRIES, DRAGON, KNIGHT then SMOKE.
- Enter the chamber.
- Use the CRYSTAL BALL on the claw by the Witch's throne.
- Go up the stairs.
- Defeat the Witch.
- Congratulations! You have completed Princess Isabella 2: The Return of the Curse!
Created at: 2011-06-16