Punished Talents: Dark Knowledge Walkthrough

Welcome to the Punished Talents: Dark Knowledge Walkthrough Can you catch the kidnapper in time to save your brother? Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we're pretty sure you'll find what you're looking for here. This document contains a complete Punished Talents: Dark Knowledge game walkthrough featuring annotated screenshots from actual gameplay! We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with. This walkthrough was created by Margie B, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.

Walkthrough Menu

General Tips

  • This is the official guide for Punished Talents: Dark Knowledge.
  • This guide won't tell you when to zoom into a location; the screenshots show each zoom scene.
  • Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
  • Use the Map to fast travel to a location.

Chapter 1: University

 Punished Talents: Dark Knowledge
  • Talk (A).
  • Take DAMP MONEY, SAUSAGE, and PAPER CUP (B).
  • Open door (C1); take POWDER (C). Look at clipboard and open case; take BANDAGE (D). Open glove compartment; take SCISSORS (E).
  • SCISSORS and BANDAGE on PAPER CUP; take PAPER CUP WITH BANDAGE.
  • Open grate; use PAPER CUP WITH BANDAGE (F); receive CAR KEY.
 Punished Talents: Dark Knowledge
  • Use CAR KEY and pull handle. Open compartment; take Glasses (added to UI) and ID CARD (G).
  • Give ID CARD (H).
  • Go (I).
 Punished Talents: Dark Knowledge
  • Talk (J). Select last line on video camera (K).
  • Go (L).
 Punished Talents: Dark Knowledge
  • Select Glasses (M). Play HOP; receive TAPE.
  • Take SD CARD (N). Select monitor (O).
  • Lift rug; take SIGNET RING (P).
  • Place POWDER (orange); use brush (Q) and TAPE on glass; take UNKNOWN FINGERPRINT (R).
  • Place DAMP MONEY (S); receive MONEY.
  • Walk down.
 Punished Talents: Dark Knowledge
  • Use MONEY (T); press 57 and checkmark (U). Open tray; take PACK OF PAPER (V).
  • Use SIGNET RING (W); select twice; take CAMERA and STETHOSCOPE (X).
  • Go (Y).
 Punished Talents: Dark Knowledge
  • Place STETHOSCOPE. Solution (@1): (R-D-R-U)-(R-U-R-U)-(R-D-Rx2-D-R-D).
  • Take PRINCIPAL'S BAG.
  • Walk down.
 Punished Talents: Dark Knowledge
  • Open PRINCIPAL'S BAG; take BATTERY CHARGER, STOREROOM KEY, and LOCKED PHONE.
  • Use STOREROOM KEY; select key (A) and handle (B). Play HOP; receive BATTERY.
  • Go to Principal's Office.
  • Open two compartments on CAMERA; insert SD CARD (C) and BATTERY (D). Close both compartments; take CAMERA.
  • Use CAMERA (E); receive CAMERA WITH PHOTO.
  • Walk down.
 Punished Talents: Dark Knowledge
  • Open tray; place PACK OF PAPER and select (F). Place CAMERA WITH PHOTO (G).
  • Push button (H); take FOOTPRINT PHOTO (I).
  • Use FOOTPRINT PHOTO (J); receive FOOTPRINT PHOTO. Play HOP.
  • Open bag; take AMBULANCE KEY (K).
  • Walk down.
 Punished Talents: Dark Knowledge
  • Select LOCKED PHONE and use UNKNOWN FINGERPRINT; receive UNKNOWN FINGERPRINT and PHONE.
  • Use AMBULANCE KEY and select; pull handle. Open bag and use PHONE (L); receive UNLOCKED PHONE WITH PASSWORD.
  • Go to Principal's Office.
  • Select UNLOCKED PHONE WITH PASSWORD twice. Use BATTERY CHARGER and UNLOCKED PHONE WITH PASSWORD (M). Take NEXT VICTIM (N).
  • Go (O).
 Punished Talents: Dark Knowledge
  • Talk; give UNKNOWN FINGERPRINT and FOOTPRINT PHOTO (P).
  • Place NEXT VICTIM (Q).
 Punished Talents: Dark Knowledge
  • Solution (R): press Next (S) after each selection.
  • (Female)-(Age 20-25)-(Face Oval and 1)-(Eyes Almond and 1)-(Nose Normal and 3)-(Lips Natural and 1)-(Eyebrows Normal and 1)-(Hair Long and 1).
 Punished Talents: Dark Knowledge
  • Select 1 and 2.
  • Play HOP (T).
  • HOP solution (U).
 Punished Talents: Dark Knowledge
  • Take BROOM (V).
  • Select bag and give SAUSAGE (W); take KEY CARD (X).
  • Walk down.
  • Use BROOM; take SCREWDRIVER (Y).
  • Go (Z).
 Punished Talents: Dark Knowledge
  • Use SCREWDRIVER and select wires (A).
  • Use KEY CARD (B).
  • Enter (C).
 Punished Talents: Dark Knowledge
  • Select Glasses (D). Play HOP; receive RAG WITH CHLOROFORM.
  • Take BLANKET, VIDEO CAMERA, and LIQUID NITROGEN (E).
  • Walk down twice.
 Punished Talents: Dark Knowledge
  • Use LIQUID NITROGEN and select twice (F).
  • Go (F1).
  • Use VIDEO CAMERA on scene (G).
  • Go (H).
 Punished Talents: Dark Knowledge
  • Talk; give VIDEO CAMERA and RAG WITH CHLOROFORM (I).
  • Select filter (J).
  • Take SERUM OF WARMTH (K).
  • Travel to Lake (L).
 Punished Talents: Dark Knowledge
  • Take PRUNERS (M).
  • Select guitar strings 5x (N); receive GUITAR STRING.
  • Take CORKSCREW HANDLE (O).
  • Walk down.
  • Use PRUNERS; take HOSE (P).
  • Go (Q).
 Punished Talents: Dark Knowledge
  • Use GUITAR STRING and select; take GARDENER'S KEY (R).
  • Go (S).
  • Place CORKSCREW HANDLE; take CORKSCREW (T).
  • Go to Lake.
 Punished Talents: Dark Knowledge
  • Use GARDENER'S KEY and select twice; take LADDER, ICE SCRAPER, and QUADCOPTER REMOTE CONTROL (U).
  • Use CORKSCREW and select twice. Insert HOSE (V).
  • Use ICE SCRAPER (W). Pull cord 3x (W1).
  • Select statue (X). Use SERUM OF WARMTH (X1).
  • Give BLANKET (Y). Select twice; take HEART MONITOR and recorder (Z).
  • Walk down.
 Punished Talents: Dark Knowledge  Punished Talents: Dark Knowledge
  • Place LADDER and select (A); take BROKEN QUADCOPTER (B). Take LADDER back.
  • Go to Room 202.
  • Place LADDER (C). use SCREWDRIVER; take PROPELLER (D).
  • Return to Lake.
  • QUADCOPTER REMOTE CONTROL and HEART MONITOR on BROKEN QUADCOPTER (E).
  • Remove broken propeller and place PROPELLER (F); take QUADCOPTER WITH REMOTE.
  • Place QUADCOPTER WITH REMOTE (G).
  • Solution: select (K) until (1) reaches position (2). Select (I) until (2) reaches position (3).

Chapter 2: Store

 Punished Talents: Dark Knowledge
  • Take LIGHTER (L).
  • Open door; take STRING (M) and push button (N).
  • Take JACK and EXTENSION CORD (O).
  • Select LIGHTER 5x; receive WICK.
  • STRING on WICK; take WICK WITH STRING.
  • Use JACK (P). Play HOP; receive GASOLINE.
  • Use GASOLINE on canister; open lid and use WICK WITH STRING (Q); receive GASOLINE-SOAKED WICK. Take CANISTER WITH GASOLINE (purple).
 Punished Talents: Dark Knowledge
  • GASOLINE-SOAKED WICK on LIGHTER; select 4x.
  • Use CANISTER WITH GASOLINE and LIGHTER; take CROWBAR (R).
  • Use CROWBAR (S); select twice.
  • Enter (T).
 Punished Talents: Dark Knowledge
  • Remove cap; use CANISTER WITH GASOLINE (U). Replace cap (V); select switch (W).
  • Take PLIERS and NEWSPAPER (X).
  • Walk down.
 Punished Talents: Dark Knowledge
  • Use PLIERS (A); receive WIRE.
  • Go to Store.
  • Slide down (B); place NEWSPAPER (C).
  • Slide up (E); use WIRE (F).
  • Select newspaper; take SECURITY KEY (G). Slide up (E); use SECURITY KEY (F) and select; pull handle (H).
  • Enter (I).
 Punished Talents: Dark Knowledge
  • Select cassettes twice (J); take EMPTY VIDEOTAPE (K).
  • Take SCISSORS and GLUE (L).
  • Walk down.
 Punished Talents: Dark Knowledge
  • Use EXTENSION CORD (M).
  • Use SCISSORS and select (N).
  • Use GLUE. Select twice (O); take FILM (P).
  • Go (Q).
 Punished Talents: Dark Knowledge
  • Select both plugs (R).
  • Select EMPTY VIDEOTAPE twice; place FILM and select 3x; receive VIDEOTAPE.
  • Insert VIDEOTAPE (S). Press Play (T). Solution: press 389 and enter (U). Receive REGISTER CODE.
  • Walk down.
 Punished Talents: Dark Knowledge
  • Place REGISTER CODE; enter 389 (V) and green button (W). Take COIN (X).
  • Walk down.
  • Use COIN (Y).
 Punished Talents: Dark Knowledge  Punished Talents: Dark Knowledge
  • Take COIN 1/2 (A).
  • Open trunk; take CABLE (B).
  • Select door handle (C); take CHEESEBURGER and SMARTPHONE (D).
  • Place CABLE (E); select (F-G). Pull parking brake (H).
  • Go (I).
 Punished Talents: Dark Knowledge
  • Take ICE SCRAPER and BROKEN MODEL PLANE (J).
  • Select ladder (K).
  • Walk down.
 Punished Talents: Dark Knowledge
  • Play HOP (L); receive BOOT 1/2.
  • Take BRANCH (M).
  • Select CHEESEBURGER 4x; receive CHEESE.
  • Use CHEESE (N); take AIRPLANE TAIL (O).
  • Use ICE SCRAPER and SMARTPHONE (P); receive SMARTPHONE WITH CODE.
  • Go (Q).
 Punished Talents: Dark Knowledge
  • Place SMARTPHONE WITH CODE; select 1637 (R). Select twice; take SUPPLY KEY (S).
  • Walk down.
  • Use SUPPLY KEY; select 4x (T); take BOOT 2/2 and KNIFE BLADE (U).
  • Go to Dorm Hall.
  • Use BOOT 2/2 (V).
 Punished Talents: Dark Knowledge
  • Use BRANCH (W). Select 3x (X); receive HEX WRENCH.
  • Use HEX WRENCH (Y) and remove grate.
 Punished Talents: Dark Knowledge
  • Solution (Z).
 Punished Talents: Dark Knowledge
  • Take WRENCH (A).
  • Use WRENCH (B); receive EAGLE AMULET.
  • Walk down.
 Punished Talents: Dark Knowledge
  • Select EAGLE AMULET twice; receive COIN 2/2.
  • Use COIN 2/2 (C); take METAL BALL (D).
  • Place METAL BALL (E).
 Punished Talents: Dark Knowledge
  • Solution (F).
  • Take SHIELD HALF (G).
 Punished Talents: Dark Knowledge
  • Place SHIELD HALF (H).
  • Go (I).
 Punished Talents: Dark Knowledge
  • Take TWEEZERS (J). Select file icon (K).
  • Go to Laundry Room.
  • Use TWEEZERS (L); receive GLASS CUTTER.
  • Go to Second Floor Hall.
 Punished Talents: Dark Knowledge
  • Use GLASS CUTTER; take RED BULB, MAGNIFIER, and TROPHY (M).
  • Place RED BULB (M1).
  • Slide down (N); take BROKEN CAMERA (O).
  • Select BROKEN CAMERA 3x; receive CAMERA FILM.
  • Place CAMERA FILM and MAGNIFIER (P); select 3x; receive FILM SCRAP WITH ROOM NUMBER.
 Punished Talents: Dark Knowledge
  • AIRPLANE TAIL on BROKEN MODEL PLANE and select; take MODEL AIRPLANE.
  • Use MODEL AIRPLANE (Q); take RULER (Q1).
  • Use RULER; take BLANK CARD (R).
  • Use BLANK CARD (S) and FILM SCRAP WITH ROOM NUMBER (T). Take ROOM KEY CARD (S).
  • Use ROOM KEY CARD (U); select handle (V).
 Punished Talents: Dark Knowledge
  • Select Glasses (W). Play HOP; receive BINOCULARS.
  • Use BINOCULARS (X).
  • Place TROPHY (Y); take INK CARTRIDGE and HAIRPIN (Y1).
  • Select HAIRPIN 2x; receive IMPROVISED LOCKPICK.
  • Use IMPROVISED LOCKPICK; take DRY PEN (Z).
 Punished Talents: Dark Knowledge
  • Select DRY PEN; place INK CARTRIDGE and select 2x; receive PEN.
  • Take SLINGSHOT (A). Select paper (B); use PEN (B1); receive SKETCH.
 Punished Talents: Dark Knowledge
  • Place SKETCH; solution (C).
  • Play HOP (D); receive KNIFE HANDLE.
  • Go to Laundry Room.
 Punished Talents: Dark Knowledge
  • KNIFE BLADE on KNIFE HANDLE; take KNIFE.
  • Use KNIFE and select; take LAUNDRY (E).
  • Go to Students Room 115.
  • Select LAUNDRY 4x; receive IMPROVISED ROPE.
  • Select latches twice (F); use IMPROVISED ROPE and select (F1).
 Punished Talents: Dark Knowledge
  • Select 3x; take BROKEN BLOWTORCH and SHELF PART (G).
  • Walk down twice.
  • Place SHELF PART (H). Open book; take GAS CANISTER (I).
  • Go to Shooting Range.
  • Select SLINGSHOT 3x; receive TUBE.
  • Select BROKEN BLOWTORCH twice; place TUBE and GAS CANISTER; take BLOWTORCH.
  • Use BLOWTORCH (J); select.
 Punished Talents: Dark Knowledge
  • Solution (@1): (GR-Dx2)-(BL-L-D). (RD-Rx4-Ux2-Lx2-Dx2-Lx4)-(YW-U)-(RD-L-Ux3-R-U-Dx3).
  • (YW-L-R-U-D)-(BL-U-Rx2-U-R-Dx2-U-L)-(GR-Rx2-L).
  • Receive BROKEN BLOWTORCH.
 Punished Talents: Dark Knowledge
  • Take PADLOCK KEY (K).
  • Use PADLOCK KEY and select (L).

Chapter 3: Library

 Punished Talents: Dark Knowledge  Punished Talents: Dark Knowledge
  • Talk (A).
  • Play puzzle (B).
  • Solution (C).
 Punished Talents: Dark Knowledge
  • Talk (D).
  • Select (E and F).
 Punished Talents: Dark Knowledge
  • Select Glasses (G). Play HOP; receive CLOTH WITH INITIAL.
  • Go (H).
  • Talk; give CLOTH WITH INITIAL (I).
  • Select Board (J).
 Punished Talents: Dark Knowledge
  • Open trunk; take EMPTY CANISTER (K).
  • Remove lid; use EMPTY CANISTER (L); receive CANISTER WITH ANTIFREEZE.
  • Select 3x; receive SIGN (M).
  • Take TRACTOR KEY (N).
  • Use SIGN; take CROWBAR (O).
  • Go to Sawmill (P).
 Punished Talents: Dark Knowledge
  • Use CROWBAR and select (Q). Play HOP; receive LEVER.
  • Use TRACTOR KEY and select twice; take SNOW BRUSH, SCISSORS, and HOOK (R). Push button (S).
  • Walk down.
 Punished Talents: Dark Knowledge
  • Use SCISSORS; take TAPE (T). Open doors; take ROPE (U).
  • Go to Sawmill.
  • HOOK on ROPE; select twice; receive ROPE WITH HOOK.
  • Use ROPE WITH HOOK (V). Use CANISTER WITH ANTIFREEZE and SNOW BRUSH (W).
  • Place LEVER and pull it (X); receive BOARDS.
  • Walk down.
 Punished Talents: Dark Knowledge
  • Place BOARDS (Y).
  • Take ICE SCRAPER and NEWSPAPER (Z).
  • Walk down.
 Punished Talents: Dark Knowledge
  • Use ICE SCRAPER; take PUZZLE TILE (A).
  • Go (B).
  • Use SNOW BRUSH (@1); place PUZZLE TILE (C).
 Punished Talents: Dark Knowledge
  • Solution (D).
 Punished Talents: Dark Knowledge
  • Take WHEEL HANDLE (E).
  • Slide down (F); take GAS CANISTER (F1).
  • Walk down.
 Punished Talents: Dark Knowledge
  • Select BROKEN BLOWTORCH; place GAS CANISTER; take BLOWTORCH.
  • Use BLOWTORCH; take CLINIC EMPLOYEE ID (G).
  • Use WHEEL HANDLE and select (H); take FLAG (I).
  • Go (J).
 Punished Talents: Dark Knowledge
  • Use FLAG (K). Play HOP; receive TAPE MEASURE.
  • Walk down.
  • Use TAPE MEASURE and open door; select and take CELL BATTERY 1/2 and HEX SCREWDRIVER (L).
  • Go (M).
 Punished Talents: Dark Knowledge
  • Open door, use HEX SCREWDRIVER; select again and take CELL BATTERY 2/2 (N).
  • Select panel; place CELL BATTERY 2/2 (O).
  • Select screen; use CLINIC EMPLOYEE ID (P) and select screen.
 Punished Talents: Dark Knowledge
  • Solution (1-30).
  • Go (Q).
 Punished Talents: Dark Knowledge
  • Take MAGNET and BROKEN MOP (R).
  • Use BLOWTORCH and NEWSPAPER (S).
  • Take FIRE EXTINGUISHER (T).
  • Walk down.
 Punished Talents: Dark Knowledge
  • Select BROKEN MOP; place MAGNET and TAPE; take MAGNETIC ROD.
  • Use MAGNETIC ROD (U); receive WHEEL 1/2.
  • Walk down.
  • Use FIRE EXTINGUISHER and select doors (V). Play HOP; receive WHEEL 2/2.
  • Go to Clinic Corridor.
 Punished Talents: Dark Knowledge
  • Place WHEEL 2/2 (W). Select gurney (X).
  • Go (Y).
 Punished Talents: Dark Knowledge  Punished Talents: Dark Knowledge
  • Select Glasses (Z). Play HOP.
  • HOP Solution: (A-B-C).
 Punished Talents: Dark Knowledge
  • Select hands (D).
  • Take AXE (E).
  • Use AXE (1-2); select.
  • Select tracks (F).
  • Go (G).
 Punished Talents: Dark Knowledge
  • Select 5x; take TELEPHONE (H).
  • Move sheet; take WET MATCHES (I).
  • Take LATCH (J).
  • Hang TELEPHONE (K).
  • Walk down.
 Punished Talents: Dark Knowledge
  • Place LATCH and select (L); take SOLDERING IRON and ELECTRIC GRILL (M).
  • Go (N).
 Punished Talents: Dark Knowledge
  • Use SOLDERING IRON (O). Select telephone.
  • Place ELECTRIC GRILL (P); take VALVE (Q).
  • Place WET MATCHES (R); receive MATCHES.
  • Place VALVE (S); move tank to door (T) and use MATCHES.
  • Go (U).
 Punished Talents: Dark Knowledge
  • Select 3x; take SYRINGE WITH ANTIDOTE (V).
  • Go (W). SYRINGE WITH ANTIDOTE is automatically used.
  • Congratulations, you've completed Punished Talents: Dark Knowledge!

Created at: 2018-11-25