WALKTHROUGH MENU
General Tips
- From the main menu, you can adjust a variety of settings, like music and sound volume, brightness and screen mode from the option menu.
- There are many hidden objects in some scene. Find and click on all the items listed at the bottom of the screen.
- If you click the Hint button in the bottom left corner, it will show you the location of a hidden item. After you use the Hint button, hints will be unavailable for a short period of time.
- If you click a word from the list, the silhouette of the item will appear above it.
- During mini-games, you can use the SOLVE button in the upper left corner to finish and skip the game.
- You will obtain some items during dialogue scenes. Afterwards, you can see these items in the Inventory tab.
- If you click on the wrong spot multiple times, you will be unable to use silhouette hints for a brief period of time.
Chapter 1 - Study
Murder Scene
- Find the 12 hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
- Click the word, Irene, to solve this section.
- Refer to the image for the solution.
Chapter 2 - Embassy
- Click on a location to visit there and find potential clues.
Entrance
- Find the 12 hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Kitchen
- Find the 12 hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Tilley’s Office
- Find the 12 hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Chapter 3 - Castle
Castle
- Find the 12 hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Chapter 4 - Embassy
Fox’s Office
- Find the 12 hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Mini-game: Scrap
- Reconstruct the letter to read the concealed message.
- Refer to the image for the solution.
Chapter 5 - Kenzo’s House
Rickshaw Stand
- Find the 12 hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Mini-game: Finding Kenzo’s House
- Use the clues in the bottom of the screen from the rickshaw runner to find Tsukumo’s house.
- Click to mark an “X” on the houses that don’t fit the given clues. Eliminate the wrong houses until only the correct house remains.
- Click all houses except the second house from the right in the top line.
- Lastly, click on the house circled in the screenshot to solve the mini-game.
- Refer to the image for the solution.
Kenzo’s House
- Find the hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Chapter 6 - Pemberton’s House
Richard’s Study
- Find the hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Mini-game: Message
- Hold the left mouse button and rub it over the paper until the message appears.
- Refer to the image for the solution.
Garden
- Find the hidden objects.
- A garden Trowel will be stored in your inventory automatically.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
- Click the inventory tab.
- Click the Garden Trowel and drag it to the bottom right corner on the screen. When the trowel is in the right place you will see blue sparkles.
- Refer to the image for the solution.
Mini-game: Locks
- Click the buttons to switch the position of all the surrounding locks from opened to closed or closed to open.
- To solve this puzzle, click the bottom right corner button.
- Click the bottom left corner button.
- Click the upper left corner button to open all of the locks.
- Refer to the image for the solution.
Chapter 7 - Docks
Docks
- Find the hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the images for the locations of all the objects.
Chapter 8 - Kimono Shop
Kimono Shop
- Find the hidden objects.
- The pin will be stored in your inventory automatically.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Chapter 9 - Bonsai Shop
Bonsai Shop
- Find the hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
- Click 10 insects.
- Refer to the image for the solution.
Chapter 10 - Warehouse
Warehouse
- Click the inventory tab.
- Click the pin in the inventory and drag to the key on the door in the middle of the screen.
- Refer to the image for the solution.
- Find the hidden objects.
- The crowbar will be stored in your inventory automatically.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
- Click the inventory tab.
- Click the crowbar in the inventory and drag to the wooden box in the bottom left corner in the screen.
- Refer to the image for the solution.
Chapter 11 - Fujikawa
Kenzo’s House
- Find the hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Mini-game: Panels
- Match same two symbols, and remove all panels.
- Refer to the image for an example scene.
Police
- Find the hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Fujikawa
- Click the memo in Richard’s handwriting in the inventory.
- After reading the script, click the Richard’s suicide note in the inventory.
Chapter 12 - Tsukumo’s House
Mini-game: Finding Tsukumo’s House
- Use the clues in the bottom of the screen from the rickshaw runner to find Tsukumo’s house.
- Click to mark an “X” on the houses that don’t fit the given clues. Eliminate the wrong houses until only the correct house remains.
- Click all houses except the second house from the right side in the second line from the top.
- Lastly, click on the house circled in the screenshot to solve the mini-game.
- Refer to the image for the solution.
Tsukumo’s House
- Find the hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
- Find the hidden objects.
- The memo will be automatically stored in your inventory.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Mini-game: Lock with Numbers
- Look at the paper in the left and place the numbers according to the instructions. To place the numbers, click on each box until correct numbers appear.
- Enter 2 in the upper left.
- Enter 3 in the middle of the top line.
- Enter 5 in the upper right.
- Enter 6 in the bottom left.
- Enter 4 in the bottom right.
- Refer to the image for the solution.
Chapter 13 - Geisha House
Timmerman’s Shop
- Find the hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Geisha House
- Find the hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Mini-game: Cells
- Match pairs, and remove all cells.
- Refer to the image for the example scene.
Chapter 14 - Police
Police
- Find the hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Chapter 15 - Embassy
Entrance
- Find the hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Kitchen
- Find the hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Fox’s Office
- Find the hidden objects.
- The letter will automatically store in your inventory.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Tilley’s Office
- Find the hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Chapter 16 - Kenzo’s House
Kenzo’s House
- Find the hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Mini-game: Vase
- Click and drag each piece to the correct location to reveal the artist’s mark.
- Refer to the image for the solution.
Chapter 17 - Police
Police
- Find the hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Chapter 18 - Warehouse
Warehouse
- Click 20 vases with white tags.
- Refer to the image for the locations of all the objects.
Chapter 19 - Tsukumo’s House
Tsukumo’s House
- Find the hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Mini-game: Two Pictures
- Find eight differences between the two pictures.
- Refer to the image for the locations of all the differences.
Chapter 20 - Geisha House
Geisha House
- Find the hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Mini-game: Cells
- Match pairs, and remove all cells.
- All location of designs is different every time.
Chapter 21 - Rickshaw Stand
Rickshaw Stand
- Find the hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the images for the locations of all the objects.
- Click the inventory tab.
- Click Tilley’s letter of introduction.
- Click the broken vase.
- Refer to the image for the solution.
Chapter 22 - Timmerman’s Shop
Timmerman’s Shop
- Click Timmerman’s shop on the map.
- Click the pendant in the bottom side of the screen that matches Tsukumo’s.
- Refer to the image for the location for the pendant.
- Find the hidden objects.
- The mallet and dagger will be automatically stored in your inventory.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
- Click the inventory tab.
- Click the mallet in your inventory and drag it to the blue vase in the upper left corner in the screen.
- You will then receive the black key inside the blue vase.
- Click the dagger and drag it to the carpet in the bottom middle in the screen.
- You will then find the lock under the carpet.
- Click the black key and drag it to the lock.
- Refer to the image for the locations of all the objects.
Mini-game:
- Click on the boxes and furniture to move them into an open space.
- The object of the mini-game is to get Fujikawa to the door at the top of the screen.
- Refer to the images for the solution.
Chapter 23 - Fox’s Office
Fox’s Office
- Click the Fox’s Office in the map and through the script.
Entrance
- Find the hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Fox’s Office
- Find the hidden objects.
- The ticket, rope and tea will be automatically stored in your inventory.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
- Click on the inventory tab.
- Click on the ticket, rope and tea in your inventory.
- Refer to the image for the solution.
Kitchen
- Find the hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Tilley’s Office
- Find the hidden objects.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
Mini-game: Four By Four
- Place all of the tiles in the proper position.
- Each line, horizontal, vertical, and the 2 large diagonals all need to have no more than one of each color and suit of tile.
- There are 4 colors: blue, green, red and orange.
- There are 4 suits: clubs, spades, hearts, diamonds.
- Refer to the image for the solution.
Tilley’s Office
- Click the Fox’s Office in the map and through the script.
Kitchen
- Find the hidden objects.
- The bucket will be automatically stored in your inventory.
- The hidden objects are somewhat randomized and might be different when you play the game.
- Refer to the image for the locations of all the objects.
- After the script, click on the inventory tab.
- Click on the water bucket and drag to the fireplace in the middle of the screen.
- Find 15 piece of evidence in the fireplace.
- Refer to the image for the location of all the pieces.
Mini-game: Bottle
- Reassemble the bottle by rotating it and putting the pieces in the correct place.
- Refer to the image for the solution.
Chapter 24 - Docks
Docks
- Find all ships that match the clues on the charred paper.
- Refer to the image for the solution.
Dock 17
- Click the inventory tab and click on the sleeping powder to accuse Ebisu of drugging Richard and Fox.
- Click the inventory tab again and click on the rope to accuse Ebisu of hanging James Fox.
- Click the inventory again and click on the garland to accuse Ebisu.
- Refer to the image for the solution.
Created at: 2009-11-11