Subliminal Realms: Call of Atis Walkthrough

Welcome to the Subliminal Realms: Call of Atis Walkthrough. Open a puzzle box to unlock four extraordinary worlds! Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we're pretty sure you'll find what you're looking for here. This document contains a complete Subliminal Realms: Call of Atis game walkthrough featuring annotated screenshots from actual gameplay! We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with. Remember to visit the Big Fish Games Forums if you find you need more help. Have fun! This walkthrough was created by David Becker, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.

Walkthrough Menu

General Tips

  • This is the official guide for Subliminal Realms: Call of Atis.
  • Hidden-object puzzles are referred to as HOPs. This guide will not show screenshots of the HOPs, however, it will mention when an HOP is available and the inventory item you'll collect from it.
  • This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene.

Chapter 1: The Hospital Lobby

Subliminal Realms: Call of Atis
  • Take the HAIRPIN, pull the zipper, and take the KEY CARD (A).
  • Insert the KEY CARD (B).
  • Use the HAIRPIN, open the bag, and take the HANDKERCHIEF (C).
  • Enter Matthew's Room.
Subliminal Realms: Call of Atis
  • Talk to Matthew (D).
  • Move the curtain (E).
  • Go back.
  • Open the drawer and take the FLASHLIGHT (F).
  • Use the FLASHLIGHT and play the HOP (G); receive the SCISSORS.
  • Go forward.
Subliminal Realms: Call of Atis
  • Take the STETHOSCOPE (H).
  • Select the bag twice and take the DIARY (I).
  • Place the STETHOSCOPE (J); play the mini-game.
  • Solution: K-Lx2-Kx2-L-K-Lx2-K-Lx3.
  • Select the purse twice and take the SNORKEL CHARM.
Subliminal Realms: Call of Atis
  • Place the SNORKEL CHARM on the DIARY and select it twice; rearrange and take the CODE (M).
  • Use the HANDKERCHIEF and CODE (N); push buttons 1-5.
Subliminal Realms: Call of Atis
  • Grab objects 1-5.
  • Take the SIGNET RING.
Subliminal Realms: Call of Atis
  • Play the HOP (O).
  • Mini-game-solution 1: Uncover pairs 1-4.
  • Mini-game solution 2: (P).
  • Receive the YELLOW JELLYFISH.
  • Go right.
Subliminal Realms: Call of Atis
  • Take the COMPASS (Q).
  • Select the wall (R); take the BROKEN SHELL (S), place the YELLOW JELLYFISH (T), and take the TINY PARTS (U).
  • Collect five items (purple); insert the KEY and take the GREEN-PINK SHELL PART (V).
Subliminal Realms: Call of Atis
  • Place the TINY PARTS on the COMPASS; assemble it 1-5 and take the MAGIC BOX FRAGMENT.
  • Use the SIGNET RING (W).
Subliminal Realms: Call of Atis
  • Play the mini-game.
  • Solution: (X).
  • Take the WOODEN BUTTON.
  • Go back.
Subliminal Realms: Call of Atis
  • Give the MAGIC BOX FRAGMENT (Y); take the MAGIC BOX.
  • Open the MAGIC BOX; take the RATTLE and note.
  • Activate the symbol (Z); play the mini-game.
  • Solution: (A); move the shells and take the STONE CLAW.
  • Use the SCISSORS and take the RED JELLYFISH (B).
  • Go right.
Subliminal Realms: Call of Atis
  • Place the RED JELLYFISH (C); take the TONGS (D).
  • Use the TONGS (E); receive the NAUTILUS.
  • Open the MAGIC BOX; place the NAUTILUS on it.
Subliminal Realms: Call of Atis
  • Play the mini-game.
  • Solution: (K-I)-(J-H)-(G-M)-(E-K)-(E-J)-(E-G)-(L-E)-(N-E)-(E-F)-(K-O)-(L-Ox2)-(M-P)-(N-O)-(E-Ox4)-(F-Px2)-(G-O)-(H-O)-(I-P)-(J-Ox2).
  • Take the WOODEN BUTTON.
  • Go back.
Subliminal Realms: Call of Atis
  • Place 2 WOODEN BUTTONS (green); push buttons 1-5.
  • Go forward.
  • Use the RATTLE (purple) and take the RUNE STONE (Q); use the shovel and take the ORANGE-GREEN SHELL PART (R).
Subliminal Realms: Call of Atis
  • Take the METAL FINGER and place the RUNE STONE (S); move the emblem (blue) and push emblems 1-3-2-3-1.
  • Play the HOP (T).
  • Mini-game solution: (U).
  • Receive the GROWTH POTION.
  • Go left.

Chapter 2: The Crystal Cave

Subliminal Realms: Call of Atis
  • Activate the symbol (V); guide the ball through the shape (W) and take the RIGHT INLAY FRAGMENT.
  • Place the STONE CLAW (X).
  • Take the GAUNTLET (Y).
  • Inspect the area (Z).
Subliminal Realms: Call of Atis
  • Play the mini-game.
  • Solution: 1-2-3-4-Ax3-Bx3-Cx3-Dx3.
  • Take the GAUNTLET SKETCH and RUNE STENCIL.
Subliminal Realms: Call of Atis
  • Place the METAL FINGER and GAUNTLET SKETCH on the GAUNTLET; adjust the symbols correctly (E) and take STARFISH 1/3.
  • Place the GAUNTLET (F).
  • Take the SEED (G).
  • Go back.
Subliminal Realms: Call of Atis
  • Use the SEED and GROWTH POTION (H).
  • Go right.
  • Take the PINK-PURPLE SHELL PART (I) and LION (J).
  • Place the ORANGE-GREEN SHELL PART, GREEN-PINK SHELL PART, and PINK-PURPLE SHELL PART on the BROKEN SHELL; take STARFISH 2/3.
Subliminal Realms: Call of Atis
  • Use the axe (K).
  • Take the BROOM (L) and CLAM (M).
  • Place the RUNE STENCIL (N).
  • Go to the Crystal Cave.
Subliminal Realms: Call of Atis
  • Place the CLAM (O); take the FEATHER TOKEN (P).
  • Go back, go right.
  • Place the FEATHER TOKEN (Q).
Subliminal Realms: Call of Atis
  • Play the mini-game.
  • Solution: (R).
  • Take the VINE MEDALLION.
Subliminal Realms: Call of Atis
  • Place the VINE MEDALLION on the MAGIC BOX.
  • Play the mini-game.
  • Solution: Stop the balls at the correct time 1-4.
  • Take the BRUSH.
Subliminal Realms: Call of Atis
  • Place the BRUSH (S) and use it (green); activate symbols 1-4.
  • Play the HOP (T); receive STARFISH 3/3.
  • Place 3 STARFISH (U); take the OIL LAMP.
  • Go through the portal.
Subliminal Realms: Call of Atis
  • Activate the symbol (V).
  • Play the mini-game.
  • Solution: (W-X)-(Y-Z).
  • Remove the dirt and place the OIL LAMP (A); use the flint twice (purple).
Subliminal Realms: Call of Atis
  • Use the BROOM and move the skeleton (B); move 5 pieces (blue) and take the SEGMENT.
  • Take the EYE and place the SEGMENT (C); arrange the symbols correctly (D).
  • Go downstairs.
Subliminal Realms: Call of Atis
  • Play the HOP (E); receive WICK 1/2.
  • Move the cloth and take the LENS (F).
  • Go forward, try to go forward.
  • Take the HELMET (G).
  • Try to go forward.
Subliminal Realms: Call of Atis
  • Grab the arrow and take WICK 2/2 (H); place the EYE and take the COBRA (I).
  • Go back twice.
  • Place 2 WICKS (green) and use the flint twice (J); ask the man 3 questions and take the RHINO.
  • Go to the Cave of the Dead.
Subliminal Realms: Call of Atis
  • Place the LION, COBRA, and RHINO (K); arrange the emblems correctly (L) and take the CHAINMAIL MITTENS (orange).
  • Go back.
  • Use the CHAINMAIL MITTENS and take the LEFT INLAY FRAGMENT (M).
  • Go forward.
Subliminal Realms: Call of Atis
  • Place the LEFT INLAY FRAGMENT and RIGHT INLAY FRAGMENT (N).
  • Play the mini-game.
  • Solution: (O).
  • Go forward.

Chapter 3: The Treasury

Subliminal Realms: Call of Atis
  • Play the HOP (P).
  • Mini-game solution: Collect triplets of similar symbols 1-3.
  • Receive the DRUM PLAQUE.
  • Remove the banner (Q).
Subliminal Realms: Call of Atis
  • Activate the symbol (R); play the mini-game.
  • Solution (S): 1-2-1-3-4.
  • Move the gold and take the SERRATED BLADE (T).
  • Go forward.
Subliminal Realms: Call of Atis
  • Collect 5 items (blue); place the lamp (U).
  • Move the pillow and take the BRICK (V); open the sack and take the GREEN GEM (W).
  • Use the SERRATED BLADE (X).
Subliminal Realms: Call of Atis
  • Take the METAL INLAY (Y).
  • Place the METAL INLAY on the HELMET; take the RAVEN FIGURINE.
  • Go back.
  • Insert the BRICK (Z); take the FRESCO PIECE (A).
  • Go to the Subterranean Chamber.
Subliminal Realms: Call of Atis
  • Place the FRESCO PIECE (B).
  • Play the mini-game.
  • Solution: Find 12 differences (purple).
  • Take the ATIS CHIP.
  • Place the ATIS CHIP on the MAGIC BOX.
Subliminal Realms: Call of Atis
  • Play the mini-game.
  • Solution: Surround the Atis chip (C) with green chips to not let it get it to the border of the playing field (green).
  • This puzzle is randomized.
  • Take the RIDER.
  • Go to the Treasury.
Subliminal Realms: Call of Atis
  • Place the RIDER (D); take the CROSS-SHAPED STONE (E).
  • Go forward.
  • Insert the CROSS-SHAPED STONE (F).
  • Go forward.
Subliminal Realms: Call of Atis
  • Play the mini-game.
  • Solution: (G).
  • Take HAROLD'S TENT.
  • Place the LENS (H).
Subliminal Realms: Call of Atis
  • Play the mini-game.
  • Solution: (J-Kx2-L)-(I-Jx3-Kx2-L)-(Ix3-J-Kx2-L)-(Ix2-Jx2-K-L).
Subliminal Realms: Call of Atis
  • Take the BLUE GEM (M).
  • Go left.
  • Play the HOP (N); receive the WARLORD'S INSIGNIA.
  • Take the DRUMS (O).
  • Go back, go right.
Subliminal Realms: Call of Atis
  • Take the BASE FOR THE KEY (P).
  • Activate the symbol (Q); play the mini-game.
  • Solution: 1-5.
  • Take the GAFF and place the RAVEN FIGURINE (R); take the TONGS (S).
  • Go back.
Subliminal Realms: Call of Atis
  • Use the TONGS (T); take the DRUM PLAQUE (U).
  • Place 2 DRUM PLAQUES on the DRUMS.
  • Hit the drums: 2-1-2-2-1; take the SPIKE.
  • Place the SPIKE (V); take the GUNPOWDER (W).
  • Go left.
Subliminal Realms: Call of Atis
  • Use the GUNPOWDER (X) and collect 4 items (blue); activate the cannon (Y).
  • Place the WARLORD'S INSIGNIA and take RALDEN'S TOWER (Z).
  • Place HAROLD'S TENT and RALDEN'S TOWER on the MAGIC BOX.
Subliminal Realms: Call of Atis
  • Play the mini-game.
  • Solution: (1-2)-(3-4)-(5-6)-(7-8)-(2-3)-(4-5)-(6-7)-(1-2)-(7-1)-(2-14)-(9-2)-(5-10)-(10-9)-(3-5)-(5-7)-(12-13)-(9-10)-(11-9)-(7-6)-(10-5)-(13-12)-(12-4)-(5-13)-(13-12).
  • Take the RED GEM.
Subliminal Realms: Call of Atis
  • Place the RED GEM, BLUE GEM, GREEN GEM, and arrange the colored drops correctly (A); take the SCORPION FIGURINE.
  • Go to Ralden's Camp.
  • Place the SCORPION FIGURINE (B); arrange the image correctly (C).
  • Try to go to through the portal (D).
Subliminal Realms: Call of Atis
  • Approach the creature (E).
  • Play the HOP (F).
  • Go through the portal.
  • Take the BELLOWS (G).
  • Go forward.

Chapter 4: The Harbor

Subliminal Realms: Call of Atis
  • Play the HOP (H); receive the YELLOW FLOWER.
  • Use the BELLOWS (I).
  • Go forward.
  • Take the TORCH HANDLE (J).
  • Use the GAFF (K).
Subliminal Realms: Call of Atis
  • Remove the net and take the OILY RAG (L).
  • Shake the TORCH HANDLE and place the OILY RAG on it; receive the TORCH.
  • Go back.
  • Use the TORCH (M); receive the BURNING TORCH.
  • Go back.
Subliminal Realms: Call of Atis
  • Use the BURNING TORCH (N); play the mini-game.
  • Solution: Ox2-Rx2-Q-P.
  • Take the FLASK and METAL INDICATORS.
  • Go to the Lower Deck.
  • Place the METAL INDICATORS and adjust them correctly (S); take the OILER and CORKSCREW.
Subliminal Realms: Call of Atis
  • Use the OILER, open the book, take the RECIPE FOR LURE, and PINK FLOWER (T).
  • Go back.
  • Place the RECIPE FOR LURE (U).
  • Go back.
Subliminal Realms: Call of Atis
  • Use the CORKSCREW (V); take the RED LENTILS (W).
  • Place the PINK FLOWER (X).
Subliminal Realms: Call of Atis
  • Play the mini-game.
  • Solution: (1-3)-(2-4)-(1-9)-(5-10)-(6-7)-(4-8).
  • Take the BLUE FLOWER.
  • Go forward.
Subliminal Realms: Call of Atis
  • Use the RED LENTILS (Y), BLUE FLOWER, YELLOW FLOWER, and FLASK (Z); receive the BEE LURE.
  • Use the BEE LURE (1).
  • Play the mini-game.
  • Solution: B-D-A-C-Ax2-C-Bx4-C-Ax2-C-Bx3-C-A-C-Bx4-D-B-D-C-Bx3-D-Bx2-C-Ax3.
  • Talk to the man, ask 2 questions, and take the CENTER INSERT.
  • Go forward.
Subliminal Realms: Call of Atis
  • Place the CENTER INSERT (green); play the mini-game.
  • Solution: G-Hx2-Ex2-Gx2-Hx3-Ex3-Ix3-Fx3-Hx3-Ix2-G-Fx3-Hx2-Ex2.
  • Go upstairs.
Subliminal Realms: Call of Atis
  • Take the MACE (J).
  • Go left.
  • Activate the symbol (K); play the mini-game.
  • Stop the ball at the correct time 1-3.
Subliminal Realms: Call of Atis
  • Take the FISH (L); move the page and take the METAL HANDLE (M).
  • Open the book and play the HOP (N); receive the PURPLE CRYSTAL.
  • Go back.
  • Insert the METAL HANDLE and take the SHIP IN A BOTTLE (O).
  • Place the PURPLE CRYSTAL (P).
Subliminal Realms: Call of Atis
  • Play the mini-game.
  • Solution: 1-8.
  • Take the MERMAID.
  • Go left.
Subliminal Realms: Call of Atis
  • Insert the MERMAID (Q); take the HAROLD CHIP (R).
  • Place the HAROLD CHIP on the MAGIC BOX.
  • Play the mini-game.
  • Solution: 1-8-7-6-5-4-3-2-1-8-7-6-5-4-3-2-1-8-7-6-5-9-1-8-7-6-5-9-1-2-3-4-5-6-7-8-1-9.
  • Take the CROWN.
Subliminal Realms: Call of Atis
  • Place the SHIP IN A BOTTLE (S); play the mini-game.
  • Solution: (T).
  • Take CRYSTAL HEART FRAGMENT 1/2.
  • Go back, go forward.

Chapter 5: The Ice Valley

Subliminal Realms: Call of Atis
  • Use the MACE, move the egg shells, and take the BOOMERANG (U).
  • Go forward.
  • Play the HOP (V); receive the ROPE LADDER.
  • Throw the BOOMERANG (W).
Subliminal Realms: Call of Atis
  • Take the TREBLE CLEF and place the CROWN (X); take the TILE (Y).
  • Go back.
  • Place the ROPE LADDER (Z); collect 4 rocks (purple) and take the SHOVEL (A).
  • Place the TILE on the MAGIC BOX.
Subliminal Realms: Call of Atis
  • Play the mini-game.
  • Solution: Ox3-M-E-Gx2-Qx2-K-Qx2-F-G-Qx2-Hx2-G-Qx2-M-H-P-G-I-Hx2-Gx2-Q-Dx2-Cx2-G-Q-Gx2-Q-G-Qx2-Gx2-Q-P-D-M-I-Q-D-Px2-I-Px3-N.
  • Take the TUMBLER.
  • Go back.
Subliminal Realms: Call of Atis
  • Use the SHOVEL and open the chest (R).
  • Place the TUMBLER (S); arrange it correctly (T) and take CRYSTAL HEART FRAGMENT 2/2 (blue).
  • Go to the Ice Cave.
  • Place 2 CRYSTAL HEART FRAGMENTS (U).
Subliminal Realms: Call of Atis
  • Play the mini-game.
  • Solution: (V).
  • Go right.
Subliminal Realms: Call of Atis
  • Take the GREEN YARN (W).
  • Collect 7 items (green); place the sundial (X).
  • Move the debris and take the DIVIDED APPLE (Y).
  • Reassemble the DIVIDED APPLE (Z); receive the APPLE.
Subliminal Realms: Call of Atis
  • Place feathers 1-9; talk to the man and ask 3 questions.
  • Enter the Warehouse.
  • Play the HOP (A); receive the GOLEM.
  • Enter the Hunting Gallery.
Subliminal Realms: Call of Atis
  • Move the cloth and take the RED YARN (B).
  • Go back.
  • Open the door (C).
  • Place the GREEN YARN and RED YARN (D); use the tool and take the RAZOR (E).
  • Enter the Bedroom.
Subliminal Realms: Call of Atis
  • Open the cabinet and play the HOP (F); receive the MAGIC MEDALLION.
  • Take the TRIANGLE (G) and JUG (H).
  • Select the scroll twice (I).
  • Place the TRIANGLE on the MAGIC BOX.
Subliminal Realms: Call of Atis
  • Play the mini-game.
  • Solution: L-K-J-M-K.
  • Take the POINTER.
Subliminal Realms: Call of Atis
  • Take the EMBROIDERED TOWEL (N).
  • Go back.
  • Place the JUG and EMBROIDERED TOWEL (O); arrange the pieces correctly (P) and take the LOG (orange).
  • Go back.
Subliminal Realms: Call of Atis
  • Place the LOG, apply the tool (blue) to it, and take the HEAD OF MANTIS (Q).
  • Insert the POINTER and take the GRYPHON (R).
  • Go to the Hunting Gallery.
  • Place the HEAD OF MANTIS (S).
  • Take the BROKEN STAFF (T).
Subliminal Realms: Call of Atis
  • Use the RAZOR and take ANGEL 1/2 (U).
  • Go to the Bedroom.
  • Place the GRYPHON (V).
Subliminal Realms: Call of Atis
  • Play the mini-game.
  • Solution: (Ax2-Wx2)-(Xx2-Wx2-Ax2-Z-Yx2)-(W-Ax2-Xx2-Yx2-Z).
  • Enter the Dead Coast.

Chapter 6: The Dead Coast

Subliminal Realms: Call of Atis
  • Inspect the area (B).
  • Open the box and take the STONE PATTERN (C).
  • Go back.
  • Place the STONE PATTERN, arrange the gems correctly, take the PALETTE, place the TREBLE CLEF, and take the WHISTLE (D).
  • Go back, go right.
Subliminal Realms: Call of Atis
  • Place the PALETTE (E) and use the brush (F) to complete the painting (G).
  • Take the GUN.
  • Go to the Dead Coast.
Subliminal Realms: Call of Atis
  • Use the GUN (H) and shoot goals 1-3.
  • Place the APPLE (I) and activate the correct symbols (J); talk to the man, ask 3 questions, and take ANGEL 2/2 (K).
  • Go back.
Subliminal Realms: Call of Atis
  • Place 2 ANGELS and take the LEVER (L).
  • Go left.
  • Place the LEVER and pull it (M).
  • Go forward.
Subliminal Realms: Call of Atis
  • Grab the note (green).
  • Play the mini-game.
  • Solution: Nx3-O-N.
  • Go forward.
Subliminal Realms: Call of Atis
  • Inspect the symbol (P); play the mini-game.
  • Solution: Guide the eye through the shape (Q); play the HOP.
  • Receive the SCRAPER.
  • Apply the SCRAPER to the MAGIC BOX.
Subliminal Realms: Call of Atis
  • Play the mini-game.
  • Solution: (8-4-2)-(6-7-5)-(1-3-2).
  • Take the BEAR.
Subliminal Realms: Call of Atis
  • Use the WHISTLE (R).
  • Place the GOLEM, FISH, and BEAR on the BASE FOR THE KEY; receive the GATE KEY.
  • Place the GATE KEY (S).
  • Go forward.
Subliminal Realms: Call of Atis
  • Play the mini-game.
  • Solution: Find pairs 1-4.
  • Enter the Lair.
Subliminal Realms: Call of Atis
  • Place the MAGIC MEDALLION (T); take the CHIP WITH A PATTERN (V).
  • Go back twice.
  • Insert the CHIP WITH A PATTERN (U).
Subliminal Realms: Call of Atis
  • Play the mini-game.
  • Solution: (Ax3-B-Cx2-Dx3-Vx3-X-Yx3-Zx2)-(Ax2-Bx3-C-Vx2-Wx3-X-Y-Zx3)-(A-Bx3-Dx2-V-Wx2-Xx3-Yx2-Zx3).
  • Take the LION'S PAW.
  • Go to the Bedroom.
Subliminal Realms: Call of Atis
  • Place the LION'S PAW and take the THORN (E).
  • Go to the Lair.
  • Place the THORN (2); play the mini-game.
  • Solution: 4-5-2-1-6-1-5.
  • Take the STAFF PIECE.
  • Place the STAFF PIECE on the BROKEN STAFF; receive the STAFF OF THE ELEMENTS.
  • Use the STAFF OF THE ELEMENTS (F).
Subliminal Realms: Call of Atis
  • Play the mini-game.
  • Solution: Stop the orbs at the right time 1-10.
  • Congratulations! You have completed Subliminal Realms: Call of Atis.

Created at: 2017-03-12