Walkthrough Menu
- General Tips
- Chapter 1: Land of the Forgotten
- Chapter 2: Cave
- Chapter 3: Desert
- Chapter 4: Mad Forest
- Chapter 5: Temple of Destiny
General Tips
- This is the official guide for Surface: Strings of Fate.
- This guide won't tell you when to zoom into a location; the screenshots show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
- Use the Map to fast travel to a location.
Chapter 1: Land of the Forgotten
- Select (A).
- Take DICE (B).
- Speak (C).
- Solution (D-F).
- Take RITUAL INSTRUCTIONS (G).
- Take note, WRENCH, FILE and PURSE (H).
- Use FILE; take MONOGRAM (I).
- MONOGRAM on PURSE; take FIONA'S ID CARD, COIN and MIRROR.
- Use COIN; take ADDRESS (J).
- Place ADDRESS (K).
- Select (L); scroll down. Take note and PIGEON BADGE (M).
- Place PIGEON BADGE (N); take PARCEL (O).
- Unwrap; use WRENCH on PARCEL; take HANDLE and QUILL.
- Scroll up, remove plate; use HANDLE (P); take TOOL BAG and BACK-ENTRANCE KEY (Q).
- Use BACK-ENTRANCE KEY (R) and MIRROR (S).
- Solution (T-V).
- Place TOOL BAG for HOP (W); receive STAFF OF THE DEAD.
- Place RITUAL INSTRUCTIONS (1), DICE (2), STAFF OF THE DEAD (3) and FIONA'S ID CARD (4).
- Solution (X).
- Read (Y); play (Z).
- Take FIGURINE and FIONA'S HANDKERCHIEF (A).
- Use FIONA'S HANDKERCHIEF; receive GLASS SHARD (B).
- Use GLASS SHARD (C); take WOODEN ROD and COBBLESTONE (D).
- Use COBBLESTONE (E); go (F).
- Talk (G).
- Read (H); take HOOK (I).
- Go down.
- WOODEN ROD and FIONA'S HANDKERCHIEF on HOOK; take ROD WITH HOOK.
- Use ROD WITH HOOK; receive FIGURINE (K).
- Go forward.
- Take FIGURINE (L).
- Read (M); place 3 FIGURINES (N).
- Solution (O). Take GREGORY'S MEDALLION (P).
- Use GREGORY'S MEDALLION (Q); play HOP (R); receive TOOLBOX.
- Go down.
- Give TOOLBOX (S).
- Climb steps.
- Select (T).
- Take BAS-RELIEF PIECE and TROWEL (U).
- Take LANTERN and METAL WING (V).
- Use TROWEL; take TRIANGULAR EMBLEM (W).
- Go Lodge.
- Select (X); scroll up. Take note (Y); place TRIANGULAR EMBLEM (Z). Take EMPTY BOTTLE (A).
- Place EMPTY BOTTLE (B); receive KEROSENE.
- KEROSENE on LANTERN; take LIT LANTERN.
- Go Crossroads.
- Read note; place LIT LANTERN; take GIANT BONE (C).
- Give GIANT BONE (D).
- Go (E).
- Take STONE DECORATION (F).
- Use STONE DECORATION (G).
- Solution (H). Ax3-B-Ax3-B-A-B-Ax3-B-Ax3-B-Ax3-B-A-B-Ax3-B.
- Take note, HALBERD and MAZE MAP (I).
- Take note and WOODEN BEAMS (J).
- Go down.
- Use HALBERD; take SCRATCHES (K).
- Go Lodge.
- Scroll down. Give SCRATCHES; take CRANK (L).
- Replace CRANK (M); take METAL WING (N).
- Go Cemetery.
- Place 2 METAL WINGS; take SPELLBOOK (O).
- SPELLBOOK; receive SPELL OF PATHFINDING.
- Go down.
- Use SPELL OF PATHFINDING (P).
- Solution (Q).
- Place MAZE MAP (R).
- Play HOP (S); receive ANCIENT ORB.
- ANCIENT ORB; take HARBOR KEY.
- Go down.
- Give HARBOR KEY (T); take GREGORY'S AMULET (U).
- Go Lodge.
- Use GREGORY'S AMULET (V); take PRUNERS and KNITTING SET (W).
- Go Crossroads.
- Use PRUNERS; take MOSAIC PIECE (X).
- Go (Y).
- Place MOSAIC PIECE (Z).
- Solution (A).
- Take note and GARGOYLE'S EYE (B).
- Use GARGOYLE'S EYE (C).
- Solution (@); take ROPE.
- ROPE on WOODEN BEAMS; take ROPE LADDER.
- Replace ROPE LADDER (D); climb down.
- Take note and SKULL (E).
- Place SKULL; take BAS-RELIEF PIECE and ANGEL FIGURINE (F).
- Use ANGEL FIGURINE; take BAS-RELIEF PIECE (G).
- Place DICE and 3 BAS-RELIEF PIECES (H).
- Solution (I).
- Go forward.
- Take CANDLE (J).
- Go down.
- Place CANDLE; receive BURNING CANDLE (K).
- Go (L).
- Place BURNING CANDLE (M).
- Take WOODEN SPLINTER (N).
- Go Cemetery.
- Use WOODEN SPLINTER; take TRAP (O).
- KNITTING NEEDLE from TRAP.
- KNITTING NEEDLE on KNITTING SET for MITTEN.
- Go Catacombs.
- Use MITTEN; receive SPELL OF FROST (P).
- Go forward.
- Use SPELL OF FROST (Q).
- Solution (R1-R3).
- Take STONE OF FIRE.
- STONE OF FIRE on ANCIENT ORB.
Chapter 2: Cave
- Uncover keys and keyholes. Use keys (S-T).
- Uncover and use tool (U).
- Select 1-6.
- Go forward.
- Take STAFF (V).
- Use PRUNERS; take note and METAL LEAF (W).
- Remove cobwebs; take note, METAL LEAF and COLORFUL GEM (X).
- Place 2 METAL LEAVES (Y).
- Solution (Z).
- Take MOON AMULET.
- Use MOON AMULET; take MOONDUST (A).
- Use MOONDUST; take NET (B).
- NET on STAFF; take SCOOP NET.
- Use SCOOP NET; take AIR FIGURINE and MAGIC BEANS (C).
- Use MAGIC BEANS (D).
- Go forward.
- Use AIR FIGURINE (E); take RITUAL MEDALLION (F).
- Use PRUNERS and RITUAL MEDALLION (G).
- Solution (H).
- Take note and DRAWER HANDLE.
- Use DRAWER HANDLE; take CRYSTAL and PARCHMENT (I).
- Go down.
- Use CRYSTAL (J); take SACRIFICIAL DAGGER (K).
- Go forward.
- Use SACRIFICIAL DAGGER (L).
- Speak (M).
- Go forward.
- Take CROWN (N).
- Place CROWN (O).
- Take CHESS PIECE, COLORFUL GEM and note (P).
- Place CHESS PIECE (Q).
- Solution (R1-R3).
- Take GAUNTLET.
- Scroll up. Place GAUNTLET; take COLORFUL GEM and QUILL (S).
- Place 3 COLORFUL GEMS; take ANCIENT HAMMER (T).
- Scroll down. Use ANCIENT HAMMER; take SIGNET RING (U).
- Use SIGNET RING (V).
- Play HOP (W); receive PETRIFICATION POTION.
- Use PETRIFICATION POTION; take STONE CROSS (X).
- Place STONE CROSS (Y).
- Solution (Z1-Z5).
- Take STONE OF EARTH.
- STONE OF EARTH on ANCIENT ORB.
- Go forward.
Chapter 3: Desert
- Take FIONA'S DOLL and STICK beneath (A).
- Use STICK; take BIRD WHISTLE, INSECT REPELLANT and GENIE'S MEDALLION (B).
- Use BIRD WHISTLE; receive QUILL (C).
- Go down 2x.
- Place 3 QUILLS (D).
- Solution (D1). F-H-C-F-H-Ex2-G-I-J-K-D-G-K-Ex2-B-J-Ex2-A-I-Ex2-B.
- Take ANCIENT MAGIC STAFF.
- Go forward 2x.
- Read scroll; use ANCIENT MAGIC STAFF (E); take SAND RUNE (F).
- Use SAND RUNE (G); take SPELL OF DRAINING (H).
- Go down 2x.
- Use SPELL OF DRAINING; take GENIE'S MEDALLION (I).
- Go forward 2x.
- Place 2 GENIE'S MEDALLIONS (J).
- Solution (K). E-D-B-A-F-E-D-Bx2-Gx2-F-A-H-C-B-E-D.
- Take OLD KEY.
- Use OLD KEY (L).
- Go forward.
- Take SEEDS (M).
- Give SEEDS (N).
- Play HOP (O); receive CREATURE.
- Go down.
- Use CREATURE; take KNOCKER (P).
- Go forward.
- Use KNOCKER (Q); take COAL (R).
- Go down.
- Use PARCHMENT and COAL; receive SECRET CODE (S).
- Go forward.
- Place SECRET CODE and 4-8-7-6 (T); take note, SEAL, VALVE and FANG (U).
- Use SEAL (V); take SPELL OF FREEDOM (W).
- Go down.
- Use SPELL OF FREEDOM (X).
- Solution (Y).
- Take STONE OF AIR.
- STONE OF AIR on ANCIENT ORB.
- Go Shipwreck.
- Take EMPTY BUCKET (Z).
- Go Village Ruins.
- Use VALVE and EMPTY BUCKET; take BUCKET WITH WATER (A).
- Use BUCKET WITH WATER (B); take OLD RUNE and SUITCASE LATCH (C).
- Go down.
- Use SUITCASE LATCH (D); take FANG (E).
- Place 2 FANGS (F); take OLD RUNE and ATOMIZER (G).
- ATOMIZER on INSECT REPELLANT.
- Go Shipwreck.
- Use INSECT REPELLANT (H); take BOARD-GAME PIECE and GRAY'S AMULET (I).
- Go Village Ruins.
- Use BOARD-GAME PIECE (J).
- Solution (K). 1-13.
- Take MAGI STAFF.
- Go Shipwreck.
- Scroll up; use MAGI STAFF; receive GOLD KEY (L).
- Use GOLD KEY (M); take SABER (N).
- Use SABER; take WHEEL (O).
- Go down.
- Use WHEEL; take CANNONBALL (P).
- Go Shipwreck.
- Use CANNONBALL (Q); select (R).
- Play HOP (S); receive LOCK FRAGMENT.
- Use LOCK FRAGMENT (T); take OLD RUNE (U).
- Place 3 OLD RUNES; take SPELL OF WHIRLWIND (V).
- Go Village Ruins.
- Use SPELL OF WHIRLWIND (W).
- Solution (X1). A-B-C.
- Solution (X2). C-A-C-B-A-B-A-D.
- Solution (X3). A-B-C.
- Solution (X4). E-A-B-D-A-B-C-A-E.
- Solution (X5). A-B-C.
- Solution (X6). B-C-F-A-B-A-E-A-G-A-C-A-D-F.
- Speak (Y).
- Speak (Z).
- Play HOP (A); receive GREGORY'S SCEPTER.
Chapter 4: Mad Forest
- Take BROOM and MACHETE BLADE (B).
- Use BROOM (C); take STONE FRAGMENT and TREE BARK (D).
- Use STONE FRAGMENT; take SHRUNKEN HEAD and FEATHER (@).
- FEATHER on GREGORY'S SCEPTER.
- Place GREGORY'S SCEPTER (E); take ROPE and BAS-RELIEF PART (F).
- TREE BARK and ROPE on MACHETE BLADE; take MACHETE.
- Use MACHETE (G).
- Go forward.
- Take BAS-RELIEF PART and CRESCENT AMULET (H).
- Use 2 BAS-RELIEF PARTS (I); take note, HELMET, SHRUNKEN HEAD and JUG (J).
- Use 2 SHRUNKEN HEADS and HELMET; take DULL SPEAR (K).
- Go down.
- Use DULL SPEAR; receive SHRUNKEN HEAD (L).
- Go forward.
- Place SHRUNKEN HEAD (M).
- Solution (N).
- Take STAR AMULET (O).
- Go down.
- Scroll up; use CRESCENT and STAR AMULETS; take PLIERS (P).
- Use PLIERS; receive CHAIN (Q).
- Go forward.
- Uncover and replace CHAIN (R). Use JUG; receive JUG WITH WATER (S).
- Attempt to take locket; use JUG WITH WATER; take FIRE AMULET (T).
- Go down.
- Use FIRE AMULET (U); take FOREST MAP (V).
- Place MAP OF THE FOREST (W); solution: L-F-R-F-L-Rx2-L-R-L-R.
- Take STONE WHEEL (X).
- Go Sanctuary.
- Attempt to take amulet; use STONE WHEEL (Y); take CLOVER AMULET (Z).
- Use CLOVER AMULET; take POISON POWDER (A).
- Go down.
- Scroll down; use POISON POWDER (B); take HUT KEY (C).
- Go Estuary.
- Use HUT KEY (D); take SCUBA MASK and OAR (E).
- Use OAR; take SHIELD (F).
- Go Sanctuary.
- Place SHIELD; take LEVER (G).
- Use LEVER; take LIGHTNING EMBLEM (H).
- Go Estuary.
- Use LIGHTNING EMBLEM; take SCROLL OF SHOCK (I).
- Use SCROLL OF SHOCK (J).
- Solution (K1-K7).
- Take STONE OF WATER.
- STONE OF WATER on ANCIENT ORB; take ORB OF ELEMENTS.
- Go forward.
Chapter 5: Temple of Destiny
- Take WOODEN POLE (L).
- Take STONE DISC and note (M).
- Use WOODEN POLE; take STONE DISC (N).
- Go down 2x.
- Place 2 STONE DISCS (O).
- Solution (P). H-B-F-B-C-G.
- Take VOODOO DOLL.
- Place VOODOO DOLL (Q); take NEEDLE and photograph (R).
- Go Estuary.
- Use NEEDLE; receive FISH AMULET (S).
- Place FISH AMULET (T); take SCOOP NET (U).
- Use SCUBA MASK and SCOOP NET (V).
- Play HOP (W); receive DOOR CODE.
- Go (X).
- Place DOOR CODE (Y).
- Solution (Z). B-E-D-A-C-Ex2-D-A.
- Go forward.
- Take GARGOYLE HEAD (A).
- Place GARGOYLE HEAD; take FIGURINE and CANE (B).
- Use CANE (C); take IRON RING and note.
- Replace IRON RING (D).
- Go forward.
- Take SPELL OF LEVITATION (E).
- Use SPELL OF LEVITATION (F); take FIGURINE and MONOGRAM (G).
- Go down 2x.
- Place MONOGRAM (H); take TONGS and SYMBOLS CLUE (I).
- Use TONGS (J); receive VALVE.
- Go forward.
- Use VALVE; take LENS (K).
- Go forward.
- Replace LENS; place SYMBOLS CLUE (L).
- Solution (M1-M2); receive COMBINATION.
- Place COMBINATION; solution (N).
- Uncover and take UNLIT TORCH (O).
- Go down 2x.
- Place UNLIT TORCH; receive LIT TORCH (P).
- Go forward.
- Place LIT TORCH (Q).
- Take note and GLASS SHARD (R).
- Use GLASS SHARD (S); take WOODEN HANDLE (T).
- Go down 2x.
- Replace WOODEN HANDLE; take SHOVEL (U).
- Use SHOVEL; take MASSIVE KEY and MYSTERIOUS RUNE (V).
- Go Hall of Mirrors.
- Place MYSTERIOUS RUNE (W).
- Solution (X). D-I-C-G-I-H-B-K-H-D-G-J-D-I-A-E-I-H-J-C-H-D-K-F-D-I-C-G-I-H.
- Take BRICK.
- Go down.
- Place BRICK (Y); take FIGURINE (Z).
- Go Terrace.
- Place 3 FIGURINES (A).
- Play HOP (B); receive BLUE'S AMULET.
- Go Hall of Mirrors.
- Place GRAY'S and BLUE'S AMULETS (C); take MYSTERIOUS LIQUID (D).
- Use MYSTERIOUS LIQUID (E); take 0/6 SHINING JAR (F).
- Go down.
- Use 0/6 SHINING JAR; receive 1/6 SHINING JAR (G).
- Go forward.
- Use 1/6 SHINING JAR; receive 2/6 SHINING JAR (H).
- Go down 2x.
- Use 2/6 SHINING JAR; receive 3/6 SHINING JAR (I).
- Go down.
- Use 3/6 SHINING JAR; receive 4/6 SHINING JAR (J).
- Go down.
- Use 4/6 SHINING JAR; receive 5/6 SHINING JAR (K).
- Go Sanctuary.
- Use 5/6 SHINING JAR; receive 6/6 SHINING JAR (L).
- Go Hall of Mirrors.
- Place SHINING JAR; take MIRROR FRAGMENT (M).
- Place MIRROR FRAGMENT (N); take MASSIVE KEY (O).
- Go down.
- Use 2 MASSIVE KEYS (P).
- Go Throne Hall.
- Speak (Q).
- Use (R).
- Solution (S).
- Use (T).
- Solution (U).
- Use (V).
- Solution (W). H-I-G-D-B-A-C-E-H-I-G-D-B-A-E-F-G-D-B-A-C-E-A-B-D-C-E.
- Use (X).
- Solution (Y).
- Speak (Z); give FIONA'S DOLL (A).
- Place ORB OF ELEMENTS (B).
- Congratulations, you've completed Surface: Strings of Fate.
Created at: 2017-07-02