Walkthrough Menu
- General Tips
- Chapter 1: Home
- Chapter 2: Dame Gothel's Yard
- Chapter 3: Crossroad
- Chapter 4: Observatory
- Chapter 5: Lake Dock
General Tips
- This is the official guide for The Christmas Spirit: Grimm Tales.
- This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. This guide will not show HOP solutions. It will identify the location of the HOP and the inventory item acquired.
- This guide will show solutions for non-random puzzles. Please read the in-game instructions for each puzzle.
- In this game, you will sometimes have to select the new scene to trigger dialog, cut-scenes, or tasks prior to interacting with the scene.
Chapter 1: Home
- Read card; take HANDKERCHIEF; read tag; select enchanted mirror (A).
- Select gingerbread house; take PLIERS and 1st MAGIC CRYSTAL (B).
- Read note; take FAIRYLAND COIN and SHARP ORNAMENT (C); open book.
- Use SHARP ORNAMENT (D).
- Play HOP; earn SNOW GLOBE (E).
- Use SNOW GLOBE; take HAIRPIN and 2nd MAGIC CRYSTAL (F).
- Place MAGIC CRYSTALS; take MAGIC LENS (G).
- Take tasks; place MAGIC LENS (H).
- Drag lens and select 1-5 (I).
- Take BOOK PAGE (J).
- Select (K).
- Place BOOK PAGE (L).
- Easy solution (M-N)-(O-P)-(Q-R).
- Hard solution (M-N)-(Q-R).
- Go forward.
- Take ARM PIECE (A).
- Go forward (B).
- Use FAIRYLAND COIN (C).
- Easy solution (D).
- Hard solution (E); take YO-YO.
- Take map and read scroll; take SEALED BOX (F).
- Open grate; use YO-YO. Open box; take WINDUP KEY and DIAMOND RING (G).
- PLIERS on SEALED BOX; take BROKEN WOODCUTTER. Add ARM PIECE and WINDUP KEY; earn WINDUP WOODCUTTER.
- Use WINDUP WOODCUTTER (H).
- Go right.
- Select (A).
- Read poster; use HAIRPIN; take METAL BUTTON (B).
- Use HANDKERCHIEF; take MEDICINE RECIPE and BELLOWS (C).
- Read card; take CLAY and MAGNET (D).
- Place METAL BUTTON (E).
- Play HOP; earn HANDLE (F).
- Take BURNER; read instructions (G).
- Place CLAY and HANDLE (H).
- Use BELLOWS (I).
- Use (J-K); take BOWL (L).
- Walk down.
- Use BOWL; take SPIKY BOOTS (M).
- Use SPIKY BOOTS (N).
- Take 1st MAGIC CRYSTAL and ICE (O).
- Read note; take 1/2 GIFT SYMBOLS. Use MAGNET; earn MINT (P).
- Use DIAMOND RING and read note; take WINTER ROSE and STAR SYMBOL (Q).
- BURNER, ICE, MINT, and WINTER ROSE on MEDICINE RECIPE; earn COUGH MEDICINE.
- Walk down.
- Place STAR SYMBOL; take 1st WAND PART, NAIL CLIPPER And 2/2 GIFT SYMBOLS (A).
- Go right.
- Give COUGH MEDICINE; earn LENS (B).
- Place GIFT SYMBOLS; take BAKERY MOLDS, PARCHMENT, and WAND GEM (C).
- Walk down, forward.
- Place LENS (D).
- Ex6-Fx3-Gx9-H-Ix5-Jx2; slide figures over outlines.
- Kx6-Lx3-Mx10-Nx2-Ox9-Px3; slide figures over outlines.
- Qx10-Rx3-Sx9-Tx2-Ux6-V; slide figures over outlines.
- Take TOY BONE and 2nd MAGIC CRYSTAL (W).
- Give TOY BONE; take 1/2 FIRE STARTERS and 2nd WAND PART (A).
- Place MAGIC CRYSTALS; take BROKEN WAND (B).
- 2 WAND PARTS and AND GEM on BROKEN WAND; earn MAGIC WAND.
- Use MAGIC WAND (C).
- Talk (D).
- Take 1st MAGIC CRYSTAL and 2/2 FIRE STARTERS (E).
- Take 2nd MAGIC CRYSTAL; read recipe (F). Use FIRE STARTERS.
- Play HOP; earn SPARKLER (G).
- Place MAGIC CRYSTALS; take 1/2 COMBINATION PARTS (H).
- Use SPARKLER; take LADLE and 2/2 COMBINATION PARTS (I).
- Place COMBINATION PARTS (J).
- Easy solution: arrange as shown (K); hard solution: move beads into position 1-8.
- Go left.
- Take KNIFE and FEATHER DUSTER (M).
- Remove items; place BAKERY MOLDS; select (N); take DOUGH (O).
- Use NAIL CLIPPER; take CINNAMON (P).
- Read recipe book; take PIE DISH (Q).
- PARCHMENT, DOUGH, and CINNAMON on PIE DISH; earn UNBAKED PIE.
- Place UNBAKED PIE (R); use (S-R); earn CHRISTMAS PIE.
- Select (T).
- Walk down.
- Give CHRISTMAS PIE; earn JUMP ROPE (U).
- Go left.
- Use JUMP ROPE (V).
- Easy solution B-Cx4-Bx2-D-B-Ax2-Dx5-Ax2-Dx2-Cx2-Bx2-Ax4.
- Bx2-A-D-C-B-A-D-C-Bx5-Cx2-B-D-A-Cx2.
- Hard solution B-Cx4-Bx2-D-B-Ax2-Dx5-B-Dx3-Ax2-Bx2-Cx2-Ax4.
- Bx2-A-D-C-B-A-D-C-Bx3-D-Bx3-D-B-C-A-Cx2-A-C-B-D-C.
- Earn WARDROBE KEY.
- Use WARDROBE KEY; earn MAGIC YARN (E).
- Walk down.
- Use MAGIC YARN (F).
- Go right.
Chapter 2: Dame Gothel's Yard
- Read recipe; use LADLE; take 1st AMULET PART and 1/2 WHEELS (G).
- Take BROKEN AMULET and POINSETTIA; use DUSTER; take HOLLY BERRIES (H).
- Use KNIFE; take CUP, POWDERED SUGAR, and 2/2 WHEELS (I).
- Walk down, left.
- Use WHEELS; open hatch (J).
- Play HOP; earn SANTA SYMBOL (K).
- Place SANTA SYMBOL; take HANDKERCHIEF and COAL (L).
- Walk down, right.
- Place HOLLY BERRIES, POINSETTIA, POWDERED SUGAR, and COAL (M); take DEFROSTING POTION (N).
- Use DEFROSTING POTION; earn WRENCH (O).
- Walk down.
- Use WRENCH; take SHARP BLADE and COMB (P).
- Go right.
- Use COMB; take 1st MAGIC CRYSTAL and 2nd AMULET PART (Q).
- 2 AMULET PARTS on BROKEN AMULET; earn PORTAL AMULET.
- Use PORTAL AMULET (R).
- Easy solution (A-Fx23-Jx4-Ex6)-(B-Gx8-K-Hx3)-(C-Fx7-Jx3-Gx2)-(D-Hx13-Jx4-Ex4).
- Hard solution (L-Fx23-Jx4-Ex6-Ix4)-(M-Gx8-K-Hx3)-(N-Fx7-Jx3-Gx2)-(O-Hx13-Jx4-Ex4-Ix6).
- Go right.
- Select faucet; use CUP; earn WATER (A).
- Take 2nd MAGIC CRYSTALS and BELT (B).
- Use SHARP BLADE; take HEXAGON RING (C).
- Place MAGIC CRYSTALS; take MIRROR (D).
- Take PICKAXE HEAD (E).
- Use HANDKERCHIEF and WATER; take PENDANT (F).
- Use HEXAGON RING; open book (G).
- Play HOP; earn HAIRPIN (H).
- Take ROPE (I).
- Use PENDANT; take SMALL BRUSH (J).
- Use MIRROR (K).
- Select (L).
- Go left.
- Take 1/2 METAL SNOWFLAKES (A).
- Take HANSEL AND GRETEL FIGURINE (B).
- Use SMALL BRUSH; take TRIANGLE PIECE (C).
- Take RED RIDING HOOD FIGURINE; place TRIANGLE PIECE (D).
- Solution (E).
- Take STICK (F).
- STICK and BELT on PICKAXE HEAD; earn PICKAXE.
- Use PICKAXE (G).
- Go forward.
- Take VINEGAR (H).
- Take THICK BRUSH (I).
- Take 1/3 BOOKS; use HAIRPIN (J).
- Solution (K).
- Take MOTHER HOLLE'S WAND (L).
- Place MOTHER HOLLE'S WAND; take BRAVE TAILOR FIGURINE (M).
- Walk down.
- Use VINEGAR and THICK BRUSH; open visor; take OVEN MITT and 2/2 METAL SNOWFLAKES (N).
- Place BRAVE TAILOR FIGURINE (O), HANSEL AND GRETEL FIGURINE (P), and RED HOOD FIGURINE (Q); take TEAPOT, 2/3 BOOKS, and CHISEL (R).
- Place METAL SNOWFLAKES; take LEVER (S).
- Go forward.
- Use TEAPOT; earn TEAPOT WITH SNOW (A).
- Place LEVER (B) and ROPE (C).
- Take 1/2 STATIONERY and KNOCKER (D).
- Place KNOCKER (E).
- Go forward.
- Read note; take WOOD BLOCK (F).
- CHISEL on WOOD BLOCK; earn WOODEN KEY.
- Use WOODEN KEY; take MAGNET and 3/3 BOOKS (G).
- Use OVEN MITT; take TONGS and 1st MAGIC CRYSTAL (H).
- Place TEAPOT WITH SNOW; earn HOT WATER (I).
- Take 2/2 STATIONERY; place BOOKS (J).
- Play HOP; earn ACID (K).
- Walk down 2x.
- Use STATIONERY; earn COMBINATION (L).
- Use ACID; take BOOT (M).
- Go forward 2x.
- Use COMBINATION (A).
- Select L-B-D-J-K-C-E-I-J-M-D-E-F-G-H-L-C-G-K-H.
- Take SCOOP (N).
- Open door; use SCOOP (O).
- Go left.
- Take HAY (A).
- Use HOT WATER; take SLINGSHOT. Select needle; use MAGNET; earn 1/2 NEEDLE AND THREAD (B).
- Take SPUR (C).
- Use TONGS; earn TINSEL (D).
- Walk down 2x.
- Use SPUR; take INCOMPLETE FISHING ROD and 2/2 NEEDLE AND THREAD (E).
- Use SLINGSHOT; take NAILS and 2nd MAGIC CRYSTAL (F).
- Place MAGIC CRYSTALS; take APPLE (G).
- Go forward, left.
- Use BOOT and NAILS; take BROKEN SKIS and STICK (H).
- HAY and TINSEL on STICK; earn BROOM.
- Give APPLE; take FISHING LINE (I).
- Use NEEDLE AND THREAD (J).
- Easy solution (K).
- Hard solution (L).
- Take WINDUP KEY (M).
- Walk down.
- Use WINDUP KEY; take 1st MAGIC CRYSTAL and SCREWDRIVER (N).
- Use BROOM; take 1/2 MAP and HANDKERCHIEF (O).
- Go left.
- Use SCREWDRIVER; take SCISSORS and 2/2 MAP (P).
- Use MAP (Q).
Chapter 3: Crossroad
- Take HAMMER and HOOK (A).
- FISHING LINE and HOOK on INCOMPLETE FISHING ROD; earn FISHING ROD.
- Use FISHING ROD; take CANDLE HOLDER and SHOELACES (B).
- SHOELACES on BROKEN SKIS; earn ROPE LADDER.
- Take 1/3 POSTER PIECES; place ROPE LADDER (C).
- Play HOP; earn SWORD (D).
- Use SWORD (E).
- Go left.
- Talk; take FUR HAT (F).
- Take ROPE (G).
- Use SCISSORS; take SMALL BOX (H).
- Use HANDKERCHIEF; take 2nd MAGIC CRYSTAL (I).
- Place MAGIC CRYSTALS; take TREE COMBINATION (J).
- Place TREE COMBINATION; select 1-12 (K).
- Go forward.
- Take 2/3 POSTER PIECES (L).
- Move rug and use HAMMER; earn NAILS (M).
- Take CHICKEN LEG (N).
- Use SMALL BOX and CANDLE HOLDER; take METAL BUCKET and ICE AXE (O).
- Walk down.
- Use METAL BUCKET; earn HOT COALS (P).
- Walk down.
- Use FUR HAT; take BRANCH and 3/3 POSTER PIECES (Q).
- Use CHICKEN LEG; take BROKEN CROSSBOW (R).
- Use HOT COALS; take BOARDS (S).
- Use BOARDS, NAILS, and HAMMER (T).
- Go right.
- Take SAND; use BRANCH; take UNTUNED GUITAR (A).
- Use ICE AXE; take SCREW and CROSSBOW PART (B).
- CROSSBOW PART on BROKEN CROSSBOW; earn CROSSBOW.
- Take 1/2 DANCERS (C).
- Walk down, left.
- Use SAND; take WRENCH (D).
- Place POSTER PIECES (E).
- Solution (F).
- Take BUCKET (G).
- Use ROPE and BUCKET; earn WOODEN BOX (H).
- Open WOODEN BOX; take HATCH HANDLE.
- Give UNTUNED GUITAR; earn TUNED GUITAR (I).
- Go forward.
- Use HATCH HANDLE; take 2/2 DANCERS and BROOCH (@).
- Place CROSSBOW (J).
- Play HOP; earn DRAWER KEY (K).
- Use DRAWER KEY; take SEED (L).
- Walk down.
- Place DANCERS; take MISTLETOE and 1st MAGIC CRYSTAL (M).
- Walk down, right.
- Use SCREW and WRENCH; take SHEET MUSIC and BEAR FIGURINE (N).
- Place TUNED GUITAR and SHEET MUSIC (O).
- Easy Solution (A-B-C)-(D-E-C-F)-(A-B-C)-(A-E-G-H)-(A-B-C).
- Hard solution (A-B-C)- D-E-C-F)-(A-B-C)-(A-E-G-H)-(A-B-C)-(E-C-F)-(D-E-C-F)-(A-B-C).
- Go forward.
- Take NAPKIN (I).
- Use BROOCH; take STOCKING and 2nd MAGIC CRYSTAL (J).
- Place MAGIC CRYSTALS; take 1/2 STAINED GLASS PIECES (K).
- Take 2/2 STAINED GLASS PIECES (L).
- Take NET; place STAINED GLASS PIECES (M).
- Highlight pieces as shown; select (N).
- Highlight pieces as shown; select (O).
- Highlight pieces as shown; select (P).
- Highlight pieces as shown; select (Q).
- Highlight pieces as shown; select (R).
- Final image (S).
- Take GROWTH POTION (T).
- Use SEED and GROWTH POTION; take GOLD SNOWFLAKE (U).
- Walk down.
- Place and select GOLD SNOWFLAKE (A).
- Play HOP; earn PLIERS (B).
- Use PLIERS; take CANDY CANE and 1/2 SNOWMEN (C).
- Use NET; earn RUBY (D).
- Go forward.
- Use CANDY CANE; take 1st MAGIC CRYSTAL and EMERALD (E).
- Go Hunter's Hut.
- Place BEAR FIGURINE (F).
- Restore grid (G).
- Easy solution I-L-M-J-K-N-Q-P-M-J-K-N-M-J-I-L-M-J-I-H.
- Hard solution K-N-P-L-I-H-K-N-M-L-I-J-M-N-Q-P-L-I-H-K-N-M-L-I-H.
- Use NAPKIN; take 2/2 SNOWMEN and DECORATIVE SHARD (K).
- Use MISTLETOE and STOCKING; earn LAVENDER (L).
- Go to Rapunzel's Tower.
- Use LAVENDER; earn HEART AMULET (M).
- Place HEART AMULET; take BELT and INCOMPLETE COMB (N).
- Place SNOWMEN; take DIAMOND RING and CITRINE (O).
- Use DECORATIVE SHARD; take SAPPHIRE (P).
- RUBY, EMERALD, CITRINE, and SAPPHIRE on INCOMPLETE COMB; earn MAGIC COMB.
- Give MAGIC COMB (M).
Chapter 4: Observatory
- Take WHEEL (Q).
- Take HELMET; place WHEEL (R).
- Take HOOK and PILLOW (S).
- BELT on PILLOW; earn PILLOW PAD.
- Use PILLOW PAD (T).
- Open box; take ROPE LADDER (U).
- Take MAP AMULET(V).
- Use DIAMOND RING (W).
- Open lamp; take 1/3 CANDLES (X).
- Place ROPE LADDER (Y).
- Easy solution D-F-G-L-O-C-F-K-L-N-A-F-J-L-P-E-I-L-M-B-F-H-L-Q (1).
- Hard solution D-F-G-L-P-R-W-C-F-J-L-N-R-U-A-F-H-L-O-R-S-E.
- F-K-L-M-R-T-B-F-I-L-Q-R-V (2).
- Take CABINET KEY.
- Go forward.
- Take FIERY POTION RECIPE and 2/3 CANDLES (A).
- Use CABINET KEY; take MAGIC FIRE (B).
- Use HELMET; take DRAGON FANG and 2nd MAGIC CRYSTAL (C).
- Place MAGIC CRYSTALS; take FAN (D).
- Walk down 2x.
- Use FAN; take SNOWFLAKE EMBLEM (E).
- Place MAP AMULET (F).
- Take ROPE (S).
- ROPE on HOOK; earn ROPE HOOK.
- Go to Treasury.
- Place SNOWFLAKE EMBLEM; take LIVING WATER and 3/3 CANDLES (A).
- Use HOOK ON ROPE; take SALAMANDER LEATHER and GLOVES (B).
- DRAGON FANG, LIVING WATER, and SALAMANDER LEATHER on FIERY POTION RECIPE; earn FIERY POTION.
- Walk down 2x.
- Use CANDLES and MAGIC FIRE (C).
- Play HOP; earn STAR DUST (D).
- Use STAR DUST; take ACID and DOORKNOB (E).
- Go right.
- Use DOORKNOB; take SAW and SWORD (F).
- FIERY POTION on SWORD; earn FIERY SWORD.
- Use FIERY SWORD (G).
- Go left.
- Use GLOVES; take 1st GATE PART (H).
- Take WOODEN BOARD and TREE BARK (I).
- Take LENS and 1st MAGIC CRYSTAL (J).
- Place WOODEN BOARD; take BROKEN GOBLET (K).
- Walk down.
- Use TREE BARK; earn RESIN (L).
- RESIN on BROKEN GOBLET; earn GOBLET.
- Go left.
- Use GOBLET; earn ROSE HIPS; take 2nd MAGIC CRYSTAL (M).
- Place MAGIC CRYSTALS; take PRISON PICTURE (N).
- Walk down, right.
- Use ACID; take SHARD (O).
- Use SAW; take COAT (P).
- Place SHARD (Q).
- Easy/hard solution (R).
- Take REVIVAL MEDALLION (S).
- Use REVIVAL MEDALLION; earn SLEIGH KEY (T).
- Walk down, left.
- Use COAT; take CHARCOAL PENCIL; place LENS (A).
- Play HOP; earn 2nd GATE PART (B).
- Place GATE PARTS (C).
- Solution (D).
- Go forward.
- Use ROSE HIPS; take BIRD (E).
- Use SLEIGH KEY; take SPEAR (F).
- Walk down.
- Use SPEAR; take HORSESHOE and 1/3 REINDEER FIGURINES (G).
- Walk down.
- Place BIRD; earn 2/3 REINDEER FIGURINES (H).
- Use PRISON PICTURE and CHARCOAL PENCIL; take 3/3 REINDEER FIGURINES and MATCHES (I).
- Go left, forward.
- Place REINDEER FIGURINES: take PRISONER LIST and SHARP DAGGER (J).
- Walk down.
- Give PRISONER LIST; earn BRIDLE (K).
- Go forward.
- Use BRIDLE (L).
- Easy solution Ox3-Px2-Nx2-Mx2.
- Hard solution Ox3-Px2-Qx2-N-Mx2.
- Take MAGNET (R).
- Use MAGNET; take 1/2 CARABINERS and LAKE MAP (S).
- Use LAKE MAP (T).
Chapter 5: Lake Dock
- Use SHARP DAGGER; take MITT (A).
- Take WOODEN BOARD and CHAIN (B).
- Take 1st AMULET PART (C).
- Use MITT; take UNLIT FIRECRACKER (D).
- MATCHES on UNLIT FIRECRACKER; earn LIT FIRECRACKER.
- Use LIT FIRECRACKER; earn STAKES (E).
- Use STAKES and HORSESHOE (F).
- Take CLOSED KIT (G).
- Take 2/2 CARABINERS (H).
- CARABINERS on CHAIN; earn CARABINER CHAIN.
- Place CARABINER CHAIN; take RUSTY KEY and 2nd AMULET PART (I).
- Take DOME; use RUSTY KEY (J).
- Play HOP; earn SHOVEL (K).
- Use SHOVEL; take FIRECRACKER (L).
- Use FIRECRACKER and MATCHES (M).
- Go left.
- Take HANDKERCHIEF (N).
- Use DOME and HANDKERCHIEF; earn FIRE AMULET (O).
- Take ROPE (P).
- Place WOODEN BOARD; take DECORATIONS (Q).
- Walk down.
- Place DECORATIONS; take ICE AXE, 3rd AMULET PART, and STICK (A).
- Place FIRE AMULET; take 4th AMULET PART (B).
- AMULET PARTS on CLOSED KIT; earn FIRST AID KIT.
- Walk down.
- Use FIRST AID KIT; earn SINKERS (C).
- Use SINKERS; solution (D).
- Take GRAPPLING HOOK (E).
- GRAPPLING HOOK on ROPE; earn ROPE HOOK.
- Use ROPE HOOK; take SAW and WIRE CUTTER (F).
- Go right, left.
- Use ICE AXE; earn STALAGMITE (G).
- Use STICK; take NAILS and 1/2 PADDLES (H).
- Walk down 2x.
- Use WIRE CUTTER; take 2/2 PADDLES (I).
- Use PADDLES (J).
- Go forward.
- Take WOODEN BIRD (K).
- Take BRICK (L).
- Use SAW; take WOODEN BOARDS (M).
- Use WOODEN BOARDS, NAILS, and STALAGMITE; take METAL ROD (N).
- Go down, right.
- Place WOODEN BIRD; take GIFT TAGS and SEALED BOX (O).
- Use METAL ROD; take BROOM and 1/4 CHRISTMAS TREES (P).
- Go left.
- Place BRICK (A).
- Play HOP; earn MAGIC RUNES (B).
- Go Wish Island.
- Use BROOM; take GEAR and 3/4 CHRISTMAS TREES (C).
- Place GIFT TAGS; match pairs (D).
- Take HOOK CHAIN and 2/4 CHRISTMAS TREES (E).
- Place MAGIC RUNES (F).
- Go to Ice Cave.
- Place GEAR; take 1st MAGIC CRYSTAL (G).
- Use HOOK CHAIN; earn TWEEZERS (H).
- Go to Wish Island.
- Use TWEEZERS; earn 4/4 CHRISTMAS TREES (I).
- CHRISTMAS TREES on SEALED BOX; take ORNAMENTS.
- Place ORNAMENTS; take 2nd MAGIC CRYSTAL (J).
- Place MAGIC CRYSTALS; take MAGIC SPARKS (K).
- Use MAGIC SPARKS (L).
- Follow path (M-N)-(O-P)-(Q-R).
- Select (S).
- Congratulations! You have completed The Christmas Spirit: Grimm Tales!
Created at: 2019-12-22