Walkthrough Menu
- General Tips
- Chapter 1: Myth Seeker's Office
- Chapter 2: Graveyard
- Chapter 3: Catacombs
- Chapter 4: Dark Forest
- Chapter 5: Coast of Brittany
- Chapter 6: City of Ys
General Tips
- This is the official guide for The Myth Seekers 2: The Sunken City.
- This guide won't tell you when to zoom into a location; the screenshots show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
- Use the Map to fast travel to a location.
Chapter 1: Myth Seeker's Office
- Talk (A).
- Take PUNCH CARD STICK (1/3), Map, and FOLDER (1/2) (B); examine papers.
- Take PAPERCLIP; place photos in order (C). Examine papers; take FOLDER (2/2).
- Give FOLDERS (2/2) (A).
- Walk left.
- Take LEATHER KEYHOLDER (D); turn on lamp.
- PAPERCLIP on LEATHER KEYHOLDER; take BUNCH OF KEYS.
- Play HOP; receive WALLET (E).
- Open WALLET; take BAG DECOATION and DAMAGED PUNCH CARD.
- Take PUNCH CARD STICKS (2/3) and GLASS (F).
- Walk down.
- Take UMBRELLA (G).
- Take SCARF (H); use BUNCH OF KEYS.
- Use key (I).
- Open drawer; take PUNCH CARD STICKS (3/3) (J). Open (K); examine. Place PUNCH CARD STICKS (3/3) and DAMAGED PUNCH CARD.
- Solution (L); select (M).
- Receive PUNCH CARD.
- Use PUNCH CARD (N); open door.
- Walk right.
- Use SCARF (O). Use GLASS; receive GLASS OF WATER.
- Use coat (P) on flames (Q).
- Pull (R). Use UMBRELLA 2x (S); take FIRE EXTINGUISHER.
- Use FIRE EXTINGUISHER (T).
- Open curtain (U). Move board; collect statue piece. Play HOP; take BROKEN STATUE and CHISEL (V).
- Walk down.
- Use CHISEL (W). Open box; take FUSE.
- Walk right.
- Open; replace FUSE (X). Pull handle (Y).
- Examine gloves (Z); take GLUE RECIPE. Examine picture (A); take PICTURE OF SHELF.
- Take BRUSH (B).
- Walk down, then left.
- Place GLUE RECIPE (C). Put honey (D) in bowl (E); pour GLASS OF WATER. Open cornstarch (F); use spoon (G). Use BRUSH on bowl; take GLUE.
- GLUE on BROKEN STATUE; arrange pieces (H). Take STATUE.
- Walk down, then right.
- Place STATUE and PICTURE OF SHELF (I).
- Solution (J).
- Walk left.
- Take photo, MAP OF PARIS, BAG DECORATION, and PENCIL (K).
- Place parts (1-5) on leaf (L); take MAPLE SYMBOL. Examine (M); use PENCIL.
- Place MAPLE SYMBOL (N). Take YSIAN CODEX (O). Read letter (P); take MICROFILM WITH PUZZLE.
- Walk down twice, then left.
- Examine (Q).
- Place MICROFILM WITH PUZZLE (R); examine lens (S).
- Solution (T-U).
- Take SYMBOL RIDDLE.
- Examine SYMBOL RIDDLE; select symbols in order (V). Receive YSIAN WORD.
- Read YSIAN CODEX; use YSIAN WORD. Select (W); receive IMAGE CLUE.
- Place 2 BAG DECORATIONS (X); examine.
- Solution (Y).
- Take YSIAN SYMBOL. Read book; take FABIEN'S NOTE.
- Walk down, then right.
- Examine (Z); place YSIAN SYMBOL.
- Solution (A).
- Take YSIAN DAGGER and ROYAL FAMILY SEAL.
- Read YSIAN CODEX; use YSIAN DAGGER. Take SYMBOL LEGEND.
- Walk left.
- Use UMBRELLA (B).
- Examine paper (C); place MAP OF PARIS, SYMBOL LEGEND, FABIAN'S NOTE, IMAGE CLUE and ROYAL FAMILY SEAL.
- Solution (D-E).
Chapter 2: Graveyard
- Talk (F); examine.
- Solution (G).
- Take CLOTH.
- Take 2 PRUNERS and ROPE (H).
- Combine PRUNERS.
- Walk right.
- Receive DRAWER KEY.
- Open; play HOP (I). Receive OLD MAN'S DIARY.
- Open OLD MAN'S DIARY; take STONE EMBELLISHMENT and WINDING KEY.
- Open; take TIN FIGURINE, BOX OF MATCHES, TOOLBOX SYMBOL, and BIRD SYMBOL (J).
- Take TIN FIGURINE (@).
- Take TUBE (K). Use DRAWER KEY (L); take SPREADER. Examine (M).
- Place 2 TIN FIGURINES (N). Use WINDING KEY (O); take STONE EMBELLISHMENT.
- 2 STONE EMBELLISHMENTS on BIRD SYMBOL.
- Walk down.
- Use PRUNERS (P); place BIRD SYMBOL. Take DAGGER SHEATH.
- YSIAN DAGGER on DAGGER SHEATH; receive SHEATHED DAGGER.
- Use SPREADER (Q).
- Walk forward.
- Use SHEATHED DAGGER on scene.
- Solution (R): forward twice, right, left, forward, left twice, forward.
- Take EMPTY LANTERN and PILE OF BOARDS (S).
- Take HOOK (T); use PRUNERS.
- Solution (U-V).
- HOOK on ROPE; receive ROPE AND HOOK.
- Use ROPE AND HOOK (W); place TOOLBOX SYMBOL. Move items; take HAMMER, WRENCH, and NAILS.
- Walk down.
- Use PILE OF BOARDS, NAILS, and HAMMER (Y).
- Move items; take GAME PIECE and STONE FRAGMENT (X).
- Place EMPTY LANTERN (Z). Use WRENCH (A); place TUBE. Pour oil; receive FILLED LANTERN.
- BOX OF MATCHES on FILLED LANTERN.
- Walk forward.
- Use FILLED LANTERN; play HOP (B). Receive STONE FRAGMENT.
- Walk down, then right.
- Place GAME PIECE (C).
- Solution (D).
- Take STONE FRAGMENT.
- Walk down, then forward.
- Use CLOTH (E); place 3 STONE FRAGMENTS and SHEATHED DAGGER.
- Walk left.
- Solution (F).
Chapter 3: Catacombs
- Take TORCH (G).
- Examine (H); take WIRE. Read scroll.
- Use WIRE (I); move stones. Take MASK.
- Take TORN TAPESTRY; pull lever (J). Use HAMMER (K).
- Examine; play HOP (L). Receive SHACKLE.
- Use SHACKLE (M); pull lever (N).
- Place MASK (O).
- Solution (P): D-E-C-G-J-I-H-D-A-B-C.
- G-J-I-E-D-A-B-C-G-J-I-H-D.
- A-B-C-F-E-J-I-H-D-E-F-C-G.
- Walk forward.
- Use ROPE AND HOOK (Q).
- Use CLOTH (R); Take POUCH.
- Open hand; take KEY and RUSTED FIRST AID KIT (S).
- KEY on POUCH; take TWEEZERS and NAIL CLIPPER.
- Take GLASS VASE (T); move grate. Use TWEEZERS; receive WOMAN FIGURINE.
- Walk down.
- Use TWEEZERS (U); receive FLOWER DECORATION (1/3).
- Place WOMAN FIGURINE (V); use TORCH (W). Receive LIT TORCH.
- Walk forward.
- Use LIT TORCH (X).
- Use LIT TORCH; take FLEUR-DE-LIS EMBLEM and HANDLE (Y). Use NAIL CLIPPER (Z); take FLOWER DECORATION (2/3).
- Remove debris (A). Place HANDLE; pull.
- Place FLEUR-DE-LIS EMBLEM (B); take FLOWER DECORATION (3/3). Examine (C). Place FLOWER DECORATION (3/3); take DRAGON FIGURINE.
- Walk down.
- Place DRAGON FIGURINE (D); take GOLDEN SHIELD (E).
- Walk forward.
- Use GOLDEN SHIELD (F).
- Solution (G): A-B-C-D-E-F.
- G-K-J-I-G-K-J-I-H.
- G-K-J-I-G-K-J-I-H.
- Receive SOUL AMULET.
- Walk right.
- Place disc; arrange (H).
- Place pieces (1-5) on orb (I). Take ORB.
- Examine 2x (J).
- Place ORB (K).
- Examine (L); take ring.
- Use SOUL AMULET (M).
- Take BONE SHARD and PIECE OF RAILING (N).
- Walk right.
- Solution (O).
- Take BLANKET (P).
- Take CASE HANDLE (Q). Use GLASS VASE (R); receive PITCHER OF ACID.
- PITCHER OF ACID on RUSTED FIRST AID KIT; open. Take BOX OF SMELLING SALT.
- Open BOX OF SMELLING SALT; take SMELLING SALTS.
- Walk down.
- Use SMELLING SALTS (S).
- Give BLANKET (T); receive LUTETIAN CREST.
- Walk right.
- Use BONE SHARD (U); receive EMERALD LEAF. Place LUTETIAN CREST.
- Play HOP; receive CROWN (V).
- Walk down.
- Place SOUL AMULET (W) and CROWN (X).
- Solution (Y).
- Take SOUL AMULET and EMERALD LEAF.
- Walk right.
- Place CASE HANDLE (Z) and 2 EMERALD LEAVES (A).
- Examine papers (B).
- Solution (C).
- Take scroll and GOLDEN ORB.
- Place GOLDEN ORB (D); take GRAPPLE LAUNCHER and ROYAL SPEAR (E).
- PIECE OF RAILING and ROPE AND HOOK on GRAPPLE LAUNCHER.
- Use ROYAL SPEAR; use GRAPPLE LAUNCH (F).
Chapter 4: Dark Forest
- Pull lever (G).
- Take SHELL FRAGMENT and FISHING SCALE (H).
- SHELL FRAGMENT on FISHING SCALE; receive SPRING.
- Use SHELL FRAGMENT (I); receive TANGLED NET. Take BRANCH.
- Open TANGLED NET; take ROUND BUTTON and NET.
- Use NET (J); take GEAR.
- Replace SPRING (K); place GEAR (L).
- Solution (M).
- Walk right.
- Move leaves; take HEXAGON BUTTON (N).
- Use SHELL FRAGMENT; take DAMAGED DIAMOND BUTTON (O).
- Use DAMAGED DIAMOND BUTTON (P); receive DIAMOND BUTTON.
- Place ROUND BUTTON, HEXAGON BUTTON, and DIAMOND BUTTON (O).
- Solution (Q).
- Take MYSTERIOUS CHEST (R).
- Walk right.
- Examine (S); take SPIKE (T).
- Walk down.
- Use SPIKE; take FISH EMBLEM, EMPTY JUG, and GREEN GEM (1/4) (U).
- Walk down.
- Place FISH EMBLEM (V); open. Take PLIERS and FISHING LINE. Use EMPTY JUG (W); receive FILLED JUG.
- PLIERS on MYSTERIOUS CHEST; receive RUBY SHARD.
- Walk right.
- Use BRANCH and FISHING LINE; take HOE (X). Pour FILLED JUG (Y); take KEY ON BOBBER.
- Walk down.
- Use KEY ON BOBBER (Z).
- Play HOP; receive HERBICIDE (A).
- Walk right twice.
- Use HERBICIDE (B).
- Take STAR (1/3) (C). Use HOE (D); place shard and RUBY SHARD (E). Take SALAMANDER TORCH.
- Take GREEN GEMS (2/4), STAR (2/3), and SILVER FEATHER (1/2) (F).
- Walk down.
- Use SALAMANDER TORCH (G).
- Walk left.
- Remove cloth (H).
- Take brush, BOOKMARK, and YSIAN SEAL RING (I).
- Examine scroll (J); take GREEN GEMS (3/4). Use BOOKMARK (K); examine paper. Move items; take STARS (3/3).
- Take GREEN GEMS (4/4) (L).
- Walk down, then right.
- Place GREEN GEMS (4/4) (M).
- Examine (N).
- Solution (O).
- Take SILVER FEATHERS (2/2); read paper. Take LATCH.
- STARS (3/3) and LATCH on MYSTERIOUS CHEST. Move cloth; collect papers (1-4). Take SYMBOL NOTE and SPECIAL WRENCH (P).
- Examine SYMBOL NOTE; arrange (Q).
- Walk down, then left.
- Place SILVER FEATHERS (2/2) (R); take PHOENIX EMBLEM. Use SPECIAL WRENCH (@); receive CAULDRON.
- Use CAULDRON (S); place PHOENIX EMBLEM. Read note; take MISSING DISC.
- Place SYMBOL NOTE and MISSING DISC (T).
- Solution (U).
- Play HOP; receive INGREDIENT BUNDLE (V).
- Examine INGREDIENT BUNDLE; take HORN FRAGMENTS. Open; take DRIED HERBS.
- Examine MYSTERIOUS CHEST; use HORN FRAGMENTS and DRIED HERBS. Pour green potion (W) on wand (X); take INCOMPLETE WAND and VIAL WITH NOTE.
- Examine VIAL WITH NOTE; take VIAL.
- Use VIAL (Y).
- Solution (Z).
- Receive MAP.
- Walk down twice.
- Use SPECIAL WRENCH (A).
- Use MAP (B).
Chapter 5: Coast of Brittany
- Take PLANK (1/3) (C).
- Use brush (D); take DISC PIECE and PLANKS (2/3). Examine (E); open. Take HANDKERCHIEF and SCREWDRIVER. Use knife (F) on string (G); receive STRING.
- Use SCREWDRIVER (H); open. Use HANDKERCHIEF.
- Solution (H).
- Take RAKE and SCAFFOLD PLANK (I). Examine wall; use YSIAN SEAL RING.
- Use RAKE (J); take DISC PIECE.
- Take DECORATIVE PEG (1/2) (K); place 2 DISC PIECES (L).
- Solution (M).
- Walk left.
- Take PLANKS (3/3) and ROSE SYMBOL (N).
- PLANKS (3/3) and STRING on SCAFFOLD PLANK.
- Place ROSE SYMBOL (O); take DECORATIVE PEGS (2/2).
- Place DECORATIVE PEGS (2/2) (P). Read note; take GRADLON'S TRINKET and THISTLE SYMBOL.
- Place THISTLE SYMBOL (Q); take SPIRAL SHELL and SCRAMBLED TOWER CLUE.
- SPIRAL SHELL on INCOMPLETE WAND; receive WAND OF DESTRUCTION.
- Walk down.
- Place SCAFFOLD PLANK (R).
- Play HOP; receive TELESCOPE (S).
- Use TELESCOPE (T).
- Use SCRAMBLED TOWER CLUE (U).
- Solution (V).
- Receive TOWER CLUE.
- Walk left.
- Place TOWER CLUE; solution (W).
- Take BRIDGE PIECE.
- Walk down.
- Place BRIDGE PIECE (X).
- Walk forward twice.
Chapter 6: City of Ys
- Take FISH (1/2) (Y). Move wood; take BROKEN ANCHOR.
- Take CRUSTY SAW (Z). Place pieces (1-2); take MESSAGE IN A BOTTLE and SHINY EARRING.
- Use SHINY EARRING (A); receive FISHES (2/2).
- Walk down.
- Use CRUSTY SAW (B). Take FLINT AND STEEL; open. Take OYSTER KNIFE.
- Use OYSTER KNIFE; take CORKSCREW (C).
- CORKSCREW on MESSAGE IN A BOTTLE; take BOMB RECIPE. Receive BOTTLE.
- Give FISHES (2/2) (D); receive MERMAID'S BROOCH.
- Play HOP; receive POWDER HORN (E).
- Place BOMB RECIPE and BOTTLE; place rope (F) in bottle (G). Take HAY; use POWDER HORN on bottle. Take MAKESHIFT BOMB.
- Walk forward.
- Use MAKESHIFT BOMB and FLINT AND STEEL (H).
- Take LONG STICK (I).
- Use LONG STICK (J). Solution: Use cursor to keep balance.
- Use WAND OF DESTRUCTION (K).
- Take CRUSTY SAW, STONE, and CHARCOAL (L).
- Examine; take DOOR BUTTON PIECE (M).
- Use STONE (N); receive BENT BAR. Take BROKEN BROOCH.
- Examine BROKEN BROOCH; receive POINTED TOOL.
- Examine (O); use POINTED TOOL.
- Take IRONWOOD POST (P).
- Place bed (Q) against wall (R).
- Move box; use BENT BAR and STONE (S).
- Go left.
- Talk (T); receive BIRD AND FLUTE.
- Go right.
- Use BIRD AND FLUTE (U).
- Solution (V).
- Receive CRYSTALIZED AMULET.
- Go left, then forward.
- Place DOOR BUTTON PIECE (W).
- Solution is random (X).
- Walk right.
- Take STAFF (Y).
- Walk down, then forward.
- Use STAFF (Z); receive BROKEN STAFF. Take KING'S SCEPTER, HANDLE, and ROYAL CYLINDER.
- BROKEN STAFF on BROKEN ANCHOR; receive PICK.
- Use PICK (A); receive JEWEL (1/3).
- Walk down.
- Use PICK; take SOLVENT (B).
- SOLVENT on ROYAL CYLINDER; open. Take BLANK SCROLL and KEY.
- Walk right.
- Place HANDLE; use CRUSTY SAW (C). Receive HAND SAW.
- Use KEY (D); take AMPULE and MARBLE STONE.
- Place HAY (E), IRONWOOD POST (F) and CRYSTALLIZED AMULET (G); use HAND SAW. Place wood in fireplace; use FLINT AND STEEL. Take SOUL AMULET. Pour solution into mold (H); take JEWEL (2/3).
- Use FLINT AND STEEL, AMPULE, and GRADLON'S TRINKET; take SEAHORSE ORNAMENT (I).
- Walk down, then forward.
- Use BLANK SCROLL and CHARCOAL; take CIRCLE SYMBOLS (J).
- Go to Dungeon.
- Use PICK (K); take JEWEL (3/3) and SEA TURTLE ORNAMENT.
- JEWEL (3/3) on KING'S SCEPTER.
- Go to Workshop.
- Examine (L); use KING'S SCEPTER.
- Solution (M).
- Take GAUNTLET (N); read book (O).
- Place CIRCLE SYMBOLS; turn page. Take CIRCLE PATTERN (P), CIRCLE STONE RECIPE, and SEAHORSE ORNAMENT.
- Walk down.
- Use GAUNTLET (Q); receive STARFISH ORNAMENT.
- Walk right.
- Place SEA TURTLE ORNAMENT, 2 SEAHORSE ORNAMENTS, and STARFISH ORNAMENT (R).
- Play HOP; receive MAGIC SCALE (S).
- Place CIRCLE STONE RECIPE, CIRCLE PATTERN, MARBLE STONE, and MAGIC SCALE (T).
- Solution (U): (A-B)-(C-D)-(E-F)-(G-D)-(H-D)x2-(I-D)-(J-B)-(D-F)x2-(K-F).
- Use SOUL AMULET; take CIRCLE STONE (V).
- Walk down, then forward.
- Use CIRCLE STONE (W).
- Solution is random (X).
- Congratulations! You have completed The Myth Seekers 2: The Sunken City.
Created at: 2019-04-28