Walkthrough Menu
- General Tips
- Chapter 1: Bar
- Chapter 2: Director's Office
- Chapter 3: Car Crash
- Chapter 4: Aida's Cave
- Chapter 5: Airport
General Tips
- This is the official guide for The Unseen Fears: Outlive.
- This guide won't mention when to zoom into a location; the screenshots will identify closeups.
- Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
- Use the Map to fast travel to a location.
Chapter 1: Bar
- Talk (A); select (B); take brochure.
- Select (C).
- Select (D); take SOUVENIR SPOON. You may also select the BADGE.
- Restore (E).
- Restore (F).
- Select remote and tablet; take TORN CITY MAP (G).
- Take MAP and BIRD KEY (H).
- Go forward.
- Select MAGIC SYMBOL (I); select 1st TATTOO (J).
- Take BLOWTORCH (K).
- Take BAG TOKEN and COOKIE; read paper (L).
- Take GAS CYLINDER; use SOUVENIR SPOON; take PINBALL BUTTON (M).
- If you chose the BADGE earlier, the PINBALL BUTTON will not be present.
- GAS CYLINDER in BLOWTORCH.
- Use BIRD KEY; take CHAINSAW (N).
- Use BLOWTORCH; open door; take 1st CANE PART and PINBALLS (O).
- Use BLOWTORCH; open panel and take PALM TREE FIGURINE (P).
- Go left.
- Use BAG TOKEN; take PORTABLE CHARGER and SWITCHBOARD PART (Q).
- Place PINBALL BUTTON and PINBALLS; select button; take CAR TILE (R).
- If you chose the BADGE earlier, place it instead of the PINBALL BUTTON.
- Go forward.
- Place SWITCHBOARD PART; select (A-B-C).
- Walk left.
- Talk (D).
- Place PALM TREE FIGURINE; open cupboard; take FAN ALBUM and MAGAZINE (E).
- Place CAR TILE; take CAR KEYS (F).
- TORN CITY MAP in MAGAZINE; select 1-4; take STUDIO DIRECTIONS.
- Go forward.
- Place CAR KEYS; select (H-I).
- Take FUEL CANISTER; place STUDIO DIRECTIONS (J).
- Select MAGIC SYMBOL and 1st TATTOO.
- FUEL CANISTER on CHAINSAW.
- Take ROPE (L).
- Take WALLET (M).
- Pan up (N).
- Open can; take BRONZE FISH (O).
- Give COOKIE; take 2nd CANE PART (P).
- Use ROPE (Q).
- Talk; earn CANE HANDLE (A).
- Pan up.
- Remove can, open laptop, and take MONOGRAM; use PORTABLE CHARGER (B).
- MONOGRAM on WALLET; take SILVER EARRINGS and COMPUTER PASSWORD.
- Place COMPUTER PASSWORD; enter 5-4-7-0-1; select (C).
- Read both files (D).
- Take AIR-BALLOON PART and TAPE (E).
- Pan down.
- Select lever; use TAPE; select lever (F).
- Read poster; take 3rd CANE PART (G).
- 3 CANE PARTS on CANE HANDLE; take GILBERT'S CANE.
- Give GILBERT'S CANE; take KEY CARD (H).
- Use KEY CARD (I).
- Go right.
- Talk (J).
- Remove poster; play HOP; earn BROWN SUGAR (K).
- Read note; take MAGNET (L).
- Take IMPROVISED SPEAR (M).
- Walk down.
- Place BRONZE FISH (N).
- Pan up (O).
- Place IMPROVISED SPEAR (P).
- Use MAGNET; take STUDIO LOGO (Q).
- Pan down; take FLOWER TOKEN (R).
- Go right.
- Use CHAINSAW; select pairs (1-2).
- Select Ax3-Bx2-C.
- Select pairs (3-4).
- Select Dx3-E-Fx3-G.
- Select pair 5.
- Talk; take BLUE RIBBON (H).
- Walk right.
- Select MAGIC SYMBOL and 1st TATTOO.
- Read scroll (A).
- Select (B).
- Play HOP; earn FLASH DRIVE (C).
- STUDIO LOGO on FLASH DRIVE.
- Take CAT PHOTO, read note, move items, and take TORCH FIGURINE (D).
- Walk down.
- Place TORCH FIGURINE; take FLEUR FIGURINE (E).
- Slide cover; place FLASH DRIVE (F).
- Select slides to progress to pictured scene; select 'PRINT'; take DIPLOMA (G).
- BLUE RIBBON, SILVER EARRINGS, CAT PHOTO, and DIPLOMA in FAN ALBUM.
- Walk right.
- Select TV; use FAN ALBUM (H).
- Solution (I).
- Take TRAILER KEYS and RED PAINT (J).
- Read phone; place FLEUR FIGURINE; take COSMETIC CASE (K).
- FLOWER TOKEN on COSMETIC CASE; take BLACK FLOWER OIL and TWEEZERS.
- Play HOP; earn MASK TOKEN (L).
- Select (M).
- Place MASK TOKEN.
- Solution; B-D-B-Ax2-E-Cx2-A-D-Bx2-A-E-A-D.
- Take MAKEUP BRUSH (F).
- Use RED PAINT and MAKEUP BRUSH (G).
- Select brush-1-2-3.
- Take MASK EMBLEM; read note (H).
- Walk down.
- Place MASK EMBLEM; move items, read note, and take BANANA LEAVES (I).
- Go right.
- Place BROWN SUGAR (J), BANANA LEAVES (K), BLACK FLOWER OIL (L); take CURSE ANTIDOTE (M).
- Walk down.
- Use CURSE ANTIDOTE (N).
- Use H-I; open door. Move button to A.
- Use J-K; move button to B.
- Use L-M; move button to C.
- Select N; move button to D.
- Select A-Ex3-Fx2-B-Ex2-Fx3-C-Fx3-Gx2-D-Ex2-Gx3.
- Select (Q).
- Restore door (R).
Chapter 2: Director's Office
- Talk; take PROJECTOR LIGHTBULB (A).
- Use TWEEZERS; take GOLDEN SCISSORS and GRIFFIN AWARD (B).
- Take FILM REEL; place AIR-BALLOON PART (C).
- Take GOLDEN SPHERE (D).
- Take HARP MUSE; place GRIFFIN AWARD (E).
- Place GOLDEN SPHERE (F).
- Select PAIRS; select handle (G).
- Walk left.
- Solution (H).
- Select MAGIC SYMBOL and 1st TATTOO.
- Take GLOBE ORNAMENT (I).
- Place FILM REEL and open panel; read note, take FAUN TILE, and replace PROJECTOR LIGHTBULB (J).
- Play HOP; earn MYSTERIOUS CHEST (K).
- Take MUSE HALF; place FAUN TILE (L).
- Solution (M).
- Use GOLDEN SCISSORS; earn GOLDEN GRAPES (N).
- Walk down.
- Place GLOBE ORNAMENT and MUSE HALF; take FLUTE MUSE (P).
- Take CHEST KEY (Q).
- CHEST KEY on MYSTERIOUS CHEST.
- Talk (R).
- Select MAGIC SYMBOL and 2nd TATTOO (S).
- Play HOP; earn KARBUNKO'S CRYSTAL.
- Walk left.
- Play HOP; earn FLUTE PART (A).
- Place FLUTE MUSE (B) and HARP MUSE (C).
- Take PUMA EMBLEM; place GOLDEN GRAPES; take FLUTE TOP (D).
- FLUTE PART on FLUTE TOP; take KARBUNKO'S FLUTE.
- Walk down.
- Give KARBUNKO'S FLUTE (E).
- Enter portal (F).
- Use CURSE ANTIDOTE (G).
- Use (O-P)-(Q-R); move button to (I).
- Use (S-T).
- Select (U); move button to J.
- Use (V-W); move button to K.
- Select H-Mx3-Nx2-I-Lx2-Mx3-J-Lx2-Nx3-K-Lx3-Mx2.
- Select MAGIC SYMBOL and 2nd TATTOO.
- Play HOP; earn AMULET.
- Talk; earn 1/3 ALTAR PART (A).
- Take STRING (B).
- Take PUMA TILE use GOLDEN SCISSORS; take SPRING (C).
- Place PUMA TILE; solution (D).
- Take LIGHTER, STORYBOOK, and ELEVATOR CARD (E).
- Use ELEVATOR CARD (F).
- Rotate arrow up (J), rotate arrow down (H), rotate arrow left (G), rotate arrow left (I), rotate arrow up (J), and rotate arrow up (G).
- Select (K).
- Go right.
- Take SCREWDRIVER (L).
- Take FIREWORKS and PIGGY EMBLEM; open crate (M).
- Walk down.
- Use SCREWDRIVER; take MICROPHONE BOOM (N).
- Use FIREWORKS and LIGHTER (O).
- Talk; take PUMA EYE (P).
- PUMA EYE on STORYBOOK; open and take PIGGY NOSE.
- Go right.
- Use MICROPHONE BOOM and remove grate; read note; take DOLL HEAD and WAX LIPS (A).
- Read note on STRING; add SPRING and DOLL HEAD; take STRING LASSO.
- Use STRING LASSO; select 'SHOOT' when all balls are in crosshairs 3x (B).
- Select (C).
- Take BOW (D).
- Walk down.
- Use WAX LIPS; read badge and take NEEDLE WITH THREAD (E).
- Go right.
- Place PIGGY EMBLEM and PUMA EMBLEM; take PIGGY HEAD (F).
- Read instructions and remove ribbon; place PIGGY HEAD, PIGGY NOSE, BOW, and use NEEDLE WITH THREAD (G). Select nose.
- Go forward.
- Take HAND MIRROR (H).
- Select handle; place KARBUNKO'S CRYSTAL and use HAND MIRROR (I).
- Take DO NOT DISTURB SIGN; use TRAILER KEYS (J).
- Take HOOK from DO NOT DISTURB SIGN.
- Walk right.
- Take KALFU TOKEN and GROOM FIGURINE (K).
- Take BROKEN PISTON (L).
- Remove vines; take CROWN PART and PIGEONS (M).
- Walk left.
- Place CROWN PART; read note and take TOOLBOX EMBLEM (N).
- Read note; use TOOLBOX EMBLEM; select (O).
- Place BROKEN PISTON; select; take TABLE HINGE (P).
- Move items; place PIGEONS; take CROSS (Q).
- Walk right.
- Use TABLE HINGE and place CROSS; take BRIDE FIGURINE, EMPTY BOTTLE, and EMERALDS (A).
- Place BRIDE FIGURINE and GROOM FIGURINE; take THUMB (B).
- Place HOOK (C).
- Select MAGIC SYMBOL and 2nd TATTOO.
- Play HOP; earn MINA'S FLOWER.
- Take 2/3 ALTAR PART (D).
- Walk left.
- Place EMPTY BOTTLE and select tap; take SOLVENT (E).
- Use SOLVENT; take FINGER (F).
- Place EMERALDS; take 3/3 ALTAR PART (G).
- Walk right.
- Place FINGER and THUMB; take HERO TOKEN (H).
- Place 3 ALTAR PARTS (I).
- Replace HERO TOKEN; move along path (J).
- Take ISLAND MAP (K).
- Talk; give ISLAND MAP; take marked map (L).
Chapter 3: Car Crash
- Take FIRE EXTINGUISHER (A).
- Take WOODEN TOY and move sticks (B).
- Take OLD CLOTHS (C).
- Use FIRE EXTINGUISHER; take BACKPACK (D).
- Go forward.
- Use (E-F); earn GONG STICK.
- Select MAGIC SYMBOL and 1st TATTOO.
- OLD CLOTHS on GONG STICK; take TORCH.
- Take HAIRPIN (G).
- HAIRPIN on BACKPACK; take WIRE WITH PULLEY INSTRUCTION and INSECTICIDE.
- Move cloth; play HOP; earn PIRANHA CLIPPERS (H).
- Use TORCH; earn LIT TORCH (I).
- Select (J).
- Use INSECTICIDE; place KALFU TOKEN.
- Solution Mx2-Nx2-L-Kx2-M-K.
- Read plaque; take HOOK (O).
- Walk down.
- Use PIRANHA CLIPPERS; earn FLUTE (P).
- Go forward.
- Use FLUTE and read journal; take KEROSENE and CARACAL CUB (Q).
- Select; use KEROSENE and LIT TORCH; take NET (R).
- Walk down.
- Give CARACAL CUB; take WINCH HANDLE (A).
- Read note on WIRE WITH PULLEY INSTRUCTION; add HOOK, NET, and WINCH HANDLE; take IMPROVISED PULLEY.
- Place IMPROVISED PULLEY; select net (B).
- Talk; earn 0/5 COLIBRI ESSENCE (C).
- Take BOTTLE WITH WATER (D).
- Take 1/3 FEATHER (E).
- Place WOODEN TOY; take KEROSENE and EMPTY SYRINGE (F).
- Remove lid; take TOTEM TILE (G).
- Place TOTEM TILE; solution; take FLINT (H).
- Walk down.
- Use COLIBRI ESSENCE to collect 1/5-3/5 COLIBRI ESSENCE (I-J-K).
- Go forward.
- Use COLIBRI ESSENCE to collect 4/5-5/5 COLIBRI ESSENCE (L-M).
- Use EMPTY SYRINGE to make SYRINGE WITH ACID (N).
- Walk down, right.
- Give 5 COLIBRI ESSENCE; earn LAMPSHADE (A).
- Use SYRINGE WITH ACID; earn LAMP GLASS (B).
- Select (C).
- Place KEROSENE (D), FLINT (E), LAMPSHADE (F), and LAMP GLASS (G).
- Select D-E-G-F.
- Play HOP; earn COMPASS OF THE ANCIENTS.
- Talk (H).
- Use COMPASS OF THE ANCIENTS (I).
- Solution (J).
- Take ROPE (A).
- Take METAL ROD, FIREPROOF GLOVES, and METAL BARS; read instructions (B).
- Take PLANKS; use METAL ROD (C).
- Read note; take KALFU STATUE and HAMMER (D).
- ROPE on PLANKS; take IMPROVISED LADDER.
- Take 2/3 FEATHER; place IMPROVISED LADDER (E).
- Go forward.
- Use METAL BARS and FIREPROOF GLOVES; take SCOOP WITH SCORCHING METAL (F).
- Take TOMB SYMBOL (G).
- Take FORCEPS (H).
- Walk down.
- Place BOTTLE WITH WATER (I), SCOOP WITH SCORCHING METAL (J), FORCEPS (K), and HAMMER (L).
- Select J-I-K-L.
- Take GEAR(M).
- Place TOMB SYMBOL; take BIG TOOTH (N).
- Go forward.
- Place BIG TOOTH; take EMPTY BOTTLE and 3/3 FEATHER (O).
- Walk down.
- Use EMPTY BOTTLE; earn BOTTLE OF SAP (P).
- Go forward.
- Use BOTTLE OF SAP and 3 FEATHERS; take HANDLE (Q).
- Select (R).
- Place GEAR and HANDLE.
- Solution; select (S).
Chapter 4: Aida's Cave
- Select (A); use on (B-C-D).
- Take HERO STATUE (E).
- Take AIDA STATUE (F).
- Take AIDA'S RING (G).
- Place AIDA STATUE, KALFU STATUE, and HERO STATUE; take EYE (H).
- Place EYE; select pairs; take AIDA'S STAFF (I).
- Place AIDA'S STAFF (J).
- Select MAGIC SYMBOL and 2nd TATTOO.
- Play HOP; earn DARK STAFF.
- This mini-game is randomly generated (K).
- Your solution may vary.
- Use DARK STAFF and AMULET; earn KALFU AMULET (L).
- Select (M).
- Talk; earn 1/2 PANTRY STONE (A).
- Take 2/2 PANTRY STONE (B).
- Place 2 PANTRY STONES; take INCENSE and RECIPE BOOK (C).
- Select (D).
- Place RECIPE BOOK (E).
- Place MINA'S FLOWER (F) and AIDA'S RING (G).
- Select 1-6; select (H); earn WATER OF LIFE.
- Use WATER OF LIFE (I).
- Talk; earn LOCO'S PARCEL (J).
- Open LOCO'S PARCEL; take EQUILIBRIUM STONE, read note, and take JUNGLE MAP.
- Use JUNGLE MAP (K).
- Select MAGIC SYMBOL and 1st TATTOO.
- Take SUN STONE (L).
- Take 1/4 FRESCO PART, remove vines, and take BUTTERFLY (M).
- Place SUN STONE; solution (N).
- Read note; take HUMANITY SYMBOL and 2/4 FRESCO PART (O).
- Use INCENSE; earn BURNING INCENSE (P).
- Use BURNING INCENSE; take 3/4 FRESCO PART (Q).
- Take 4/4 FRESCO PART (R).
- Place 4 FRESCO PARTS; solution (S).
- Walk right.
- Play HOP; earn DRAGON FRUIT (A).
- Place BUTTERFLY; solution (B); take SUN FIGURINE (C).
- Go forward.
- Talk; earn MOSAIC TILE (D).
- Walk down 2x.
- Place MOSAIC TILE; solution (E).
- Read scroll; take SUN GUARDIAN FIGURINE (F).
- Give DRAGON FRUIT; take NATURE SYMBOL (G).
- Go right.
- Play HOP; earn ANCIENT FIGURINE (H).
- Place SUN FIGURINE, ANCIENT FIGURINE, and SUN GUARDIAN FIGURINE; earn MAGIC SYMBOL (I).
- Go forward.
- Place EQUILIBRIUM STONE (J), NATURE SYMBOL (K), MAGIC SYMBOL (L), and HUMANITY STONE (M); earn SEED BAG.
- Open SEED BAG; take MAGIC SEED.
- Walk down.
- Place MAGIC SEED (N).
- Select MAGIC SYMBOL and 2nd TATTOO.
- Play HOP; earn SUN CHEST.
- KALFU AMULET in SUN CHEST; take SUN CHEST ARTIFACT.
- Go forward.
- Use SUN CHEST ARTIFACT (O).
- Select (P).
Chapter 5: Airport
- Use BURNING INCENSE (A).
- Take PLANE EMBLEM and remove cover (B).
- Take NIPPERS (C).
- Take WET FLOOR SIGN (D).
- Take TAXI BADGE and COIN (E).
- Place WET FLOOR SIGN; take MOP (F).
- Use MOP (G).
- Walk left.
- Use NIPPERS; earn GREEN LAMPS (H).
- Use PLANE EMBLEM; take CONTROL BUTTONS (I).
- Use COIN; take SWITCH (J).
- Walk down.
- Place GREEN LAMPS and SWITCH; solution (K).
- Move items; take LOCKPICK (L).
- Walk left.
- Use LOCKPICK; take POWER SCREWDRIVER (M).
- Place TAXI BADGE; take PORTABLE RADIO SET (N).
- Walk down.
- Select (O).
- Place CONTROL BUTTONS and PORTABLE RADIO SET.
- Solution (P).
- Talk 3x; take UMBRELLA (Q).
- Use UMBRELLA; earn BAG (R).
- Open BAG; read note; take TAXI KEY.
- Use TAXI KEY (S).
- Talk; take CRANE KEY CARD (A).
- Use POWER SCREWDRIVER; earn METAL PIPE (B).
- Use METAL PIPE; play HOP; earn MEDICAL KEY (C).
- Take RAG; use CRANE KEY CARD (D).
- Select LEVER (E).
- Use MEDICAL KEY; take AMMONIA (F).
- Give AMMONIA; take AUDIO GUIDE; earn SUN CHEST (G).
- Go forward.
- Select MAGIC SYMBOL and 1st TATTOO.
- Take PAINT (H).
- Use PAINT (I).
- Take DEMON TILE (J).
- Walk down.
- Place DEMON TILE; take MAGIC SPIRAL (K).
- Play HOP; earn CLAW-MACHINE TICKET (L).
- Go forward.
- Place MAGIC SPIRAL (M).
- Select sets (N-O-P).
- Go left.
- Take CONSTRUCTION BADGE (A).
- Place CONSTRUCTION BADGE; take SCISSORS (B).
- Walk down.
- Use SCISSORS; take RULER (C).
- Use CLAW-MACHINE TICKET; select when arrows in green 2x; earn SOAP (D).
- Use SOAP, RAG, and RULER; take PIZZA FOLDER (E).
- Open PIZZA FOLDER; take FOUNTAIN SIGN and ENTRANCE CODE.
- Walk down.
- Use FOUNTAIN SIGN; take LIONFISH EMBLEM (F).
- Go forward, left.
- Place LIONFISH EMBLEM (G).
- Play HOP; earn HARPOON (H).
- Place ENTRANCE CODE; select 2-3-5-4-check (I).
- Go left.
- Take STONE (J).
- Take KUKRIS (K).
- Use STONE; open door; take ROPE and MONOGRAM (L).
- ROPE on HARPOON; TAKE ARMED HARPOON.
- Walk down.
- Place MONOGRAM; take WRENCH (M).
- Go left.
- Use WRENCH; remove telescope; place ARMED HARPOON (O).
- Select when crosshairs are on marked area 2x (P).
- Walk down.
- Play HOP; earn HOOK WITH LINE (Q).
- Walk left.
- Take SPRAYER; use STONE and HOOK WITH LINE; earn BELT (A).
- Use BELT (B).
- Use KUKRIS(C).
- Select 1-9 (D).
- Talk; take VALVE (E).
- Use VALVE; take LIQUID NITROGEN (F).
- SPRAYER on LIQUID NITROGEN; take LIQUID NITROGEN SPRAYER.
- Use LIQUID NITROGEN SPRAYER (G).
- Place AUDIO GUIDE; open door (H).
- Go left.
- Use SUN CHEST (I).
- Play HOP.
- Congratulations! You have completed The Unseen Fears: Outlive!
Created at: 2018-01-28