Walkthrough Menu
- General Tips
- Chapter 1: Rockshire
- Chapter 2: City Hall
- Chapter 3: Bill's House
- Chapter 4: The Cave
- Chapter 5: The Ghost Town
- Chapter 6: The Archive
- Chapter 7: The Palisades
- Chapter 8: The Mine
General Tips
- This is the official guide for Whispered Secrets: Golden Silence.
- This guide will not mention when you have to zoom into a location; screenshots will show each zoom scene.
- The screenshots will show where to play a Hidden-Object Puzzle (HOP) and what inventory item will be received.
- A match-3 game can be played instead of an HOP.
- Some inventory items require further actions.
- This guide will give step-by-step solutions for all puzzles which are not random. Read the instructions in the game for each puzzle.
Chapter 1: Rockshire
- Open the bag (A). Take the PHOTO OF BILL. Offer the bamboo. Take the MATCHES.
- Read the newspaper (B). Remove the rope; open the lid; take the HONEY.
- Place the HONEY (C); remove the lid. Move the leaves; take the MINER.
- Use the panda (D). Move the certificate (E); take the GOLDEN DISK (1/3). Insert the MINER (F). Open the doors; take the ticket (G); take the GOLDEN DISK (2/3).
- Approach the gate (H). Play the HOP; receive the GOLDEN DISK (3/3).
- Insert the three GOLDEN DISKS (I); play the mini-game.
- Solution: (J).
- Move forward.
- Talk to the Mayor (K).
- Take the LAMP GLASS (L).
- Enter the Rockshire: Inn.
- Talk to the bartender (M); play the HOP.
- Play the mini-game.
- Solution: (M1).
- Move the bottles (N); talk to the bartender; receive the BUTTON. Take the JUKEBOX KEY.
- Take the FURNACE DOOR (O).
- Take the RECORD (P).
- Insert the JUKEBOX KEY (Q). Add, then play the RECORD. Take the PICTURE HINT.
- Use the PICTURE HINT (R).
- Open the panel (S); take the SECRET BOX.
- Remove the cloth (T). Use the MATCHES (U); add the LAMP GLASS. Take the BAG.
- Remove the rope (V), then open the BAG (inventory); take the MAILBOX LEVER and PICTURE HINT.
- Use the PICTURE HINT (W).
- Lift the rug (X); take the INN BAS-RELIEF. Lift the hatch; take the SECRET BOX.
- Move down.
- Add the MAILBOX LEVER (Y); pull the lever. Take the letter and LIGHTER FLUID.
- Insert the FURNACE DOOR (Z); take the HOSE.
- Use the LIGHTER FLUID (A) and MATCHES; play the mini-game.
- Solution: 1-2-3-4-5-6-7-8 (B). Insert the HOSE.
- Use the hose (C) on the paint. Play the mini-game.
- Solution: (D). Take the POST-OFFICE BAS-RELIEF and the PICTURE HINT.
- Use the PICTURE HINT (E).
- Move the leaves (F); lift the bricks; take the SECRET BOX.
- Go right.
- Insert the INN BAS-RELIEF (G) and the POST-OFFICE BAS-RELIEF. Open the doors. Take the PICK AND HAMMER, PORTRAIT, and HEAD LAMP.
- Insert the PICK AND HAMMER (H); take the PICTURE HINT.
- Move down twice.
- Use the PICTURE HINT (I).
- Use the panda (J); receive the SECRET BOX.
- Move forward.
- Open the four SECRET BOXES (inventory) (K); read the note; take the LOCK PART (4/4).
- Insert the four LOCK PARTS (L).
- Enter the Rockshire: Post Office.
- Take the TORN TEDDY BEAR (M).
- Take the COAL (N).
- Move the curtain (O); play the HOP; receive the NEEDLE.
- Topple the cabinet (P).
- Play the mini-game (Q).
- Solution: 1-4, 2-5, 3-6 (Q1). Play the HOP; receive the BLUE GLASS.
- Move down.
- Add the COAL (R) and MATCHES. Take the HOURGLASS. Move the glass, take the PICTURE HINT.
- Go right.
- Put the BUTTON (S) on the TORN TEDDY BEAR (inventory); place the NEEDLE; select the teddy bear twice. Take the TEDDY BEAR.
- Offer the TEDDY BEAR (T); receive the RECORD 2.
- Remove the record (U); add and play RECORD 2. Take the YELLOW GLASS.
- Play the HOP (V); receive the FOLDED PAPER.
- Return to the Rockshire: Post Office.
- Use the PICTURE HINT (W).
- Open the panel (X); take the SECRET BOX.
- Insert the BLUE GLASS (Y) and YELLOW GLASS.
- Solution: 3-1, 5-1, 6-5 (Z). Turn the dial to 5-3-8 (A). Select the box. Take the MASK WITH CROWN.
- Move down.
- Open the SECRET BOX (inventory) (B). Read the note; take the CITY HALL KEY.
- Insert and turn the CITY HALL KEY (C).
- Enter Rockshire: City Hall.
Chapter 2: City Hall
- Move right (D).
- Move right (E).
- Insert the MASK WITH CROWN (F). Open the cupboard; take the FOLDED PAPER.
- Return to the Rockshire: Post Office.
- Unfold the FOLDED PAPER (inventory) (G); add and unfold the FOLDED PAPER. Attach (H) and take the MAILBOX KEY.
- Insert the MAILBOX KEY (I); take the MINER'S CHESTPLATE and BOX.
- Return to Rockshire: City Hall.
- Undo the ribbon (J) on the BOX (inventory); lift the lid; remove the straw; take the MINING HELMET TOKEN (1/2) and MASK.
- Insert the MASK (K). Open the cupboard; take the MINING HELMET TOKEN (2/2).
- Examine the statue (L). Look up (M); insert the MINER'S CHESTPLATE (N) and HEAD LAMP. Take the CIRCULAR IMAGE (O) and PICTURE HINT.
- Return to the Rockshire: Post Office.
- Insert the two MINING HELMET TOKENS (P). Play the mini-game.
- Solution: Easy 3-8, 9-3, 4-9, 7-4, 1-7, 2-5, 6-2, 5-1, 2-5, 3-2, 8-3, 7-8, 1-7 (Q). Hard 10-6, 5-1, 2-5, 6-2, 3-10, 9-3, 4-9, 7-4, 1-7, 5-1, 2-5, 3-2, 8-3, 7-8, 1-7. Take the CIRCULAR IMAGE.
- Play the HOP (R); receive the CIRCULAR IMAGE.
- Return to the Rockshire: City Hall.
- Insert the three CIRCULAR IMAGES (S); play the mini-game.
- Solution: (T). Take the BOOK PAGE.
- Use the panda (U). Take the WELL CAPSTONE.
- Move right.
- Move the barrels (V).
- Add the PORTRAIT (W); play the mini-game.
- Solution: 1-3, 2-4, 5-7, 6-8 (X). Open the panel (Y); take the WELL CAPSTONE.
- Move down, then left.
- Move the straw (Z); move the stone; take the WELL CAPSTONE.
- Remove the boards (A); take the WELL CAPSTONE.
- Move right.
- Add the four WELL CAPSTONES (B); play the mini-game.
- Solution: 4-7, 6-10 (C).
- Move forward.
- Move forward (D); play the mini-game.
- Solution: (E).
- Move forward; play the mini-game.
- Solution: 3-5, 3-4, 3-1, 7-10, 9-10 (F).
Chapter 3: Bill's House
- Talk to the fisherman (G).
- Gather and take the BUNCH OF TWIGS (H).
- Use the PICTURE HINT (I).
- Use the panda (J); receive BILL'S KEY.
- Offer BILL'S KEY (K).
- Insert BILL'S KEY (L); turn the handle; enter Bill's House.
- Take the NET (M); add the BUNCH OF TWIGS; take the BASKET.
- Take the FISHING ROD (N).
- Move the curtain (O); play the HOP; receive the TOOL KIT.
- Move down.
- Take the ROCKS (P). Use the FISHING ROD; receive the FISH. Use the FISHING ROD. Open the crate; take the BRONZE NUGGET.
- Use the panda (Q). Offer the FISH; take the BOOK.
- Remove the basket (R); add the BASKET, then the ROCKS. Press the button.
- Add the HOURGLASS (S); play the mini-game.
- Solution: Quickly flip the hourglasses (T). Repeat if necessary. Take the COAL (U).
- Return to Bill's House.
- Open the BOOK (inventory) (V); add the BOOK PAGE (W); add the pictures (X-B). Take the PICTURE (C) from the last page.
- Insert the PICTURE (D); take the MOHAWK SKULL. Add the PHOTO OF BILL; play the mini-game.
- Solution: Turn the dial to 1-3-8 (E). Take the FAMILY FIGURE.
- Read the note (F). Add the COAL and TOOL KIT. Use the chisel (G), file (H), then knife (I). Move the sculpture (J). Take the MUSIC BOX HANDLE (K).
- Place the FAMILY FIGURE (L) and MUSIC BOX HANDLE. Turn the handle; take BILL'S NAME and the BLUE EMBLEM.
- Play the HOP (M); receive the BELLOWS.
- Move down.
- Add the BELLOWS (N). Press the bellows (O). Add the BRONZE NUGGET (P); use the tongs (Q) twice. Take the EMBLEM.
- Return to Bill's House.
- Insert the EMBLEM (R); take the ELEMENT BUTTONS (1/3) and PICTURE HINT.
- Move down.
- Use the PICTURE HINT (S).
- Move forward.
- Use the panda (T); receive the MOHAWK SKULL. Use the NET; take the VINE.
- Take the LATCH (U).
- Use the VINE (V).
- Play the HOP (W); receive the GOLDFISH.
- Take the SAND (X) and the BROKEN PADDLE (Y).
- Move down twice.
- Add the LATCH (Z); open the grate. Take the NUMBER III. Insert the GOLDFISH; open the lock; take the PADDLE.
- Move forward.
- Insert the NUMBER III (A); take the METAL PIPE.
- Add the METAL PIPE (B) to the BROKEN PADDLE (inventory); take the PADDLE.
- Add the two PADDLES (C); play the HOP.
- Move forward.
- Take the HANDKERCHIEF (D); insert the BLUE EMBLEM. Take the CROWN.
- Take the ELEMENT BUTTONS (2/3) (E).
- Take the NUMERAL VI (F).
- Move down.
- Insert the NUMERAL VI (G); take the KING'S BROOCH.
- Put the SAND (H) in the HANDKERCHIEF (inventory); tie and take the POUCH.
- Use the POUCH (I); take the MOHAWK SKULL.
- Return to the Little Island.
- Add the three MOHAWK SKULLS (J). Examine the picture; play the HOP. Take the GOLD.
- Add the CROWN (K); take the RED BUTTON. Add the KING'S BROOCH; take the SNAKE FIGURE. Place the GOLD; take the ELEMENT BUTTONS (3/3).
- Move down.
- Insert the three ELEMENT BUTTONS (L); play the mini-game.
- Solution: 2-3, 1-2, 4-1, 5-4, 3-5, 1-3, 4-1, 5-4, 3-5 (M).
- Enter the cave (N).
- Use the panda (O); play the mini-game.
- Solution: Move when the man isn't looking (P-Q). Receive the BRILLIANT KEY.
Chapter 4: The Cave
- Insert and turn the BRILLIANT KEY (R).
- Take the PENCIL (S).
- Insert the RED BUTTON (T); take the FLORAL ORNAMENT.
- Open the door (U); move forward.
- Open the panel (V); take the SCOOP.
- Play the HOP (W); receive the LEFT HAND.
- Take the NUMBER IX (X). Use the SCOOP; take the RIGHT HAND.
- Return to the Little Island.
- Add the FLORAL ORNAMENT (Y); lift the panel. Take the PICTURE HINT. Use the PENCIL; take LARRY'S NAME.
- Move down.
- Insert the NUMBER IX (Z); take the LION DOOR HANDLE.
- Return to the Cave.
- Insert LARRY'S NAME (A) and LION DOOR HANDLE; open the panel; take the FUEL and the CROSS. Lift the panel; take the IRON SYMBOL. Insert BILL'S NAME; pull the panel; examine the picture. Play the HOP. Take the LOCKET.
- Insert the LEFT HAND (B) and RIGHT HAND; take the RUBBER GLOVES.
- Take the BUTTON (1/2) (C). Insert the CROSS; play the mini-game.
- Solution: (D). Take the BANDAGES.
- Move forward.
- Remove the cap (E); add the FUEL. Pull the starter.
- Use the RUBBER GLOVES (F) and BANDAGES.
- Take the WARDROBE KEY (G).
- Move down.
- Insert the WARDROBE KEY (H); take the HARD HAT.
- Move forward.
- Use the HARD HAT (I); take the PACKAGE and the WHEEL.
- Attach the WHEEL (J).
- Play the HOP (K); receive the DETONATOR.
- Move forward.
- Use the PICTURE HINT (L).
- Use the panda (M); receive the DICE.
- Move down twice.
- Add the SNAKE FIGURE (N) and the DICE; play the mini-game.
- Solution: Set the dice (O), press play (P). Take the FIRE RING.
- Move forward twice.
- Insert and turn the FIRE RING (Q); take the DYNAMITE.
- Attach the DYNAMITE (R) to the DETONATOR (inventory); take the TNT.
- Move the rocks (S); take the COIN. Add the TNT.
- Press the plunger (T).
- Move left.
- Insert the IRON SYMBOL (U); take the COIN.
- Take the BUTTON (2/2) (V).
- Move down three times.
- Insert the two COINS (W); take the SCALPEL.
- Move forward twice.
- Pull the handle (X); insert the two BUTTONS. Open the book. Replace the dates (Y). Take the WHITE KING.
- Move left.
- Open the PACKAGE (inventory) (Z); take BILL'S CHEST.
- Insert the LOCKET (A) into BILL'S CHEST (inventory). Open; read the note; take the BLACK KING.
- Add the WHITE KING (B) and BLACK KING; play the mini-game.
- Solution: This puzzle is random, a possible solution is shown (C-D).
- Solution: (E). Take the STONE HAND.
- Take the HALF OF MASK (F). Use the SCALPEL and panda. Play the mini-game.
- Solution: 3-7, 5-4, 4-3, 6-5, 5-4, 7-5, 5-6, 3-7, 7-5, 2-3, 3-7, 4-3, 3-2, 5-4, 4-3, 7-5, press Play (G).
- Take the BLUE PRISM (H). Open the bag; take the NUMBER 4.
- Insert the BLUE PRISM (I); take the CRYSTAL BUTTON.
- Move down.
- Insert the CRYSTAL BUTTON (J) and STONE HAND; play the mini-game.
- Solution: (K-L).
- Solution: (M-N).
- Move forward.
Chapter 5: The Ghost Town
- Look closer (O). Move the plaque; take the GOLD NUGGET.
- Insert the GOLD NUGGET (P); remove the lock; unhook the latch. Take the NUMBER EIGHT.
- Insert the NUMBER 4 (Q) and NUMBER EIGHT. Open the envelope; read the note; take the CHILDREN'S PHOTO.
- Return to the Ancient Temple: Main Gate.
- Open the scroll (R); take the SEALING WAX.
- Insert the CHILDREN'S PHOTO (S); take the CHAIN.
- Return to the Ghost Town.
- Insert the CHAIN (T). Remove the clothing; take the HANGER.
- Use the HANGER (U); turn the key.
- Enter the Crypt.
- Play the mini-game.
- Solution: (V).
- Take the ELEPHANT (W).
- Take the LION'S HEAD (X).
- Add the SEALING WAX (Y); move the magnifying glass; loosen, then take the ROYAL EMBLEM.
- Move down.
- Take the RED BULB (Z). Insert the ROYAL EMBLEM; take the STONE EAGLE.
- Move down.
- Use the panda (A); insert the EAGLE STONE. Take the PICTURE HINT and SACK OF GEMS.
- Move left.
- Empty the SACK OF GEMS (inventory) (B); take the GEMSTONES.
- Insert the GEMSTONES (C); take the BULL'S HEAD.
- Return to the Ghost Town.
- Insert the BULL'S HEAD (D) and LION'S HEAD; take the PICTURE.
- Insert the PICTURE (E); take the HALF OF MASK.
- Enter the Crypt.
- Add the two HALF OF MASKS (F). Take the GOLDEN GLOVES.
- Take the METAL BIRD (G). Add the GOLDEN GLOVES; take the GEAR.
- Add the GEAR (H). Move forward; play the HOP.
- Move forward (I).
- Play the HOP (J); receive the STONE CANDLE.
- Take the METAL BIRD (K). Place the STONE CANDLE; take the METAL FLOWER.
- Take the CASH REGISTER LEVER (L). Add the ELEPHANT. Play the mini-game.
- Solution: (M). Take the TAPE.
- Insert the two METAL BIRDS (N).
- Move forward.
- Play the HOP (O); receive the BUTTERFLY WING.
- Insert the CASH REGISTER LEVER (P); take the METAL RING.
- Use the PICTURE HINT (Q).
- Remove the leaves (R) and bricks; take the YELLOW BOX.
- Move down.
- Open the YELLOW BOX (inventory) (S). Read the note; take the FLOWER DECORATION.
- Use the METAL FLOWER (T) on the FLOWER DECORATION (inventory), then attach it. Take the METAL FLOWER.
- Wipe the sand (U); insert the METAL FLOWER. Open the chest; take the STRAWBERRY.
- Take the YELLOW BULB (V); add the METAL RING. Open the door; take the KNOB (1/3) and the TICKET BOOTH HANDLE.
- Insert the BUTTERFLY WING (W). Open the box; take the PINS.
- Move forward.
- Insert the STRAWBERRY (X); take the STONE WREATH.
- Move down.
- Insert the STONE WREATH (Y); take the BLUE BULB.
- Move forward.
- Insert the TICKET BOOTH HANDLE (Z). Raise the panel; take the BROKEN ADVERTISEMENT. Insert the YELLOW BULB, RED BULB and BLUE BULB. Take the WAGON HALF.
- Use the TAPE (A-B) on the BROKEN ADVERTISEMENT (inventory); take the ADVERTISEMENT.
- Take the PICTURE HINT (C). Add the ADVERTISEMENT and PINS; play the mini-game.
- Solution: (D). Remove the boards (E); take the WAGON HALF.
- Take the GLASS CUTTER (F). Wipe the moss; insert the two WAGON HALVES. Move the stone; take the photo; read the note; take the BOOKMARK.
Chapter 6: The Archive
- Talk to Tom (G).
- Move up.
- Take the METAL SPIDER (H).
- Take the MECHANISM (I).
- Move down.
- Remove the SPIDER LEG (J) from the METAL SPIDER (inventory).
- Take BOOK II (K). Attach the SPIDER LEG; take the KNOB (2/3).
- Take the SPONGE (L). Insert the MECHANISM; play the mini-game.
- Solution: 1-4-3-2 (M). Take the ENGRAVINGS and SCROLL TOKEN (1/4) (N).
- Move up.
- Insert BOOK II (O); play the mini-game.
- Solution: II-VIII, VIII-III, VIII-VI, X-VIII, I-II, I-II, I-II, I-II, I-II, I-II (P). Examine the picture (Q); play the HOP. Take the KNOB (3/3).
- Use the SPONGE (R); take the STYLUS. Examine the book; add the ENGRAVINGS.
- Place the pictures (S); turn the page each time. Take the PLAIN PAPER (S1).
- Move down.
- Insert, then turn the three KNOBS (T). Play the HOP; receive the SCROLL. Use the GLASS CUTTER; take the SCROLL TOKEN (2/4).
- Move up.
- Move the planter (U). Insert the SCROLL; take the GLASSES.
- Use the PICTURE HINT (V).
- Move the books (W); take the VIOLET BOX.
- Move down.
- Place the GLASSES (X).
- Take the CARBON PAPER (Y).
- Move up.
- Open the book (Z). Insert the BOOKMARK. Place the CARBON PAPER, PLAIN PAPER and STYLUS. Take the MIRROR SCHEME and the SCROLL TOKEN (3/4).
- Open the VIOLET BOX (inventory) (A); read the note; take the SPRING and SCROLL TOKEN (4/4).
- Insert the four SCROLL TOKENS (B). Turn the center piece twice.
- Play the HOP (C); receive the PAINTED CAT.
- Receive the SCARF.
Chapter 7: The Palisades
- Take the RUSTY KEY (D).
- Insert and turn the RUSTY KEY (E). Open the panel; take the FENCE KEY.
- Remove the branches (F). Insert the FENCE KEY; take the RING HANDLE.
- Insert the RING HANDLE(G). Pull the handle; open the door; remove the items; take the ELECTRIC SWITCH.
- Open the door (H); go into the Palisade: Cellar.
- Take the BUCKET (I).
- Insert the ELECTRIC SWITCH (J); flip the switch.
- Play the mini-game (K).
- Solution: (L). Take the HANDLE.
- Move down.
- Insert the HANDLE (M); open the compartment. Take the TORN PAGES and CROWBAR.
- Go into the Cellar.
- Play the HOP (N); receive the SYMBOL. Remove the spring (O); add the SPRING; flick the ball; take the CROSS KEY (1/2).
- Move the crate (P); use the CROWBAR. Take the TOOL T.
- Move down.
- Use the BUCKET (Q). Insert the TOOL T; open the chest; take the CROSS KEY (2/2).
- Insert the two CROSS KEYS (R); take the HEART.
- Go into the Cellar.
- Insert the HEART (S); lift the lid. Take the PICTURE HINT and GRIFFIN.
- Move the crates (T); examine the panel. Insert the SYMBOL and GRIFFIN; play the mini-game.
- Solution: (U).
- Go down the stairs.
- Use the PICTURE HINT (V).
- Take the ANGEL (W).
- Play the HOP (X); take the TAPESTRY FRAGMENT (1/3).
- Move forward.
- Offer the SCARF (Y).
- Take the SCREW (Z).
- Take the ANGEL (A).
- Take the PIPE (B). Remove the lid; take the BUTTON.
- Move down.
- Insert the SCREW (C). Take the LOCK (1/3). Answer the phone. Open the book; insert the TORN PAGES; examine the book; circle Tom's name. Take the TAPESTRY FRAGMENT (2/3).
- Take the PAINTED CAT (D); place the two ANGELS. Take the METAL PLATE.
- Insert the two PAINTED CATS (E). Take the TAPESTRY FRAGMENT (3/3) and the EMPTY SPOOL.
- Move forward.
- Insert the three TAPESTRY FRAGMENTS (F); take the TORN TAPESTRY. Take the GOBLET. Insert the METAL PLATE; open the chest; take the LOCK (2/3).
- Use the GOBLET (G); receive the GOBLET WITH GRAPES. Move the leaves; open the shutters. Take the LOCK (3/3) and HANDLE.
- Move down.
- Insert the HANDLE (H); play the HOP; take the TROLLEY.
- Insert the three LOCKS (I). Turn the dials to 2-3-6. Take the PICTURE HINT and TRAIN.
- Move forward.
- Insert the TROLLEY (J) and TRAIN; play the mini-game.
- Solution: Press START; use the arrows to guide the train to each trolley (K-Q). In Hard mode, the train moves faster.
- Move forward.
- Take the GLASS (R). Insert the BUTTON; take the NEEDLE.
- Take the ORB (S).
- Use the EMPTY SPOOL (T); receive the SPOOL OF THREAD. Take the OBELISK.
- Take the RAG (U). Insert the OBELISK, then press it. Take the RESIN.
- Move down.
- Add the SPOOL OF THREAD (V), NEEDLE and TORN TAPESTRY. Sew the tapestry; receive the KING'S TAPESTRY.
- Move down.
- Open the ORB (inventory) (W); take the RUBY (X) and BOWL.
- Insert the RUBY (Y); take the SWORD HANDLE.
- Move forward twice.
- Remove the string (Z) from the GLASS (inventory). Add the RAG, GLASS CUTTER and RESIN. Use the glass cutter, resin, then rag (A). Take the MIRROR.
- Insert the MIRROR (B). Add the MIRROR SCHEME. Arrange the mirror (C).
- Use the PICTURE HINT (D).
- Arrange the mirror (E). Add the GOBLET WITH GRAPES; receive the GOBLET WITH WINE.
- Hang the KING'S TAPESTRY (F). Remove the sword handle; add the SWORD HANDLE and GOBLET WITH WINE.
- Arrange the king's statue (G).
- Play the mini-game.
- Solution: 5-7-7-10-9-8-8-1-2-2-2-4-4-3-3 (I). Take the TREASURE CHEST.
Chapter 8: The Mine
- Play the HOP (J); receive the BUTTON 2.
- Take the KEY 13 (K).
- Enter the Working Mine: Lift (L).
- Insert the BUTTON 2 (M); press 2.
- Move forward.
- Examine the picture (N); play the HOP. Use the PIPE; receive the SMOKING PIPE.
- Take the HAIRPIN (O). Use the SMOKING PIPE; take the METAL STORK.
- Insert and turn KEY 13 (P).
- Play the HOP (Q); receive the OILCAN.
- Return to the Working Mine: Mine Hall.
- Use the OILCAN (R); play the mini-game.
- Solution: (S). Open the cupboard. Take the METAL TREE.
- Return to the Working Mine: Living Rooms.
- Insert the METAL TREE (T) and the METAL STORK. Take the HYDROGEN PEROXIDE. Turn the tap; add the BOWL; receive the BOWL WITH WATER.
- Remove the roses (U); add the BOWL WITH WATER; take the BUTTON 3.
- Return to the Working Mine: Mine Hall.
- Use the HAIRPIN (V); take the BANDAGE.
- Use the HYDROGEN PEROXIDE (W) and BANDAGE.
- Talk to Tom (X); receive the HEART.
- Enter the WorkingMine: Lift.
- Insert the BUTTON 3 (Y); press 3.
- Move forward.
- Take the CROWN (Z).
- Take the SHOVEL (A).
- Return to the Working Mine: Living Rooms.
- Play the HOP (B); receive the BRACER.
- Use the SHOVEL (C); take the STONE FLAG.
- Return to the Working Mine: Mine Hall.
- Insert the CROWN (D); take the VIAL.
- Return to the Working Mine: Mine.
- Use the VIAL (E); receive the LIQUID GOLD.
- Add the BRACER (F); take the MOSAIC PIECES.
- Return to the Working Mine: Living Rooms.
- Add the LIQUID GOLD (G); take the EMBLEM.
- Return to the Working Mine: Mine Hall.
- Add the MOSAIC PIECES (H); take the CRYSTAL.
- Return to the Working Mine: Mine.
- Add the STONE FLAG (I).
- Add the HEART (J).
- Add the CRYSTAL (K).
- Add the EMBLEM (L).
- Move forward.
- Play the mini-game.
- Solution: (M).
- Play the mini-game.
- Solution: (N).
- Place the TREASURE CHEST (O).
- Play the mini-game.
- Solution: (P-R).
- Solution: (S-T).
- Congratulations! You've completed Whispered Secrets: Golden Silence.
Created at: 2015-09-04