Walkthrough Menu
- General Tips
- Chapter 1: Awakening
- Chapter 2: Into the Shadows
- Chapter 3: The Underground Kingdom
- Chapter 4: Tree of the Worlds
- Chapter 5: Ezar's Tower
General Tips
- This is the official guide for Witches Legacy: Rise of the Ancient.
- This guide won't tell you when to zoom into a location; the screenshots show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
- Use the Map to fast travel to a location.
Chapter 1: Awakening
- Take QUARTZ CRYSTAL and GRIMOIRE'S EYE (A).
- Place GRIMOIRE'S EYE (B); take ENGRAVED RING and BAS-RELIEF.
- Place BAS-RELIEF (C).
- Solution (D): C-B-A-D-C-B-A-E.
- Use ENGRAVED RING; examine Grimoire. Play HOP; receive Grimoire.
- Examine Grimoire (E).
- Solution (F): Ax5-Bx3.
- Receive Darkness Binder.
- Use Darkness Binder (G).
- Read diary (H); take FLARES and ICE AX.
- Open kit; use antidote (I) on Jack (J).
- Use ICE AX.
- Solution (K).
- Play HOP; receive PORTAL SPHERE (L).
- Give PORTAL SPHERE (M).
- Go forward.
- Examine scene.
- Read note; take FIRE LADDER (N).
- Remove cloth; take FLOUR (O).
- Place FIRE LADDER (P).
- Use FLOUR; use Darkness Binder (Q). Solution: select snakes as they appear.
- Use ICE AX; examine book (R).
- Solution (S1-S2).
- Take TRAIN CARD.
- Use ICE AX (T); take FALCONRY GLOVE (U).
- Use TRAIN CARD (V); take JACK and SHIP'S WHEEL EMBLEM (W).
- Place SHIP'S WHEEL EMBLEM (X); take OARS.
- Take Map, note, and ANCHOR (Y); place OARS.
- Go left.
- Examine scene.
- Play HOP; receive FLARE GUN (Z).
- Open FLARE GUN; use FLARES. Receive LOADED FLARE GUN.
- Use LOADED FLARE GUN (A).
- Use Darkness Binder.
- Take KEEPER'S AMULET (1/2) (B).
- Take EMPTY LAMP and TREE OF THE WORLDS EMBLEM (C).
- Take ROPE (D); place TREE OF THE WORLDS EMBLEM.
- Solution (E).
- ANCHOR on ROPE; receive GRAPPLING HOOK.
- Walk right.
- Use GRAPPLING HOOK. Solution (F): stop lines over bag.
- Take EMPTY VESSEL and KEROSENE.
- KEROSENE on EMPTY LAMP; examine. Receive LIT LAMP.
- Place LIT LAMP (G); take ANCIENT ONE FIGURINE and OILCAN (H). Use EMPTY VESSEL (I); receive MAGIC DUST.
- Place ANCIENT ONE FIGURINE (J); take TOWER KEY (K).
- Walk down.
- Use OILCAN (L); take SILVER CHAIN and OAK BARK (1/2). Read note; use TOWER KEY. Play HOP; receive KEEPER'S AMULET (2/2) (M).
- Place KEEPER'S AMULET (2/2) (N).
- Solution (O).
- Take KEEPER'S MASK (P).
- Take SHARP JAWBONE and HAMMER (Q). Use FALCONRY GLOVE (R); take BROKEN TABLET and TAME FALCON.
- Walk down.
- Use HAMMER; take POLISHING KIT and OAK BARK (2/2) (S).
- Examine BROKEN TABLET.
- Place QUARTZ CRYSTAL; use pestle (T). Place OAK BARK (2/2) (U). Pour MAGIC DUST and powders (V); take RESTORATION POTION.
- RESTORATION POTION on BROKEN TABLET; receive STONE TABLET.
- Walk forward.
- Place STONE TABLET (W).
- Read Grimoire.
- Solution (X): A-D-C-D.
- Receive Magic Shield.
- Use Magic Shield (Y).
- Take DOUBLE CRESCENT EMBLEM (Z).
- Place DOUBLE CRESCENT EMBLEM (A).
- Play HOP; receive ANCIENT SCROLL (B).
- Remove boards (C).
- Go forward.
- Use ANCIENT SCROLL (D).
- Use SHARP JAWBONE (E).
- Go forward.
- Use Magic Shield.
- Solution (F-G).
Chapter 2: Into the Shadows
- Use JACK; take GEAR (H).
- Take POWDER HORN (I); examine skeletons.
- Take note and FLINT AND STEEL (J); use POWDER HORN (K).
- Use knife (L) on rope (M). Place fuse on lid (N); examine. Take BOMB.
- Take FLASK OF WATER (O). Place GEAR; turn handle. Place BOMB (P); use FLINT AND STEEL.
- Walk forward.
- Take GARLIC (Q).
- Take ORB OF LIGHT (R). Use TAME FALCON (S); examine book. Take VALERIAN ROOT.
- Place GARLIC (T). Place SILVER CHAIN, VALERIAN ROOT, garlic powder, and green bottle (U) in cauldron (V); take POTION OF REPOSE.
- Walk down.
- Use POTION OF REPOSE; take TREASURY KEY (W).
- Walk forward.
- Use TREASURY KEY (X).
- Play HOP; receive TARNISHED SHIELD (Y).
- POLISHING KIT on TARNISHED SHIELD; receive SHINY SHIELD.
- Use SHINY SHIELD (Z).
- Walk forward.
- Take SWORD AND SHIELD EMBLEM (A); place ORB OF LIGHT (B).
- Take ACID (C).
- Walk down.
- Place SWORD AND SHIELD EMBLEM (D); take SLING and MAGIC CRYSTAL.
- Use ACID; take ORB OF DARKNESS (E).
- Walk forward.
- Place ORB OF DARKNESS (F).
- Examine paper; place KEEPER'S MASK (G) and MAGIC CRYSTAL (H).
- Solution (I): Match magic spheres to clear them from the board.
- Talk (J).
- Take TORCH (K). Pour FLASK OF WATER; receive EMPTY FLASK. Examine scroll; play HOP. Move debris; take FLAGPOLE.
- Use FLAGPOLE (L); receive BELLOWS.
- Use BELLOWS; take SHADOW WORLD EMBLEM (M).
- Solution (N).
- Go to Misty Forest.
- Use SLING (O); receive TRIQUETRA PART (1/2).
- Place SHADOW WORLD EMBLEM (P). Read scroll; take SKULL BRACELET and EMPTY BOWL.
- Walk down.
- Place SKULL BRACELET; examine bag (Q). Take ECLIPSE EMBLEM and TRIQUETRA PART (2/2).
- Use EMPTY BOWL (R); receive STICKY SAP.
- Walk left.
- Examine; place TRIQUETRA PART (2/2) (S).
- Play HOP; receive SHADOW GUARD EMBLEM (T).
- Place SHADOW GUARD EMBLEM (U).
- Walk left.
- Take INK (V); place ECLIPSE EMBLEM.
- Arrange pieces (W); turn page. Take COMPASS NEEDLE and BELL SCROLL.
- Take LEVER (X).
- Take SILVER BAR (Y). Place LEVER; pull.
- Take CAGE KEY; note, and SHADOW GUARD'S STAFF (Z).
- Use CAGE KEY; take CLAPPER (A).
- Place BELL SCROLL (Z) and CLAPPER (B).
- Solution (C): B-Dx2-C-D-A-D.
- Take LABYRINTH PIECE (D).
- Walk down.
- Place LABYRINTH PIECE. Solution (E).
- Walk right.
- Take BATTLE-AX (F).
- Use BATTLE-AX (G); COMPASS DIAL and BARREL BOARDS.
- Place BARREL BOARDS (H); examine bridge.
- Take PICK (I).
- Walk down.
- Place STICKY SAP, COMPASS NEEDLE, and COMPASS DIAL. Use sap; place powder. Place dial and needle; receive STICKY SAP. Take COMPASS OF SHADOWS (J).
- Use PICK; use EMPTY FLASK (K). Receive WATER OF LIFE.
- Walk right.
- Use COMPASS OF SHADOWS; go (L).
- Take SHADOW WORLD FLOWER. Use WATER OF LIFE; take FIGURINES (M). Go (N).
- Use TORCH and SHADOW GUARD'S STAFF. Solution (O): stop pointer inside green bar 4x.
- Play HOP; receive BOARD GAME.
- STICKY SAP, INK, and FIGURINES on BOARD GAME; receive SHADOW GUARD'S GAME.
- Walk down, then left.
- Give SHADOW GUARD'S GAME (P).
- Solution (Q): (C-H)-(E-F)-(B-G)-(D-I)-(A-J).
- Solution (R): (E-G)-(C-H)-(A-I)-(B-J)-(A-K)-(C-L).
- Take SHADOW GUARD'S AMULET (S).
- Take KEY TO THE UNDERGROUND KINGDOM (T).
- Walk down.
- Use SHADOW GUARD'S AMULET (U).
- Solution (V).
- Go forward.
Chapter 3: The Underground Kingdom
- Use KEY TO THE UNDERGROUND KINGDOM (W); play HOP.
- Go forward.
- Take GLAIVE (X).
- Use GLAIVE; take NET, WEIGHT, and EMPTY BUCKET (Y).
- Examine Grimoire.
- Solution (Z).
- Use Freezing (A) on scene (B); examine chest.
- Take CITY EMBLEM (C).
- Take MATCHES and GATE EMBLEM (D).
- Place GATE EMBLEM and CITY EMBLEM (E).
- Solution (F); examine.
- Play HOP; receive GUARD'S SCROLL (G).
- Use WEIGHT and GUARD'S SCROLL. Solution (H): arrange in order.
- Walk forward.
- Take BOARDS (I).
- Take HARPOON (J).
- Use MATCHES; take CHANDELIER and MONSTER EMBLEM (K). Use HARPOON (L); take LOADED HARPOON GUN.
- Place NET and BOARDS (M).
- Play HOP; receive SOLDIER EMBLEM (N).
- Place CHANDELIER (O); take FEATHERS and HACKSAW (P). Use EMPTY BUCKET; receive COAL (Q).
- Walk down.
- Place SOLDIER EMBLEM and MONSTER EMBLEM (R); take CRYSTAL CASTLE and CORAL SALT.
- Examine chest. Use HACKSAW (S); take note, SWORD EMBLEM, and DEAD KING'S EMBLEM.
- Walk forward.
- Place SWORD EMBLEM (T); take KING EMBLEM and SECRET CYLINDER.
- Place CRYSTAL CASTLE (U); take UNDERGROUND TREE BRANCH.
- Solution (V).
- Walk forward.
- Take PRUNING SHEARS (W).
- Use FEATHERS; take COMBINATION CYLINDER and KING'S ORB (X).
- Place KING EMBLEM and DEAD KING'S EMBLEM (Y).
- Solution (Z).
- Play HOP; receive CROWN INLAY (A).
- Place CROWN INLAY (B); take RED ALGAE (C).
- Place RED ALGAE and SHADOW WORLD FLOWER; use pestle (D). Place UNDERGROUND TREE BRANCH (E). Place powders and CORAL SALT (F); take UNDERWATER BREATHING POTION.
- Use UNDERWATER BREATHING POTION (G).
- Go forward.
- Solution (H) (A-C)-(A-D)-(B)-(A-E)-(A-F; dodge)-(A-G)-(A-H; dodge)-(A-I)-(B)-(A-J)-(A-H; dodge)-(A-K; dodge)-(A-L).
- Use scraper (I) on moss (J). Play HOP; receive BROKEN SWORD.
- Place KING'S ORB (K); take UNDERGROUND KING'S AMULET (1/2).
- Use PRUNING SHEARS; take EZAR'S SEAL and take VALVE HANDLE (L).
- Place VALVE HANDLE (M); turn. Use LOADED HARPOON GUN; open bag. Take LEATHER STRAPS and SKULL (N).
- Place SKULL (O); take SECRET COMBINATION and CASTING MOLD.
- COMBINATION CYLINDER and SECRET COMBINATION on SECRET CYLINDER; take SWORD FRAGMENT.
- Walk down.
- Place COAL (P); use flint. Place CASTING MOLD, SWORD FRAGMENT, BROKEN SWORD, and SILVER BAR (Q); examine. Use tongs (R) on fire; use hammer (S) on sword. Use tongs on sword; take KING'S SWORD.
- Walk forward.
- Place KING'S SWORD (T); take UNDERGROUND KING'S AMULET (2/2).
- Use Darkness Binder.
- Solution (U): (A-B-A-B)-(B-Ax2-B-A).
- Solution (V).
- Use Freezing.
- Walk down.
- Use UNDERGROUND KING'S AMULET (2/2) (W).
- Play HOP; receive TREE OF THE WORLDS EMBLEM (X).
- Walk right.
Chapter 4: Tree of the Worlds
- Take HATCHET (Y).
- Take MIRROR and CATERPILLAR'S COCOON (Z).
- Use Freezing and HATCHET (A).
- Place MIRROR; arrange. Place TREE OF THE WORLDS EMBLEM (B); take MOUNTAIN FLOWER and GLOWING CRYSTAL.
- Place GLOWING CRYSTAL (C).
- Play HOP; receive ANCIENT ONE'S SEAL (D).
- Place ANCIENT ONE'S SEAL and EZAR'S SEAL (E).
- Solution (F-G).
- Take WHIP and GOLDEN CRESCENT.
- Place GOLDEN CRESCENT (H). Take RUNES (1/2) and CHISEL. Use WHIP; take WHIP WITH HOOK.
- Examine; use WHIP WITH HOOK (I).
- Go forward.
- Take STONE HAMMER (J).
- Take SICKLE (K).
- Take GRATE (L); use Magic Shield. Use CHISEL and STONE HAMMER (M); take CRYSTAL EMBLEM and RUNES (2/2).
- Place RUNES (2/2) (N); take PAN FLUTE and EZAR'S TOWER EMBLEM.
- Take DRAGON'S HEAD (O); place CRYSTAL EMBLEM and EZAR'S TOWER EMBLEM.
- Solution (P).
- Walk forward.
- Play HOP; receive MUSICAL PARCHMENT (Q).
- Walk left.
- Use Darkness Binder.
- Take RED SALT CRYSTAL (R). Use GRATE; examine chest (S).
- Place DRAGON'S HEAD (T); take CLAW GLOVES, DOOR KNOCKER, picture, and BROKEN SADDLE.
- Use SICKLE (U); receive CARNIVOROUS FLOWER. Place CATERPILLAR'S COCOON (V); take TRAP KEY.
- Use PAN FLUTE and MUSICAL PARCHMENT; solution (W): B-Ex2-C-A-C-D-B-E-B-D-C.
- Use CLAW GLOVES.
- Solution (X-Y).
- Take DEMON'S MASK (1/2) and SADDLE HORN (Z).
- Walk down.
- Play HOP; receive STIRRUPS (A).
- LEATHER STRAPS, SADDLE HORN, and STIRRUPS on BROKEN SADDLE; receive SADDLE.
- Use TRAP KEY (B); open. Take FIRE SAND and LAVA STONE.
- Place MOUNTAIN FLOWER (C). Place LAVA STONE (D); use pestle. Place powders, RED SALT CRYSTAL, CARNIVOROUS FLOWER, and yellow bottle (E) in cauldron (F); take TAMING POTION.
- Walk left.
- Use TAMING POTION and SADDLE (G); examine.
Chapter 5: Ezar's Tower
- Examine (H).
- Take SHIP'S WHEEL (I).
- Take BLACKTHORN (J); place DOOR KNOCKER.
- Solution (K): Match the knockers then select the correct order.
- Play HOP; receive DEMON'S MASK (2/2) (L).
- Examine; place DEMON'S MASK (2/2) (M). Take GLASS EYE and DEMON'S HEART (N).
- Walk forward.
- Take METAL-PRONGED TOOL (O).
- Take SHARP FANG (P).
- Take DRAGON'S WING (Q).
- Take DRAGON'S CLAW (R).
- Walk down.
- Place DRAGON'S CLAW and DRAGON'S WING; take DRAGON'S HORN and VESSEL EMBLEM (S).
- Place DRAGON'S HORN (T). Place BLACKTHORN (U) and blue bottle (V); use pestle. Place powders, DEMON'S HEART, FIRE SAND, and red bottle (W) in cauldron (X); take FIRE ELEMENTAL POTION.
- Use METAL-PRONGED TOOL; receive MAGNETIC STONE (Y).
- Walk forward.
- Use FIRE ELEMENTAL POTION (Z).
- Solution (A-B).
- Place SHIP'S WHEEL (C); turn. Use MAGNETIC STONE (D); take GRIMOIRE EMBLEM.
- Go up.
- Take EZAR'S CROWN OF HORNS (E).
- Use SHARP FANG; take EZAR'S HEAD (F).
- Take ORB OF LIGHT (G).
- Take EZAR TILE (H); place VESSEL EMBLEM and GRIMOIRE EMBLEM.
- Solution (I-J).
- Play HOP; receive BROKEN TOWER CRYSTAL (K).
- Walk down.
- Place EZAR'S HEAD and ORB OF LIGHT (L). Take SPIKED COLLAR (M).
- Place GLASS EYE and EZAR'S CROWN OF HORNS (N); take TOWER TILE (O).
- Go up.
- Place SPIKED COLLAR (P); take FIRE CRYSTAL (Q).
- Walk down twice.
- Place EZAR TILE and TOWER TILE; solution (R).
- Take FIRE KEY.
- Play HOP; receive STONE CRYSTAL (S).
- Walk forward.
- Use FIRE KEY; take TREE OF WORLDS MEDALLION (T).
- Go up.
- Place TREE OF WORLDS MEDALLION (U); take TOWER CRYSTAL FRAGMENTS.
- TOWER CRYSTAL FRAGMENTS on BROKEN TOWER CRYSTAL; arrange pieces (V). Receive TOWER CRYSTAL.
- Place FIRE CRYSTAL, STONE CRYSTAL, and TOWER CRYSTAL (W).
- Use Magic Shield.
- Solution (X).
- Go forward.
- Play HOP; receive SOUL VESSEL (Y).
- Examine Grimoire.
- Solution (Z): (I-K)-(C-F-I)-(A-C-F)-(B-C-A)-(E-B)-(H-E).
- (I-H)-(F-I)-(D-C)-(G-D)-(J-G)-(I-J)-(K-I-F)-(J-I-K).
- Use SOUL VESSEL (A); use Light Blade (B).
- Solution (C): A-B-A-Bx2.
- Solution (D): Select shield (C) and then sword icon until meter (D) is full.
- Solution (E): Ex4-Fx2-Gx3-Hx3.
- Solution (F): J-Ix2-J-I-J.
- Solution (G): Select shield and then sword icon (K) until meter (L) is full.
- Solution (H): Mx2-Nx3-O-Px4-Qx3-Rx5.
- Congratulations! You have completed Witches' Legacy: Rise of the Ancient.
Created at: 2017-12-24