Walkthrough Menu
- General Tips
- Chapter 1: Santa's Office
- Chapter 2: The Cafeteria
- Chapter 3: The Magical Cage
- Chapter 4: The Brothers' Room
- Chapter 5: The Tower
- Chapter 6: The Apple Orchard
General Tips
- This is the official guide for Yuletide Legends: The Brothers Claus.
- Hidden-object puzzles are referred to as HOPs. This guide will not show screenshots of the HOPs, however, it will mention when an HOP is available and the inventory item you'll collect from it.
- This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene.
Chapter 1: Santa's Office
- Take the OFFICE KEY (A) and TIED BUNDLE (B).
- Insert the OFFICE KEY (C).
- Move forward.
- Read the note from the TIED BUNDLE (D).
- Switch on the light (E).
- Take the note (G), HOOK (F), map (H), and SNOWFLAKE 1/3 (I).
- Play the HOP (J) to acquire CHRISTMAS BOOK 1/2.
- Take the SNOWMAN'S EYE (K).
- Open the TIED BUNDLE with the HOOK (L) to acquire CHRISTMAS BOOK 2/2.
- Place 2 CHRISTMAS BOOKS (M).
- Play the mini-game.
- Solution: (N).
- Turn right.
- Remove the blanket (O).
- Take the HANDLE (P); collect gift pairs 1-4.
- Take JACK FROST'S SECOND GIFT (Q) and SNOWFLAKE 2/3 (R).
- Take the note (S); place the SNOWMAN'S EYE (T) to acquire the FUSE and CANDY-CANE STAFF.
- Place the FUSE (U); pull the lever (V).
- Walk down.
- Place the HANDLE (W); pull both handles to the other side (purple) to acquire SNOWFLAKE 3/3.
- Turn right.
- Read the note (X); place 3 SNOWFLAKES (Y).
- Play the mini-game.
- Solution: (Z).
- Take the book (A), photo (B), JACK FROST'S THIRD GIFT, and SNOWMAN'S MITTEN (green).
- Place the SNOWMAN'S MITTEN (D); take the DARK STATUETTE (E).
- Walk down.
- Place the DARK STATUETTE (F); turn the page four times (G).
- Spin the arrow to symbols 1-5; take the MRS. CLAUS FIGURINE (blue), photo (orange), and SNOW GLOBE KEY (violet).
- Turn right.
- Insert the SNOW GLOBE KEY (H); turn it.
- Take JACK FROST'S FIRST GIFT (I).
- Walk down.
- Place JACK FROST'S FIRST GIFT (J), JACK FROST'S SECOND GIFT (K), and JACK FROST'S THIRD GIFT (L).
- Take the card (M) and HOLLY (N); you acquire the HISTORY OF ELVES.
- Open the HISTORY OF ELVES; drag markers 1-4.
- Take the ELVEN MAGIC (O).
- Move forward.
- Use the ELVEN MAGIC (P).
- Play the mini-game.
- Solution: Match 3 or more gifts of the same type until the star (Q) is completely filled.
- Turn left.
- Take RAILROAD PART 1/2 (R) and SANTA'S HAT (S); use the CANDY-CANE STAFF to collect ELF'S BAG (T).
- Inspect ELF'S BAG (U) to acquire the SCISSORS and SCREWDRIVER.
- Take RAILROAD PART 2/2 (V); place HOLLY (W).
- Play the mini-game.
- Solution: (X).
- You acquire the SLEEPING POWDER.
- Place 2 RAILROAD PARTS (Y); push the button (Z).
- Take the WRAPPED GIFT and PARACHUTE (A).
- Use the PARACHUTE (B).
- Use the SCISSORS to open the WRAPPED GIFT (C); take the EMPTY CUP (D).
- Take the MAGNET (E); place the MRS. CLAUS FIGURINE (F).
- Use the SCREWDRIVER (G); open the window (H) to acquire PUZZLE FIGURINE 1/2.
- Place the MAGNET (I); move it up to acquire the DART.
- Use the SLEEPING POWDER on the DART (J) to acquire the DART WITH SLEEPING POWDER.
- Throw the DART WITH SLEEPING POWDER (K); take the BAT (L).
- Use the BAT (M).
Chapter 2: The Cafeteria
- Play the HOP (N) to acquire the HANDSAW.
- Turn right.
- Inspect the gingerbread man (O).
- Open the door (P); use the HANDSAW (Q) and ELVEN MAGIC (R).
- Play the mini-game.
- Solution: Match 3 or more gifts of the same type until the star (S) is completely filled.
- Take SLIDE 1/3 (T).
- Remove the gift (U); talk to the elf (V).
- Place the EMPTY CUP (W); take the HOT CHOCOLATE (X) and SLIDE 2/3 (Y).
- Use the HOT CHOCOLATE (Z) to acquire PUZZLE FIGURINE 2/2.
- Take the RIBBON (A).
- Walk down.
- Place 2 PUZZLE FIGURINES (B).
- Play the mini-game.
- Solution: 1-5.
- Take the PAPER and SLIDE 3/3 (C).
- Turn right.
- Place 3 SLIDES (D).
- Play the mini-game.
- Solution: E-G.
- Take the ELEVATOR CARD and GINGERBREAD MAN (H).
- Insert the ELEVATOR CARD (I).
- Move forward.
- Inspect the roof (J).
- Use the ELVEN MAGIC (K).
- Play the mini-game.
- Solution: Match 3 or more gifts of the same type until the star (L) is completely filled.
- Play the HOP (M) to acquire the LOCKPICK.
- Walk down twice.
- Play the HOP (N) to acquire the PENCIL.
- Insert the LOCKPICK (O); drag the lockpick into the correct position (P).
- Move forward.
- Take the PINECONE (Q).
- Use the RIBBON (R).
- Take the CHRISTMAS TREE ORNAMENT (S); use the GINGERBREAD MAN to collect the MAGNIFYING GLASS (T).
- Take the CLOCK ORNAMENT (U).
- Go to the Dormitory Hall.
- Use the MAGNIFYING GLASS (V).
- Solution: 1-4; you acquire 3 TELESCOPE BUTTONS.
- Take the BRIDLE (W).
- Go to the Assembly Line.
- Place 3 TELESCOPE BUTTONS (orange); use SANTA'S HAT (green).
- Find 6 items (purple).
- Use the PAPER and PENCIL to write down the code (X); take the SECURITY CODE (Y).
- Place the SECURITY CODE (Z); push the buttons 1-6.
- Choose the correct figures (blue).
- Take the BOTTLE WITH WATER (A).
- Use the BOTTLE WITH WATER (B); take the FROZEN REINDEER (C).
- Go to the Dormitory Hall.
- Place the FROZEN REINDEER (D).
- Play the mini-game.
- Solution: Hit Varyk five times (E).
- Move forward.
- Talk to the elf (F).
- Take the FORK (G) and CARROT (H).
- Use the CARROT (I); take the photo and SCROLL TRINKET (J).
- Talk to the elf (K) to acquire LIGHTBULB 1/2.
- Place the BRIDLE (L).
- Walk down.
- Play the HOP (M) to acquire the MITTEN.
- Use the FORK to collect the VILLAGE TRINKET (N).
- Move forward.
- Place the SCROLL TRINKET (O) and VILLAGE TRINKET (P).
- Restore the picture (purple); take LIGHTBULB 2/2 (green).
- Place 2 LIGHTBULBS (Q); take the SADDLE (R).
- Use the MITTEN (S); take the FLIGHT ELIXIR (orange).
- Use the SADDLE and FLIGHT ELIXIR (T).
- Play the mini-game.
- Solution: 1-6.
Chapter 3: The Magical Cage
- Talk to Mrs. Claus (U).
- Use the GINGERBREAD MAN to collect the MAGIC POTION RECIPE (V) and OPEN FLASK (W).
- Take the SNOW SHOVEL (1); use the GINGERBREAD MAN to collect the FROSTY PICK (X).
- Take the SNOW (Y).
- Give the FROSTY PICK to the GINGERBREAD MAN (C) to acquire the GINGERBREAD MAN WITH PICK.
- Use the GINGERBREAD MAN WITH PICK to acquire the ROPE and AWL (D).
- Throw the ROPE to collect the BERRY BRANCH (E).
- Use the AWL to collect the PINE NEEDLES (F).
- Take the BERRIES from the BERRY BRANCH (G).
- Place the OPEN FLASK on the MAGIC POTION RECIPE (H); use the BERRIES, PINE NEEDLES, and SNOW (I) to acquire the SEALED FLASK.
- Place the SEALED FLASK on the BRANCH (J) to acquire the FLASK-ON-A-STICK.
- Place the FLASK-ON-A-STICK (K) to acquire the HOT FLASK.
- Place the HOT FLASK (L) to acquire the MAGICAL POTION.
- Use the MAGICAL POTION (M).
- Place the CLOCK ORNAMENT (N) and CHRISTMAS TREE ORNAMENT (O); take the BROKEN HAMMER (1) and BANDAGE (P).
- Throw the PINECONE (Q) to acquire ANGEL FIGURINE 1/2.
- Use the SNOW SHOVEL (R) and BANDAGE (S).
- Take ANGEL FIGURINE 2/2 (T).
- Use the ELVEN MAGIC (U).
- Play the mini-game.
- Solution: Match 3 or more gifts of the same type until the star (V) is completely filled.
- Take PARCEL BELL 1/3 (1) and BOLT 1/2 (W).
- Place 2 ANGEL FIGURINES (X); arrange the angels correctly (Y).
- Take 2 letters (green) and the PARCEL (Z).
- Take the newspaper (A), note (B), and CRESCENT EMBLEM (C).
- Place the CRESCENT EMBLEM on the PARCEL (D) to acquire BOLT 2/2 and PUZZLE PIECE 1/2.
- Use 2 BOLTS to repair the BROKEN HAMMER (E); you acquire the HAMMER.
- Walk down.
- Use the HAMMER (F); take the BEAVER (purple).
- Move forward.
- Use the BEAVER (G); take branches 1-8 and give them to the beaver.
- Turn left.
- Take the LANTERN (H) and BOARD 1/2 (I).
- Walk down twice.
- Place the LANTERN (J); take PARCEL BELL 2/3 and the FEATHER BRUSH (K).
- Go to Varyk's Cave.
- Use the FEATHER BRUSH (L); select segments 1-3.
- Play the HOP (M) to acquire the WIRE.
- Walk down.
- Use the WIRE (N).
- Enter the Living Room.
- Take the note (O).
- Take PARCEL BELL 3/3 (P).
- Walk down.
- Place 3 PARCEL BELLS (Q); arrange the balls correctly (R).
- Take the BASKET (S), TRIANGLE SHOVEL (T), PHOTO SLIDE (purple), and card (violet).
- Turn left.
- Use the TRIANGLE SHOVEL three times (U); take the DIARY (V) and HOOK (orange).
- Open the DIARY (W).
- Find the differences 1-3.
- Take the note (green) and FIREPLACE KEY (blue).
- Go to the Living Room.
- Place the HOOK, BASKET, and GINGERBREAD MAN (X); take the CAGE EMBLEM (Y).
- Walk down, turn left.
- Place the CAGE EMBLEM (Z); take the POKER (A) and HEART EMBLEM PART 1/2 (B).
- Go to the Living Room.
- Use the POKER (D); take BOARD 2/2 (E).
- Insert the FIREPLACE KEY (F); turn it twice.
- Take the PHOTO SLIDE (G).
- Place 2 BOARDS (H).
- Move forward.
Chapter 4: The Brothers' Room
- Talk to Jack (I).
- Place the PHOTO SLIDE (J).
- Restore the picture: 1-3.
- Take PUZZLE PIECE 2/2 (K).
- Place the PHOTO SLIDE (L).
- Restore the picture 4-6.
- Take the NIPPERS (M).
- Walk down.
- Use the NIPPERS (N); take LEVER INSTRUCTION 1/3 (O) and the photo (P).
- Walk down, turn left.
- Play the HOP (Q) to acquire the STAR EMBLEM.
- Place 2 PUZZLE PIECES (R).
- Play the mini-game.
- Solution: (S-T)-(U-V)-(W-U)-(X-Y)-(Y-W)-(Z-X)-(X-Y)-(V-Z).
- Take VARYK'S STAFF FIGURINE (A), LAMP 1/2 (B), and newspaper (C).
- Use the NIPPERS (D); take SHIELD PART 1/2 (E) and LEVER INSTRUCTION 2/3 (F).
- Go to the Brothers' Room.
- Place VARYK'S STAFF FIGURINE (G).
- Play the mini-game.
- Solution: Move your figurines (green) across the board (1) until all your opponent's pieces (purple) are gone or you have more pieces on it in the end.
- This puzzle is randomized.
- Take LEVER 1/2 (H) and LEVER INSTRUCTION 3/3 (I).
- Place the STAR EMBLEM (J); move the piece (K).
- Push the arrow twice (L); move the piece (M).
- Push the arrow (N); move the piece (O).
- Take the PHOTO SLIDE (P).
- Place the PHOTO SLIDE (Q).
- Restore the picture 1-3.
- Take LEVER 2/2 (R) and the SANTA FIGURINE (S).
- Place 2 LEVERS and 3 LEVER INSTRUCTIONS (T).
- Select the levers: V-W-U-W-V-W.
- Take the THRONE INSTRUCTIONS (X).
- Place the THRONE INSTRUCTIONS (Y).
- Play the mini-game.
- Solution: (Z).
- Take the GOBLET (A).
- Place the GOBLET (B).
- Play the mini-game.
- Solution: (D-E-D)-(F-G-F)-(C-G-C).
- Turn right.
- Take the notes (H); place the SANTA FIGURINE (I).
- Take SHIELD PART 2/2 (J).
- Take the BRACKET (K), GEAR 1/2 (L), BOX (M), FLINT STRIKER (N), and postcard (O).
- Walk down.
- Place 2 SHIELD PARTS (P).
- Play the mini-game.
- Solution: (Q).
- Take the SHIELD and LAMP 2/2 (R).
- Turn right.
- Take STONE 1/3 (S); place 2 LAMPS (T).
- Pull the lamps into the correct position (U).
- Play the HOP (V) to acquire the SALT.
- Walk down.
- Use the SALT (W).
- Turn left.
- Take the ROPE LADDER (X) and FLINT STONE (purple).
- Use the ELVEN MAGIC (Y).
- Play the mini-game.
- Solution: Match 3 or more gifts of the same type until the star (Z) is completely filled.
- Place the BRACKET (A).
- Add the FLINT STONE to the FLINT STRIKER (B) to acquire the FLINT.
- Use the FLINT (C); take PIPE 1/2 (D) and the ICE KEY (E).
- Walk down.
- Insert the ICE KEY (F); take the VARYK FIGURINE (G), STONE 2/3 (H), and note (I).
- Turn right.
- Place the VARYK FIGURINE (J); take PLAYING CARD 1/4 (K) and the SNOW QUEEN CLUE (L).
- Walk down, turn left.
- Place the SNOW QUEEN CLUE (M).
- Find 5 differences (green).
- Take STONE 3/3 (N).
- Remove 2 plates (O).
- Use 3 STONES (orange); throw the stone at the right moment (P).
- Take the SNOW QUEEN FIGURINE (Q).
- Walk down, turn right.
- Place the SNOW QUEEN FIGURINE (R); take the WINDOW HANDLE (S).
- Walk down, turn left.
- Place the WINDOW HANDLE (T) and ROPE LADDER (U).
- Turn left.
- Wake Jack (V) to acquire the SAFE CLUE.
- Go to Jack Frost's Room.
- Place the SAFE CLUE (W).
- Play the mini-game.
- Solution: Xx2-Yx3-Zx2-Ax5.
- Turn the handle (B); take the BROKEN SLINGSHOT (C), HEART EMBLEM PART 2/2 (D), PERMAFROST POTION (E), and two notes (blue).
- Walk down, turn left twice.
- Use the PERMAFROST POTION (F) to acquire the JACK FROST FIGURINE.
- Walk down twice, turn right.
- Place the JACK FROST FIGURINE (G); take PLAYING CARD 2/4 (H) and ORNATE PETAL 1/2 (I).
- Play the HOP (J) to acquire the JACK FROST'S STAFF.
- Place 2 HEART EMBLEM PARTS on the BOX (K); enter the code '1245' (L).
- Take the SCRAPER (M).
- Walk down, turn left twice.
- Give JACK FROST'S STAFF to Jack (N); you acquire the PARTY WHISTLE and PLAYING CARD 3/4.
- Use the SCRAPER (O); take ORNATE PETAL 2/2 (P).
- Place the PARTY WHISTLE (Q).
- Play the mini-game.
- Choose the correct answers 1-3.
- Take the BATTERING RAM (R).
- Walk down.
Chapter 5: The Tower
- Use the BATTERING RAM (S).
- Turn right.
- Talk to Varyk (T); you acquire the CABLE.
- Take the STITCH REMOVER (U); place 2 ORNATE PETALS (V).
- Play the mini-game.
- Solution: (X-D)-(Y-Z)-(A-B)-(W-Z)-(D-B)-(C-W).
- Take PLAYING CARD 4/4 (E).
- Place 4 PLAYING CARDS (F).
- Play the mini-game.
- Solution: 1-8.
- Take POWER CRYSTAL 1/3 (G).
- Walk down twice, turn right.
- Place the CABLE (H); pull levers 1-3.
- Take POWER CRYSTAL 2/3 (I).
- Use the STITCH REMOVER (J); take the BERRY (green).
- Walk down, turn left twice.
- Use the BERRY (K); take POWER CRYSTAL 3/3 (L).
- Walk down, turn right.
- Place 3 POWER CRYSTALS (M).
- Play the mini-game.
- Solution: N-Q-P-O-Q-O-P-N-P-O-N-Q-O-Q-P-N.
- Take the GATE SYMBOL and FIREWORK (R).
- Walk down, turn left.
- Talk to Jack (S).
- Use the GATE SYMBOL (T) and SHIELD (U).
- Turn left.
- Take the WALNUT (V).
- Collect 4 pieces (purple).
- Walk down, move forward.
- Take the CHALICE (W).
- Use the ELVEN MAGIC (X).
- Play the mini-game.
- Solution: Match 3 or more gifts of the same type until the star (Y) is completely filled.
- Take the SLING (Z).
- Combine the SLING and WALNUT with the BROKEN SLINGSHOT (A) to acquire the SLINGSHOT.
- Move forward.
- Take the SEEDS (B).
- Take PIANO KEY 1/3 (C).
- Walk down.
- Use the SEEDS (D); take the BOOK PENDANT PART (E).
- Move forward.
- Place the BOOK PENDANT PART (F); activate parts 1-4.
- Walk down twice.
- Use the SLINGSHOT (G) to acquire PIPE 2/2.
- Turn left.
- Use the CHALICE (H) to acquire the CHALICE WITH HOT WATER.
- Walk down.
- Use the CHALICE WITH HOT WATER (I); take GEAR 2/2 (green).
- Move forward.
- Place 2 PIPES (J).
- Play the mini-game.
- Solution: (K).
- Take CHRISTMAS MEDALLION 1/2 (L) and the GARDEN PRUNERS (M).
- Place 2 GEARS (N); pull the lever (O).
- You receive the BROKEN-STAFF KEY.
- Play the HOP (P) to acquire the CUPBOARD TILE.
- Move forward.
- Talk to Peter (Q).
- Place the CUPBOARD TILE (R).
- Play the mini-game.
- Solution: (S).
- Take the BOOK KEY (orange).
- Insert the BOOK KEY (T); open the book.
- Turn the page; take the MAGIC LENS (U) and STAFF-KEY PART (V).
- Place the MAGIC LENS (W); collect 5 symbols (blue).
- Take the ENCHANTED CANDLE and COOKIE 1/2 (X).
- Connect the STAFF-KEY PART to the BROKEN-STAFF KEY (Y) to acquire the STAR-STAFF KEY.
- Place the STAR-STAFF KEY (Z); take the FOREST MAP and INSTRUCTIONS SCRAP (A).
- Walk down twice, turn left.
- Use the FOREST MAP and ENCHANTED CANDLE (B).
- Move forward.
- Take the SUITCASE DIAL (C) and INCOMPLETE INSTRUCTIONS (D).
- Add the INSTRUCTIONS SCRAP to the INCOMPLETE INSTRUCTIONS (E).
- Walk down.
- Use the GARDEN PRUNERS (F) to acquire the DRY GRASS.
- Take the BROKEN BELLOWS (G).
- Go to Peter's House.
- Place the SUITCASE DIAL (H); take the ANTIQUE EMBLEM (I), GLUE (J), and book (K).
- Walk down twice, turn left.
- Place the ANTIQUE EMBLEM (L); open it.
- Take the BROKEN TOY (M), CORKSCREW (N), note (O), and INSTRUCTIONS SCRAP (P).
- Apply the GLUE to the BROKEN BELLOWS (Q); you acquire the BELLOWS.
- Move forward.
- Add the INSTRUCTIONS SCRAP to the INCOMPLETE INSTRUCTIONS (R); you acquire the FIRE IGNITION INSTRUCTIONS.
- Use the CORKSCREW to open the FIREWORK (S); you acquire the GUNPOWDER.
- Use the FIRE IGNITION INSTRUCTIONS, GUNPOWDER, DRY GRASS, and BELLOWS (T).
- Take the PUZZLE CHIPS (U).
- Walk down twice.
- Place the PUZZLE CHIPS (V).
- Play the mini-game.
- Solution: (3-13)-(2-9)-(7-2)-(6-3)-(5-4)-(13-5)-(14-6)-(15-7)-(16-8)-(4-16)-(9-15)-(3-14)-(2-13)-(1-9)-(13-1)-(9-13)-(10-2)-(11-3)-(12-4)-(13-12)-(14-11)-(4-14)-(3-13)-(2-10)-(8-9)-(7-2)-(6-3)-(9-6)-(13-7)-(14-9)-(3-14)-(9-3).
- Take the FISHING LINE REEL and CHRISTMAS MEDALLION 2/2 (W).
- Move forward.
- Play the HOP (X) to acquire the FISHING ROD.
- Cut the FISHING LINE REEL with the GARDEN PRUNERS (Y) to acquire the REEL and FISHING LINE.
- Add the REEL to the FISHING ROD (Z) to acquire the FISHING ROD.
- Add the FISHING LINE to the BROKEN TOY (A) to acquire the TOY WITH STRING.
- Go to the River Road.
- Use the FISHING ROD to collect the BRUSH (B).
- Use the TOY WITH STRING (C); take the WOODEN STAR (D).
- Move forward.
- Use the BRUSH (E); place the parts 1-3 to acquire the BROKEN SNOWFLAKE EMBLEM.
- Walk down twice.
- Place the WOODEN STAR (F); take the CROWBAR (G).
- Go to the Sacred Grove.
- Use the CROWBAR (H) to acquire the SNOWFLAKE EMBLEM HALF.
- Place the SNOWFLAKE EMBLEM HALF on the BROKEN SNOWFLAKE EMBLEM (I) to acquire the SNOWFLAKE EMBLEM.
- Go to Peter's House.
- Place the SNOWFLAKE EMBLEM (J); take the BANDAGE and MEMENTO 1/3 (K).
- Go to the Sacred Grove.
- Use the BANDAGE (L).
- Inspect the area (M).
- Play the mini-game.
- Solution: (N).
- Take the YULETIDE STAFF (O).
- Talk to Jack (P).
- Go to Outside Peter's House.
Chapter 6: The Apple Orchard
- Talk to Peter (Q).
- Move forward.
- Open the gift (R); take the cupcake (S), note (T), and PIANO KEY 2/3 (U).
- Take the FRAMED PHOTO (V); read the note (blue).
- Walk down.
- Take COOKIE 2/2 (W); place 2 CHRISTMAS MEDALLIONS (X).
- Play the mini-game.
- Solution: B-C-B-Z-Y-B-Z-Y-A-Y-Z.
- Enter the Cellar.
- Talk to Mrs. Claus (D); you receive the ELECTRICAL TAPE.
- Take the BUCKET (E) and SNOWFLAKE DECORATION 1/2 (F).
- Walk down.
- Place the BUCKET (G); take MEMENTO 2/3 (H).
- Enter Santa's House.
- Place 2 COOKIES (I); take the NOTEBOOK (J).
- Use the ELECTRICAL TAPE (K); take the COIN (L).
- Walk down.
- Use the COIN (M); take the LEVER HANDLE (N).
- Enter the Cellar.
- Use the COIN to open the FRAMED PHOTO (O); take the NOTEBOOK SCRAP (green).
- Place the LEVER HANDLE (P); pull levers 1-2.
- Take the LADDER (Q) and NAIL (R).
- Use the ELVEN MAGIC (S).
- Play the mini-game.
- Solution: Match 3 or more gifts of the same type until the star (T) is completely filled.
- Take the STONE (U).
- Walk down.
- Place the LADDER (V); take the TORCH (W).
- Use the NAIL and STONE (purple); take SNOWFLAKE DECORATION 2/2 (X).
- Enter Santa's House.
- Place 2 SNOWFLAKE DECORATIONS (blue); take the NOTEBOOK SCRAP (Y).
- Place 2 NOTEBOOK SCRAPS on the NOTEBOOK (Z); you acquire the SECRET PASSAGE CODE.
- Enter the Cellar.
- Use the SECRET PASSAGE CODE (A); select stones 1-5.
- Move forward.
- Place the TORCH (B); light torches 1-4.
- Play the HOP (C) to acquire PIANO KEY 3/3.
- Go to Santa's House.
- Place 3 PIANO KEYS (D).
- Play the mini-game.
- Play the keys 1-14.
- Take MEMENTO 3/3 (E).
- Go to the Secret Passage.
- Play the HOP (F) to acquire the DRUMSTICK.
- Place 3 MEMENTOS (G).
- Arrange the mementos correctly (H); take the BUTTON (orange).
- Walk down.
- Place the BUTTON (I).
- Play the mini-game.
- Solution: Pull down items 1-5.
- Take the GIFT and CLOTH (J).
- Move forward.
- Use the CLOTH and DRUMSTICK (K); take the FESTIVE CANE (L) and GLOBE PART 1/3 (M).
- Open the GIFT (N); take GLOBE PART 2/3 (purple).
- Use the FESTIVE CANE (O).
- Move forward.
- Use the YULETIDE STAFF (P).
- Play the mini-game.
- Solution: Guide the staff along the chain (Q).
- You receive GLOBE PART 3/3.
- Place 3 GLOBE PARTS (R).
- Play the mini-game.
- Solution: (S).
- Take the ARROW (T).
- Place the ARROW (U).
- Play the mini-game.
- Solution: Vx5-Wx6-Xx4-Y.
- Use the YULETIDE STAFF (Z).
- Congratulations! You have completed Yuletide Legends: The Brothers Claus.
Created at: 2016-12-25