Walkthrough Menu
General Tips
- This is the official guide for Halloween Stories: Invitation.
- This guide won't tell you when to zoom into a location; the screenshots show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
- Use the Map to fast travel to a location.
Chapter 1: Party
- Go (A).
- Go (B-C-D-E).
- Get PENCIL and Map (F); move (F).
- Get two COFFIN PARTS, BOX PART, SCARF, WALLET, and PARTY POPPER (G).
- Two COFFIN PARTS on WALLET. Solution (@1).
- Get COIN.
- Use COIN (H).
- Solve HOP (I); get HANGER.
- Use HANGER; go (J).
- Press (K).
- Press (L).
- Get LETTER, STICK, CHEST, PENCIL SHARPENER, and WIRE (M).
- PENCIL SHARPENER on PENCIL; get PENCIL.
- Go to Front Room; Use LETTER (N); get BLADE.
- Go to Cellar. Use BLADE (O); get GLUE STICK and BOX PART.
- Use SCARF and STICK (P); get SCARF and BOX PART.
- Use PENCIL (Q).
- Use three BOX PARTS (R).
- Solution (@2).
- Get PLIERS.
- Use PLIERS and WIRE (S).
- Solution: go (2-3-2-2).
- Go (T).
- Get BAT, QUEEN, BOTTLE, SKULL (1/2), TREBLE CLEF, and SKULL (2/2) (U).
- Use BAT (V); get KNIGHT.
- SKULL on CHEST; get PAWN.
- Use PAWN, QUEEN, and KNIGHT (W); get PANTRY KEY.
- Use PANTRY KEY (X). Go (X1).
- Get LADDER, FRESCO PIECE, and TAPE (Y).
- Go down. Use LADDER (Z); get MAGNET.
- Use TAPE (A); get SCISSORS.
- Go to Pantry. Use SCISSORS (B).
- Solve HOP (B); get REAPER.
- Go down. Use REAPER and GLUE STICK (C).
- Solution (@3).
- Get MAP.
- Go (D); use MAGNET (D), get LIGHTNING.
- Go to Pantry. Use LIGHTNING (E); get LEVER.
- Go down. Use LEVER and MAP (F).
- Go left; get HAMMER (G).
- Go down and right; use HAMMER (H).
- Press (H); get VALVE.
- Go down; use VALVE (I).
- Go forward and left; get FLASHLIGHT (J).
- Go down and right; use FLASHLIGHT and press (K).
- Use FLASHLIGHT (K); get BOARD (L).
- Go down twice and right; use BOARD (M).
- Go right; get AMULET (N).
- Go down twice, forward, and left; use AMULET (O).
- Get CRYSTAL (1/3), MAID SYMBOL, SLINGSHOT, and MUSIC BOX (P).
- Use MAID SYMBOL (Q); get GLASS CLEANER.
- Use GLASS CLEANER and SCARF (R).
- Press (2-5-9-3) (S). Go (S1).
- Solution (@4): Stop the cursor on the green section.
- Go (T).
- Get MAID'S KEY, BROOM, CAT, and FRESCO PIECE (U).
- Use BROOM (V); get RUST REMOVER.
- Use CAT (W); get FRESCO PIECE.
- Go left. Use RUST REMOVER and MAID'S KEY and press (X); get CORKSCREW.
- CORKSCREW on BOTTLE; get WATER.
- Go left. Use WATER and BROOM (Y); get FRESCO PIECE.
- Go down. Use four FRESCO PIECES (Z).
- Solve HOP (Z); get SWORD.
- Go left. Use SWORD (A); go forward.
- Get MUSIC NOTE (B).
- Use PARTY POPPER (C); get KNOB.
- MUSIC NOTE and TREBLE CLEF on MUSIC BOX; get CRYSTAL (2/3).
- Go left. Use KNOB (D); get CRYSTAL (3/3).
- Go to Balcony. Use CRYSTALS (E).
- Solution (@5).
- Solution (@6).
- Solve HOP; get SPIDER.
- Go down. Use SPIDER (F); get MAGIC KNIFE.
- Use MAGIC KNIFE (G); get SUN.
- Use SUN (H).
- Press (Hx2); get ROPE.
- Go forward. Use ROPE (I).
- Go down.
- Go (J-K-L-M).
Chapter 2: Mansion
- Go (N).
- Solution: Press (1); wait for Beyonder to walk past bush, then press (2).
- Get PUMPKIN BUTTON (1/2), BALL, PUMPKIN BUTTON (2/2), and PICNIC BASKET (O).
- PUMPKIN BUTTONS on PICNIC BASKET; get SPOON and BREAD.
- Use BREAD (P); get CASE BUTTON.
- Use CASE BUTTON (Q).
- Solution (@7); press (A).
- Get PRUNERS.
- Use PRUNERS (R); get BRANCH.
- Press (S); get HOOK and WATER JUG (T).
- HOOK and TAPE on BRANCH; get BRANCH WITH HOOK.
- Use BRANCH WITH HOOK (U); get CAR REMOTE.
- Use CAR REMOTE (V); get JACK (W).
- Use JACK (X). Go (X1).
- Drag (Y-Z).
- Get SCREWDRIVER, HACKSAW, and MATCHES (A).
- RUST REMOVER on HACKSAW; get SAW.
- Use MATCHES (B); get LANTERN.
- Go back.
- Use SCREWDRIVER (C); get BOWL.
- Use SAW (D).
- Use LANTERN (E).
- Solve HOP (E); get PLASTER POWDER.
- Go (E1).
- Use BOWL, PLASTER POWDER, WATER JUG, and SPOON (F); get OWL.
- Use OWL (G).
- Solution (@8): Press (1), slide (2).
- Solution (@9).
- Get HOUSE KEY. Go back.
- Use HOUSE KEY (H). Go (H1).
- Use BALL (I).
- Get LOCK PIECE (1/3), CLOTH, SMALL COFFIN, POCKET WATCH, TWEEZERS, and LOCK PIECE (2/3) (J).
- Go to Garage.
- Use CLOTH (K); get LAMP.
- Go to Yard.
- Use TWEEZERS (L); get LOCK PIECE (3/3).
- Go to Lobby. Use LAMP (M).
- Solve HOP (M); get CODE. Go to Garage.
- Use CODE and LOCK PIECES (N).
- Solution (@10); press: G-H-B-Ax2-Ex2-Ix2-D-Cx2-Fx2.
- Get PICKLOCK. Go to Lobby.
- Use SCREWDRIVER and PICKLOCK (O).
- Go (O1).
- Get CANE and POCKET WATCH PART (P).
- Use MATCHES (Q).
- Solve HOP (Q); get SAUSAGE. Go back.
- Press (R), use SAUSAGE (R); get POCKET WATCH PART.
- Use CANE (S); get POCKET WATCH PART.
- Three POCKET WATCH PARTS on POCKET WATCH; get EAGLE.
- Go back.
- Use EAGLE (T); get GLASS DOOR KEY.
- Go to Dining Room.
- Use GLASS DOOR KEY and press (U). Go (U1).
- Get CROWN, LATCH, WING, and CABINET HANDLE (V).
- Go back.
- Use CABINET HANDLE and press (W); get LADLE and SPIRITIST SYMBOL.
- Go to Garage.
- Use LATCH (X); get SWITCH.
- Go to Backyard.
- Use SWITCH and press (Y).
- Use LADLE (Z); get ARM.
- Use SPIRITIST SYMBOL (A); get ARM.
- Arm and ARM on SMALL COFFIN. Solution (@11).
- Get WING. Go to Lobby.
- Use CROWN and two WINGS (B); get DIAMOND RING.
- Go to Backyard.
- Use DIAMOND RING and press (C).
- Go forward.
- Press (C1).
- Solve HOP (C1); get WITCH SYMBOL.
Chapter 3: Portal
- Use WITCH SYMBOL (D); get DARK CRYSTAL and SKULL.
- Use DARK CRYSTAL (E).
- Go (E1).
- Get HANDBAG, BAG BUTTON, GARGOYLE AMULET (1/2), HANDS, RULER, and MONOGRAM (F).
- Use RULER and HANDS (G); get BAG BUTTON.
- BAG BUTTON and BAG BUTTON on HANDBAG. Solution (@12).
- Get GOLD STAR.
- Use GOLD STAR (H).
- Go (H1).
- Get SWITCH BUTTON, HEART BOX, and DEMON SYMBOL (I).
- Use SWITCH BUTTON and press (J); get ZIPPER TAB.
- Use ZIPPER TAB (K).
- Solve HOP (K); get HEART.
- HEART on HEART BOX; get DEATH SYMBOL.
- Go to Hall.
- Use DEMON SYMBOL (L); get DEATH SYMBOL.
- Go to Nursery.
- Press (M); use MONOGRAM (N); get DEATH SYMBOL.
- Three DEATH SYMBOLS on SKULL; get NAMEPLATE.
- Go back.
- Use NAMEPLATE (O).
- Solution (@13): (1-2-3).
- Solution (@14): (4-5-6).
- Get ROOM KEY.
- Use ROOM KEY and press (P).
- Go (P1).
- Get PACIFIER, SEERS SYMBOL PART, WIRE CUTTERS, FIGURINE, FIGURINE PIECE, and BLACK CASKET (Q).
- Use WIRE CUTTERS (R); get STAR.
- Use STAR (S).
- Solution (@15): Move tubes through the holes to clear the board.
- Get GARGOYLE AMULET (2/2).
- Go back.
- Use GARGOYLE AMULETS (T); get FIGURINE PIECE.
- Go right.
- Use PACIFIER (U); get DEMON HEAD.
- DEMON HEAD on BLACK CASKET; get TRIDENT.
- Go back.
- Use TRIDENT (V); get FIGURINE PIECE.
- Three FIGURINE PIECES on FIGURINE; get COMPLETE FIGURINE.
- Go left.
- Use COMPLETE FIGURINE (W).
- Complete HOP (W); get DARK MAGIC SYMBOL.
- Use DARK MAGIC SYMBOL (X); get KEY and ELEPHANT.
- Use KEY (Y); get OWL.
- Go to Nursery.
- Press (Z), use ELEPHANT (A); get CHEST KEY.
- Use CHEST KEY (B); get SEERS SYMBOL PART. \
- Go to Hall.
- Use OWL (C); get EIGHT-POINTED STAR.
- Go to Mary's Room.
- Use EIGHT-POINTED STAR (D).
- Solution (@16): Move 1-10, press 11.
- Get SEERS SYMBOL PART.
- Use three SEERS SYMBOL PARTS (E).
- Get PORTAL AMULET and DAGGER.
- Go (E1).
- Use PORTAL AMULET (F).
- Solve HOP (F).
- Use DAGGER (F).
- Solution (@17): trace the line to make it disappear.
- Get SPEAR FRAGMENT, GUARD'S EMBLEM, CRYPTEX, and CRYPTEX FRAGMENT (1/4) (G).
- Use CORKSCREW (H); get CRYPTEX FRAGMENT (2/4).
- Use GUARD'S EMBLEM and DIAMOND RING (I); get CRYPTEX FRAGMENT (3/4).
- Use SPEAR FRAGMENT (J); get CRYPTEX FRAGMENT (4/4).
- CRYPTEX FRAGMENTS on CRYPTEX. Solution (@18).
- Get DOOR AMULET.
- Use DOOR AMULET (K); go left.
- Get FALCON SYMBOL, LOCK PIECE (1/2), and WARRIOR EMBLEM (L).
- Go back.
- Use SYMBOL OF WARRIOR (M); get HAMMER.
- Go left.
- Use HAMMER (N); get EAGLE SYMBOL.
- Use FALCON SYMBOL and EAGLE SYMBOL (O); get LOCK PIECE (2/2).
- Use LOCK PIECES and press (P).
- Solve HOP (P); get TALISMAN. Go back.
- Use GLOWING TALISMAN and press (Q).
- Solution (@19).
- Solution: Press the star (A) when there's an opening below it.
- Get MAGIC GLASS.
- Use MAGIC GLASS (R); get RUNE.
- Go left.
- Use MAGIC GLASS (S); get RUNE.
- Go down twice.
- Use MAGIC GLASS (T); get RUNE.
- Go down.
- Use MAGIC GLASS (U); get RUNE.
- Go left twice.
- Use four RUNES (V).
- Congratulations! You've completed Halloween Stories: Invitation.
Created at: 2017-10-31